96206bd092
I'd like to add another custom eslint rule, but there isn't a very good place to do that right now. We have the `eslint-plugin-kibana-custom` package, which is super simple but isn't in the `@kbn` namespace and isn't included in the root eslint config, and `@kbn/eslint-plugin-license-header` is too specific, so I've merged those two packages into `@kbn/eslint-plugin-eslint`, which is a little redundant but allows is to refer to the rules within it as `@kbn/eslint/{rule}`, which feels nice. Thoughts? _**NOTE:**_ merging the eslint rules from the two packages means enabling prettier for the code from `@kbn/eslint-plugin-license-header`, all those changes are made in42c7da6fe2
. [View the changes without the prettier updates](b647f2b...74e07a0
)
48 lines
1.3 KiB
JavaScript
48 lines
1.3 KiB
JavaScript
/*
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* Licensed to Elasticsearch B.V. under one or more contributor
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* license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright
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* ownership. Elasticsearch B.V. licenses this file to you under
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* the Apache License, Version 2.0 (the "License"); you may
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* not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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exports.assert = function assert(truth, message) {
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if (truth) {
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return;
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}
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const error = new Error(message);
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error.failedAssertion = true;
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throw error;
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};
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exports.normalizeWhitespace = function normalizeWhitespace(string) {
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return string.replace(/\s+/g, ' ');
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};
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exports.init = function(context, program, initStep) {
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try {
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return initStep();
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} catch (error) {
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if (error.failedAssertion) {
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context.report({
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node: program,
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message: error.message,
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});
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} else {
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throw error;
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}
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}
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};
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