434 lines
12 KiB
C++
434 lines
12 KiB
C++
/*************************************************************************/
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/* item_list_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "item_list_editor_plugin.h"
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#include "io/resource_loader.h"
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bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
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String name = p_name;
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int idx = name.get_slice("/", 0).to_int();
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String what = name.get_slice("/", 1);
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if (what == "text")
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set_item_text(idx, p_value);
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else if (what == "icon")
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set_item_icon(idx, p_value);
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else if (what == "checkable") {
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// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
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switch ((int)p_value) {
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case 0:
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case 1:
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set_item_checkable(idx, p_value);
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break;
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case 2:
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set_item_radio_checkable(idx, true);
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break;
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}
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} else if (what == "checked")
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set_item_checked(idx, p_value);
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else if (what == "id")
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set_item_id(idx, p_value);
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else if (what == "enabled")
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set_item_enabled(idx, p_value);
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else if (what == "separator")
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set_item_separator(idx, p_value);
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else
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return false;
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return true;
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}
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bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const {
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String name = p_name;
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int idx = name.get_slice("/", 0).to_int();
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String what = name.get_slice("/", 1);
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if (what == "text")
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r_ret = get_item_text(idx);
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else if (what == "icon")
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r_ret = get_item_icon(idx);
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else if (what == "checkable") {
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// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
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if (!is_item_checkable(idx)) {
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r_ret = 0;
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} else {
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r_ret = is_item_radio_checkable(idx) ? 2 : 1;
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}
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} else if (what == "checked")
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r_ret = is_item_checked(idx);
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else if (what == "id")
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r_ret = get_item_id(idx);
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else if (what == "enabled")
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r_ret = is_item_enabled(idx);
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else if (what == "separator")
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r_ret = is_item_separator(idx);
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else
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return false;
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return true;
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}
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void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
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for (int i = 0; i < get_item_count(); i++) {
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String base = itos(i) + "/";
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p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
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int flags = get_flags();
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if (flags & FLAG_CHECKABLE) {
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"));
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked"));
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}
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if (flags & FLAG_ID)
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p_list->push_back(PropertyInfo(Variant::INT, base + "id", PROPERTY_HINT_RANGE, "-1,4096"));
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if (flags & FLAG_ENABLE)
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "enabled"));
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if (flags & FLAG_SEPARATOR)
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "separator"));
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}
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}
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///////////////////////////////////////////////////////////////
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///////////////////////// PLUGINS /////////////////////////////
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///////////////////////////////////////////////////////////////
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void ItemListOptionButtonPlugin::set_object(Object *p_object) {
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ob = Object::cast_to<OptionButton>(p_object);
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}
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bool ItemListOptionButtonPlugin::handles(Object *p_object) const {
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return p_object->is_class("OptionButton");
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}
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int ItemListOptionButtonPlugin::get_flags() const {
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return FLAG_ICON | FLAG_ID | FLAG_ENABLE;
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}
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void ItemListOptionButtonPlugin::add_item() {
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ob->add_item(vformat(TTR("Item %d"), ob->get_item_count()));
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_change_notify();
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}
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int ItemListOptionButtonPlugin::get_item_count() const {
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return ob->get_item_count();
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}
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void ItemListOptionButtonPlugin::erase(int p_idx) {
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ob->remove_item(p_idx);
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_change_notify();
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}
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ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() {
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ob = NULL;
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}
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///////////////////////////////////////////////////////////////
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void ItemListPopupMenuPlugin::set_object(Object *p_object) {
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if (p_object->is_class("MenuButton"))
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pp = Object::cast_to<MenuButton>(p_object)->get_popup();
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else
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pp = Object::cast_to<PopupMenu>(p_object);
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}
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bool ItemListPopupMenuPlugin::handles(Object *p_object) const {
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return p_object->is_class("PopupMenu") || p_object->is_class("MenuButton");
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}
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int ItemListPopupMenuPlugin::get_flags() const {
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return FLAG_ICON | FLAG_CHECKABLE | FLAG_ID | FLAG_ENABLE | FLAG_SEPARATOR;
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}
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void ItemListPopupMenuPlugin::add_item() {
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pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
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_change_notify();
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}
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int ItemListPopupMenuPlugin::get_item_count() const {
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return pp->get_item_count();
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}
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void ItemListPopupMenuPlugin::erase(int p_idx) {
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pp->remove_item(p_idx);
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_change_notify();
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}
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ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() {
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pp = NULL;
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}
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///////////////////////////////////////////////////////////////
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void ItemListItemListPlugin::set_object(Object *p_object) {
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pp = Object::cast_to<ItemList>(p_object);
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}
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bool ItemListItemListPlugin::handles(Object *p_object) const {
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return p_object->is_class("ItemList");
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}
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int ItemListItemListPlugin::get_flags() const {
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return FLAG_ICON | FLAG_ENABLE;
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}
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void ItemListItemListPlugin::add_item() {
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pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
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_change_notify();
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}
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int ItemListItemListPlugin::get_item_count() const {
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return pp->get_item_count();
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}
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void ItemListItemListPlugin::erase(int p_idx) {
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pp->remove_item(p_idx);
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_change_notify();
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}
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ItemListItemListPlugin::ItemListItemListPlugin() {
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pp = NULL;
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}
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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void ItemListEditor::_node_removed(Node *p_node) {
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if (p_node == item_list) {
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item_list = NULL;
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hide();
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dialog->hide();
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}
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}
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void ItemListEditor::_notification(int p_notification) {
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if (p_notification == NOTIFICATION_ENTER_TREE) {
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add_button->set_icon(get_icon("Add", "EditorIcons"));
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del_button->set_icon(get_icon("Remove", "EditorIcons"));
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}
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}
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void ItemListEditor::_add_pressed() {
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if (selected_idx == -1)
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return;
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item_plugins[selected_idx]->add_item();
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}
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void ItemListEditor::_delete_pressed() {
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TreeItem *ti = tree->get_selected();
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if (!ti)
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return;
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if (ti->get_parent() != tree->get_root())
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return;
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int idx = ti->get_text(0).to_int();
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if (selected_idx == -1)
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return;
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item_plugins[selected_idx]->erase(idx);
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}
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void ItemListEditor::_edit_items() {
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dialog->popup_centered(Vector2(300, 400));
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}
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void ItemListEditor::edit(Node *p_item_list) {
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item_list = p_item_list;
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if (!item_list) {
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selected_idx = -1;
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property_editor->edit(NULL);
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return;
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}
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for (int i = 0; i < item_plugins.size(); i++) {
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if (item_plugins[i]->handles(p_item_list)) {
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item_plugins[i]->set_object(p_item_list);
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property_editor->edit(item_plugins[i]);
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if (has_icon(item_list->get_class(), "EditorIcons"))
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toolbar_button->set_icon(get_icon(item_list->get_class(), "EditorIcons"));
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else
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toolbar_button->set_icon(Ref<Texture>());
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selected_idx = i;
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return;
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}
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}
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selected_idx = -1;
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property_editor->edit(NULL);
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}
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bool ItemListEditor::handles(Object *p_object) const {
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for (int i = 0; i < item_plugins.size(); i++) {
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if (item_plugins[i]->handles(p_object)) {
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return true;
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}
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}
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return false;
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}
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void ItemListEditor::_bind_methods() {
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ClassDB::bind_method("_edit_items", &ItemListEditor::_edit_items);
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ClassDB::bind_method("_add_button", &ItemListEditor::_add_pressed);
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ClassDB::bind_method("_delete_button", &ItemListEditor::_delete_pressed);
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}
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ItemListEditor::ItemListEditor() {
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selected_idx = -1;
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add_child(memnew(VSeparator));
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toolbar_button = memnew(ToolButton);
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toolbar_button->set_text(TTR("Items"));
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add_child(toolbar_button);
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toolbar_button->connect("pressed", this, "_edit_items");
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dialog = memnew(AcceptDialog);
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dialog->set_title(TTR("Item List Editor"));
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add_child(dialog);
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VBoxContainer *vbc = memnew(VBoxContainer);
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dialog->add_child(vbc);
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//dialog->set_child_rect(vbc);
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HBoxContainer *hbc = memnew(HBoxContainer);
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hbc->set_h_size_flags(SIZE_EXPAND_FILL);
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vbc->add_child(hbc);
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add_button = memnew(Button);
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add_button->set_text(TTR("Add"));
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hbc->add_child(add_button);
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add_button->connect("pressed", this, "_add_button");
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hbc->add_spacer();
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del_button = memnew(Button);
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del_button->set_text(TTR("Delete"));
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hbc->add_child(del_button);
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del_button->connect("pressed", this, "_delete_button");
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property_editor = memnew(PropertyEditor);
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property_editor->hide_top_label();
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property_editor->set_subsection_selectable(true);
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vbc->add_child(property_editor);
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property_editor->set_v_size_flags(SIZE_EXPAND_FILL);
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tree = property_editor->get_scene_tree();
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}
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ItemListEditor::~ItemListEditor() {
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for (int i = 0; i < item_plugins.size(); i++)
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memdelete(item_plugins[i]);
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}
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void ItemListEditorPlugin::edit(Object *p_object) {
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item_list_editor->edit(Object::cast_to<Node>(p_object));
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}
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bool ItemListEditorPlugin::handles(Object *p_object) const {
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return item_list_editor->handles(p_object);
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}
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void ItemListEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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item_list_editor->show();
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} else {
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item_list_editor->hide();
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item_list_editor->edit(NULL);
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}
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}
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ItemListEditorPlugin::ItemListEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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item_list_editor = memnew(ItemListEditor);
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CanvasItemEditor::get_singleton()->add_control_to_menu_panel(item_list_editor);
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item_list_editor->hide();
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item_list_editor->add_plugin(memnew(ItemListOptionButtonPlugin));
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item_list_editor->add_plugin(memnew(ItemListPopupMenuPlugin));
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item_list_editor->add_plugin(memnew(ItemListItemListPlugin));
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}
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ItemListEditorPlugin::~ItemListEditorPlugin() {
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}
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