godot/scene
Rémi Verschelde 9d1770d4fb
Merge pull request #44657 from timothyqiu/inspect-dynamic-3.2
[3.x] Fix display of programmatically created value in remote inspector
2021-05-14 10:23:27 +02:00
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2d TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-09 17:15:44 +02:00
3d Create CollisionObject debug shapes using VS 2021-05-09 18:30:27 +02:00
animation fix unintentional object rotation by animation tree 2021-05-09 17:48:45 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Merge pull request #44657 from timothyqiu/inspect-dynamic-3.2 2021-05-14 10:23:27 +02:00
gui Attempt to fix rich text label effects processing even when 2021-05-14 10:17:17 +02:00
main Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resources Merge pull request #47310 from mortarroad/3.x-fix-particles-material-spread 2021-05-11 09:10:31 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00