Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
25 lines
727 B
XML
25 lines
727 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CurveTexture" inherits="Texture" category="Core" version="3.0-stable">
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<brief_description>
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A texture that shows a curve.
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</brief_description>
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<description>
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Renders a given [Curve] provided to it. Simplifies the task of drawing curves and/or saving them as image files.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
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The [code]curve[/code] rendered onto the texture.
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</member>
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<member name="width" type="int" setter="set_width" getter="get_width">
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The width of the texture.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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