s3:HardwareInfo was removed recently. Users having that admin action stored in the backend will have an issue starting the server. To fix this, we need to avoid returning an error in Marshal/Unmarshal when they encounter an invalid action and validate only in specific location. Currently the validation is done and in ParseConfig().
140 lines
3.8 KiB
Go
140 lines
3.8 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2018 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package iampolicy
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import (
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"strings"
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"github.com/minio/minio/pkg/bucket/policy"
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"github.com/minio/minio/pkg/bucket/policy/condition"
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)
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// Statement - iam policy statement.
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type Statement struct {
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SID policy.ID `json:"Sid,omitempty"`
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Effect policy.Effect `json:"Effect"`
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Actions ActionSet `json:"Action"`
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Resources ResourceSet `json:"Resource,omitempty"`
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Conditions condition.Functions `json:"Condition,omitempty"`
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}
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// IsAllowed - checks given policy args is allowed to continue the Rest API.
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func (statement Statement) IsAllowed(args Args) bool {
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check := func() bool {
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if !statement.Actions.Match(args.Action) {
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return false
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}
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resource := args.BucketName
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if args.ObjectName != "" {
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if !strings.HasPrefix(args.ObjectName, "/") {
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resource += "/"
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}
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resource += args.ObjectName
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} else {
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resource += "/"
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}
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// For admin statements, resource match can be ignored.
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if !statement.Resources.Match(resource, args.ConditionValues) && !statement.isAdmin() {
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return false
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}
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return statement.Conditions.Evaluate(args.ConditionValues)
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}
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return statement.Effect.IsAllowed(check())
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}
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func (statement Statement) isAdmin() bool {
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for action := range statement.Actions {
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if AdminAction(action).IsValid() {
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return true
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}
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}
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return false
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}
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// isValid - checks whether statement is valid or not.
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func (statement Statement) isValid() error {
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if !statement.Effect.IsValid() {
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return Errorf("invalid Effect %v", statement.Effect)
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}
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if len(statement.Actions) == 0 {
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return Errorf("Action must not be empty")
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}
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if statement.isAdmin() {
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if err := statement.Actions.ValidateAdmin(); err != nil {
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return err
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}
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for action := range statement.Actions {
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keys := statement.Conditions.Keys()
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keyDiff := keys.Difference(adminActionConditionKeyMap[action])
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if !keyDiff.IsEmpty() {
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return Errorf("unsupported condition keys '%v' used for action '%v'", keyDiff, action)
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}
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}
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return nil
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}
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if !statement.SID.IsValid() {
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return Errorf("invalid SID %v", statement.SID)
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}
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if len(statement.Resources) == 0 {
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return Errorf("Resource must not be empty")
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}
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if err := statement.Resources.Validate(); err != nil {
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return err
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}
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if err := statement.Actions.Validate(); err != nil {
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return err
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}
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for action := range statement.Actions {
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if !statement.Resources.objectResourceExists() && !statement.Resources.bucketResourceExists() {
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return Errorf("unsupported Resource found %v for action %v", statement.Resources, action)
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}
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keys := statement.Conditions.Keys()
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keyDiff := keys.Difference(actionConditionKeyMap[action])
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if !keyDiff.IsEmpty() {
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return Errorf("unsupported condition keys '%v' used for action '%v'", keyDiff, action)
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}
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}
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return nil
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}
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// Validate - validates Statement is for given bucket or not.
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func (statement Statement) Validate() error {
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return statement.isValid()
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}
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// NewStatement - creates new statement.
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func NewStatement(effect policy.Effect, actionSet ActionSet, resourceSet ResourceSet, conditions condition.Functions) Statement {
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return Statement{
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Effect: effect,
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Actions: actionSet,
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Resources: resourceSet,
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Conditions: conditions,
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}
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}
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