Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
100 lines
3.3 KiB
XML
100 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="DynamicFont" inherits="Font" category="Core" version="3.0-stable">
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<brief_description>
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DynamicFont renders vector font files at runtime.
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</brief_description>
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<description>
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DynamicFont renders vector font files (such as TTF or OTF) dynamically at runtime instead of using a prerendered texture atlas like [BitmapFont]. This trades the faster loading time of [BitmapFont]s for the ability to change font parameters like size and spacing during runtime. [DynamicFontData] is used for referencing the font file paths.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_fallback">
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<return type="void">
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</return>
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<argument index="0" name="data" type="DynamicFontData">
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</argument>
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<description>
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Adds a fallback font.
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</description>
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</method>
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<method name="get_fallback" qualifiers="const">
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<return type="DynamicFontData">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the fallback font at index [code]idx[/code].
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</description>
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</method>
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<method name="get_fallback_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of fallback fonts.
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</description>
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</method>
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<method name="remove_fallback">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Removes the fallback font at index [code]idx[/code].
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</description>
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</method>
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<method name="set_fallback">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<argument index="1" name="data" type="DynamicFontData">
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</argument>
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<description>
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Sets the fallback font at index [code]idx[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="extra_spacing_bottom" type="int" setter="set_spacing" getter="get_spacing">
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Extra spacing at the bottom in pixels.
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</member>
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<member name="extra_spacing_char" type="int" setter="set_spacing" getter="get_spacing">
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Extra character spacing in pixels.
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</member>
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<member name="extra_spacing_space" type="int" setter="set_spacing" getter="get_spacing">
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Extra space spacing in pixels.
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</member>
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<member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing">
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Extra spacing at the top in pixels.
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</member>
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<member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data">
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The font data.
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</member>
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<member name="size" type="int" setter="set_size" getter="get_size">
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The font size.
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</member>
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<member name="use_filter" type="bool" setter="set_use_filter" getter="get_use_filter">
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If [code]true[/code] filtering is used.
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</member>
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<member name="use_mipmaps" type="bool" setter="set_use_mipmaps" getter="get_use_mipmaps">
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If [code]true[/code] mipmapping is used.
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</member>
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</members>
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<constants>
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<constant name="SPACING_TOP" value="0" enum="SpacingType">
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Spacing at the top.
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</constant>
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<constant name="SPACING_BOTTOM" value="1" enum="SpacingType">
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Spacing at the bottom.
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</constant>
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<constant name="SPACING_CHAR" value="2" enum="SpacingType">
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Character spacing.
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</constant>
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<constant name="SPACING_SPACE" value="3" enum="SpacingType">
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Space spacing.
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</constant>
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</constants>
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</class>
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