Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
25 lines
728 B
XML
25 lines
728 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ColorRect" inherits="Control" category="Core" version="3.0-stable">
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<brief_description>
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Colored rect for canvas.
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</brief_description>
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<description>
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An object that is represented on the canvas as a rect with color. [Color] is used to set or get color info for the rect.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="color" type="Color" setter="set_frame_color" getter="get_frame_color">
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The color to fill the [code]ColorRect[/code].
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[codeblock]
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$ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect node's color to red
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[/codeblock]
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</member>
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</members>
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<constants>
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</constants>
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</class>
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