minio/cmd/namespace-lock.go
Harshavardhana f3f09ed14e Fix a bug in dsync initialization and communication (#5428)
In current implementation we used as many dsync clients
as per number of endpoints(along with path) which is not
the expected implementation. The implementation of Dsync
was expected to be just for the endpoint Host alone such
that if you have 4 servers and each with 4 disks we need
to only have 4 dsync clients and 4 dsync servers. But
we currently had 8 clients, servers which in-fact is
unexpected and should be avoided.

This PR brings the implementation back to its original
intention. This issue was found #5160
2018-01-22 10:25:10 -08:00

392 lines
12 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"errors"
pathutil "path"
"runtime"
"strings"
"sync"
"fmt"
"time"
"github.com/minio/dsync"
"github.com/minio/lsync"
"github.com/minio/minio-go/pkg/set"
)
// Global name space lock.
var globalNSMutex *nsLockMap
// Global lock server one per server.
var globalLockServer *lockServer
// Instance of dsync for distributed clients.
var globalDsync *dsync.Dsync
// RWLocker - locker interface to introduce GetRLock, RUnlock.
type RWLocker interface {
GetLock(timeout *dynamicTimeout) (timedOutErr error)
Unlock()
GetRLock(timeout *dynamicTimeout) (timedOutErr error)
RUnlock()
}
// RWLockerSync - internal locker interface.
type RWLockerSync interface {
GetLock(timeout time.Duration) bool
Unlock()
GetRLock(timeout time.Duration) bool
RUnlock()
}
// Initialize distributed locking only in case of distributed setup.
// Returns lock clients and the node index for the current server.
func newDsyncNodes(endpoints EndpointList) (clnts []dsync.NetLocker, myNode int) {
cred := globalServerConfig.GetCredential()
myNode = -1
seenHosts := set.NewStringSet()
for _, endpoint := range endpoints {
if seenHosts.Contains(endpoint.Host) {
continue
}
seenHosts.Add(endpoint.Host)
if !endpoint.IsLocal {
// For a remote endpoints setup a lock RPC client.
clnts = append(clnts, newLockRPCClient(authConfig{
accessKey: cred.AccessKey,
secretKey: cred.SecretKey,
serverAddr: endpoint.Host,
secureConn: globalIsSSL,
serviceEndpoint: pathutil.Join(minioReservedBucketPath, lockServicePath),
serviceName: lockServiceName,
}))
continue
}
// Local endpoint
myNode = len(clnts)
// For a local endpoint, setup a local lock server to
// avoid network requests.
localLockServer := lockServer{
AuthRPCServer: AuthRPCServer{},
ll: localLocker{
serverAddr: endpoint.Host,
serviceEndpoint: pathutil.Join(minioReservedBucketPath, lockServicePath),
lockMap: make(map[string][]lockRequesterInfo),
},
}
globalLockServer = &localLockServer
clnts = append(clnts, &(localLockServer.ll))
}
return clnts, myNode
}
// newNSLock - return a new name space lock map.
func newNSLock(isDistXL bool) *nsLockMap {
nsMutex := nsLockMap{
isDistXL: isDistXL,
lockMap: make(map[nsParam]*nsLock),
counters: &lockStat{},
}
// Initialize nsLockMap with entry for instrumentation information.
// Entries of <volume,path> -> stateInfo of locks
nsMutex.debugLockMap = make(map[nsParam]*debugLockInfoPerVolumePath)
return &nsMutex
}
// initNSLock - initialize name space lock map.
func initNSLock(isDistXL bool) {
globalNSMutex = newNSLock(isDistXL)
}
// nsParam - carries name space resource.
type nsParam struct {
volume string
path string
}
// nsLock - provides primitives for locking critical namespace regions.
type nsLock struct {
RWLockerSync
ref uint
}
// nsLockMap - namespace lock map, provides primitives to Lock,
// Unlock, RLock and RUnlock.
type nsLockMap struct {
// Lock counter used for lock debugging.
counters *lockStat
debugLockMap map[nsParam]*debugLockInfoPerVolumePath // Info for instrumentation on locks.
// Indicates if namespace is part of a distributed setup.
isDistXL bool
lockMap map[nsParam]*nsLock
lockMapMutex sync.Mutex
}
// Lock the namespace resource.
func (n *nsLockMap) lock(volume, path string, lockSource, opsID string, readLock bool, timeout time.Duration) (locked bool) {
var nsLk *nsLock
n.lockMapMutex.Lock()
param := nsParam{volume, path}
nsLk, found := n.lockMap[param]
if !found {
nsLk = &nsLock{
RWLockerSync: func() RWLockerSync {
if n.isDistXL {
return dsync.NewDRWMutex(pathJoin(volume, path), globalDsync)
}
return &lsync.LRWMutex{}
}(),
ref: 0,
}
n.lockMap[param] = nsLk
}
nsLk.ref++ // Update ref count here to avoid multiple races.
// Change the state of the lock to be blocked for the given
// pair of <volume, path> and <OperationID> till the lock
// unblocks. The lock for accessing `globalNSMutex` is held inside
// the function itself.
if err := n.statusNoneToBlocked(param, lockSource, opsID, readLock); err != nil {
errorIf(err, fmt.Sprintf("Failed to set lock state to blocked (param = %v; opsID = %s)", param, opsID))
}
// Unlock map before Locking NS which might block.
n.lockMapMutex.Unlock()
// Locking here will block (until timeout).
if readLock {
locked = nsLk.GetRLock(timeout)
} else {
locked = nsLk.GetLock(timeout)
}
if !locked { // We failed to get the lock
n.lockMapMutex.Lock()
defer n.lockMapMutex.Unlock()
// Changing the status of the operation from blocked to none
if err := n.statusBlockedToNone(param, lockSource, opsID, readLock); err != nil {
errorIf(err, fmt.Sprintf("Failed to clear the lock state (param = %v; opsID = %s)", param, opsID))
}
nsLk.ref-- // Decrement ref count since we failed to get the lock
// delete the lock state entry for given operation ID.
err := n.deleteLockInfoEntryForOps(param, opsID)
if err != nil {
errorIf(err, fmt.Sprintf("Failed to delete lock info entry (param = %v; opsID = %s)", param, opsID))
}
if nsLk.ref == 0 {
// Remove from the map if there are no more references.
delete(n.lockMap, param)
// delete the lock state entry for given
// <volume, path> pair.
err := n.deleteLockInfoEntryForVolumePath(param)
if err != nil {
errorIf(err, fmt.Sprintf("Failed to delete lock info entry (param = %v)", param))
}
}
return
}
// Changing the status of the operation from blocked to
// running. change the state of the lock to be running (from
// blocked) for the given pair of <volume, path> and <OperationID>.
if err := n.statusBlockedToRunning(param, lockSource, opsID, readLock); err != nil {
errorIf(err, "Failed to set the lock state to running")
}
return
}
// Unlock the namespace resource.
func (n *nsLockMap) unlock(volume, path, opsID string, readLock bool) {
// nsLk.Unlock() will not block, hence locking the map for the
// entire function is fine.
n.lockMapMutex.Lock()
defer n.lockMapMutex.Unlock()
param := nsParam{volume, path}
if nsLk, found := n.lockMap[param]; found {
if readLock {
nsLk.RUnlock()
} else {
nsLk.Unlock()
}
if nsLk.ref == 0 {
errorIf(errors.New("Namespace reference count cannot be 0"),
"Invalid reference count detected")
}
if nsLk.ref != 0 {
nsLk.ref--
// delete the lock state entry for given operation ID.
err := n.deleteLockInfoEntryForOps(param, opsID)
if err != nil {
errorIf(err, "Failed to delete lock info entry")
}
}
if nsLk.ref == 0 {
// Remove from the map if there are no more references.
delete(n.lockMap, param)
// delete the lock state entry for given
// <volume, path> pair.
err := n.deleteLockInfoEntryForVolumePath(param)
if err != nil {
errorIf(err, "Failed to delete lock info entry")
}
}
}
}
// Lock - locks the given resource for writes, using a previously
// allocated name space lock or initializing a new one.
func (n *nsLockMap) Lock(volume, path, opsID string, timeout time.Duration) (locked bool) {
readLock := false // This is a write lock.
lockSource := getSource() // Useful for debugging
return n.lock(volume, path, lockSource, opsID, readLock, timeout)
}
// Unlock - unlocks any previously acquired write locks.
func (n *nsLockMap) Unlock(volume, path, opsID string) {
readLock := false
n.unlock(volume, path, opsID, readLock)
}
// RLock - locks any previously acquired read locks.
func (n *nsLockMap) RLock(volume, path, opsID string, timeout time.Duration) (locked bool) {
readLock := true
lockSource := getSource() // Useful for debugging
return n.lock(volume, path, lockSource, opsID, readLock, timeout)
}
// RUnlock - unlocks any previously acquired read locks.
func (n *nsLockMap) RUnlock(volume, path, opsID string) {
readLock := true
n.unlock(volume, path, opsID, readLock)
}
// ForceUnlock - forcefully unlock a lock based on name.
func (n *nsLockMap) ForceUnlock(volume, path string) {
n.lockMapMutex.Lock()
defer n.lockMapMutex.Unlock()
// Clarification on operation:
// - In case of FS or XL we call ForceUnlock on the local globalNSMutex
// (since there is only a single server) which will cause the 'stuck'
// mutex to be removed from the map. Existing operations for this
// will continue to be blocked (and timeout). New operations on this
// resource will use a new mutex and proceed normally.
//
// - In case of Distributed setup (using dsync), there is no need to call
// ForceUnlock on the server where the lock was acquired and is presumably
// 'stuck'. Instead dsync.ForceUnlock() will release the underlying locks
// that participated in granting the lock. Any pending dsync locks that
// are blocking can now proceed as normal and any new locks will also
// participate normally.
if n.isDistXL { // For distributed mode, broadcast ForceUnlock message.
dsync.NewDRWMutex(pathJoin(volume, path), globalDsync).ForceUnlock()
}
param := nsParam{volume, path}
if _, found := n.lockMap[param]; found {
// Remove lock from the map.
delete(n.lockMap, param)
}
// delete the lock state entry for given
// <volume, path> pair. Ignore error as there
// is no way to report it back
n.deleteLockInfoEntryForVolumePath(param)
}
// lockInstance - frontend/top-level interface for namespace locks.
type lockInstance struct {
ns *nsLockMap
volume, path, opsID string
}
// NewNSLock - returns a lock instance for a given volume and
// path. The returned lockInstance object encapsulates the nsLockMap,
// volume, path and operation ID.
func (n *nsLockMap) NewNSLock(volume, path string) RWLocker {
return &lockInstance{n, volume, path, getOpsID()}
}
// Lock - block until write lock is taken or timeout has occurred.
func (li *lockInstance) GetLock(timeout *dynamicTimeout) (timedOutErr error) {
lockSource := getSource()
start := UTCNow()
readLock := false
if !li.ns.lock(li.volume, li.path, lockSource, li.opsID, readLock, timeout.Timeout()) {
timeout.LogFailure()
return OperationTimedOut{Path: li.path}
}
timeout.LogSuccess(UTCNow().Sub(start))
return
}
// Unlock - block until write lock is released.
func (li *lockInstance) Unlock() {
readLock := false
li.ns.unlock(li.volume, li.path, li.opsID, readLock)
}
// RLock - block until read lock is taken or timeout has occurred.
func (li *lockInstance) GetRLock(timeout *dynamicTimeout) (timedOutErr error) {
lockSource := getSource()
start := UTCNow()
readLock := true
if !li.ns.lock(li.volume, li.path, lockSource, li.opsID, readLock, timeout.Timeout()) {
timeout.LogFailure()
return OperationTimedOut{Path: li.path}
}
timeout.LogSuccess(UTCNow().Sub(start))
return
}
// RUnlock - block until read lock is released.
func (li *lockInstance) RUnlock() {
readLock := true
li.ns.unlock(li.volume, li.path, li.opsID, readLock)
}
func getSource() string {
var funcName string
pc, filename, lineNum, ok := runtime.Caller(2)
if ok {
filename = pathutil.Base(filename)
funcName = strings.TrimPrefix(runtime.FuncForPC(pc).Name(),
"github.com/minio/minio/cmd.")
} else {
filename = "<unknown>"
lineNum = 0
}
return fmt.Sprintf("[%s:%d:%s()]", filename, lineNum, funcName)
}