/*************************************************************************/ /* vector.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef VECTOR_H #define VECTOR_H /** * @class Vector * @author Juan Linietsky * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use PoolVector for large arrays. */ #include "os/memory.h" #include "error_macros.h" #include "safe_refcount.h" #include "sort.h" template class Vector { mutable T* _ptr; // internal helpers _FORCE_INLINE_ uint32_t* _get_refcount() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr)-2; } _FORCE_INLINE_ uint32_t* _get_size() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr)-1; } _FORCE_INLINE_ T* _get_data() const { if (!_ptr) return NULL; return reinterpret_cast(_ptr); } _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); return nearest_power_of_2(p_elements*sizeof(T)); } _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { #if defined(_add_overflow) && defined(_mul_overflow) size_t o; size_t p; if (_mul_overflow(p_elements, sizeof(T), &o)) return false; *out = nearest_power_of_2(o); if (_add_overflow(o, 32, &p)) return false; //no longer allocated here return true; #else // Speed is more important than correctness here, do the operations unchecked // and hope the best *out = _get_alloc_size(p_elements); return true; #endif } void _unref(void *p_data); void _copy_from(const Vector& p_from); void _copy_on_write(); public: _FORCE_INLINE_ T *ptr() { if (!_ptr) return NULL; _copy_on_write(); return (T*)_get_data(); } _FORCE_INLINE_ const T *ptr() const { if (!_ptr) return NULL; return _get_data(); } _FORCE_INLINE_ void clear() { resize(0); } _FORCE_INLINE_ int size() const { uint32_t* size = (uint32_t*)_get_size(); if (size) return *size; else return 0; } _FORCE_INLINE_ bool empty() const { return _ptr == 0; } Error resize(int p_size); bool push_back(T p_elem); void remove(int p_index); void erase(const T& p_val) { int idx = find(p_val); if (idx>=0) remove(idx); }; void invert(); template int find(const T_val& p_val, int p_from=0) const; void set(int p_index,T p_elem); T get(int p_index) const; inline T& operator[](int p_index) { if (p_index<0 || p_index>=size()) { T& aux=*((T*)0); //nullreturn ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux); } _copy_on_write(); // wants to write, so copy on write. return _get_data()[p_index]; } inline const T& operator[](int p_index) const { if (p_index<0 || p_index>=size()) { const T& aux=*((T*)0); //nullreturn ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux); } // no cow needed, since it's reading return _get_data()[p_index]; } Error insert(int p_pos,const T& p_val); template void sort_custom() { int len = size(); if (len==0) return; T *data = &operator[](0); SortArray sorter; sorter.sort(data,len); } void sort() { sort_custom<_DefaultComparator >(); } void ordered_insert(const T& p_val) { int i; for (i=0; i void Vector::_unref(void *p_data) { if (!p_data) return; uint32_t *refc = _get_refcount(); if (atomic_decrement(refc)>0) return; // still in use // clean up uint32_t *count = _get_size(); T *data = (T*)(count+1); for (uint32_t i=0;i<*count;i++) { // call destructors data[i].~T(); } // free mem Memory::free_static((uint8_t*)p_data,true); } template void Vector::_copy_on_write() { if (!_ptr) return; uint32_t *refc = _get_refcount(); if (*refc > 1) { /* in use by more than me */ uint32_t current_size = *_get_size(); uint32_t* mem_new = (uint32_t*)Memory::alloc_static(_get_alloc_size(current_size),true); *(mem_new-2)=1; //refcount *(mem_new-1)=current_size; //size T*_data=(T*)(mem_new); // initialize new elements for (uint32_t i=0;i template int Vector::find(const T_val &p_val, int p_from) const { int ret = -1; if (p_from < 0 || size() == 0) return ret; for (int i=p_from; i Error Vector::resize(int p_size) { ERR_FAIL_COND_V(p_size<0,ERR_INVALID_PARAMETER); if (p_size==size()) return OK; if (p_size==0) { // wants to clean up _unref(_ptr); _ptr=NULL; return OK; } // possibly changing size, copy on write _copy_on_write(); size_t alloc_size; ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); if (p_size>size()) { if (size()==0) { // alloc from scratch uint32_t *ptr=(uint32_t*)Memory::alloc_static(alloc_size,true); ERR_FAIL_COND_V( !ptr ,ERR_OUT_OF_MEMORY); *(ptr-1)=0; //size, currently none *(ptr-2)=1; //refcount _ptr=(T*)ptr; } else { void *_ptrnew = (T*)Memory::realloc_static(_ptr, alloc_size,true); ERR_FAIL_COND_V( !_ptrnew ,ERR_OUT_OF_MEMORY); _ptr=(T*)(_ptrnew); } // construct the newly created elements T*elems = _get_data(); for (int i=*_get_size();i~T(); } void *_ptrnew = (T*)Memory::realloc_static(_ptr, alloc_size,true); ERR_FAIL_COND_V( !_ptrnew ,ERR_OUT_OF_MEMORY); _ptr=(T*)(_ptrnew); *_get_size()=p_size; } return OK; } template void Vector::invert() { for(int i=0;i void Vector::set(int p_index,T p_elem) { operator[](p_index)=p_elem; } template T Vector::get(int p_index) const { return operator[](p_index); } template bool Vector::push_back(T p_elem) { Error err = resize(size()+1); ERR_FAIL_COND_V( err, true ) set(size()-1,p_elem); return false; } template void Vector::remove(int p_index) { ERR_FAIL_INDEX(p_index, size()); T*p=ptr(); int len=size(); for (int i=p_index; i void Vector::_copy_from(const Vector& p_from) { if (_ptr == p_from._ptr) return; // self assign, do nothing. _unref(_ptr); _ptr=NULL; if (!p_from._ptr) return; //nothing to do if (atomic_conditional_increment(p_from._get_refcount())>0) { // could reference _ptr=p_from._ptr; } } template void Vector::operator=(const Vector& p_from) { _copy_from(p_from); } template Error Vector::insert(int p_pos,const T& p_val) { ERR_FAIL_INDEX_V(p_pos,size()+1,ERR_INVALID_PARAMETER); resize(size()+1); for (int i=(size()-1);i>p_pos;i--) set( i, get(i-1) ); set( p_pos, p_val ); return OK; } template Vector::Vector(const Vector& p_from) { _ptr=NULL; _copy_from( p_from ); } template Vector::Vector() { _ptr=NULL; } template Vector::~Vector() { _unref(_ptr); } #endif