Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
46 lines
1.6 KiB
XML
46 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="LinkButton" inherits="BaseButton" category="Core" version="3.0-stable">
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<brief_description>
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Simple button used to represent a link to some resource
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</brief_description>
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<description>
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This kind of buttons are primarily used when the interaction with the button causes a context change (like linking to a web page).
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="text" type="String" setter="set_text" getter="get_text">
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</member>
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<member name="underline" type="int" setter="set_underline_mode" getter="get_underline_mode" enum="LinkButton.UnderlineMode">
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</member>
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</members>
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<constants>
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<constant name="UNDERLINE_MODE_ALWAYS" value="0" enum="UnderlineMode">
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The LinkButton will always show an underline at the bottom of its text
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</constant>
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<constant name="UNDERLINE_MODE_ON_HOVER" value="1" enum="UnderlineMode">
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The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
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</constant>
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<constant name="UNDERLINE_MODE_NEVER" value="2" enum="UnderlineMode">
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The LinkButton will never show an underline at the bottom of its text.
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</constant>
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</constants>
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<theme_items>
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<theme_item name="focus" type="StyleBox">
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</theme_item>
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<theme_item name="font" type="Font">
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</theme_item>
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<theme_item name="font_color" type="Color">
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</theme_item>
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<theme_item name="font_color_hover" type="Color">
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</theme_item>
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<theme_item name="font_color_pressed" type="Color">
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</theme_item>
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<theme_item name="underline_spacing" type="int">
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</theme_item>
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</theme_items>
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</class>
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