This one allows for complex shaders paired with a simple lighting shader to skip code that would otherwise be pointlessly (and wastefully) run during the light pass. You can use `if (AT_LIGHT_PASS) , negated or not, and that will be converted to a preprocessed #if when the shader is compiled. Depending on your game (number of items and lights), this can be a *significant* performance gain, or at least avoids relying on the driver's optimizing abilities.
2673 lines
75 KiB
C++
2673 lines
75 KiB
C++
/*************************************************************************/
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/* shader_language.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "shader_language.h"
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#include "os/os.h"
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#include "print_string.h"
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static bool _is_text_char(CharType c) {
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return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
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}
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static bool _is_number(CharType c) {
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return (c >= '0' && c <= '9');
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}
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static bool _is_hex(CharType c) {
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return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
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}
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const char *ShaderLanguage::token_names[TK_MAX] = {
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"EMPTY",
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"INDENTIFIER",
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"TRUE",
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"FALSE",
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"REAL_CONSTANT",
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"TYPE_VOID",
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"TYPE_BOOL",
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"TYPE_FLOAT",
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"TYPE_VEC2",
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"TYPE_VEC3",
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"TYPE_VEC4",
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"TYPE_MAT2",
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"TYPE_MAT3",
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"TYPE_MAT4",
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"TYPE_TEXTURE",
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"TYPE_CUBEMAP",
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"TYPE_COLOR",
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"OP_EQUAL",
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"OP_NOT_EQUAL",
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"OP_LESS",
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"OP_LESS_EQUAL",
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"OP_GREATER",
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"OP_GREATER_EQUAL",
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"OP_AND",
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"OP_OR",
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"OP_NOT",
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"OP_ADD",
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"OP_SUB",
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"OP_MUL",
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"OP_DIV",
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"OP_NEG",
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"OP_ASSIGN",
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"OP_ASSIGN_ADD",
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"OP_ASSIGN_SUB",
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"OP_ASSIGN_MUL",
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"OP_ASSIGN_DIV",
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"CF_IF",
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"CF_ELSE",
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"CF_RETURN",
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"BRACKET_OPEN",
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"BRACKET_CLOSE",
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"CURLY_BRACKET_OPEN",
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"CURLY_BRACKET_CLOSE",
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"PARENTHESIS_OPEN",
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"PARENTHESIS_CLOSE",
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"COMMA",
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"SEMICOLON",
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"PERIOD",
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"UNIFORM",
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"ERROR",
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};
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ShaderLanguage::Token ShaderLanguage::read_token(const CharType *p_text, int p_len, int &r_line, int &r_chars) {
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#define GETCHAR(m_idx) ((m_idx < p_len) ? p_text[m_idx] : CharType(0))
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r_chars = 1; //by default everything eats one char
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switch (GETCHAR(0)) {
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case '\t':
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case '\r':
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case ' ':
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return Token();
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case '\n':
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r_line++;
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return Token();
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case '/': {
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switch (GETCHAR(1)) {
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case '*': { // block comment
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while (true) {
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if (GETCHAR(r_chars + 1) == 0) {
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r_chars += 1;
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break;
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}
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if (GETCHAR(r_chars + 1) == '*' && GETCHAR(r_chars + 2) == '/') {
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r_chars += 3;
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break;
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}
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if (GETCHAR(r_chars + 1) == '\n') {
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r_line++;
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}
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r_chars++;
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}
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return Token();
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} break;
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case '/': { // line comment skip
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while (GETCHAR(r_chars + 1) != '\n' && GETCHAR(r_chars + 1) != 0) {
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r_chars++;
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}
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r_chars++;
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//r_line++;
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return Token();
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} break;
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case '=': { // diveq
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r_chars = 2;
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return Token(TK_OP_ASSIGN_DIV);
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} break;
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default:
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return Token(TK_OP_DIV);
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}
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} break;
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case '=': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_EQUAL);
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}
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return Token(TK_OP_ASSIGN);
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} break;
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case '<': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_LESS_EQUAL);
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} /*else if (GETCHAR(1)=='<') {
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r_chars++;
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if (GETCHAR(2)=='=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_SHIFT_LEFT);
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}
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return Token(TK_OP_SHIFT_LEFT);
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}*/
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return Token(TK_OP_LESS);
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} break;
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case '>': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_GREATER_EQUAL);
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} /* else if (GETCHAR(1)=='<') {
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r_chars++;
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if (GETCHAR(2)=='=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_SHIFT_RIGHT);
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}
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return Token(TK_OP_SHIFT_RIGHT);
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}*/
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return Token(TK_OP_GREATER);
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} break;
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case '!': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_NOT_EQUAL);
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}
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return Token(TK_OP_NOT);
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} break;
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//case '"' //string - no strings in shader
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//case '\'' //string - no strings in shader
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case '{':
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return Token(TK_CURLY_BRACKET_OPEN);
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case '}':
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return Token(TK_CURLY_BRACKET_CLOSE);
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//case '[':
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// return Token(TK_BRACKET_OPEN);
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//case ']':
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// return Token(TK_BRACKET_CLOSE);
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case '(':
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return Token(TK_PARENTHESIS_OPEN);
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case ')':
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return Token(TK_PARENTHESIS_CLOSE);
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case ',':
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return Token(TK_COMMA);
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case ';':
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return Token(TK_SEMICOLON);
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//case '?':
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// return Token(TK_QUESTION_MARK);
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//case ':':
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// return Token(TK_COLON); //for methods maybe but now useless.
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//case '^':
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// return Token(TK_OP_BIT_XOR);
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//case '~':
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// return Token(TK_OP_BIT_INVERT);
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case '&': {
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if (GETCHAR(1) == '&') {
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r_chars++;
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return Token(TK_OP_AND);
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}
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return Token(TK_ERROR, "Unknown character");
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/*
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if (GETCHAR(1)=='=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_BIT_AND);
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} else if (GETCHAR(1)=='&') {
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r_chars++;
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return Token(TK_OP_AND);
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}
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return TK_OP_BIT_AND;*/
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} break;
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case '|': {
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if (GETCHAR(1) == '|') {
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r_chars++;
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return Token(TK_OP_OR);
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}
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return Token(TK_ERROR, "Unknown character");
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/*
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if (GETCHAR(1)=='=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_BIT_OR);
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} else if (GETCHAR(1)=='|') {
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r_chars++;
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return Token(TK_OP_OR);
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}
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return TK_OP_BIT_OR;
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*/
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} break;
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case '*': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_MUL);
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}
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return TK_OP_MUL;
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} break;
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case '+': {
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if (GETCHAR(1) == '=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_ADD);
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} /*else if (GETCHAR(1)=='+') {
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r_chars++;
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return Token(TK_OP_PLUS_PLUS);
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}*/
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return TK_OP_ADD;
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} break;
|
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case '-': {
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if (GETCHAR(1) == '=') {
|
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r_chars++;
|
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return Token(TK_OP_ASSIGN_SUB);
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} /* else if (GETCHAR(1)=='-') {
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r_chars++;
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return Token(TK_OP_MINUS_MINUS);
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}*/
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return TK_OP_SUB;
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} break;
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/*case '%': {
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if (GETCHAR(1)=='=') {
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r_chars++;
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return Token(TK_OP_ASSIGN_MOD);
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}
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return TK_OP_MOD;
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} break;*/
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default: {
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if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
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// parse number
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bool period_found = false;
|
|
bool exponent_found = false;
|
|
bool hexa_found = false;
|
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bool sign_found = false;
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String str;
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int i = 0;
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while (true) {
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if (GETCHAR(i) == '.') {
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if (period_found || exponent_found)
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return Token(TK_ERROR, "Invalid numeric constant");
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period_found = true;
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} else if (GETCHAR(i) == 'x') {
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if (hexa_found || str.length() != 1 || str[0] != '0')
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return Token(TK_ERROR, "Invalid numeric constant");
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hexa_found = true;
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} else if (GETCHAR(i) == 'e') {
|
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if (hexa_found || exponent_found)
|
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return Token(TK_ERROR, "Invalid numeric constant");
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exponent_found = true;
|
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} else if (_is_number(GETCHAR(i))) {
|
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//all ok
|
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} else if (hexa_found && _is_hex(GETCHAR(i))) {
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|
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} else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) {
|
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if (sign_found)
|
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return Token(TK_ERROR, "Invalid numeric constant");
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sign_found = true;
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} else
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break;
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str += CharType(GETCHAR(i));
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i++;
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}
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if (!_is_number(str[str.length() - 1]))
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return Token(TK_ERROR, "Invalid numeric constant");
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r_chars += str.length() - 1;
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return Token(TK_REAL_CONSTANT, str);
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/*
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if (period_found)
|
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return Token(TK_NUMBER_REAL,str);
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else
|
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return Token(TK_NUMBER_INTEGER,str);*/
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}
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|
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if (GETCHAR(0) == '.') {
|
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//parse period
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return Token(TK_PERIOD);
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}
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|
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if (_is_text_char(GETCHAR(0))) {
|
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// parse identifier
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String str;
|
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str += CharType(GETCHAR(0));
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while (_is_text_char(GETCHAR(r_chars))) {
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str += CharType(GETCHAR(r_chars));
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r_chars++;
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}
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//see if keyword
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struct _kws {
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TokenType token;
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const char *text;
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};
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static const _kws keyword_list[] = {
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{ TK_TRUE, "true" },
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{ TK_FALSE, "false" },
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{ TK_TYPE_VOID, "void" },
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{ TK_TYPE_BOOL, "bool" },
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/*{TK_TYPE_INT,"int"},
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{TK_TYPE_INT2,"int2"},
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{TK_TYPE_INT3,"int3"},
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{TK_TYPE_INT4,"int4"},*/
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{ TK_TYPE_FLOAT, "float" },
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/*{TK_TYPE_FLOAT2,"float2"},
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{TK_TYPE_FLOAT3,"float3"},
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{TK_TYPE_FLOAT4,"float4"},*/
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{ TK_TYPE_VEC2, "vec2" },
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{ TK_TYPE_VEC3, "vec3" },
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{ TK_TYPE_VEC4, "vec4" },
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{ TK_TYPE_TEXTURE, "texture" },
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{ TK_TYPE_CUBEMAP, "cubemap" },
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{ TK_TYPE_COLOR, "color" },
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{ TK_TYPE_MAT2, "mat2" },
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/*{TK_TYPE_MAT3,"mat3"},
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{TK_TYPE_MAT4,"mat3"},*/
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{ TK_TYPE_MAT3, "mat3" },
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{ TK_TYPE_MAT4, "mat4" },
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{ TK_CF_IF, "if" },
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{ TK_CF_ELSE, "else" },
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/*
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{TK_CF_FOR,"for"},
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{TK_CF_WHILE,"while"},
|
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{TK_CF_DO,"do"},
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{TK_CF_SWITCH,"switch"},
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{TK_CF_BREAK,"break"},
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{TK_CF_CONTINUE,"continue"},*/
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{ TK_CF_RETURN, "return" },
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{ TK_UNIFORM, "uniform" },
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{ TK_ERROR, NULL }
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};
|
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|
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int idx = 0;
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|
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while (keyword_list[idx].text) {
|
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|
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if (str == keyword_list[idx].text)
|
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return Token(keyword_list[idx].token);
|
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idx++;
|
|
}
|
|
|
|
return Token(TK_INDENTIFIER, str);
|
|
}
|
|
|
|
if (GETCHAR(0) > 32)
|
|
return Token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)) + ": '" + String::chr(GETCHAR(0)) + "'");
|
|
else
|
|
return Token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)));
|
|
|
|
} break;
|
|
}
|
|
|
|
ERR_PRINT("BUG");
|
|
return Token();
|
|
}
|
|
|
|
Error ShaderLanguage::tokenize(const String &p_text, Vector<Token> *p_tokens, String *r_error, int *r_err_line, int *r_err_column) {
|
|
|
|
int len = p_text.length();
|
|
int pos = 0;
|
|
|
|
int line = 0;
|
|
int col = 0;
|
|
|
|
while (pos < len) {
|
|
|
|
int advance = 0;
|
|
int prev_line = line;
|
|
Token t = read_token(&p_text[pos], len - pos, line, advance);
|
|
t.line = line;
|
|
t.col = col;
|
|
|
|
if (t.type == TK_ERROR) {
|
|
|
|
if (r_error) {
|
|
*r_error = t.text;
|
|
*r_err_line = line;
|
|
*r_err_column = col;
|
|
return ERR_COMPILATION_FAILED;
|
|
}
|
|
}
|
|
|
|
if (line == prev_line) {
|
|
col += advance;
|
|
} else {
|
|
col = 0;
|
|
//p_tokens->push_back(Token(TK_LINE,itos(line)))
|
|
}
|
|
|
|
if (t.type != TK_EMPTY)
|
|
p_tokens->push_back(t);
|
|
|
|
pos += advance;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
String ShaderLanguage::lex_debug(const String &p_code) {
|
|
|
|
Vector<Token> tokens;
|
|
String error;
|
|
int errline, errcol;
|
|
if (tokenize(p_code, &tokens, &error, &errline, &errcol) != OK)
|
|
return error;
|
|
String ret;
|
|
for (int i = 0; i < tokens.size(); i++) {
|
|
ret += String(token_names[tokens[i].type]) + ":" + itos(tokens[i].line) + ":" + itos(tokens[i].col) + ":" + tokens[i].text + "\n";
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ShaderLanguage::is_token_datatype(TokenType p_type) {
|
|
|
|
return (p_type == TK_TYPE_VOID) ||
|
|
(p_type == TK_TYPE_BOOL) ||
|
|
(p_type == TK_TYPE_FLOAT) ||
|
|
(p_type == TK_TYPE_VEC2) ||
|
|
(p_type == TK_TYPE_VEC3) ||
|
|
(p_type == TK_TYPE_VEC4) ||
|
|
(p_type == TK_TYPE_COLOR) ||
|
|
(p_type == TK_TYPE_MAT2) ||
|
|
(p_type == TK_TYPE_MAT3) ||
|
|
(p_type == TK_TYPE_MAT4) ||
|
|
(p_type == TK_TYPE_CUBEMAP) ||
|
|
(p_type == TK_TYPE_TEXTURE);
|
|
}
|
|
|
|
ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) {
|
|
|
|
switch (p_type) {
|
|
|
|
case TK_TYPE_VOID: return TYPE_VOID;
|
|
case TK_TYPE_BOOL: return TYPE_BOOL;
|
|
case TK_TYPE_FLOAT: return TYPE_FLOAT;
|
|
case TK_TYPE_VEC2: return TYPE_VEC2;
|
|
case TK_TYPE_VEC3: return TYPE_VEC3;
|
|
case TK_TYPE_VEC4: return TYPE_VEC4;
|
|
case TK_TYPE_COLOR: return TYPE_VEC4;
|
|
case TK_TYPE_MAT2: return TYPE_MAT2;
|
|
case TK_TYPE_MAT3: return TYPE_MAT3;
|
|
case TK_TYPE_MAT4: return TYPE_MAT4;
|
|
case TK_TYPE_TEXTURE: return TYPE_TEXTURE;
|
|
case TK_TYPE_CUBEMAP: return TYPE_CUBEMAP;
|
|
default: return TYPE_VOID;
|
|
}
|
|
|
|
return TYPE_VOID;
|
|
}
|
|
|
|
String ShaderLanguage::get_datatype_name(DataType p_type) {
|
|
|
|
switch (p_type) {
|
|
|
|
case TYPE_VOID: return "void";
|
|
case TYPE_BOOL: return "bool";
|
|
case TYPE_FLOAT: return "float";
|
|
case TYPE_VEC2: return "vec2";
|
|
case TYPE_VEC3: return "vec3";
|
|
case TYPE_VEC4: return "vec4";
|
|
case TYPE_MAT2: return "mat2";
|
|
case TYPE_MAT3: return "mat3";
|
|
case TYPE_MAT4: return "mat4";
|
|
case TYPE_TEXTURE: return "texture";
|
|
case TYPE_CUBEMAP: return "cubemap";
|
|
default: return "";
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) {
|
|
|
|
return (p_type == TK_TYPE_BOOL) ||
|
|
(p_type == TK_TYPE_FLOAT) ||
|
|
(p_type == TK_TYPE_VEC2) ||
|
|
(p_type == TK_TYPE_VEC3) ||
|
|
(p_type == TK_TYPE_VEC4) ||
|
|
(p_type == TK_TYPE_COLOR) ||
|
|
(p_type == TK_TYPE_MAT2) ||
|
|
(p_type == TK_TYPE_MAT3) ||
|
|
(p_type == TK_TYPE_MAT4) ||
|
|
(p_type == TK_TYPE_TEXTURE) ||
|
|
(p_type == TK_TYPE_CUBEMAP);
|
|
}
|
|
|
|
bool ShaderLanguage::parser_is_at_function(Parser &parser) {
|
|
|
|
return (is_token_datatype(parser.get_next_token_type(0)) && parser.get_next_token_type(1) == TK_INDENTIFIER && parser.get_next_token_type(2) == TK_PARENTHESIS_OPEN);
|
|
}
|
|
|
|
bool ShaderLanguage::test_existing_identifier(Node *p_node, const StringName p_identifier, bool p_func, bool p_var, bool p_builtin) {
|
|
|
|
Node *node = p_node;
|
|
|
|
while (node) {
|
|
|
|
if (node->type == Node::TYPE_BLOCK) {
|
|
|
|
BlockNode *block = (BlockNode *)node;
|
|
if (block->variables.has(p_identifier))
|
|
return true;
|
|
} else if (node->type == Node::TYPE_PROGRAM) {
|
|
|
|
ProgramNode *program = (ProgramNode *)node;
|
|
for (int i = 0; i < program->functions.size(); i++) {
|
|
|
|
if (program->functions[i].name == p_identifier) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (program->builtin_variables.has(p_identifier)) {
|
|
return true;
|
|
}
|
|
if (program->uniforms.has(p_identifier)) {
|
|
return true;
|
|
}
|
|
|
|
} else if (node->type == Node::TYPE_FUNCTION) {
|
|
|
|
FunctionNode *func = (FunctionNode *)node;
|
|
for (int i = 0; i < func->arguments.size(); i++)
|
|
if (func->arguments[i].name == p_identifier)
|
|
return true;
|
|
}
|
|
|
|
node = node->parent;
|
|
}
|
|
|
|
// try keywords
|
|
|
|
int idx = 0;
|
|
|
|
//todo optimize
|
|
while (intrinsic_func_defs[idx].name) {
|
|
|
|
if (p_identifier.operator String() == intrinsic_func_defs[idx].name)
|
|
return true;
|
|
idx++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_function(Parser &parser, BlockNode *p_block) {
|
|
|
|
if (!p_block->parent || p_block->parent->type != Node::TYPE_PROGRAM) {
|
|
parser.set_error("Misplaced function");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
ProgramNode *program = (ProgramNode *)p_block->parent;
|
|
|
|
StringName name = parser.get_next_token(1).text;
|
|
|
|
if (test_existing_identifier(p_block, name)) {
|
|
|
|
parser.set_error("Duplicate Identifier (existing variable/builtin/function): " + name);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
FunctionNode *function = parser.create_node<FunctionNode>(program);
|
|
function->body = parser.create_node<BlockNode>(function);
|
|
|
|
function->name = name;
|
|
|
|
function->return_type = get_token_datatype(parser.get_next_token_type(0));
|
|
|
|
{ //add to programnode
|
|
ProgramNode::Function f;
|
|
f.name = name;
|
|
f.function = function;
|
|
program->functions.push_back(f);
|
|
}
|
|
|
|
int ofs = 3;
|
|
|
|
while (true) {
|
|
|
|
//end of arguments
|
|
if (parser.get_next_token_type(ofs) == TK_PARENTHESIS_CLOSE) {
|
|
ofs++;
|
|
break;
|
|
}
|
|
//next argument awaits
|
|
if (parser.get_next_token_type(ofs) == TK_COMMA) {
|
|
if (!is_token_nonvoid_datatype(parser.get_next_token_type(ofs + 1))) {
|
|
parser.set_error("Expected Identifier or ')' following ','");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
ofs++;
|
|
continue;
|
|
}
|
|
|
|
if (!is_token_nonvoid_datatype(parser.get_next_token_type(ofs + 0))) {
|
|
parser.set_error("Invalid Argument Type");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
DataType identtype = get_token_datatype(parser.get_next_token_type(ofs + 0));
|
|
|
|
if (parser.get_next_token_type(ofs + 1) != TK_INDENTIFIER) {
|
|
parser.set_error("Expected Argument Identifier");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
StringName identname = parser.get_next_token(ofs + 1).text;
|
|
|
|
if (test_existing_identifier(function, identname)) {
|
|
parser.set_error("Duplicate Argument Identifier: " + identname);
|
|
return ERR_DUPLICATE_SYMBOL;
|
|
}
|
|
|
|
FunctionNode::Argument arg;
|
|
arg.name = identname;
|
|
arg.type = identtype;
|
|
//function->body->variables[arg.name]=arg.type;
|
|
function->arguments.push_back(arg);
|
|
|
|
ofs += 2;
|
|
}
|
|
|
|
parser.advance(ofs);
|
|
// match {
|
|
if (parser.get_next_token_type() != TK_CURLY_BRACKET_OPEN) {
|
|
parser.set_error("Expected '{'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance();
|
|
Error err = parse_block(parser, function->body);
|
|
|
|
if (err)
|
|
return err;
|
|
|
|
// make sure that if the function has a return type, it does return something..
|
|
if (function->return_type != TYPE_VOID) {
|
|
bool found = false;
|
|
for (int i = 0; i < function->body->statements.size(); i++) {
|
|
if (function->body->statements[i]->type == Node::TYPE_CONTROL_FLOW) {
|
|
|
|
ControlFlowNode *cf = (ControlFlowNode *)function->body->statements[i];
|
|
if (cf->flow_op == FLOW_OP_RETURN) {
|
|
// type of return was already checked when inserted
|
|
// no need to check here
|
|
found = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
parser.set_error("Function must return a value (use the main block)");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[] = {
|
|
//constructors
|
|
{ "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } },
|
|
{ "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec3", TYPE_VEC3, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
//intrinsics - trigonometry
|
|
{ "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "atan2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
//intrinsics - exponential
|
|
{ "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "exp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "exp", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "exp", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "exp", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "log", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
//intrinsics - common
|
|
{ "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "abs", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "abs", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "sign", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "floor", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "floor", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "floor", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "floor", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "trunc", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "trunc", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "trunc", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "trunc", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "round", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "ceil", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "fract", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ "fract", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "fract", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "fract", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "mod", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "step", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "step", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "step", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "step", TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
|
|
{ "step", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
|
|
{ "step", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
|
|
{ "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } },
|
|
|
|
//intrinsics - geometric
|
|
{ "length", TYPE_FLOAT, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "length", TYPE_FLOAT, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "length", TYPE_FLOAT, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "distance", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "distance", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "distance", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "dot", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
|
|
{ "dot", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "dot", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
|
|
{ "cross", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "normalize", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "normalize", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ "normalize", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
|
|
{ "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
|
|
//intrinsics - texture
|
|
{ "tex", TYPE_VEC4, { TYPE_TEXTURE, TYPE_VEC2, TYPE_VOID } },
|
|
{ "texcube", TYPE_VEC4, { TYPE_CUBEMAP, TYPE_VEC3, TYPE_VOID } },
|
|
{ "texscreen", TYPE_VEC3, { TYPE_VEC2, TYPE_VOID } },
|
|
{ "texpos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
|
|
{ NULL, TYPE_VOID, { TYPE_VOID } }
|
|
|
|
};
|
|
|
|
const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[] = {
|
|
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_BOOL, TYPE_BOOL } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_MAT2, TYPE_MAT2 } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_MAT3, TYPE_MAT3 } },
|
|
{ OP_ASSIGN, TYPE_VOID, { TYPE_MAT4, TYPE_MAT4 } },
|
|
{ OP_ADD, TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ADD, TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ADD, TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ADD, TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_SUB, TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_SUB, TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_SUB, TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_SUB, TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_MUL, TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_VEC2, TYPE_MAT3 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_MAT2, TYPE_VEC2 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_VEC2, TYPE_MAT2 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_MAT3, TYPE_VEC2 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_VEC2, TYPE_MAT4 } },
|
|
{ OP_MUL, TYPE_VEC2, { TYPE_MAT4, TYPE_VEC2 } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3 } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_MAT3, TYPE_VEC3 } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_MAT4, TYPE_VEC3 } },
|
|
{ OP_MUL, TYPE_VEC3, { TYPE_VEC3, TYPE_MAT3 } },
|
|
{ OP_MUL, TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_MUL, TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_MUL, TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4 } },
|
|
{ OP_MUL, TYPE_VEC4, { TYPE_MAT4, TYPE_VEC4 } },
|
|
{ OP_MUL, TYPE_VEC4, { TYPE_VEC4, TYPE_MAT4 } },
|
|
{ OP_MUL, TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2 } },
|
|
{ OP_MUL, TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3 } },
|
|
{ OP_MUL, TYPE_MAT4, { TYPE_MAT4, TYPE_MAT4 } },
|
|
{ OP_DIV, TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_DIV, TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_DIV, TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_DIV, TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2 } },
|
|
{ OP_DIV, TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_DIV, TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_DIV, TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3 } },
|
|
{ OP_DIV, TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_DIV, TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_DIV, TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4 } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_ADD, TYPE_VOID, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_SUB, TYPE_VOID, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC2, TYPE_MAT2 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_MAT2, TYPE_MAT2 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC3, TYPE_MAT3 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC3, TYPE_MAT4 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_VEC4, TYPE_MAT4 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_MAT3, TYPE_MAT3 } },
|
|
{ OP_ASSIGN_MUL, TYPE_VOID, { TYPE_MAT4, TYPE_MAT4 } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC2, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC3, TYPE_FLOAT } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC4, TYPE_VEC4 } },
|
|
{ OP_ASSIGN_DIV, TYPE_VOID, { TYPE_VEC4, TYPE_FLOAT } },
|
|
{ OP_NEG, TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
|
|
{ OP_NEG, TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
|
|
{ OP_NEG, TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
|
|
{ OP_NEG, TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
|
|
{ OP_NOT, TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } },
|
|
{ OP_CMP_EQ, TYPE_BOOL, { TYPE_BOOL, TYPE_BOOL } },
|
|
{ OP_CMP_EQ, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_EQ, TYPE_BOOL, { TYPE_VEC3, TYPE_VEC2 } },
|
|
{ OP_CMP_EQ, TYPE_BOOL, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_CMP_EQ, TYPE_BOOL, { TYPE_VEC3, TYPE_VEC4 } },
|
|
//{OP_CMP_EQ,TYPE_MAT3,{TYPE_MAT4,TYPE_MAT3}}, ??
|
|
//{OP_CMP_EQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, ??
|
|
{ OP_CMP_NEQ, TYPE_BOOL, { TYPE_BOOL, TYPE_BOOL } },
|
|
{ OP_CMP_NEQ, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_NEQ, TYPE_BOOL, { TYPE_VEC2, TYPE_VEC2 } },
|
|
{ OP_CMP_NEQ, TYPE_BOOL, { TYPE_VEC3, TYPE_VEC3 } },
|
|
{ OP_CMP_NEQ, TYPE_BOOL, { TYPE_VEC4, TYPE_VEC4 } },
|
|
//{OP_CMP_NEQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, //?
|
|
{ OP_CMP_LEQ, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_GEQ, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_LESS, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_GREATER, TYPE_BOOL, { TYPE_FLOAT, TYPE_FLOAT } },
|
|
{ OP_CMP_OR, TYPE_BOOL, { TYPE_BOOL, TYPE_BOOL } },
|
|
{ OP_CMP_AND, TYPE_BOOL, { TYPE_BOOL, TYPE_BOOL } },
|
|
{ OP_MAX, TYPE_VOID, { TYPE_VOID, TYPE_VOID } }
|
|
};
|
|
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[] = {
|
|
|
|
{ "SRC_VERTEX", TYPE_VEC3 },
|
|
{ "SRC_NORMAL", TYPE_VEC3 },
|
|
{ "SRC_TANGENT", TYPE_VEC3 },
|
|
{ "SRC_BINORMALF", TYPE_FLOAT },
|
|
|
|
{ "POSITION", TYPE_VEC4 },
|
|
{ "VERTEX", TYPE_VEC3 },
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "TANGENT", TYPE_VEC3 },
|
|
{ "BINORMAL", TYPE_VEC3 },
|
|
{ "UV", TYPE_VEC2 },
|
|
{ "UV2", TYPE_VEC2 },
|
|
{ "COLOR", TYPE_VEC4 },
|
|
{ "BONES", TYPE_VEC4 },
|
|
{ "WEIGHTS", TYPE_VEC4 },
|
|
{ "VAR1", TYPE_VEC4 },
|
|
{ "VAR2", TYPE_VEC4 },
|
|
{ "SPEC_EXP", TYPE_FLOAT },
|
|
{ "POINT_SIZE", TYPE_FLOAT },
|
|
|
|
//builtins
|
|
{ "WORLD_MATRIX", TYPE_MAT4 },
|
|
{ "INV_CAMERA_MATRIX", TYPE_MAT4 },
|
|
{ "PROJECTION_MATRIX", TYPE_MAT4 },
|
|
{ "MODELVIEW_MATRIX", TYPE_MAT4 },
|
|
{ "INSTANCE_ID", TYPE_FLOAT },
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ NULL, TYPE_VOID },
|
|
};
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[] = {
|
|
|
|
{ "VERTEX", TYPE_VEC3 },
|
|
{ "POSITION", TYPE_VEC4 },
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "TANGENT", TYPE_VEC3 },
|
|
{ "BINORMAL", TYPE_VEC3 },
|
|
{ "NORMALMAP", TYPE_VEC3 },
|
|
{ "NORMALMAP_DEPTH", TYPE_FLOAT },
|
|
{ "UV", TYPE_VEC2 },
|
|
{ "UV2", TYPE_VEC2 },
|
|
{ "COLOR", TYPE_VEC4 },
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "VAR1", TYPE_VEC4 },
|
|
{ "VAR2", TYPE_VEC4 },
|
|
{ "DIFFUSE", TYPE_VEC3 },
|
|
{ "DIFFUSE_ALPHA", TYPE_VEC4 },
|
|
{ "SPECULAR", TYPE_VEC3 },
|
|
{ "EMISSION", TYPE_VEC3 },
|
|
{ "SPEC_EXP", TYPE_FLOAT },
|
|
{ "GLOW", TYPE_FLOAT },
|
|
{ "SHADE_PARAM", TYPE_FLOAT },
|
|
{ "DISCARD", TYPE_BOOL },
|
|
{ "SCREEN_UV", TYPE_VEC2 },
|
|
{ "POINT_COORD", TYPE_VEC2 },
|
|
{ "INV_CAMERA_MATRIX", TYPE_MAT4 },
|
|
|
|
// { "SCREEN_POS", TYPE_VEC2},
|
|
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ NULL, TYPE_VOID }
|
|
|
|
};
|
|
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::light_builtins_defs[] = {
|
|
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "LIGHT_DIR", TYPE_VEC3 },
|
|
{ "LIGHT_DIFFUSE", TYPE_VEC3 },
|
|
{ "LIGHT_SPECULAR", TYPE_VEC3 },
|
|
{ "EYE_VEC", TYPE_VEC3 },
|
|
{ "DIFFUSE", TYPE_VEC3 },
|
|
{ "SPECULAR", TYPE_VEC3 },
|
|
{ "SPECULAR_EXP", TYPE_FLOAT },
|
|
{ "SHADE_PARAM", TYPE_FLOAT },
|
|
{ "LIGHT", TYPE_VEC3 },
|
|
{ "SHADOW", TYPE_VEC3 },
|
|
{ "POINT_COORD", TYPE_VEC2 },
|
|
// { "SCREEN_POS", TYPE_VEC2},
|
|
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ NULL, TYPE_VOID }
|
|
|
|
};
|
|
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_vertex_builtins_defs[] = {
|
|
|
|
{ "SRC_VERTEX", TYPE_VEC2 },
|
|
{ "VERTEX", TYPE_VEC2 },
|
|
{ "WORLD_VERTEX", TYPE_VEC2 },
|
|
{ "UV", TYPE_VEC2 },
|
|
{ "COLOR", TYPE_VEC4 },
|
|
{ "VAR1", TYPE_VEC4 },
|
|
{ "VAR2", TYPE_VEC4 },
|
|
{ "POINT_SIZE", TYPE_FLOAT },
|
|
|
|
//builtins
|
|
{ "WORLD_MATRIX", TYPE_MAT4 },
|
|
{ "PROJECTION_MATRIX", TYPE_MAT4 },
|
|
{ "EXTRA_MATRIX", TYPE_MAT4 },
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ "AT_LIGHT_PASS", TYPE_BOOL },
|
|
{ NULL, TYPE_VOID },
|
|
};
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_fragment_builtins_defs[] = {
|
|
|
|
{ "SRC_COLOR", TYPE_VEC4 },
|
|
{ "POSITION", TYPE_VEC2 },
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "NORMALMAP", TYPE_VEC3 },
|
|
{ "NORMALMAP_DEPTH", TYPE_FLOAT },
|
|
{ "UV", TYPE_VEC2 },
|
|
{ "COLOR", TYPE_VEC4 },
|
|
{ "TEXTURE", TYPE_TEXTURE },
|
|
{ "TEXTURE_PIXEL_SIZE", TYPE_VEC2 },
|
|
{ "VAR1", TYPE_VEC4 },
|
|
{ "VAR2", TYPE_VEC4 },
|
|
{ "SCREEN_UV", TYPE_VEC2 },
|
|
{ "POINT_COORD", TYPE_VEC2 },
|
|
|
|
// { "SCREEN_POS", TYPE_VEC2},
|
|
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ "AT_LIGHT_PASS", TYPE_BOOL },
|
|
{ NULL, TYPE_VOID }
|
|
|
|
};
|
|
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[] = {
|
|
|
|
{ "POSITION", TYPE_VEC2 },
|
|
{ "NORMAL", TYPE_VEC3 },
|
|
{ "UV", TYPE_VEC2 },
|
|
{ "COLOR", TYPE_VEC4 },
|
|
{ "TEXTURE", TYPE_TEXTURE },
|
|
{ "TEXTURE_PIXEL_SIZE", TYPE_VEC2 },
|
|
{ "VAR1", TYPE_VEC4 },
|
|
{ "VAR2", TYPE_VEC4 },
|
|
{ "SCREEN_UV", TYPE_VEC2 },
|
|
{ "LIGHT_VEC", TYPE_VEC2 },
|
|
{ "LIGHT_HEIGHT", TYPE_FLOAT },
|
|
{ "LIGHT_COLOR", TYPE_VEC4 },
|
|
{ "LIGHT_UV", TYPE_VEC2 },
|
|
{ "LIGHT_SHADOW", TYPE_VEC4 },
|
|
{ "LIGHT", TYPE_VEC4 },
|
|
{ "SHADOW", TYPE_VEC4 },
|
|
{ "POINT_COORD", TYPE_VEC2 },
|
|
// { "SCREEN_POS", TYPE_VEC2},
|
|
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ NULL, TYPE_VOID }
|
|
|
|
};
|
|
|
|
const ShaderLanguage::BuiltinsDef ShaderLanguage::postprocess_fragment_builtins_defs[] = {
|
|
|
|
{ "IN_COLOR", TYPE_VEC3 },
|
|
{ "IN_POSITION", TYPE_VEC3 },
|
|
{ "OUT_COLOR", TYPE_VEC3 },
|
|
{ "SCREEN_POS", TYPE_VEC2 },
|
|
{ "SCREEN_TEXEL_SIZE", TYPE_VEC2 },
|
|
{ "TIME", TYPE_FLOAT },
|
|
{ NULL, TYPE_VOID }
|
|
};
|
|
|
|
ShaderLanguage::DataType ShaderLanguage::compute_node_type(Node *p_node) {
|
|
|
|
switch (p_node->type) {
|
|
|
|
case Node::TYPE_PROGRAM: ERR_FAIL_V(TYPE_VOID);
|
|
case Node::TYPE_FUNCTION: return static_cast<FunctionNode *>(p_node)->return_type;
|
|
case Node::TYPE_BLOCK: ERR_FAIL_V(TYPE_VOID);
|
|
case Node::TYPE_VARIABLE: return static_cast<VariableNode *>(p_node)->datatype_cache;
|
|
case Node::TYPE_CONSTANT: return static_cast<ConstantNode *>(p_node)->datatype;
|
|
case Node::TYPE_OPERATOR: return static_cast<OperatorNode *>(p_node)->return_cache;
|
|
case Node::TYPE_CONTROL_FLOW: ERR_FAIL_V(TYPE_VOID);
|
|
case Node::TYPE_MEMBER: return static_cast<MemberNode *>(p_node)->datatype;
|
|
}
|
|
|
|
return TYPE_VOID;
|
|
}
|
|
|
|
ShaderLanguage::Node *ShaderLanguage::validate_function_call(Parser &parser, OperatorNode *p_func) {
|
|
|
|
ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, NULL);
|
|
|
|
Vector<DataType> args;
|
|
|
|
ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, NULL);
|
|
|
|
String name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String();
|
|
|
|
bool all_const = true;
|
|
for (int i = 1; i < p_func->arguments.size(); i++) {
|
|
if (p_func->arguments[i]->type != Node::TYPE_CONSTANT)
|
|
all_const = false;
|
|
args.push_back(compute_node_type(p_func->arguments[i]));
|
|
}
|
|
|
|
int argcount = args.size();
|
|
|
|
bool found_intrinsic = false;
|
|
|
|
if (argcount <= 4) {
|
|
// test intrinsics
|
|
int idx = 0;
|
|
|
|
while (intrinsic_func_defs[idx].name) {
|
|
|
|
if (name == intrinsic_func_defs[idx].name) {
|
|
|
|
bool fail = false;
|
|
for (int i = 0; i < argcount; i++) {
|
|
|
|
if (args[i] != intrinsic_func_defs[idx].args[i]) {
|
|
fail = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!fail && argcount < 4 && intrinsic_func_defs[idx].args[argcount] != TYPE_VOID)
|
|
fail = true; //make sure the number of arguments matches
|
|
|
|
if (!fail) {
|
|
p_func->return_cache = intrinsic_func_defs[idx].rettype;
|
|
found_intrinsic = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
idx++;
|
|
}
|
|
}
|
|
|
|
if (found_intrinsic) {
|
|
|
|
if (p_func->op == OP_CONSTRUCT && all_const) {
|
|
|
|
Vector<float> cdata;
|
|
for (int i = 0; i < argcount; i++) {
|
|
|
|
Variant v = static_cast<ConstantNode *>(p_func->arguments[i + 1])->value;
|
|
switch (v.get_type()) {
|
|
|
|
case Variant::REAL: cdata.push_back(v); break;
|
|
case Variant::VECTOR2: {
|
|
Vector2 v2 = v;
|
|
cdata.push_back(v2.x);
|
|
cdata.push_back(v2.y);
|
|
} break;
|
|
case Variant::VECTOR3: {
|
|
Vector3 v3 = v;
|
|
cdata.push_back(v3.x);
|
|
cdata.push_back(v3.y);
|
|
cdata.push_back(v3.z);
|
|
} break;
|
|
case Variant::PLANE: {
|
|
Plane v4 = v;
|
|
cdata.push_back(v4.normal.x);
|
|
cdata.push_back(v4.normal.y);
|
|
cdata.push_back(v4.normal.z);
|
|
cdata.push_back(v4.d);
|
|
} break;
|
|
default: ERR_FAIL_V(NULL);
|
|
}
|
|
}
|
|
|
|
ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);
|
|
Variant data;
|
|
switch (p_func->return_cache) {
|
|
case TYPE_FLOAT: data = cdata[0]; break;
|
|
case TYPE_VEC2:
|
|
if (cdata.size() == 1)
|
|
data = Vector2(cdata[0], cdata[0]);
|
|
else
|
|
data = Vector2(cdata[0], cdata[1]);
|
|
|
|
break;
|
|
case TYPE_VEC3:
|
|
if (cdata.size() == 1)
|
|
data = Vector3(cdata[0], cdata[0], cdata[0]);
|
|
else
|
|
data = Vector3(cdata[0], cdata[1], cdata[2]);
|
|
break;
|
|
case TYPE_VEC4:
|
|
if (cdata.size() == 1)
|
|
data = Plane(cdata[0], cdata[0], cdata[0], cdata[0]);
|
|
else
|
|
data = Plane(cdata[0], cdata[1], cdata[2], cdata[3]);
|
|
break;
|
|
}
|
|
|
|
cn->datatype = p_func->return_cache;
|
|
cn->value = data;
|
|
return cn;
|
|
}
|
|
return p_func;
|
|
}
|
|
|
|
// try existing functions..
|
|
|
|
FunctionNode *exclude_function = NULL; //exclude current function (in case inside one)
|
|
|
|
Node *node = p_func;
|
|
|
|
while (node->parent) {
|
|
|
|
if (node->type == Node::TYPE_FUNCTION) {
|
|
|
|
exclude_function = (FunctionNode *)node;
|
|
}
|
|
|
|
node = node->parent;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(node->type != Node::TYPE_PROGRAM, NULL);
|
|
ProgramNode *program = (ProgramNode *)node;
|
|
|
|
for (int i = 0; i < program->functions.size(); i++) {
|
|
|
|
if (program->functions[i].function == exclude_function)
|
|
continue;
|
|
|
|
FunctionNode *pfunc = program->functions[i].function;
|
|
|
|
if (pfunc->arguments.size() != args.size())
|
|
continue;
|
|
|
|
bool fail = false;
|
|
|
|
for (int i = 0; i < args.size(); i++) {
|
|
if (args[i] != pfunc->arguments[i].type) {
|
|
fail = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!fail && name == program->functions[i].name) {
|
|
p_func->return_cache = pfunc->return_type;
|
|
return p_func;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
ShaderLanguage::Node *ShaderLanguage::validate_operator(Parser &parser, OperatorNode *p_func) {
|
|
|
|
int argcount = p_func->arguments.size();
|
|
ERR_FAIL_COND_V(argcount > 2, NULL);
|
|
|
|
DataType argtype[2] = { TYPE_VOID, TYPE_VOID };
|
|
bool all_const = true;
|
|
|
|
for (int i = 0; i < argcount; i++) {
|
|
|
|
argtype[i] = compute_node_type(p_func->arguments[i]);
|
|
if (p_func->arguments[i]->type != Node::TYPE_CONSTANT)
|
|
all_const = false;
|
|
}
|
|
int idx = 0;
|
|
|
|
bool valid = false;
|
|
while (operator_defs[idx].op != OP_MAX) {
|
|
|
|
if (p_func->op == operator_defs[idx].op) {
|
|
|
|
if (operator_defs[idx].args[0] == argtype[0] && operator_defs[idx].args[1] == argtype[1]) {
|
|
|
|
p_func->return_cache = operator_defs[idx].rettype;
|
|
valid = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
idx++;
|
|
}
|
|
|
|
if (!valid)
|
|
return NULL;
|
|
|
|
#define _RCO2(m_op, m_vop) \
|
|
case m_op: { \
|
|
ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent); \
|
|
cn->datatype = p_func->return_cache; \
|
|
Variant::evaluate(m_vop, static_cast<ConstantNode *>(p_func->arguments[0])->value, static_cast<ConstantNode *>(p_func->arguments[1])->value, cn->value, valid); \
|
|
if (!valid) \
|
|
return NULL; \
|
|
return cn; \
|
|
} break;
|
|
|
|
#define _RCO1(m_op, m_vop) \
|
|
case m_op: { \
|
|
ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent); \
|
|
cn->datatype = p_func->return_cache; \
|
|
Variant::evaluate(m_vop, static_cast<ConstantNode *>(p_func->arguments[0])->value, Variant(), cn->value, valid); \
|
|
if (!valid) \
|
|
return NULL; \
|
|
return cn; \
|
|
} break;
|
|
|
|
if (all_const) {
|
|
//reduce constant operator
|
|
switch (p_func->op) {
|
|
_RCO2(OP_ADD, Variant::OP_ADD);
|
|
_RCO2(OP_SUB, Variant::OP_SUBSTRACT);
|
|
_RCO2(OP_MUL, Variant::OP_MULTIPLY);
|
|
_RCO2(OP_DIV, Variant::OP_DIVIDE);
|
|
_RCO1(OP_NEG, Variant::OP_NEGATE);
|
|
_RCO1(OP_NOT, Variant::OP_NOT);
|
|
_RCO2(OP_CMP_EQ, Variant::OP_EQUAL);
|
|
_RCO2(OP_CMP_NEQ, Variant::OP_NOT_EQUAL);
|
|
_RCO2(OP_CMP_LEQ, Variant::OP_LESS_EQUAL);
|
|
_RCO2(OP_CMP_GEQ, Variant::OP_GREATER_EQUAL);
|
|
_RCO2(OP_CMP_LESS, Variant::OP_LESS);
|
|
_RCO2(OP_CMP_GREATER, Variant::OP_GREATER);
|
|
_RCO2(OP_CMP_OR, Variant::OP_OR);
|
|
_RCO2(OP_CMP_AND, Variant::OP_AND);
|
|
default: {}
|
|
}
|
|
}
|
|
|
|
return p_func;
|
|
}
|
|
|
|
bool ShaderLanguage::is_token_operator(TokenType p_type) {
|
|
|
|
return (p_type == TK_OP_EQUAL) ||
|
|
(p_type == TK_OP_NOT_EQUAL) ||
|
|
(p_type == TK_OP_LESS) ||
|
|
(p_type == TK_OP_LESS_EQUAL) ||
|
|
(p_type == TK_OP_GREATER) ||
|
|
(p_type == TK_OP_GREATER_EQUAL) ||
|
|
(p_type == TK_OP_AND) ||
|
|
(p_type == TK_OP_OR) ||
|
|
(p_type == TK_OP_NOT) ||
|
|
(p_type == TK_OP_ADD) ||
|
|
(p_type == TK_OP_SUB) ||
|
|
(p_type == TK_OP_MUL) ||
|
|
(p_type == TK_OP_DIV) ||
|
|
(p_type == TK_OP_NEG) ||
|
|
(p_type == TK_OP_ASSIGN) ||
|
|
(p_type == TK_OP_ASSIGN_ADD) ||
|
|
(p_type == TK_OP_ASSIGN_SUB) ||
|
|
(p_type == TK_OP_ASSIGN_MUL) ||
|
|
(p_type == TK_OP_ASSIGN_DIV);
|
|
}
|
|
ShaderLanguage::Operator ShaderLanguage::get_token_operator(TokenType p_type) {
|
|
|
|
switch (p_type) {
|
|
case TK_OP_EQUAL: return OP_CMP_EQ;
|
|
case TK_OP_NOT_EQUAL: return OP_CMP_NEQ;
|
|
case TK_OP_LESS: return OP_CMP_LESS;
|
|
case TK_OP_LESS_EQUAL: return OP_CMP_LEQ;
|
|
case TK_OP_GREATER: return OP_CMP_GREATER;
|
|
case TK_OP_GREATER_EQUAL: return OP_CMP_GEQ;
|
|
case TK_OP_AND: return OP_CMP_AND;
|
|
case TK_OP_OR: return OP_CMP_OR;
|
|
case TK_OP_NOT: return OP_NOT;
|
|
case TK_OP_ADD: return OP_ADD;
|
|
case TK_OP_SUB: return OP_SUB;
|
|
case TK_OP_MUL: return OP_MUL;
|
|
case TK_OP_DIV: return OP_DIV;
|
|
case TK_OP_NEG: return OP_NEG;
|
|
case TK_OP_ASSIGN: return OP_ASSIGN;
|
|
case TK_OP_ASSIGN_ADD: return OP_ASSIGN_ADD;
|
|
case TK_OP_ASSIGN_SUB: return OP_ASSIGN_SUB;
|
|
case TK_OP_ASSIGN_MUL: return OP_ASSIGN_MUL;
|
|
case TK_OP_ASSIGN_DIV: return OP_ASSIGN_DIV;
|
|
default: ERR_FAIL_V(OP_MAX);
|
|
}
|
|
|
|
return OP_MAX;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_expression(Parser &parser, Node *p_parent, Node **r_expr) {
|
|
|
|
Vector<Expression> expression;
|
|
//Vector<TokenType> operators;
|
|
|
|
while (true) {
|
|
|
|
Node *expr = NULL;
|
|
|
|
if (parser.get_next_token_type() == TK_PARENTHESIS_OPEN) {
|
|
//handle subexpression
|
|
parser.advance();
|
|
Error err = parse_expression(parser, p_parent, &expr);
|
|
if (err)
|
|
return err;
|
|
|
|
if (parser.get_next_token_type() != TK_PARENTHESIS_CLOSE) {
|
|
|
|
parser.set_error("Expected ')' in expression");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance();
|
|
|
|
} else if (parser.get_next_token_type() == TK_REAL_CONSTANT) {
|
|
|
|
ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
|
|
constant->value = parser.get_next_token().text.operator String().to_double();
|
|
constant->datatype = TYPE_FLOAT;
|
|
expr = constant;
|
|
parser.advance();
|
|
} else if (parser.get_next_token_type() == TK_TRUE) {
|
|
//print_line("found true");
|
|
|
|
//handle true constant
|
|
ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
|
|
constant->value = true;
|
|
constant->datatype = TYPE_BOOL;
|
|
expr = constant;
|
|
parser.advance();
|
|
} else if (parser.get_next_token_type() == TK_FALSE) {
|
|
|
|
//handle false constant
|
|
ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
|
|
constant->value = false;
|
|
constant->datatype = TYPE_BOOL;
|
|
expr = constant;
|
|
parser.advance();
|
|
} else if (parser.get_next_token_type() == TK_TYPE_VOID) {
|
|
|
|
//make sure void is not used in expression
|
|
parser.set_error("Void value not allowed in Expression");
|
|
return ERR_PARSE_ERROR;
|
|
} else if (parser.get_next_token_type(1) == TK_PARENTHESIS_OPEN && (is_token_nonvoid_datatype(parser.get_next_token_type()) || parser.get_next_token_type() == TK_INDENTIFIER)) {
|
|
|
|
//function or constructor
|
|
StringName name;
|
|
DataType constructor = TYPE_VOID;
|
|
if (is_token_nonvoid_datatype(parser.get_next_token_type())) {
|
|
|
|
constructor = get_token_datatype(parser.get_next_token_type());
|
|
switch (get_token_datatype(parser.get_next_token_type())) {
|
|
case TYPE_BOOL: name = "bool"; break;
|
|
case TYPE_FLOAT: name = "float"; break;
|
|
case TYPE_VEC2: name = "vec2"; break;
|
|
case TYPE_VEC3: name = "vec3"; break;
|
|
case TYPE_VEC4: name = "vec4"; break;
|
|
case TYPE_MAT2: name = "mat2"; break;
|
|
case TYPE_MAT3: name = "mat3"; break;
|
|
case TYPE_MAT4: name = "mat4"; break;
|
|
default: ERR_FAIL_V(ERR_BUG);
|
|
}
|
|
} else {
|
|
|
|
name = parser.get_next_token().text;
|
|
}
|
|
|
|
if (!test_existing_identifier(p_parent, name)) {
|
|
|
|
parser.set_error("Unknown identifier in expression: " + name);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance(2);
|
|
|
|
OperatorNode *func = parser.create_node<OperatorNode>(p_parent);
|
|
|
|
func->op = constructor != TYPE_VOID ? OP_CONSTRUCT : OP_CALL;
|
|
|
|
VariableNode *funcname = parser.create_node<VariableNode>(func);
|
|
funcname->name = name;
|
|
func->arguments.push_back(funcname);
|
|
|
|
//parse parameters
|
|
|
|
if (parser.get_next_token_type() == TK_PARENTHESIS_CLOSE) {
|
|
parser.advance();
|
|
} else {
|
|
|
|
while (true) {
|
|
|
|
Node *arg = NULL;
|
|
Error err = parse_expression(parser, func, &arg);
|
|
if (err)
|
|
return err;
|
|
func->arguments.push_back(arg);
|
|
|
|
if (parser.get_next_token_type() == TK_PARENTHESIS_CLOSE) {
|
|
parser.advance();
|
|
break;
|
|
|
|
} else if (parser.get_next_token_type() == TK_COMMA) {
|
|
|
|
if (parser.get_next_token_type(1) == TK_PARENTHESIS_CLOSE) {
|
|
|
|
parser.set_error("Expression expected");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance();
|
|
} else {
|
|
// something is broken
|
|
parser.set_error("Expected ',' or ')'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
}
|
|
}
|
|
|
|
expr = validate_function_call(parser, func);
|
|
if (!expr) {
|
|
|
|
parser.set_error("Invalid arguments to function/constructor: " + StringName(name));
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
} else if (parser.get_next_token_type() == TK_INDENTIFIER) {
|
|
//probably variable
|
|
|
|
Node *node = p_parent;
|
|
bool existing = false;
|
|
DataType datatype;
|
|
StringName identifier = parser.get_next_token().text;
|
|
|
|
while (node) {
|
|
|
|
if (node->type == Node::TYPE_BLOCK) {
|
|
|
|
BlockNode *block = (BlockNode *)node;
|
|
|
|
if (block->variables.has(identifier)) {
|
|
existing = true;
|
|
datatype = block->variables[identifier];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (node->type == Node::TYPE_FUNCTION) {
|
|
|
|
FunctionNode *function = (FunctionNode *)node;
|
|
for (int i = 0; i < function->arguments.size(); i++) {
|
|
if (function->arguments[i].name == identifier) {
|
|
existing = true;
|
|
datatype = function->arguments[i].type;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (existing)
|
|
break;
|
|
}
|
|
|
|
if (node->type == Node::TYPE_PROGRAM) {
|
|
|
|
ProgramNode *program = (ProgramNode *)node;
|
|
if (program->builtin_variables.has(identifier)) {
|
|
datatype = program->builtin_variables[identifier];
|
|
existing = true;
|
|
break;
|
|
}
|
|
if (program->uniforms.has(identifier)) {
|
|
datatype = program->uniforms[identifier].type;
|
|
existing = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
node = node->parent;
|
|
}
|
|
|
|
if (!existing) {
|
|
|
|
parser.set_error("Nonexistent identifier in expression: " + identifier);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
VariableNode *varname = parser.create_node<VariableNode>(p_parent);
|
|
varname->name = identifier;
|
|
varname->datatype_cache = datatype;
|
|
parser.advance();
|
|
expr = varname;
|
|
|
|
} else if (parser.get_next_token_type() == TK_OP_SUB || parser.get_next_token_type() == TK_OP_NOT) {
|
|
|
|
//single prefix operators
|
|
TokenType token_type = parser.get_next_token_type();
|
|
parser.advance();
|
|
//Node *subexpr=NULL;
|
|
//Error err = parse_expression(parser,p_parent,&subexpr);
|
|
//if (err)
|
|
// return err;
|
|
|
|
//OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
|
|
|
Expression e;
|
|
e.is_op = true;
|
|
|
|
switch (token_type) {
|
|
case TK_OP_SUB: e.op = TK_OP_NEG; break;
|
|
case TK_OP_NOT:
|
|
e.op = TK_OP_NOT;
|
|
break;
|
|
//case TK_OP_PLUS_PLUS: op->op=OP_PLUS_PLUS; break;
|
|
//case TK_OP_MINUS_MINUS: op->op=OP_MINUS_MINUS; break;
|
|
default: ERR_FAIL_V(ERR_BUG);
|
|
}
|
|
|
|
expression.push_back(e);
|
|
|
|
continue;
|
|
|
|
} else {
|
|
print_line("found bug?");
|
|
print_line("misplaced token: " + String(token_names[parser.get_next_token_type()]));
|
|
|
|
parser.set_error("Error parsing expression, misplaced: " + String(token_names[parser.get_next_token_type()]));
|
|
return ERR_PARSE_ERROR;
|
|
//nothing
|
|
}
|
|
|
|
ERR_FAIL_COND_V(!expr, ERR_BUG);
|
|
|
|
/* OK now see what's NEXT to the operator.. */
|
|
/* OK now see what's NEXT to the operator.. */
|
|
/* OK now see what's NEXT to the operator.. */
|
|
|
|
if (parser.get_next_token_type() == TK_PERIOD) {
|
|
|
|
if (parser.get_next_token_type(1) != TK_INDENTIFIER) {
|
|
parser.set_error("Expected identifier as member");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
DataType dt = compute_node_type(expr);
|
|
String ident = parser.get_next_token(1).text;
|
|
|
|
bool ok = true;
|
|
DataType member_type;
|
|
switch (dt) {
|
|
case TYPE_VEC2: {
|
|
|
|
int l = ident.length();
|
|
if (l == 1) {
|
|
member_type = TYPE_FLOAT;
|
|
} else if (l == 2) {
|
|
member_type = TYPE_VEC2;
|
|
} else {
|
|
ok = false;
|
|
break;
|
|
}
|
|
|
|
const CharType *c = ident.ptr();
|
|
for (int i = 0; i < l; i++) {
|
|
|
|
switch (c[i]) {
|
|
case 'r':
|
|
case 'g':
|
|
case 'x':
|
|
case 'y':
|
|
break;
|
|
default:
|
|
ok = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case TYPE_VEC3: {
|
|
|
|
int l = ident.length();
|
|
if (l == 1) {
|
|
member_type = TYPE_FLOAT;
|
|
} else if (l == 2) {
|
|
member_type = TYPE_VEC2;
|
|
} else if (l == 3) {
|
|
member_type = TYPE_VEC3;
|
|
} else {
|
|
ok = false;
|
|
break;
|
|
}
|
|
|
|
const CharType *c = ident.ptr();
|
|
for (int i = 0; i < l; i++) {
|
|
|
|
switch (c[i]) {
|
|
case 'r':
|
|
case 'g':
|
|
case 'b':
|
|
case 'x':
|
|
case 'y':
|
|
case 'z':
|
|
break;
|
|
default:
|
|
ok = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case TYPE_VEC4: {
|
|
|
|
int l = ident.length();
|
|
if (l == 1) {
|
|
member_type = TYPE_FLOAT;
|
|
} else if (l == 2) {
|
|
member_type = TYPE_VEC2;
|
|
} else if (l == 3) {
|
|
member_type = TYPE_VEC3;
|
|
} else if (l == 4) {
|
|
member_type = TYPE_VEC4;
|
|
} else {
|
|
ok = false;
|
|
break;
|
|
}
|
|
|
|
const CharType *c = ident.ptr();
|
|
for (int i = 0; i < l; i++) {
|
|
|
|
switch (c[i]) {
|
|
case 'r':
|
|
case 'g':
|
|
case 'b':
|
|
case 'a':
|
|
case 'x':
|
|
case 'y':
|
|
case 'z':
|
|
case 'w':
|
|
break;
|
|
default:
|
|
ok = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case TYPE_MAT2:
|
|
ok = (ident == "x" || ident == "y");
|
|
member_type = TYPE_VEC2;
|
|
break;
|
|
case TYPE_MAT3:
|
|
ok = (ident == "x" || ident == "y" || ident == "z");
|
|
member_type = TYPE_VEC3;
|
|
break;
|
|
case TYPE_MAT4:
|
|
ok = (ident == "x" || ident == "y" || ident == "z" || ident == "w");
|
|
member_type = TYPE_VEC4;
|
|
break;
|
|
default: {}
|
|
}
|
|
|
|
if (!ok) {
|
|
|
|
parser.set_error("Invalid member for expression: ." + ident);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
MemberNode *mn = parser.create_node<MemberNode>(p_parent);
|
|
mn->basetype = dt;
|
|
mn->datatype = member_type;
|
|
mn->name = ident;
|
|
mn->owner = expr;
|
|
expr = mn;
|
|
|
|
parser.advance(2);
|
|
//todo
|
|
//member (period) has priority over any operator
|
|
//creates a subindexing expression in place
|
|
|
|
} else if (parser.get_next_token_type() == TK_BRACKET_OPEN) {
|
|
//todo
|
|
//subindexing has priority over any operator
|
|
//creates a subindexing expression in place
|
|
|
|
} /*else if (parser.get_next_token_type()==TK_OP_PLUS_PLUS || parser.get_next_token_type()==TK_OP_MINUS_MINUS) {
|
|
//todo
|
|
//inc/dec operators have priority over any operator
|
|
//creates a subindexing expression in place
|
|
//return OK; //wtfs
|
|
|
|
} */
|
|
|
|
Expression e;
|
|
e.is_op = false;
|
|
e.node = expr;
|
|
expression.push_back(e);
|
|
|
|
if (is_token_operator(parser.get_next_token_type())) {
|
|
|
|
Expression o;
|
|
o.is_op = true;
|
|
o.op = parser.get_next_token_type();
|
|
expression.push_back(o);
|
|
parser.advance();
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
|
|
|
|
while (expression.size() > 1) {
|
|
|
|
int next_op = -1;
|
|
int min_priority = 0xFFFFF;
|
|
bool is_unary = false;
|
|
|
|
for (int i = 0; i < expression.size(); i++) {
|
|
|
|
if (!expression[i].is_op) {
|
|
|
|
continue;
|
|
}
|
|
|
|
bool unary = false;
|
|
|
|
int priority;
|
|
switch (expression[i].op) {
|
|
|
|
case TK_OP_NOT:
|
|
priority = 0;
|
|
unary = true;
|
|
break;
|
|
case TK_OP_NEG:
|
|
priority = 0;
|
|
unary = true;
|
|
break;
|
|
|
|
case TK_OP_MUL: priority = 1; break;
|
|
case TK_OP_DIV: priority = 1; break;
|
|
|
|
case TK_OP_ADD: priority = 2; break;
|
|
case TK_OP_SUB:
|
|
priority = 2;
|
|
break;
|
|
|
|
// shift left/right =2
|
|
|
|
case TK_OP_LESS: priority = 4; break;
|
|
case TK_OP_LESS_EQUAL: priority = 4; break;
|
|
case TK_OP_GREATER: priority = 4; break;
|
|
case TK_OP_GREATER_EQUAL: priority = 4; break;
|
|
|
|
case TK_OP_EQUAL: priority = 5; break;
|
|
case TK_OP_NOT_EQUAL:
|
|
priority = 5;
|
|
break;
|
|
|
|
//bit and =5
|
|
//bit xor =6
|
|
//bit or=7
|
|
|
|
case TK_OP_AND: priority = 8; break;
|
|
case TK_OP_OR:
|
|
priority = 9;
|
|
break;
|
|
|
|
// ?: = 10
|
|
|
|
case TK_OP_ASSIGN_ADD: priority = 11; break;
|
|
case TK_OP_ASSIGN_SUB: priority = 11; break;
|
|
case TK_OP_ASSIGN_MUL: priority = 11; break;
|
|
case TK_OP_ASSIGN_DIV: priority = 11; break;
|
|
case TK_OP_ASSIGN: priority = 11; break;
|
|
|
|
default:
|
|
ERR_FAIL_V(ERR_BUG); //unexpected operator
|
|
}
|
|
|
|
if (priority < min_priority) {
|
|
// < is used for left to right (default)
|
|
// <= is used for right to left
|
|
next_op = i;
|
|
min_priority = priority;
|
|
is_unary = unary;
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_COND_V(next_op == -1, ERR_BUG);
|
|
|
|
// OK! create operator..
|
|
// OK! create operator..
|
|
if (is_unary) {
|
|
|
|
int expr_pos = next_op;
|
|
while (expression[expr_pos].is_op) {
|
|
|
|
expr_pos++;
|
|
if (expr_pos == expression.size()) {
|
|
//can happen..
|
|
parser.set_error("Unexpected end of expression..");
|
|
return ERR_BUG;
|
|
}
|
|
}
|
|
|
|
//consecutively do unary opeators
|
|
for (int i = expr_pos - 1; i >= next_op; i--) {
|
|
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
|
op->op = get_token_operator(expression[i].op);
|
|
op->arguments.push_back(expression[i + 1].node);
|
|
|
|
expression[i].is_op = false;
|
|
expression[i].node = validate_operator(parser, op);
|
|
if (!expression[i].node) {
|
|
|
|
String at;
|
|
for (int i = 0; i < op->arguments.size(); i++) {
|
|
if (i > 0)
|
|
at += " and ";
|
|
at += get_datatype_name(compute_node_type(op->arguments[i]));
|
|
}
|
|
parser.set_error("Invalid argument to unary operator " + String(token_names[op->op]) + ": " + at);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
expression.remove(i + 1);
|
|
}
|
|
} else {
|
|
|
|
if (next_op < 1 || next_op >= (expression.size() - 1)) {
|
|
parser.set_error("Parser bug..");
|
|
ERR_FAIL_V(ERR_BUG);
|
|
}
|
|
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
|
op->op = get_token_operator(expression[next_op].op);
|
|
|
|
if (expression[next_op - 1].is_op) {
|
|
|
|
parser.set_error("Parser bug..");
|
|
ERR_FAIL_V(ERR_BUG);
|
|
}
|
|
|
|
if (expression[next_op + 1].is_op) {
|
|
// this is not invalid and can really appear
|
|
// but it becomes invalid anyway because no binary op
|
|
// can be followed by an unary op in a valid combination,
|
|
// due to how precedence works, unaries will always dissapear first
|
|
|
|
parser.set_error("Parser bug..");
|
|
}
|
|
|
|
op->arguments.push_back(expression[next_op - 1].node); //expression goes as left
|
|
op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right
|
|
|
|
//replace all 3 nodes by this operator and make it an expression
|
|
expression[next_op - 1].node = validate_operator(parser, op);
|
|
if (!expression[next_op - 1].node) {
|
|
|
|
String at;
|
|
for (int i = 0; i < op->arguments.size(); i++) {
|
|
if (i > 0)
|
|
at += " and ";
|
|
at += get_datatype_name(compute_node_type(op->arguments[i]));
|
|
}
|
|
static const char *op_names[OP_MAX] = { "=", "+", "-", "*", "/", "+=", "-=", "*=", "/=", "-", "!", "==", "!=", "<=", ">=", "<", ">", "||", "&&", "call", "()" };
|
|
|
|
parser.set_error("Invalid arguments to operator " + String(op_names[op->op]) + ": " + at);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
expression.remove(next_op);
|
|
expression.remove(next_op);
|
|
}
|
|
|
|
#if 0
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
|
op->op=get_token_operator(operators[next_op]);
|
|
|
|
op->arguments.push_back(expressions[next_op]); //expression goes as left
|
|
op->arguments.push_back(expressions[next_op+1]); //next expression goes as right
|
|
|
|
expressions[next_op]=validate_operator(parser,op);
|
|
if (!expressions[next_op]) {
|
|
|
|
String at;
|
|
for(int i=0;i<op->arguments.size();i++) {
|
|
if (i>0)
|
|
at+=" and ";
|
|
at+=get_datatype_name(compute_node_type(op->arguments[i]));
|
|
|
|
}
|
|
parser.set_error("Invalid arguments to operator "+String(token_names[operators[next_op]])+": "+at);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
|
|
expressions.remove(next_op+1);
|
|
operators.remove(next_op);
|
|
#endif
|
|
}
|
|
|
|
*r_expr = expression[0].node;
|
|
|
|
return OK;
|
|
|
|
/*
|
|
TokenType token_type=parser.get_next_token_type();
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
|
op->op=get_token_operator(parser.get_next_token_type());
|
|
|
|
op->arguments.push_back(*r_expr); //expression goes as left
|
|
parser.advance();
|
|
Node *right_expr=NULL;
|
|
Error err = parse_expression(parser,p_parent,&right_expr);
|
|
if (err)
|
|
return err;
|
|
op->arguments.push_back(right_expr);
|
|
|
|
if (!validate_operator(op)) {
|
|
|
|
parser.set_error("Invalid arguments to operator "+String(token_names[token_type]));
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
*/
|
|
}
|
|
|
|
Error ShaderLanguage::parse_variable_declaration(Parser &parser, BlockNode *p_block) {
|
|
|
|
bool uniform = parser.get_next_token(-1).type == TK_UNIFORM;
|
|
|
|
DataType type = get_token_datatype(parser.get_next_token_type(0));
|
|
bool iscolor = parser.get_next_token_type(0) == TK_TYPE_COLOR;
|
|
|
|
if (type == TYPE_VOID) {
|
|
|
|
parser.set_error("Cannot Declare a 'void' Variable");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
if (type == TYPE_TEXTURE && !uniform) {
|
|
|
|
parser.set_error("Cannot Declare a Non-Uniform Texture");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
if (type == TYPE_CUBEMAP && !uniform) {
|
|
|
|
parser.set_error("Cannot Declare a Non-Uniform Cubemap");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance();
|
|
int found = 0;
|
|
|
|
while (true) {
|
|
|
|
if (found && parser.get_next_token_type() != TK_COMMA) {
|
|
break;
|
|
}
|
|
|
|
if (parser.get_next_token_type() != TK_INDENTIFIER) {
|
|
|
|
parser.set_error("Identifier Expected");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
StringName name = parser.get_next_token().text;
|
|
|
|
if (test_existing_identifier(p_block, name)) {
|
|
parser.set_error("Duplicate Identifier (existing variable/function): " + name);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
found = true;
|
|
|
|
parser.advance();
|
|
//see if declaration has an initializer
|
|
if (parser.get_next_token_type() == TK_OP_ASSIGN) {
|
|
parser.advance();
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_block);
|
|
VariableNode *var = parser.create_node<VariableNode>(op);
|
|
var->name = name;
|
|
var->datatype_cache = type;
|
|
var->uniform = uniform;
|
|
Node *expr;
|
|
Error err = parse_expression(parser, p_block, &expr);
|
|
|
|
if (err)
|
|
return err;
|
|
|
|
if (var->uniform) {
|
|
|
|
if (expr->type != Node::TYPE_CONSTANT) {
|
|
|
|
parser.set_error("Uniform can only be initialized to a constant.");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
Uniform u;
|
|
u.order = parser.program->uniforms.size();
|
|
u.type = type;
|
|
u.default_value = static_cast<ConstantNode *>(expr)->value;
|
|
if (iscolor && u.default_value.get_type() == Variant::PLANE) {
|
|
Color c;
|
|
Plane p = u.default_value;
|
|
c = Color(p.normal.x, p.normal.y, p.normal.z, p.d);
|
|
u.default_value = c;
|
|
}
|
|
parser.program->uniforms[var->name] = u;
|
|
} else {
|
|
op->op = OP_ASSIGN;
|
|
op->arguments.push_back(var);
|
|
op->arguments.push_back(expr);
|
|
Node *n = validate_operator(parser, op);
|
|
if (!n) {
|
|
parser.set_error("Invalid initializer for variable: " + name);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
p_block->statements.push_back(n);
|
|
}
|
|
|
|
} else {
|
|
//initialize it EMPTY
|
|
|
|
OperatorNode *op = parser.create_node<OperatorNode>(p_block);
|
|
VariableNode *var = parser.create_node<VariableNode>(op);
|
|
ConstantNode *con = parser.create_node<ConstantNode>(op);
|
|
|
|
var->name = name;
|
|
var->datatype_cache = type;
|
|
var->uniform = uniform;
|
|
con->datatype = type;
|
|
|
|
switch (type) {
|
|
case TYPE_BOOL: con->value = false; break;
|
|
case TYPE_FLOAT: con->value = 0.0; break;
|
|
case TYPE_VEC2: con->value = Vector2(); break;
|
|
case TYPE_VEC3: con->value = Vector3(); break;
|
|
case TYPE_VEC4: con->value = iscolor ? Variant(Color()) : Variant(Plane()); break;
|
|
case TYPE_MAT2: con->value = Matrix32(); break;
|
|
case TYPE_MAT3: con->value = Matrix3(); break;
|
|
case TYPE_MAT4: con->value = Transform(); break;
|
|
case TYPE_TEXTURE:
|
|
case TYPE_CUBEMAP: con->value = RID(); break;
|
|
default: {}
|
|
}
|
|
|
|
if (uniform) {
|
|
Uniform u;
|
|
u.type = type;
|
|
u.default_value = con->value;
|
|
u.order = parser.program->uniforms.size();
|
|
parser.program->uniforms[var->name] = u;
|
|
|
|
} else {
|
|
op->op = OP_ASSIGN;
|
|
op->arguments.push_back(var);
|
|
op->arguments.push_back(con);
|
|
p_block->statements.push_back(op);
|
|
}
|
|
}
|
|
|
|
if (!uniform)
|
|
p_block->variables[name] = type;
|
|
}
|
|
|
|
if (parser.get_next_token_type() != TK_SEMICOLON) {
|
|
parser.set_error("Expected ';'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_flow_if(Parser &parser, Node *p_parent, Node **r_statement) {
|
|
|
|
ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
|
|
|
|
cf->flow_op = FLOW_OP_IF;
|
|
|
|
parser.advance();
|
|
|
|
if (parser.get_next_token_type() != TK_PARENTHESIS_OPEN) {
|
|
parser.set_error("Expected '(' after 'if'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
parser.advance();
|
|
|
|
Node *expression = NULL;
|
|
Error err = parse_expression(parser, cf, &expression);
|
|
if (err)
|
|
return err;
|
|
|
|
if (compute_node_type(expression) != TYPE_BOOL) {
|
|
|
|
parser.set_error("Expression for 'if' is not boolean");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
cf->statements.push_back(expression);
|
|
|
|
if (parser.get_next_token_type() != TK_PARENTHESIS_CLOSE) {
|
|
parser.set_error("Expected ')' after expression");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
parser.advance();
|
|
|
|
if (parser.get_next_token_type() != TK_CURLY_BRACKET_OPEN) {
|
|
parser.set_error("Expected statement block after 'if()'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
Node *substatement = NULL;
|
|
err = parse_statement(parser, cf, &substatement);
|
|
if (err)
|
|
return err;
|
|
|
|
cf->statements.push_back(substatement);
|
|
|
|
if (parser.get_next_token_type() == TK_CF_ELSE) {
|
|
|
|
parser.advance();
|
|
|
|
if (parser.get_next_token_type() != TK_CURLY_BRACKET_OPEN) {
|
|
parser.set_error("Expected statement block after 'else'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
substatement = NULL;
|
|
err = parse_statement(parser, cf, &substatement);
|
|
if (err)
|
|
return err;
|
|
|
|
cf->statements.push_back(substatement);
|
|
}
|
|
|
|
*r_statement = cf;
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_flow_return(Parser &parser, Node *p_parent, Node **r_statement) {
|
|
|
|
FunctionNode *function = NULL;
|
|
|
|
Node *parent = p_parent;
|
|
|
|
while (parent) {
|
|
|
|
if (parent->type == Node::TYPE_FUNCTION) {
|
|
|
|
function = (FunctionNode *)parent;
|
|
break;
|
|
}
|
|
|
|
parent = parent->parent;
|
|
}
|
|
|
|
if (!function) {
|
|
|
|
parser.set_error("'return' must be inside a function");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
|
|
|
|
cf->flow_op = FLOW_OP_RETURN;
|
|
|
|
parser.advance();
|
|
|
|
if (function->return_type != TYPE_VOID) {
|
|
// should expect a return expression.
|
|
|
|
Node *expr = NULL;
|
|
Error err = parse_expression(parser, cf, &expr);
|
|
if (err)
|
|
return err;
|
|
|
|
if (compute_node_type(expr) != function->return_type) {
|
|
parser.set_error("Invalid type for 'return' expression");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
cf->statements.push_back(expr);
|
|
}
|
|
|
|
*r_statement = cf;
|
|
|
|
if (parser.get_next_token_type() != TK_SEMICOLON) {
|
|
parser.set_error("Expected ';'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_statement(Parser &parser, Node *p_parent, Node **r_statement) {
|
|
|
|
*r_statement = NULL;
|
|
|
|
TokenType token_type = parser.get_next_token_type();
|
|
|
|
if (token_type == TK_CURLY_BRACKET_OPEN) {
|
|
//sub-block
|
|
parser.advance();
|
|
BlockNode *block = parser.create_node<BlockNode>(p_parent);
|
|
|
|
*r_statement = block;
|
|
return parse_block(parser, block);
|
|
} else if (token_type == TK_SEMICOLON) {
|
|
// empty ;
|
|
parser.advance();
|
|
return OK;
|
|
} else if (token_type == TK_CF_IF) {
|
|
return parse_flow_if(parser, p_parent, r_statement);
|
|
|
|
} else if (token_type == TK_CF_RETURN) {
|
|
return parse_flow_return(parser, p_parent, r_statement);
|
|
} else {
|
|
Error err = parse_expression(parser, p_parent, r_statement);
|
|
|
|
if (err)
|
|
return err;
|
|
|
|
if (parser.get_next_token_type() != TK_SEMICOLON) {
|
|
parser.set_error("Expected ';'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error ShaderLanguage::parse_block(Parser &parser, BlockNode *p_block) {
|
|
|
|
while (true) {
|
|
|
|
if (parser.is_at_end()) {
|
|
if (p_block->parent->type != Node::TYPE_PROGRAM) {
|
|
parser.set_error("Unexpected End of File");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
return OK; //bye
|
|
}
|
|
|
|
TokenType token_type = parser.get_next_token_type();
|
|
|
|
if (token_type == TK_CURLY_BRACKET_CLOSE) {
|
|
if (p_block->parent->type == Node::TYPE_PROGRAM) {
|
|
parser.set_error("Unexpected '}'");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
parser.advance();
|
|
return OK; // exit block
|
|
|
|
} else if (token_type == TK_UNIFORM) {
|
|
|
|
if (p_block != parser.program->body) {
|
|
|
|
parser.set_error("Uniform only allowed in main program body.");
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
parser.advance();
|
|
Error err = parse_variable_declaration(parser, p_block);
|
|
if (err)
|
|
return err;
|
|
|
|
} else if (is_token_datatype(token_type)) {
|
|
|
|
Error err = OK;
|
|
if (parser_is_at_function(parser))
|
|
err = parse_function(parser, p_block);
|
|
else {
|
|
err = parse_variable_declaration(parser, p_block);
|
|
}
|
|
|
|
if (err)
|
|
return err;
|
|
|
|
} else {
|
|
// must be a statement
|
|
Node *statement = NULL;
|
|
|
|
Error err = parse_statement(parser, p_block, &statement);
|
|
if (err)
|
|
return err;
|
|
if (statement) {
|
|
p_block->statements.push_back(statement);
|
|
}
|
|
}
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error ShaderLanguage::parse(const Vector<Token> &p_tokens, ShaderType p_type, CompileFunc p_compile_func, void *p_userdata, String *r_error, int *r_err_line, int *r_err_column) {
|
|
|
|
Parser parser(p_tokens);
|
|
parser.program = parser.create_node<ProgramNode>(NULL);
|
|
parser.program->body = parser.create_node<BlockNode>(parser.program);
|
|
|
|
//add builtins
|
|
switch (p_type) {
|
|
case SHADER_MATERIAL_VERTEX: {
|
|
int idx = 0;
|
|
while (vertex_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[vertex_builtins_defs[idx].name] = vertex_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_MATERIAL_FRAGMENT: {
|
|
int idx = 0;
|
|
while (fragment_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[fragment_builtins_defs[idx].name] = fragment_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_MATERIAL_LIGHT: {
|
|
int idx = 0;
|
|
while (light_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[light_builtins_defs[idx].name] = light_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_VERTEX: {
|
|
int idx = 0;
|
|
while (ci_vertex_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[ci_vertex_builtins_defs[idx].name] = ci_vertex_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_FRAGMENT: {
|
|
int idx = 0;
|
|
while (ci_fragment_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[ci_fragment_builtins_defs[idx].name] = ci_fragment_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_LIGHT: {
|
|
int idx = 0;
|
|
while (ci_light_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[ci_light_builtins_defs[idx].name] = ci_light_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_POST_PROCESS: {
|
|
int idx = 0;
|
|
while (postprocess_fragment_builtins_defs[idx].name) {
|
|
parser.program->builtin_variables[postprocess_fragment_builtins_defs[idx].name] = postprocess_fragment_builtins_defs[idx].type;
|
|
idx++;
|
|
}
|
|
} break;
|
|
}
|
|
|
|
Error err = parse_block(parser, parser.program->body);
|
|
if (err) {
|
|
parser.get_error(r_error, r_err_line, r_err_column);
|
|
return err;
|
|
}
|
|
|
|
if (p_compile_func) {
|
|
err = p_compile_func(p_userdata, parser.program);
|
|
}
|
|
|
|
//clean up nodes created
|
|
while (parser.nodegc.size()) {
|
|
|
|
memdelete(parser.nodegc.front()->get());
|
|
parser.nodegc.pop_front();
|
|
}
|
|
return err;
|
|
}
|
|
|
|
Error ShaderLanguage::compile(const String &p_code, ShaderType p_type, CompileFunc p_compile_func, void *p_userdata, String *r_error, int *r_err_line, int *r_err_column) {
|
|
|
|
*r_error = "";
|
|
*r_err_line = 0;
|
|
*r_err_column = 0;
|
|
Vector<Token> tokens;
|
|
|
|
Error err = tokenize(p_code, &tokens, r_error, r_err_line, r_err_column);
|
|
if (err != OK) {
|
|
print_line("tokenizer error!");
|
|
}
|
|
|
|
if (err != OK) {
|
|
return err;
|
|
}
|
|
err = parse(tokens, p_type, p_compile_func, p_userdata, r_error, r_err_line, r_err_column);
|
|
if (err != OK) {
|
|
return err;
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
void ShaderLanguage::get_keyword_list(ShaderType p_type, List<String> *p_keywords) {
|
|
|
|
int idx = 0;
|
|
|
|
p_keywords->push_back("uniform");
|
|
p_keywords->push_back("texture");
|
|
p_keywords->push_back("cubemap");
|
|
p_keywords->push_back("color");
|
|
p_keywords->push_back("if");
|
|
p_keywords->push_back("else");
|
|
|
|
while (intrinsic_func_defs[idx].name) {
|
|
|
|
p_keywords->push_back(intrinsic_func_defs[idx].name);
|
|
idx++;
|
|
}
|
|
|
|
switch (p_type) {
|
|
case SHADER_MATERIAL_VERTEX: {
|
|
idx = 0;
|
|
while (vertex_builtins_defs[idx].name) {
|
|
p_keywords->push_back(vertex_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_MATERIAL_FRAGMENT: {
|
|
idx = 0;
|
|
while (fragment_builtins_defs[idx].name) {
|
|
p_keywords->push_back(fragment_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_MATERIAL_LIGHT: {
|
|
idx = 0;
|
|
while (light_builtins_defs[idx].name) {
|
|
p_keywords->push_back(light_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_VERTEX: {
|
|
idx = 0;
|
|
while (ci_vertex_builtins_defs[idx].name) {
|
|
p_keywords->push_back(ci_vertex_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_FRAGMENT: {
|
|
idx = 0;
|
|
while (ci_fragment_builtins_defs[idx].name) {
|
|
p_keywords->push_back(ci_fragment_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
case SHADER_CANVAS_ITEM_LIGHT: {
|
|
idx = 0;
|
|
while (ci_light_builtins_defs[idx].name) {
|
|
p_keywords->push_back(ci_light_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
|
|
case SHADER_POST_PROCESS: {
|
|
idx = 0;
|
|
while (postprocess_fragment_builtins_defs[idx].name) {
|
|
p_keywords->push_back(postprocess_fragment_builtins_defs[idx].name);
|
|
idx++;
|
|
}
|
|
} break;
|
|
}
|
|
}
|