/* * MinIO Cloud Storage, (C) 2016, 2017, 2018 MinIO, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package cmd import ( "context" "io" "os" pathutil "path" "runtime" "github.com/minio/minio/cmd/logger" "github.com/minio/minio/pkg/lock" ) // Removes only the file at given path does not remove // any parent directories, handles long paths for // windows automatically. func fsRemoveFile(ctx context.Context, filePath string) (err error) { if filePath == "" { logger.LogIf(ctx, errInvalidArgument) return errInvalidArgument } if err = checkPathLength(filePath); err != nil { logger.LogIf(ctx, err) return err } if err = os.Remove(filePath); err != nil { if err = osErrToFileErr(err); err != errFileNotFound { logger.LogIf(ctx, err) } } return err } // Removes all files and folders at a given path, handles // long paths for windows automatically. func fsRemoveAll(ctx context.Context, dirPath string) (err error) { if dirPath == "" { logger.LogIf(ctx, errInvalidArgument) return errInvalidArgument } if err = checkPathLength(dirPath); err != nil { logger.LogIf(ctx, err) return err } if err = removeAll(dirPath); err != nil { if osIsPermission(err) { logger.LogIf(ctx, errVolumeAccessDenied) return errVolumeAccessDenied } else if isSysErrNotEmpty(err) { logger.LogIf(ctx, errVolumeNotEmpty) return errVolumeNotEmpty } logger.LogIf(ctx, err) return err } return nil } // Removes a directory only if its empty, handles long // paths for windows automatically. func fsRemoveDir(ctx context.Context, dirPath string) (err error) { if dirPath == "" { logger.LogIf(ctx, errInvalidArgument) return errInvalidArgument } if err = checkPathLength(dirPath); err != nil { logger.LogIf(ctx, err) return err } if err = os.Remove((dirPath)); err != nil { if osIsNotExist(err) { return errVolumeNotFound } else if isSysErrNotEmpty(err) { return errVolumeNotEmpty } logger.LogIf(ctx, err) return err } return nil } // Creates a new directory, parent dir should exist // otherwise returns an error. If directory already // exists returns an error. Windows long paths // are handled automatically. func fsMkdir(ctx context.Context, dirPath string) (err error) { if dirPath == "" { logger.LogIf(ctx, errInvalidArgument) return errInvalidArgument } if err = checkPathLength(dirPath); err != nil { logger.LogIf(ctx, err) return err } if err = os.Mkdir((dirPath), 0777); err != nil { switch { case osIsExist(err): return errVolumeExists case osIsPermission(err): logger.LogIf(ctx, errDiskAccessDenied) return errDiskAccessDenied case isSysErrNotDir(err): // File path cannot be verified since // one of the parents is a file. logger.LogIf(ctx, errDiskAccessDenied) return errDiskAccessDenied case isSysErrPathNotFound(err): // Add specific case for windows. logger.LogIf(ctx, errDiskAccessDenied) return errDiskAccessDenied default: logger.LogIf(ctx, err) return err } } return nil } // fsStat is a low level call which validates input arguments // and checks input length upto supported maximum. Does // not perform any higher layer interpretation of files v/s // directories. For higher level interpretation look at // fsStatFileDir, fsStatFile, fsStatDir. func fsStat(ctx context.Context, statLoc string) (os.FileInfo, error) { if statLoc == "" { logger.LogIf(ctx, errInvalidArgument) return nil, errInvalidArgument } if err := checkPathLength(statLoc); err != nil { logger.LogIf(ctx, err) return nil, err } fi, err := os.Stat(statLoc) if err != nil { return nil, err } return fi, nil } // Lookup if volume exists, returns volume attributes upon success. func fsStatVolume(ctx context.Context, volume string) (os.FileInfo, error) { fi, err := fsStat(ctx, volume) if err != nil { if osIsNotExist(err) { return nil, errVolumeNotFound } else if osIsPermission(err) { return nil, errVolumeAccessDenied } return nil, err } if !fi.IsDir() { return nil, errVolumeAccessDenied } return fi, nil } // Lookup if directory exists, returns directory attributes upon success. func fsStatDir(ctx context.Context, statDir string) (os.FileInfo, error) { fi, err := fsStat(ctx, statDir) if err != nil { err = osErrToFileErr(err) if err != errFileNotFound { logger.LogIf(ctx, err) } return nil, err } if !fi.IsDir() { return nil, errFileNotFound } return fi, nil } // Lookup if file exists, returns file attributes upon success. func fsStatFile(ctx context.Context, statFile string) (os.FileInfo, error) { fi, err := fsStat(ctx, statFile) if err != nil { err = osErrToFileErr(err) if err != errFileNotFound { logger.LogIf(ctx, err) } return nil, err } if fi.IsDir() { return nil, errFileNotFound } return fi, nil } // Returns if the filePath is a regular file. func fsIsFile(ctx context.Context, filePath string) bool { fi, err := fsStat(ctx, filePath) if err != nil { return false } return fi.Mode().IsRegular() } // Opens the file at given path, optionally from an offset. Upon success returns // a readable stream and the size of the readable stream. func fsOpenFile(ctx context.Context, readPath string, offset int64) (io.ReadCloser, int64, error) { if readPath == "" || offset < 0 { logger.LogIf(ctx, errInvalidArgument) return nil, 0, errInvalidArgument } if err := checkPathLength(readPath); err != nil { logger.LogIf(ctx, err) return nil, 0, err } fr, err := os.Open(readPath) if err != nil { return nil, 0, osErrToFileErr(err) } // Stat to get the size of the file at path. st, err := fr.Stat() if err != nil { err = osErrToFileErr(err) if err != errFileNotFound { logger.LogIf(ctx, err) } return nil, 0, err } // Verify if its not a regular file, since subsequent Seek is undefined. if !st.Mode().IsRegular() { return nil, 0, errIsNotRegular } // Seek to the requested offset. if offset > 0 { _, err = fr.Seek(offset, io.SeekStart) if err != nil { logger.LogIf(ctx, err) return nil, 0, err } } // Success. return fr, st.Size(), nil } // Creates a file and copies data from incoming reader. func fsCreateFile(ctx context.Context, filePath string, reader io.Reader, fallocSize int64) (int64, error) { if filePath == "" || reader == nil { logger.LogIf(ctx, errInvalidArgument) return 0, errInvalidArgument } if err := checkPathLength(filePath); err != nil { logger.LogIf(ctx, err) return 0, err } if err := mkdirAll(pathutil.Dir(filePath), 0777); err != nil { switch { case osIsPermission(err): return 0, errFileAccessDenied case osIsExist(err): return 0, errFileAccessDenied case isSysErrIO(err): return 0, errFaultyDisk case isSysErrInvalidArg(err): return 0, errUnsupportedDisk case isSysErrNoSpace(err): return 0, errDiskFull } return 0, err } flags := os.O_CREATE | os.O_WRONLY if globalFSOSync { flags = flags | os.O_SYNC } writer, err := lock.Open(filePath, flags, 0666) if err != nil { return 0, osErrToFileErr(err) } defer writer.Close() // Fallocate only if the size is final object is known. if fallocSize > 0 { if err = fsFAllocate(int(writer.Fd()), 0, fallocSize); err != nil { logger.LogIf(ctx, err) return 0, err } } bytesWritten, err := io.Copy(writer, reader) if err != nil { logger.LogIf(ctx, err) return 0, err } return bytesWritten, nil } // fsFAllocate is similar to Fallocate but provides a convenient // wrapper to handle various operating system specific errors. func fsFAllocate(fd int, offset int64, len int64) (err error) { e := Fallocate(fd, offset, len) if e != nil { switch { case isSysErrNoSpace(e): err = errDiskFull case isSysErrNoSys(e) || isSysErrOpNotSupported(e): // Ignore errors when Fallocate is not supported in the current system case isSysErrInvalidArg(e): // Workaround for Windows Docker Engine 19.03.8. // See https://github.com/minio/minio/issues/9726 case isSysErrIO(e): err = e default: // For errors: EBADF, EINTR, EINVAL, ENODEV, EPERM, ESPIPE and ETXTBSY // Appending was failed anyway, returns unexpected error err = errUnexpected } return err } return nil } // Renames source path to destination path, fails if the destination path // parents are not already created. func fsSimpleRenameFile(ctx context.Context, sourcePath, destPath string) error { if err := checkPathLength(sourcePath); err != nil { logger.LogIf(ctx, err) return err } if err := checkPathLength(destPath); err != nil { logger.LogIf(ctx, err) return err } if err := os.Rename(sourcePath, destPath); err != nil { logger.LogIf(ctx, err) return osErrToFileErr(err) } return nil } // Renames source path to destination path, creates all the // missing parents if they don't exist. func fsRenameFile(ctx context.Context, sourcePath, destPath string) error { if err := checkPathLength(sourcePath); err != nil { logger.LogIf(ctx, err) return err } if err := checkPathLength(destPath); err != nil { logger.LogIf(ctx, err) return err } if err := renameAll(sourcePath, destPath); err != nil { logger.LogIf(ctx, err) return err } return nil } // fsDeleteFile is a wrapper for deleteFile(), after checking the path length. func fsDeleteFile(ctx context.Context, basePath, deletePath string) error { if err := checkPathLength(basePath); err != nil { logger.LogIf(ctx, err) return err } if err := checkPathLength(deletePath); err != nil { logger.LogIf(ctx, err) return err } if err := deleteFile(basePath, deletePath, false); err != nil { if err != errFileNotFound { logger.LogIf(ctx, err) } return err } return nil } // fsRemoveMeta safely removes a locked file and takes care of Windows special case func fsRemoveMeta(ctx context.Context, basePath, deletePath, tmpDir string) error { // Special case for windows please read through. if runtime.GOOS == globalWindowsOSName { // Ordinarily windows does not permit deletion or renaming of files still // in use, but if all open handles to that file were opened with FILE_SHARE_DELETE // then it can permit renames and deletions of open files. // // There are however some gotchas with this, and it is worth listing them here. // Firstly, Windows never allows you to really delete an open file, rather it is // flagged as delete pending and its entry in its directory remains visible // (though no new file handles may be opened to it) and when the very last // open handle to the file in the system is closed, only then is it truly // deleted. Well, actually only sort of truly deleted, because Windows only // appears to remove the file entry from the directory, but in fact that // entry is merely hidden and actually still exists and attempting to create // a file with the same name will return an access denied error. How long it // silently exists for depends on a range of factors, but put it this way: // if your code loops creating and deleting the same file name as you might // when operating a lock file, you're going to see lots of random spurious // access denied errors and truly dismal lock file performance compared to POSIX. // // We work-around these un-POSIX file semantics by taking a dual step to // deleting files. Firstly, it renames the file to tmp location into multipartTmpBucket // We always open files with FILE_SHARE_DELETE permission enabled, with that // flag Windows permits renaming and deletion, and because the name was changed // to a very random name somewhere not in its origin directory before deletion, // you don't see those unexpected random errors when creating files with the // same name as a recently deleted file as you do anywhere else on Windows. // Because the file is probably not in its original containing directory any more, // deletions of that directory will not fail with "directory not empty" as they // otherwise normally would either. tmpPath := pathJoin(tmpDir, mustGetUUID()) fsRenameFile(ctx, deletePath, tmpPath) // Proceed to deleting the directory if empty fsDeleteFile(ctx, basePath, pathutil.Dir(deletePath)) // Finally delete the renamed file. return fsDeleteFile(ctx, tmpDir, tmpPath) } return fsDeleteFile(ctx, basePath, deletePath) }