minio/vendor/github.com/eclipse/paho.mqtt.golang/memstore.go
splinter98 8293f546af Add support for MQTT server as a notification target (#4474)
This implementation is similar to AMQP notifications:

* Notifications are published on a single topic as a JSON feed
* Topic is configurable, as is the QoS. Uses the paho.mqtt.golang
  library for the mqtt connection, and supports connections over tcp
  and websockets, with optional secure tls support.
* Additionally the minio server configuration has been bumped up
  so mqtt configuration can be added.
* Configuration migration code is added with tests.

MQTT is an ISO standard M2M/IoT messaging protocol and was
originally designed for applications for limited bandwidth
networks. Today it's use is growing in the IoT space.
2017-06-14 17:27:49 -07:00

139 lines
3.5 KiB
Go

/*
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Seth Hoenig
* Allan Stockdill-Mander
* Mike Robertson
*/
package mqtt
import (
"sync"
"github.com/eclipse/paho.mqtt.golang/packets"
)
// MemoryStore implements the store interface to provide a "persistence"
// mechanism wholly stored in memory. This is only useful for
// as long as the client instance exists.
type MemoryStore struct {
sync.RWMutex
messages map[string]packets.ControlPacket
opened bool
}
// NewMemoryStore returns a pointer to a new instance of
// MemoryStore, the instance is not initialized and ready to
// use until Open() has been called on it.
func NewMemoryStore() *MemoryStore {
store := &MemoryStore{
messages: make(map[string]packets.ControlPacket),
opened: false,
}
return store
}
// Open initializes a MemoryStore instance.
func (store *MemoryStore) Open() {
store.Lock()
defer store.Unlock()
store.opened = true
DEBUG.Println(STR, "memorystore initialized")
}
// Put takes a key and a pointer to a Message and stores the
// message.
func (store *MemoryStore) Put(key string, message packets.ControlPacket) {
store.Lock()
defer store.Unlock()
if !store.opened {
ERROR.Println(STR, "Trying to use memory store, but not open")
return
}
store.messages[key] = message
}
// Get takes a key and looks in the store for a matching Message
// returning either the Message pointer or nil.
func (store *MemoryStore) Get(key string) packets.ControlPacket {
store.RLock()
defer store.RUnlock()
if !store.opened {
ERROR.Println(STR, "Trying to use memory store, but not open")
return nil
}
mid := mIDFromKey(key)
m := store.messages[key]
if m == nil {
CRITICAL.Println(STR, "memorystore get: message", mid, "not found")
} else {
DEBUG.Println(STR, "memorystore get: message", mid, "found")
}
return m
}
// All returns a slice of strings containing all the keys currently
// in the MemoryStore.
func (store *MemoryStore) All() []string {
store.RLock()
defer store.RUnlock()
if !store.opened {
ERROR.Println(STR, "Trying to use memory store, but not open")
return nil
}
keys := []string{}
for k := range store.messages {
keys = append(keys, k)
}
return keys
}
// Del takes a key, searches the MemoryStore and if the key is found
// deletes the Message pointer associated with it.
func (store *MemoryStore) Del(key string) {
store.Lock()
defer store.Unlock()
if !store.opened {
ERROR.Println(STR, "Trying to use memory store, but not open")
return
}
mid := mIDFromKey(key)
m := store.messages[key]
if m == nil {
WARN.Println(STR, "memorystore del: message", mid, "not found")
} else {
store.messages[key] = nil
DEBUG.Println(STR, "memorystore del: message", mid, "was deleted")
}
}
// Close will disallow modifications to the state of the store.
func (store *MemoryStore) Close() {
store.Lock()
defer store.Unlock()
if !store.opened {
ERROR.Println(STR, "Trying to close memory store, but not open")
return
}
store.opened = false
DEBUG.Println(STR, "memorystore closed")
}
// Reset eliminates all persisted message data in the store.
func (store *MemoryStore) Reset() {
store.Lock()
defer store.Unlock()
if !store.opened {
ERROR.Println(STR, "Trying to reset memory store, but not open")
}
store.messages = make(map[string]packets.ControlPacket)
WARN.Println(STR, "memorystore wiped")
}