minio/buildscripts
Harshavardhana 4550ac6fff
fix: refactor locks to apply them uniquely per node (#11052)
This refactor is done for few reasons below

- to avoid deadlocks in scenarios when number
  of nodes are smaller < actual erasure stripe
  count where in N participating local lockers
  can lead to deadlocks across systems.

- avoids expiry routines to run 1000 of separate
  network operations and routes per disk where
  as each of them are still accessing one single
  local entity.

- it is ideal to have since globalLockServer
  per instance.

- In a 32node deployment however, each server
  group is still concentrated towards the
  same set of lockers that partipicate during
  the write/read phase, unlike previous minio/dsync
  implementation - this potentially avoids send
  32 requests instead we will still send at max
  requests of unique nodes participating in a
  write/read phase.

- reduces overall chattiness on smaller setups.
2020-12-10 07:28:37 -08:00
..
checkdeps.sh Migrate to go1.13 to avail all new features (#8203) 2019-09-08 16:44:15 -07:00
cross-compile.sh add mips64 support for cross compilation (#10106) 2020-07-21 23:56:14 -07:00
gateway-tests.sh migrate mint tests to latest versions (#9424) 2020-04-22 16:06:58 -07:00
gen-ldflags.go make: Add hotfix target to generate hotfix binaries (#11053) 2020-12-08 08:12:13 -08:00
race.sh start watcher after all creds have been loaded (#9301) 2020-04-08 19:00:39 -07:00
verify-build.sh fix: refactor locks to apply them uniquely per node (#11052) 2020-12-10 07:28:37 -08:00
verify-healing.sh fix: heal multiple buckets in bulk (#11029) 2020-12-05 13:00:44 -08:00