/*************************************************************************/ /* button_array.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "button_array.h" bool ButtonArray::_set(const StringName &p_name, const Variant &p_value) { String n = String(p_name); if (n.begins_with("button/")) { String what = n.get_slicec('/', 1); if (what == "count") { int new_size = p_value; if (new_size > 0 && buttons.size() == 0) { selected = 0; } if (new_size < buttons.size()) { if (selected >= new_size) selected = new_size - 1; } buttons.resize(new_size); _change_notify(); minimum_size_changed(); } else if (what == "align") { set_align(Align(p_value.operator int())); } else if (what == "selected") { set_selected(p_value); } else if (what == "min_button_size") { min_button_size = p_value; } else { int idx = what.to_int(); ERR_FAIL_INDEX_V(idx, buttons.size(), false); String f = n.get_slicec('/', 2); if (f == "text") { buttons[idx].text = p_value; buttons[idx].xl_text = XL_MESSAGE(p_value); } else if (f == "tooltip") buttons[idx].tooltip = p_value; else if (f == "icon") buttons[idx].icon = p_value; else return false; } update(); return true; } return false; } bool ButtonArray::_get(const StringName &p_name, Variant &r_ret) const { String n = String(p_name); if (n.begins_with("button/")) { String what = n.get_slicec('/', 1); if (what == "count") { r_ret = buttons.size(); } else if (what == "align") { r_ret = get_align(); } else if (what == "selected") { r_ret = get_selected(); } else if (what == "min_button_size") { r_ret = min_button_size; } else { int idx = what.to_int(); ERR_FAIL_INDEX_V(idx, buttons.size(), false); String f = n.get_slicec('/', 2); if (f == "text") r_ret = buttons[idx].text; else if (f == "tooltip") r_ret = buttons[idx].tooltip; else if (f == "icon") r_ret = buttons[idx].icon; else return false; } return true; } return false; } void ButtonArray::_get_property_list(List *p_list) const { p_list->push_back(PropertyInfo(Variant::INT, "button/count", PROPERTY_HINT_RANGE, "0,512,1")); p_list->push_back(PropertyInfo(Variant::INT, "button/min_button_size", PROPERTY_HINT_RANGE, "0,1024,1")); p_list->push_back(PropertyInfo(Variant::INT, "button/align", PROPERTY_HINT_ENUM, "Begin,Center,End,Fill,Expand")); for (int i = 0; i < buttons.size(); i++) { String base = "button/" + itos(i) + "/"; p_list->push_back(PropertyInfo(Variant::STRING, base + "text")); p_list->push_back(PropertyInfo(Variant::STRING, base + "tooltip")); p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture")); } if (buttons.size() > 0) { p_list->push_back(PropertyInfo(Variant::INT, "button/selected", PROPERTY_HINT_RANGE, "0," + itos(buttons.size() - 1) + ",1")); } } Size2 ButtonArray::get_minimum_size() const { Ref style_normal = get_stylebox("normal"); Ref style_selected = get_stylebox("selected"); Ref font_normal = get_font("font"); Ref font_selected = get_font("font_selected"); int icon_sep = get_constant("icon_separator"); int button_sep = get_constant("button_separator"); Size2 minsize; for (int i = 0; i < buttons.size(); i++) { Ref sb = i == selected ? style_selected : style_normal; Ref f = i == selected ? font_selected : font_normal; Size2 ms; ms = f->get_string_size(buttons[i].xl_text); if (buttons[i].icon.is_valid()) { Size2 bs = buttons[i].icon->get_size(); ms.height = MAX(ms.height, bs.height); ms.width += bs.width + icon_sep; } ms += sb->get_minimum_size(); buttons[i]._ms_cache = ms[orientation]; minsize[orientation] += ms[orientation]; if (i > 0) minsize[orientation] += button_sep; minsize[!orientation] = MAX(minsize[!orientation], ms[!orientation]); } return minsize; } void ButtonArray::_notification(int p_what) { switch (p_what) { case NOTIFICATION_MOUSE_EXIT: { hover = -1; update(); } break; case NOTIFICATION_READY: { MethodInfo mi; mi.name = "mouse_sub_enter"; add_user_signal(mi); } break; case NOTIFICATION_DRAW: { Size2 size = get_size(); Size2 minsize = get_combined_minimum_size(); Ref style_normal = get_stylebox("normal"); Ref style_selected = get_stylebox("selected"); Ref style_focus = get_stylebox("focus"); Ref style_hover = get_stylebox("hover"); Ref font_normal = get_font("font"); Ref font_selected = get_font("font_selected"); int icon_sep = get_constant("icon_separator"); int button_sep = get_constant("button_separator"); Color color_normal = get_color("font_color"); Color color_selected = get_color("font_color_selected"); int sep = button_sep; int ofs = 0; int expand = 0; switch (align) { case ALIGN_BEGIN: { ofs = 0; } break; case ALIGN_CENTER: { ofs = Math::floor((size[orientation] - minsize[orientation]) / 2); } break; case ALIGN_END: { ofs = Math::floor((size[orientation] - minsize[orientation])); } break; case ALIGN_FILL: { if (buttons.size() > 1) sep += Math::floor((size[orientation] - minsize[orientation]) / (buttons.size() - 1.0)); ofs = 0; } break; case ALIGN_EXPAND_FILL: { ofs = 0; expand = size[orientation] - minsize[orientation]; } break; } int op_size = orientation == VERTICAL ? size.width : size.height; for (int i = 0; i < buttons.size(); i++) { int ms = buttons[i]._ms_cache; int s = ms; if (expand > 0) { s += expand / buttons.size(); } if (min_button_size != -1 && s < min_button_size) { s = min_button_size; } Rect2 r; r.pos[orientation] = ofs; r.pos[!orientation] = 0; r.size[orientation] = s; r.size[!orientation] = op_size; Ref f; Color c; Point2 sbsize; Point2 sbofs; if (i == selected) { draw_style_box(style_selected, r); sbsize = style_selected->get_minimum_size(); sbofs = style_selected->get_offset(); f = font_selected; c = color_selected; if (has_focus()) draw_style_box(style_focus, r); } else { if (hover == i) draw_style_box(style_hover, r); else if (!flat) draw_style_box(style_normal, r); sbsize = style_normal->get_minimum_size(); sbofs = style_normal->get_offset(); f = font_normal; c = color_normal; } Size2 ssize = f->get_string_size(buttons[i].xl_text); if (buttons[i].icon.is_valid()) { ssize.x += buttons[i].icon->get_width(); } Point2 text_ofs = ((r.size - ssize - sbsize) / 2.0 + Point2(0, f->get_ascent())).floor() + sbofs; if (buttons[i].icon.is_valid()) { draw_texture(buttons[i].icon, r.pos + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0))); text_ofs.x += buttons[i].icon->get_width() + icon_sep; } draw_string(f, text_ofs + r.pos, buttons[i].xl_text, c); buttons[i]._pos_cache = ofs; buttons[i]._size_cache = s; ofs += s; ofs += sep; } } break; } } void ButtonArray::_gui_input(const InputEvent &p_event) { if ( ((orientation == HORIZONTAL && p_event.is_action("ui_left")) || (orientation == VERTICAL && p_event.is_action("ui_up"))) && p_event.is_pressed() && selected > 0) { set_selected(selected - 1); accept_event(); emit_signal("button_selected", selected); return; } if ( ((orientation == HORIZONTAL && p_event.is_action("ui_right")) || (orientation == VERTICAL && p_event.is_action("ui_down"))) && p_event.is_pressed() && selected < (buttons.size() - 1)) { set_selected(selected + 1); accept_event(); emit_signal("button_selected", selected); return; } if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) { int ofs = orientation == HORIZONTAL ? p_event.mouse_button.x : p_event.mouse_button.y; for (int i = 0; i < buttons.size(); i++) { if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache) { set_selected(i); emit_signal("button_selected", i); return; } } } if (p_event.type == InputEvent::MOUSE_MOTION) { int ofs = orientation == HORIZONTAL ? p_event.mouse_motion.x : p_event.mouse_motion.y; int new_hover = -1; for (int i = 0; i < buttons.size(); i++) { if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache) { new_hover = i; break; } } if (new_hover != hover) { hover = new_hover; emit_signal("mouse_sub_enter"); update(); } } } String ButtonArray::get_tooltip(const Point2 &p_pos) const { int ofs = orientation == HORIZONTAL ? p_pos.x : p_pos.y; for (int i = 0; i < buttons.size(); i++) { if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache) return buttons[i].tooltip; } return Control::get_tooltip(p_pos); } void ButtonArray::set_align(Align p_align) { align = p_align; update(); } ButtonArray::Align ButtonArray::get_align() const { return align; } void ButtonArray::set_flat(bool p_flat) { flat = p_flat; update(); } bool ButtonArray::is_flat() const { return flat; } void ButtonArray::add_button(const String &p_text, const String &p_tooltip) { Button button; button.text = p_text; button.xl_text = XL_MESSAGE(p_text); button.tooltip = p_tooltip; buttons.push_back(button); update(); if (selected == -1) selected = 0; minimum_size_changed(); } void ButtonArray::add_icon_button(const Ref &p_icon, const String &p_text, const String &p_tooltip) { Button button; button.text = p_text; button.xl_text = XL_MESSAGE(p_text); button.icon = p_icon; button.tooltip = p_tooltip; buttons.push_back(button); if (selected == -1) selected = 0; update(); } void ButtonArray::set_button_text(int p_button, const String &p_text) { ERR_FAIL_INDEX(p_button, buttons.size()); buttons[p_button].text = p_text; buttons[p_button].xl_text = XL_MESSAGE(p_text); update(); minimum_size_changed(); } void ButtonArray::set_button_tooltip(int p_button, const String &p_text) { ERR_FAIL_INDEX(p_button, buttons.size()); buttons[p_button].tooltip = p_text; } void ButtonArray::set_button_icon(int p_button, const Ref &p_icon) { ERR_FAIL_INDEX(p_button, buttons.size()); buttons[p_button].icon = p_icon; update(); minimum_size_changed(); } String ButtonArray::get_button_text(int p_button) const { ERR_FAIL_INDEX_V(p_button, buttons.size(), ""); return buttons[p_button].text; } String ButtonArray::get_button_tooltip(int p_button) const { ERR_FAIL_INDEX_V(p_button, buttons.size(), ""); return buttons[p_button].tooltip; } Ref ButtonArray::get_button_icon(int p_button) const { ERR_FAIL_INDEX_V(p_button, buttons.size(), Ref()); return buttons[p_button].icon; } int ButtonArray::get_selected() const { return selected; } int ButtonArray::get_hovered() const { return hover; } void ButtonArray::set_selected(int p_selected) { ERR_FAIL_INDEX(p_selected, buttons.size()); selected = p_selected; update(); } void ButtonArray::erase_button(int p_button) { ERR_FAIL_INDEX(p_button, buttons.size()); buttons.remove(p_button); if (p_button >= selected) selected--; if (selected < 0) selected = 0; if (selected >= buttons.size()) selected = buttons.size() - 1; update(); } void ButtonArray::clear() { buttons.clear(); selected = -1; update(); } int ButtonArray::get_button_count() const { return buttons.size(); } void ButtonArray::get_translatable_strings(List *p_strings) const { for (int i = 0; i < buttons.size(); i++) { p_strings->push_back(buttons[i].text); p_strings->push_back(buttons[i].tooltip); } } void ButtonArray::_bind_methods() { ClassDB::bind_method(D_METHOD("add_button", "text", "tooltip"), &ButtonArray::add_button, DEFVAL("")); ClassDB::bind_method(D_METHOD("add_icon_button", "icon:Texture", "text", "tooltip"), &ButtonArray::add_icon_button, DEFVAL(""), DEFVAL("")); ClassDB::bind_method(D_METHOD("set_button_text", "button_idx", "text"), &ButtonArray::set_button_text); ClassDB::bind_method(D_METHOD("set_button_tooltip", "button_idx", "text"), &ButtonArray::set_button_tooltip); ClassDB::bind_method(D_METHOD("set_button_icon", "button_idx", "icon:Texture"), &ButtonArray::set_button_icon); ClassDB::bind_method(D_METHOD("get_button_text", "button_idx"), &ButtonArray::get_button_text); ClassDB::bind_method(D_METHOD("get_button_tooltip", "button_idx"), &ButtonArray::get_button_tooltip); ClassDB::bind_method(D_METHOD("get_button_icon:Texture", "button_idx"), &ButtonArray::get_button_icon); ClassDB::bind_method(D_METHOD("get_button_count"), &ButtonArray::get_button_count); ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &ButtonArray::set_flat); ClassDB::bind_method(D_METHOD("is_flat"), &ButtonArray::is_flat); ClassDB::bind_method(D_METHOD("get_selected"), &ButtonArray::get_selected); ClassDB::bind_method(D_METHOD("get_hovered"), &ButtonArray::get_hovered); ClassDB::bind_method(D_METHOD("set_selected", "button_idx"), &ButtonArray::set_selected); ClassDB::bind_method(D_METHOD("erase_button", "button_idx"), &ButtonArray::erase_button); ClassDB::bind_method(D_METHOD("clear"), &ButtonArray::clear); ClassDB::bind_method(D_METHOD("_gui_input"), &ButtonArray::_gui_input); BIND_CONSTANT(ALIGN_BEGIN); BIND_CONSTANT(ALIGN_CENTER); BIND_CONSTANT(ALIGN_END); BIND_CONSTANT(ALIGN_FILL); BIND_CONSTANT(ALIGN_EXPAND_FILL); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); ADD_SIGNAL(MethodInfo("button_selected", PropertyInfo(Variant::INT, "button_idx"))); } ButtonArray::ButtonArray(Orientation p_orientation) { orientation = p_orientation; selected = -1; set_focus_mode(FOCUS_ALL); hover = -1; flat = false; min_button_size = -1; }