#!/usr/bin/env python Import('env') Import('env_modules') # Thirdparty source files env_enet = env_modules.Clone() if env['builtin_enet']: thirdparty_dir = "#thirdparty/enet/" thirdparty_sources = [ "godot.cpp", "callbacks.c", "compress.c", "host.c", "list.c", "packet.c", "peer.c", "protocol.c", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_enet.add_source_files(env.modules_sources, thirdparty_sources) env_enet.Append(CPPPATH=[thirdparty_dir]) env_enet.Append(CPPFLAGS=["-DGODOT_ENET"]) env_enet.add_source_files(env.modules_sources, "*.cpp")