Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
23 lines
780 B
XML
23 lines
780 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-stable">
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<brief_description>
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Adds a Amplify audio effect to an Audio bus.
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Increases or decreases the volume of the selected audio bus.
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</brief_description>
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<description>
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Increases or decreases the volume being routed through the audio bus.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
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Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: [code]0[/code].
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</member>
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</members>
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<constants>
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</constants>
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</class>
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