109 lines
3.9 KiB
C++
109 lines
3.9 KiB
C++
/*************************************************************************/
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/* memory_pool_dynamic_prealloc.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "memory_pool_dynamic_prealloc.h"
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#include "os/memory.h"
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#include "print_string.h"
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MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount, const char *p_description) {
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// print_line("dynpool - allocating: "+itos(p_amount));
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ID id = pool_alloc->alloc(p_amount);
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// print_line("dynpool - free: "+itos(pool_alloc->get_free_mem()));
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return id;
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}
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void MemoryPoolDynamicPrealloc::free(ID p_id) {
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pool_alloc->free(p_id);
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}
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Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) {
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return pool_alloc->resize(p_id, p_amount);
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}
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bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) {
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return true;
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}
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size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const {
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return pool_alloc->get_size(p_id);
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}
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const char *MemoryPoolDynamicPrealloc::get_description(ID p_id) const {
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return "";
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}
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Error MemoryPoolDynamicPrealloc::lock(ID p_id) {
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// print_line("lock: "+itos(p_id));
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return pool_alloc->lock(p_id);
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}
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void *MemoryPoolDynamicPrealloc::get(ID p_ID) {
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// print_line("get: "+itos(p_ID));
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return pool_alloc->get(p_ID);
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}
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Error MemoryPoolDynamicPrealloc::unlock(ID p_id) {
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// print_line("unlock: "+itos(p_id));
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pool_alloc->unlock(p_id);
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return OK;
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}
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bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const {
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return pool_alloc->is_locked(p_id);
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}
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size_t MemoryPoolDynamicPrealloc::get_available_mem() const {
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return pool_alloc->get_free_mem();
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}
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size_t MemoryPoolDynamicPrealloc::get_total_usage() const {
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return pool_alloc->get_used_mem();
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}
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MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void *p_mem, int p_size, int p_align, int p_max_entries) {
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pool_alloc = memnew(PoolAllocator(p_mem, p_size, p_align, true, p_max_entries));
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}
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MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() {
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memdelete(pool_alloc);
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}
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