minio/cmd/lock-rpc-server.go
2016-09-24 03:34:45 -07:00

318 lines
9.8 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"fmt"
"math/rand"
"net/rpc"
"path"
"strings"
"sync"
"time"
router "github.com/gorilla/mux"
)
const lockRPCPath = "/minio/lock"
const lockMaintenanceLoop = 1 * time.Minute
const lockCheckValidityInterval = 2 * time.Minute
// LockArgs besides lock name, holds Token and Timestamp for session
// authentication and validation server restart.
type LockArgs struct {
Name string
Token string
Timestamp time.Time
Node string
RPCPath string
UID string
}
// SetToken - sets the token to the supplied value.
func (l *LockArgs) SetToken(token string) {
l.Token = token
}
// SetTimestamp - sets the timestamp to the supplied value.
func (l *LockArgs) SetTimestamp(tstamp time.Time) {
l.Timestamp = tstamp
}
// lockRequesterInfo stores various info from the client for each lock that is requested
type lockRequesterInfo struct {
writer bool // Bool whether write or read lock
node string // Network address of client claiming lock
rpcPath string // RPC path of client claiming lock
uid string // Uid to uniquely identify request of client
timestamp time.Time // Timestamp set at the time of initialization
timeLastCheck time.Time // Timestamp for last check of validity of lock
}
// isWriteLock returns whether the lock is a write or read lock
func isWriteLock(lri []lockRequesterInfo) bool {
return len(lri) == 1 && lri[0].writer
}
// lockServer is type for RPC handlers
type lockServer struct {
rpcPath string
mutex sync.Mutex
lockMap map[string][]lockRequesterInfo
// Timestamp set at the time of initialization. Resets naturally on minio server restart.
timestamp time.Time
}
// Initialize distributed name space lock.
func initDistributedNSLock(mux *router.Router, serverConfig serverCmdConfig) {
lockServers := newLockServers(serverConfig)
registerStorageLockers(mux, lockServers)
}
// Create one lock server for every local storage rpc server.
func newLockServers(serverConfig serverCmdConfig) (lockServers []*lockServer) {
// Initialize posix storage API.
exports := serverConfig.disks
ignoredExports := serverConfig.ignoredDisks
// Save ignored disks in a map
skipDisks := make(map[string]bool)
for _, ignoredExport := range ignoredExports {
skipDisks[ignoredExport] = true
}
for _, export := range exports {
if skipDisks[export] {
continue
}
// Not local storage move to the next node.
if !isLocalStorage(export) {
continue
}
if idx := strings.LastIndex(export, ":"); idx != -1 {
export = export[idx+1:]
}
// Create handler for lock RPCs
locker := &lockServer{
rpcPath: export,
mutex: sync.Mutex{},
lockMap: make(map[string][]lockRequesterInfo),
timestamp: time.Now().UTC(),
}
// Start loop for stale lock maintenance
go func() {
// Start with random sleep time, so as to avoid "synchronous checks" between servers
time.Sleep(time.Duration(rand.Float64() * float64(lockMaintenanceLoop)))
for {
time.Sleep(lockMaintenanceLoop)
locker.lockMaintenance(lockCheckValidityInterval)
}
}()
lockServers = append(lockServers, locker)
}
return lockServers
}
// registerStorageLockers - register locker rpc handlers for net/rpc library clients
func registerStorageLockers(mux *router.Router, lockServers []*lockServer) {
for _, lockServer := range lockServers {
lockRPCServer := rpc.NewServer()
lockRPCServer.RegisterName("Dsync", lockServer)
lockRouter := mux.PathPrefix(reservedBucket).Subrouter()
lockRouter.Path(path.Join("/lock", lockServer.rpcPath)).Handler(lockRPCServer)
}
}
/// Distributed lock handlers
// LoginHandler - handles LoginHandler RPC call.
func (l *lockServer) LoginHandler(args *RPCLoginArgs, reply *RPCLoginReply) error {
jwt, err := newJWT(defaultTokenExpiry)
if err != nil {
return err
}
if err = jwt.Authenticate(args.Username, args.Password); err != nil {
return err
}
token, err := jwt.GenerateToken(args.Username)
if err != nil {
return err
}
reply.Token = token
reply.Timestamp = l.timestamp
reply.ServerVersion = Version
return nil
}
// Lock - rpc handler for (single) write lock operation.
func (l *lockServer) Lock(args *LockArgs, reply *bool) error {
l.mutex.Lock()
defer l.mutex.Unlock()
if err := l.validateLockArgs(args); err != nil {
return err
}
_, *reply = l.lockMap[args.Name]
if !*reply { // No locks held on the given name, so claim write lock
l.lockMap[args.Name] = []lockRequesterInfo{
{
writer: true,
node: args.Node,
rpcPath: args.RPCPath,
uid: args.UID,
timestamp: time.Now().UTC(),
timeLastCheck: time.Now().UTC(),
},
}
}
*reply = !*reply // Negate *reply to return true when lock is granted or false otherwise
return nil
}
// Unlock - rpc handler for (single) write unlock operation.
func (l *lockServer) Unlock(args *LockArgs, reply *bool) error {
l.mutex.Lock()
defer l.mutex.Unlock()
if err := l.validateLockArgs(args); err != nil {
return err
}
var lri []lockRequesterInfo
if lri, *reply = l.lockMap[args.Name]; !*reply { // No lock is held on the given name
return fmt.Errorf("Unlock attempted on an unlocked entity: %s", args.Name)
}
if *reply = isWriteLock(lri); !*reply { // Unless it is a write lock
return fmt.Errorf("Unlock attempted on a read locked entity: %s (%d read locks active)", args.Name, len(lri))
}
if !l.removeEntry(args.Name, args.UID, &lri) {
return fmt.Errorf("Unlock unable to find corresponding lock for uid: %s", args.UID)
}
return nil
}
// RLock - rpc handler for read lock operation.
func (l *lockServer) RLock(args *LockArgs, reply *bool) error {
l.mutex.Lock()
defer l.mutex.Unlock()
if err := l.validateLockArgs(args); err != nil {
return err
}
lrInfo := lockRequesterInfo{
writer: false,
node: args.Node,
rpcPath: args.RPCPath,
uid: args.UID,
timestamp: time.Now().UTC(),
timeLastCheck: time.Now().UTC(),
}
if lri, ok := l.lockMap[args.Name]; ok {
if *reply = !isWriteLock(lri); *reply { // Unless there is a write lock
l.lockMap[args.Name] = append(l.lockMap[args.Name], lrInfo)
}
} else { // No locks held on the given name, so claim (first) read lock
l.lockMap[args.Name] = []lockRequesterInfo{lrInfo}
*reply = true
}
return nil
}
// RUnlock - rpc handler for read unlock operation.
func (l *lockServer) RUnlock(args *LockArgs, reply *bool) error {
l.mutex.Lock()
defer l.mutex.Unlock()
if err := l.validateLockArgs(args); err != nil {
return err
}
var lri []lockRequesterInfo
if lri, *reply = l.lockMap[args.Name]; !*reply { // No lock is held on the given name
return fmt.Errorf("RUnlock attempted on an unlocked entity: %s", args.Name)
}
if *reply = !isWriteLock(lri); !*reply { // A write-lock is held, cannot release a read lock
return fmt.Errorf("RUnlock attempted on a write locked entity: %s", args.Name)
}
if !l.removeEntry(args.Name, args.UID, &lri) {
return fmt.Errorf("RUnlock unable to find corresponding read lock for uid: %s", args.UID)
}
return nil
}
// Expired - rpc handler for expired lock status.
func (l *lockServer) Expired(args *LockArgs, reply *bool) error {
l.mutex.Lock()
defer l.mutex.Unlock()
if err := l.validateLockArgs(args); err != nil {
return err
}
// Lock found, proceed to verify if belongs to given uid.
if lri, ok := l.lockMap[args.Name]; ok {
// Check whether uid is still active
for _, entry := range lri {
if entry.uid == args.UID {
*reply = false // When uid found, lock is still active so return not expired.
return nil // When uid found *reply is set to true.
}
}
}
// When we get here lock is no longer active due to either args.Name
// being absent from map or uid not found for given args.Name
*reply = true
return nil
}
// nameLockRequesterInfoPair is a helper type for lock maintenance
type nameLockRequesterInfoPair struct {
name string
lri lockRequesterInfo
}
// lockMaintenance loops over locks that have been active for some time and checks back
// with the original server whether it is still alive or not
//
// Following logic inside ignores the errors generated for Dsync.Active operation.
// - server at client down
// - some network error (and server is up normally)
//
// We will ignore the error, and we will retry later to get a resolve on this lock
func (l *lockServer) lockMaintenance(interval time.Duration) {
l.mutex.Lock()
// Get list of long lived locks to check for staleness.
nlripLongLived := getLongLivedLocks(l.lockMap, interval)
l.mutex.Unlock()
// Validate if long lived locks are indeed clean.
for _, nlrip := range nlripLongLived {
// Initialize client based on the long live locks.
c := newClient(nlrip.lri.node, nlrip.lri.rpcPath)
var expired bool
// Call back to original server verify whether the lock is still active (based on name & uid)
c.Call("Dsync.Expired", &LockArgs{
Name: nlrip.name,
UID: nlrip.lri.uid,
}, &expired)
c.Close() // Close the connection regardless of the call response.
// For successful response, verify if lock is indeed active or stale.
if expired {
// The lock is no longer active at server that originated the lock
// So remove the lock from the map.
l.mutex.Lock()
l.removeEntryIfExists(nlrip) // Purge the stale entry if it exists.
l.mutex.Unlock()
}
}
}