Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
39 lines
1.1 KiB
XML
39 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="JSON" inherits="Object" category="Core" version="3.0-stable">
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<brief_description>
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Helper class for parsing JSON data.
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</brief_description>
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<description>
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Helper class for parsing JSON data. For usage example, see [JSONParseResult].
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="parse">
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<return type="JSONParseResult">
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</return>
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<argument index="0" name="json" type="String">
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</argument>
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<description>
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Parses a JSON encoded string and returns a [JSONParseResult] containing the result.
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</description>
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</method>
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<method name="print">
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<return type="String">
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</return>
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<argument index="0" name="value" type="Variant">
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</argument>
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<argument index="1" name="indent" type="String" default="""">
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</argument>
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<argument index="2" name="sort_keys" type="bool" default="false">
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</argument>
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<description>
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Converts a Variant var to JSON text and returns the result. Useful for serializing data to store or send over the network.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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