godot/modules/gdnative/nativescript
Rémi Verschelde 70ae90e0e8
Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.

Backport of #48239.
2021-04-29 12:34:11 +02:00
..
api_generator.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
api_generator.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
godot_nativescript.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
nativescript.cpp Fix crash on GDNative API json generator exit. 2021-04-22 17:21:52 +02:00
nativescript.h Core: Drop custom copymem/zeromem defines 2021-04-29 12:34:11 +02:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00