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fileserver
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
icons
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fixed and improved selection and list selection, closes #2852
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2015-12-13 17:16:13 -03:00 |
io_plugins
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added binary API to StreamPeer, fixes #2863
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2015-12-13 12:53:29 -03:00 |
plugins
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replaced :var by :Variant in documentation, fixes #2897
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2015-12-14 08:28:01 -03:00 |
animation_editor.cpp
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added option to add_child, to use the same deduplication convention as in the editor, closes #3017
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2015-12-08 11:21:12 -03:00 |
animation_editor.h
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
array_property_edit.cpp
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Fix array editor NodePath being relative to editor
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2015-12-13 11:42:29 -03:00 |
array_property_edit.h
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Fix array editor NodePath being relative to editor
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2015-12-13 11:42:29 -03:00 |
call_dialog.cpp
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call_dialog.h
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code_editor.cpp
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Script Editor: automatic indentation after a colon
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2015-11-29 17:13:29 +01:00 |
code_editor.h
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connections_dialog.cpp
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Add ability to set oneshot connection from Editor
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2015-11-23 17:38:15 -03:00 |
connections_dialog.h
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Add ability to set oneshot connection from Editor
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2015-11-23 17:38:15 -03:00 |
console.cpp
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console.h
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create_dialog.cpp
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Several performance improvements, mainly in loading and instancing scenes and resources.
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2015-06-29 00:29:49 -03:00 |
create_dialog.h
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default_saver.cpp
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default_saver.h
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dependency_editor.cpp
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-orphan resource explorer dialog + tools menu
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2015-11-29 01:08:31 -03:00 |
dependency_editor.h
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-orphan resource explorer dialog + tools menu
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2015-11-29 01:08:31 -03:00 |
doc_code_font.h
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doc_font.h
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doc_title_font.h
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editor_data.cpp
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-scenes are properly reloaded when a dependency changes, fixes #2896
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2015-12-13 20:39:01 -03:00 |
editor_data.h
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-scenes are properly reloaded when a dependency changes, fixes #2896
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2015-12-13 20:39:01 -03:00 |
editor_dir_dialog.cpp
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Implement double-click on remaining dialogs
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2015-12-14 08:43:56 -03:00 |
editor_dir_dialog.h
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editor_file_dialog.cpp
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no more time error, fixes #2892
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2015-12-12 19:21:43 -03:00 |
editor_file_dialog.h
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Add refresh button to file dialogs
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2015-12-04 19:33:30 +01:00 |
editor_file_system.cpp
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
editor_file_system.h
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
editor_fonts.cpp
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editor_fonts.h
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editor_help.cpp
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Fix editor help scroll to result
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2015-11-27 20:11:49 -03:00 |
editor_help.h
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Remember last help search
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2015-11-24 22:33:26 +01:00 |
editor_icons.h
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editor_import_export.cpp
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-scenes are properly reloaded when a dependency changes, fixes #2896
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2015-12-13 20:39:01 -03:00 |
editor_import_export.h
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ability to export scene to zip
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2015-12-13 01:08:36 -03:00 |
editor_log.cpp
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-fixed tabs
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2015-11-18 04:47:41 -03:00 |
editor_log.h
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-fixed tabs
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2015-11-18 04:47:41 -03:00 |
editor_name_dialog.cpp
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
editor_name_dialog.h
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
editor_node.cpp
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
editor_node.h
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
editor_path.cpp
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-removed resources dock, good bye old friend
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2015-09-01 00:49:47 -03:00 |
editor_path.h
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editor_plugin.cpp
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Fix bug in EditorPlugin::add_custom_control, fixes #2567
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2015-10-04 08:29:19 -03:00 |
editor_plugin.h
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-ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003
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2015-12-09 09:08:41 -03:00 |
editor_reimport_dialog.cpp
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editor_reimport_dialog.h
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editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run.cpp
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
editor_run.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
editor_run_native.cpp
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
editor_run_native.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
editor_run_script.cpp
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Multiple scene editing *POTENTIALLY UNSTABLE*
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2015-06-22 00:04:15 -03:00 |
editor_run_script.h
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editor_selection.cpp
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editor_selection.h
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editor_settings.cpp
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-fixed tabs
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2015-11-18 04:47:41 -03:00 |
editor_settings.h
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Add way to look for templates at system wide level too
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2015-11-30 01:36:08 +01:00 |
editor_sub_scene.cpp
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Implement double-click on remaining dialogs
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2015-12-14 08:43:56 -03:00 |
editor_sub_scene.h
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new file dialog!
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2015-06-06 09:44:38 -03:00 |
editor_vu.cpp
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editor_vu.h
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file_type_cache.cpp
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file_type_cache.h
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groups_editor.cpp
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Update Groups Editor
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2015-12-06 11:02:35 -03:00 |
groups_editor.h
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Update Groups Editor
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2015-12-06 11:02:35 -03:00 |
import_settings.cpp
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import_settings.h
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inspector_dock.cpp
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-removed resources dock, good bye old friend
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2015-09-01 00:49:47 -03:00 |
inspector_dock.h
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-removed resources dock, good bye old friend
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2015-09-01 00:49:47 -03:00 |
multi_node_edit.cpp
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Multiple, simultaneous node editing spuport!!
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2015-08-25 00:08:45 -03:00 |
multi_node_edit.h
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Multiple, simultaneous node editing spuport!!
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2015-08-25 00:08:45 -03:00 |
optimized_save_dialog.cpp
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optimized_save_dialog.h
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output_strings.cpp
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output_strings.h
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pane_drag.cpp
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pane_drag.h
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progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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fix zip export
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2015-12-13 07:50:07 -03:00 |
project_export.h
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-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
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2015-12-04 10:18:28 -03:00 |
project_manager.cpp
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Fix project manager not picking custom font
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2015-12-09 12:35:20 -03:00 |
project_manager.h
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project_settings.cpp
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
project_settings.h
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Added input actions renaming
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2015-12-14 20:44:57 +01:00 |
property_editor.cpp
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Fix array editor NodePath being relative to editor
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2015-12-13 11:42:29 -03:00 |
property_editor.h
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-remove (can be added back in editor settings) icons from property editor
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2015-12-11 09:37:34 -03:00 |
pvrtc_compress.cpp
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pvrtc_compress.h
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quick_open.cpp
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
quick_open.h
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
register_exporters.h
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reparent_dialog.cpp
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Double-click item for reparent and choose a node in NodePath dialog
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2015-12-13 08:47:54 -03:00 |
reparent_dialog.h
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resources_dock.cpp
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resources_dock.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Import Sub-Scene as root's child if no node is selected
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2015-11-23 20:22:42 +01:00 |
scene_tree_dock.h
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Multiple, simultaneous node editing spuport!!
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2015-08-25 00:08:45 -03:00 |
scene_tree_editor.cpp
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Double-click item for reparent and choose a node in NodePath dialog
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2015-12-13 08:47:54 -03:00 |
scene_tree_editor.h
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-fixes and more fixes to new scene system, seems stable now..
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2015-10-16 19:11:23 -03:00 |
scenes.cpp
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scenes.h
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scenes_dock.cpp
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-small fix to avoid warnings
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2015-11-19 20:24:43 -03:00 |
scenes_dock.h
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
script_create_dialog.cpp
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Fix create script dialog title(s)
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2015-08-09 16:55:59 -07:00 |
script_create_dialog.h
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script_editor_debugger.cpp
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Remove last remaining variables of PR-3043
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2015-12-12 18:15:31 -03:00 |
script_editor_debugger.h
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Remove last remaining variables of PR-3043
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2015-12-12 18:15:31 -03:00 |
SCsub
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Make the setting unix-only.
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2015-11-30 02:35:59 +01:00 |
settings_config_dialog.cpp
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Implement name filter to PropertyEditor
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2015-11-21 13:42:15 -03:00 |
settings_config_dialog.h
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Implement name filter to PropertyEditor
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2015-11-21 13:42:15 -03:00 |
spatial_editor_gizmos.cpp
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Fix crash caused by a empty NavigationMesh
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2015-12-12 14:06:27 -03:00 |
spatial_editor_gizmos.h
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newline fixes
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2015-10-08 15:00:40 -03:00 |