-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
343 lines
11 KiB
C++
343 lines
11 KiB
C++
/*************************************************************************/
|
|
/* cube_grid_theme_editor_plugin.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "cube_grid_theme_editor_plugin.h"
|
|
|
|
#include "scene/3d/mesh_instance.h"
|
|
#include "scene/3d/physics_body.h"
|
|
#include "scene/main/viewport.h"
|
|
#include "scene/resources/packed_scene.h"
|
|
#include "tools/editor/editor_node.h"
|
|
#include "main/main.h"
|
|
#include "tools/editor/editor_settings.h"
|
|
|
|
void MeshLibraryEditor::edit(const Ref<MeshLibrary>& p_theme) {
|
|
|
|
theme=p_theme;
|
|
if (theme.is_valid())
|
|
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),!theme->has_meta("_editor_source_scene"));
|
|
|
|
}
|
|
|
|
void MeshLibraryEditor::_menu_confirm() {
|
|
|
|
|
|
switch(option) {
|
|
|
|
case MENU_OPTION_REMOVE_ITEM: {
|
|
|
|
theme->remove_item(to_erase);
|
|
} break;
|
|
case MENU_OPTION_UPDATE_FROM_SCENE: {
|
|
String existing = theme->get_meta("_editor_source_scene");
|
|
ERR_FAIL_COND(existing=="");
|
|
_import_scene_cbk(existing);
|
|
|
|
} break;
|
|
default: {};
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) {
|
|
|
|
if (!p_merge)
|
|
p_library->clear();
|
|
|
|
|
|
for(int i=0;i<p_scene->get_child_count();i++) {
|
|
|
|
|
|
Node *child = p_scene->get_child(i);
|
|
|
|
if (!child->cast_to<MeshInstance>()) {
|
|
if (child->get_child_count()>0) {
|
|
child=child->get_child(0);
|
|
if (!child->cast_to<MeshInstance>()) {
|
|
continue;
|
|
}
|
|
|
|
} else
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
MeshInstance *mi = child->cast_to<MeshInstance>();
|
|
Ref<Mesh> mesh=mi->get_mesh();
|
|
if (mesh.is_null())
|
|
continue;
|
|
|
|
int id = p_library->find_item_name(mi->get_name());
|
|
if (id<0) {
|
|
|
|
id=p_library->get_last_unused_item_id();
|
|
p_library->create_item(id);
|
|
p_library->set_item_name(id,mi->get_name());
|
|
}
|
|
|
|
|
|
p_library->set_item_mesh(id,mesh);
|
|
|
|
Ref<Shape> collision;
|
|
|
|
for(int j=0;j<mi->get_child_count();j++) {
|
|
#if 1
|
|
Node *child2 = mi->get_child(j);
|
|
if (!child2->cast_to<StaticBody>())
|
|
continue;
|
|
StaticBody *sb = child2->cast_to<StaticBody>();
|
|
if (sb->get_shape_count()==0)
|
|
continue;
|
|
collision=sb->get_shape(0);
|
|
if (!collision.is_null())
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (!collision.is_null()) {
|
|
|
|
p_library->set_item_shape(id,collision);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
//generate previews!
|
|
|
|
if (1) {
|
|
Vector<int> ids = p_library->get_item_list();
|
|
RID vp = VS::get_singleton()->viewport_create();
|
|
VS::ViewportRect vr;
|
|
vr.x=0;
|
|
vr.y=0;
|
|
vr.width=EditorSettings::get_singleton()->get("grid_map/preview_size");
|
|
vr.height=EditorSettings::get_singleton()->get("grid_map/preview_size");
|
|
VS::get_singleton()->viewport_set_rect(vp,vr);
|
|
VS::get_singleton()->viewport_set_as_render_target(vp,true);
|
|
VS::get_singleton()->viewport_set_render_target_update_mode(vp,VS::RENDER_TARGET_UPDATE_ALWAYS);
|
|
RID scen = VS::get_singleton()->scenario_create();
|
|
VS::get_singleton()->viewport_set_scenario(vp,scen);
|
|
RID cam = VS::get_singleton()->camera_create();
|
|
VS::get_singleton()->camera_set_transform(cam, Transform() );
|
|
VS::get_singleton()->viewport_attach_camera(vp,cam);
|
|
RID light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
|
|
RID lightinst = VS::get_singleton()->instance_create2(light,scen);
|
|
VS::get_singleton()->camera_set_orthogonal(cam,1.0,0.01,1000.0);
|
|
|
|
|
|
EditorProgress ep("mlib","Creating Mesh Library",ids.size());
|
|
|
|
for(int i=0;i<ids.size();i++) {
|
|
|
|
int id=ids[i];
|
|
Ref<Mesh> mesh = p_library->get_item_mesh(id);
|
|
if (!mesh.is_valid())
|
|
continue;
|
|
AABB aabb= mesh->get_aabb();
|
|
print_line("aabb: "+aabb);
|
|
Vector3 ofs = aabb.pos + aabb.size*0.5;
|
|
aabb.pos-=ofs;
|
|
Transform xform;
|
|
xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.25);
|
|
xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.25)*xform.basis;
|
|
AABB rot_aabb = xform.xform(aabb);
|
|
print_line("rot_aabb: "+rot_aabb);
|
|
float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5;
|
|
if (m==0)
|
|
continue;
|
|
m=1.0/m;
|
|
m*=0.5;
|
|
print_line("scale: "+rtos(m));
|
|
xform.basis.scale(Vector3(m,m,m));
|
|
xform.origin=-xform.basis.xform(ofs); //-ofs*m;
|
|
xform.origin.z-=rot_aabb.size.z*2;
|
|
RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(),scen);
|
|
VS::get_singleton()->instance_set_transform(inst,xform);
|
|
ep.step("Thumbnail..",i);
|
|
VS::get_singleton()->viewport_queue_screen_capture(vp);
|
|
Main::iteration();
|
|
Image img = VS::get_singleton()->viewport_get_screen_capture(vp);
|
|
ERR_CONTINUE(img.empty());
|
|
Ref<ImageTexture> it( memnew( ImageTexture ));
|
|
it->create_from_image(img);
|
|
p_library->set_item_preview(id,it);
|
|
|
|
// print_line("loaded image, size: "+rtos(m)+" dist: "+rtos(dist)+" empty?"+itos(img.empty())+" w: "+itos(it->get_width())+" h: "+itos(it->get_height()));
|
|
VS::get_singleton()->free(inst);
|
|
}
|
|
|
|
VS::get_singleton()->free(lightinst);
|
|
VS::get_singleton()->free(light);
|
|
VS::get_singleton()->free(vp);
|
|
VS::get_singleton()->free(cam);
|
|
VS::get_singleton()->free(scen);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
void MeshLibraryEditor::_import_scene_cbk(const String& p_str) {
|
|
|
|
|
|
print_line("Impot Callback!");
|
|
|
|
Ref<PackedScene> ps = ResourceLoader::load(p_str,"PackedScene");
|
|
ERR_FAIL_COND(ps.is_null());
|
|
Node *scene = ps->instance();
|
|
|
|
_import_scene(scene,theme,option==MENU_OPTION_UPDATE_FROM_SCENE);
|
|
|
|
memdelete(scene);
|
|
theme->set_meta("_editor_source_scene",p_str);
|
|
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),false);
|
|
|
|
}
|
|
|
|
Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml,bool p_merge) {
|
|
|
|
_import_scene(p_base_scene,ml,p_merge);
|
|
return OK;
|
|
}
|
|
|
|
|
|
void MeshLibraryEditor::_menu_cbk(int p_option) {
|
|
|
|
option=p_option;
|
|
switch(p_option) {
|
|
|
|
case MENU_OPTION_ADD_ITEM: {
|
|
|
|
theme->create_item(theme->get_last_unused_item_id());
|
|
} break;
|
|
case MENU_OPTION_REMOVE_ITEM: {
|
|
|
|
String p = editor->get_property_editor()->get_selected_path();
|
|
if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/")>=3) {
|
|
|
|
to_erase = p.get_slice("/",3).to_int();
|
|
cd->set_text("Remove Item "+itos(to_erase)+"?");
|
|
cd->popup_centered(Size2(300,60));
|
|
}
|
|
} break;
|
|
case MENU_OPTION_IMPORT_FROM_SCENE: {
|
|
|
|
file->popup_centered_ratio();
|
|
} break;
|
|
case MENU_OPTION_UPDATE_FROM_SCENE: {
|
|
|
|
cd->set_text("Update from existing scene?:\n"+String(theme->get_meta("_editor_source_scene")));
|
|
cd->popup_centered(Size2(500,60));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
|
|
void MeshLibraryEditor::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method("_menu_cbk",&MeshLibraryEditor::_menu_cbk);
|
|
ObjectTypeDB::bind_method("_menu_confirm",&MeshLibraryEditor::_menu_confirm);
|
|
ObjectTypeDB::bind_method("_import_scene_cbk",&MeshLibraryEditor::_import_scene_cbk);
|
|
}
|
|
|
|
MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
|
|
|
|
file = memnew( EditorFileDialog );
|
|
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
|
|
//not for now?
|
|
List<String> extensions;
|
|
ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
|
|
file->clear_filters();
|
|
file->set_title("Import Scene");
|
|
for(int i=0;i<extensions.size();i++) {
|
|
|
|
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
|
|
}
|
|
add_child(file);
|
|
file->connect("file_selected",this,"_import_scene_cbk");
|
|
|
|
Panel *panel = memnew( Panel );
|
|
panel->set_area_as_parent_rect();
|
|
add_child(panel);
|
|
MenuButton * options = memnew( MenuButton );
|
|
panel->add_child(options);
|
|
options->set_pos(Point2(1,1));
|
|
options->set_text("Theme");
|
|
options->get_popup()->add_item("Add Item",MENU_OPTION_ADD_ITEM);
|
|
options->get_popup()->add_item("Remove Selected Item",MENU_OPTION_REMOVE_ITEM);
|
|
options->get_popup()->add_separator();
|
|
options->get_popup()->add_item("Import from Scene",MENU_OPTION_IMPORT_FROM_SCENE);
|
|
options->get_popup()->add_item("Update from Scene",MENU_OPTION_UPDATE_FROM_SCENE);
|
|
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),true);
|
|
options->get_popup()->connect("item_pressed", this,"_menu_cbk");
|
|
menu=options;
|
|
editor=p_editor;
|
|
cd = memnew(ConfirmationDialog);
|
|
add_child(cd);
|
|
cd->get_ok()->connect("pressed", this,"_menu_confirm");
|
|
|
|
}
|
|
|
|
void MeshLibraryEditorPlugin::edit(Object *p_node) {
|
|
|
|
if (p_node && p_node->cast_to<MeshLibrary>()) {
|
|
theme_editor->edit( p_node->cast_to<MeshLibrary>() );
|
|
theme_editor->show();
|
|
} else
|
|
theme_editor->hide();
|
|
}
|
|
|
|
bool MeshLibraryEditorPlugin::handles(Object *p_node) const{
|
|
|
|
return p_node->is_type("MeshLibrary");
|
|
}
|
|
|
|
void MeshLibraryEditorPlugin::make_visible(bool p_visible){
|
|
|
|
if (p_visible)
|
|
theme_editor->show();
|
|
else
|
|
theme_editor->hide();
|
|
}
|
|
|
|
MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
|
|
|
|
EDITOR_DEF("grid_map/preview_size",64);
|
|
theme_editor = memnew( MeshLibraryEditor(p_node) );
|
|
|
|
p_node->get_viewport()->add_child(theme_editor);
|
|
theme_editor->set_area_as_parent_rect();
|
|
theme_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
|
|
theme_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN );
|
|
theme_editor->set_end( Point2(0,22) );
|
|
theme_editor->hide();
|
|
|
|
}
|
|
|