Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
83 lines
2.9 KiB
XML
83 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.0-stable">
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<brief_description>
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Helper to generate previews of resources or files.
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</brief_description>
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<description>
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This object is used to generate previews for resources of files.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_preview_generator">
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<return type="void">
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</return>
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<argument index="0" name="generator" type="EditorResourcePreviewGenerator">
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</argument>
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<description>
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Create an own, custom preview generator.
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</description>
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</method>
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<method name="check_for_invalidation">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Check if the resource changed, if so it will be invalidated and the corresponding signal emitted.
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</description>
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</method>
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<method name="queue_edited_resource_preview">
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<return type="void">
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</return>
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<argument index="0" name="resource" type="Resource">
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</argument>
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<argument index="1" name="receiver" type="Object">
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</argument>
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<argument index="2" name="receiver_func" type="String">
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</argument>
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<argument index="3" name="userdata" type="Variant">
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</argument>
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<description>
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Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
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</description>
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</method>
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<method name="queue_resource_preview">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="receiver" type="Object">
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</argument>
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<argument index="2" name="receiver_func" type="String">
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</argument>
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<argument index="3" name="userdata" type="Variant">
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</argument>
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<description>
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Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
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</description>
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</method>
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<method name="remove_preview_generator">
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<return type="void">
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</return>
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<argument index="0" name="generator" type="EditorResourcePreviewGenerator">
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</argument>
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<description>
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Remove a custom preview generator.
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</description>
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</method>
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</methods>
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<signals>
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<signal name="preview_invalidated">
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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If a preview was invalidated (changed) this signal will emit (using the path of the preview)
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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