Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
(cherry picked from commit 612ab4bbc6
)
121 lines
5.1 KiB
XML
121 lines
5.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Line2D" inherits="Node2D" category="Core" version="3.0-stable">
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<brief_description>
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A 2D line.
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</brief_description>
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<description>
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A line through several points in 2D space.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_point">
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<return type="void">
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</return>
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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Add a point at the [code]position[/code]. Appends the point at the end of the line.
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</description>
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</method>
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<method name="get_point_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the Line2D's amount of points.
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</description>
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</method>
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<method name="get_point_position" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="i" type="int">
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</argument>
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<description>
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Returns point [code]i[/code]'s position.
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</description>
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</method>
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<method name="remove_point">
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<return type="void">
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</return>
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<argument index="0" name="i" type="int">
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</argument>
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<description>
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Remove the point at index [code]i[/code] from the line.
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</description>
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</method>
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<method name="set_point_position">
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<return type="void">
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</return>
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<argument index="0" name="i" type="int">
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</argument>
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<argument index="1" name="position" type="Vector2">
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</argument>
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<description>
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Overwrites the position in point [code]i[/code] with the supplied [code]position[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="begin_cap_mode" type="int" setter="set_begin_cap_mode" getter="get_begin_cap_mode" enum="Line2D.LineCapMode">
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Controls the style of the line's first point. Use [code]LINE_CAP_*[/code] constants. Default value: [code]LINE_CAP_NONE[/code].
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</member>
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<member name="default_color" type="Color" setter="set_default_color" getter="get_default_color">
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The line's color. Will not be used if a gradient is set.
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</member>
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<member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode">
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Controls the style of the line's last point. Use [code]LINE_CAP_*[/code] constants. Default value: [code]LINE_CAP_NONE[/code].
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</member>
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<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient">
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The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
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</member>
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<member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode">
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The style for the points between the start and the end.
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</member>
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<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points">
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The points that form the lines. The line is drawn between every point set in this array.
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</member>
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<member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision">
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The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round.
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</member>
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<member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit">
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The direction difference in radians between vector points. This value is only used if [code]joint mode[/code] is set to [code]LINE_JOINT_SHARP[/code].
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</member>
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style.
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</member>
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<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode">
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The style to render the [code]texture[/code] on the line. Use [code]LINE_TEXTURE_*[/code] constants. Default value: [code]LINE_TEXTURE_NONE[/code].
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</member>
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<member name="width" type="float" setter="set_width" getter="get_width">
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The line's width.
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</member>
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</members>
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<constants>
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<constant name="LINE_JOINT_SHARP" value="0" enum="LineJointMode">
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The line's joints will be pointy. If [code]sharp_limit[/code] is greater than the rotation of a joint, it becomes a bevel joint instead.
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</constant>
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<constant name="LINE_JOINT_BEVEL" value="1" enum="LineJointMode">
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The line's joints will be bevelled/chamfered.
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</constant>
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<constant name="LINE_JOINT_ROUND" value="2" enum="LineJointMode">
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The line's joints will be rounded.
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</constant>
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<constant name="LINE_CAP_NONE" value="0" enum="LineCapMode">
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Don't have a line cap.
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</constant>
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<constant name="LINE_CAP_BOX" value="1" enum="LineCapMode">
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Draws the line cap as a box.
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</constant>
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<constant name="LINE_CAP_ROUND" value="2" enum="LineCapMode">
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Draws the line cap as a circle.
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</constant>
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<constant name="LINE_TEXTURE_NONE" value="0" enum="LineTextureMode">
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Takes the left pixels of the texture and renders it over the whole line.
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</constant>
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<constant name="LINE_TEXTURE_TILE" value="1" enum="LineTextureMode">
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Tiles the texture over the line. The texture need to be imported with Repeat Enabled for it to work properly.
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</constant>
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</constants>
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</class>
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