godot/doc/classes/RDTextureFormat.xml
Aaron Franke 5dddf4377a
Rename RD texture "type" to "texture_type"
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
2020-12-04 19:34:50 -05:00

49 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RDTextureFormat" inherits="Reference" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_shareable_format">
<return type="void">
</return>
<argument index="0" name="format" type="int" enum="RenderingDevice.DataFormat">
</argument>
<description>
</description>
</method>
<method name="remove_shareable_format">
<return type="void">
</return>
<argument index="0" name="format" type="int" enum="RenderingDevice.DataFormat">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="array_layers" type="int" setter="set_array_layers" getter="get_array_layers" default="1">
</member>
<member name="depth" type="int" setter="set_depth" getter="get_depth" default="1">
</member>
<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="8">
</member>
<member name="height" type="int" setter="set_height" getter="get_height" default="1">
</member>
<member name="mipmaps" type="int" setter="set_mipmaps" getter="get_mipmaps" default="1">
</member>
<member name="samples" type="int" setter="set_samples" getter="get_samples" enum="RenderingDevice.TextureSamples" default="0">
</member>
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="RenderingDevice.TextureType" default="1">
</member>
<member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" default="0">
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="1">
</member>
</members>
<constants>
</constants>
</class>