pulumi/cmd/update.go

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// Copyright 2016 Pulumi, Inc. All rights reserved.
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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package cmd
import (
"github.com/spf13/cobra"
)
func newUpdateCmd() *cobra.Command {
Implement updates This change is a first whack at implementing updates. Creation and deletion plans are pretty straightforward; we just take a single graph, topologically sort it, and perform the operations in the right order. For creation, this is in dependency order (things that are depended upon must be created before dependents); for deletion, this is in reverse-dependency order (things that depend on others must be deleted before dependencies). These are just special cases of the more general idea of performing DAG operations in dependency order. Updates must work in terms of this more general notion. For example: * It is an error to delete a resource while another refers to it; thus, resources are deleted after deleting dependents, or after updating dependent properties that reference the resource to new values. * It is an error to depend on a create a resource before it is created; thus, resources must be created before dependents are created, and/or before updates to existing resource properties that would cause them to refer to the new resource. Of course, all of this is tangled up in a graph of dependencies. As a result, we must create a DAG of the dependencies between creates, updates, and deletes, and then topologically sort this DAG, in order to determine the proper order of update operations. To do this, we slightly generalize the existing graph infrastructure, while also specializing two kinds of graphs; the existing one becomes a heapstate.ObjectGraph, while this new one is resource.planGraph (internal).
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var detail bool
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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var dryRun bool
var output string
var cmd = &cobra.Command{
Use: "update [snapshot] [blueprint] [-- [args]]",
Short: "Update an existing environment and its resources",
Long: "Update an existing environment and its resources.\n" +
"\n" +
"This command updates an existing environment whose state is represented by the\n" +
"existing snapshot file. The new desired state is computed by compiling and evaluating\n" +
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"a Nut blueprint, and extracting all resource allocations from its CocoGL graph.\n" +
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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"This is then compared against the existing state to determine what operations must take\n" +
"place to achieve the desired state. This command results in a full snapshot of the\n" +
"environment's new resource state, so that it may be updated incrementally again later.\n" +
"\n" +
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"By default, the Nut blueprint is loaded from the current directory. Optionally,\n" +
"a path to a Nut elsewhere can be provided as the [blueprint] argument.",
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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Run: func(cmd *cobra.Command, args []string) {
applyExisting(cmd, args, applyOptions{
Implement updates This change is a first whack at implementing updates. Creation and deletion plans are pretty straightforward; we just take a single graph, topologically sort it, and perform the operations in the right order. For creation, this is in dependency order (things that are depended upon must be created before dependents); for deletion, this is in reverse-dependency order (things that depend on others must be deleted before dependencies). These are just special cases of the more general idea of performing DAG operations in dependency order. Updates must work in terms of this more general notion. For example: * It is an error to delete a resource while another refers to it; thus, resources are deleted after deleting dependents, or after updating dependent properties that reference the resource to new values. * It is an error to depend on a create a resource before it is created; thus, resources must be created before dependents are created, and/or before updates to existing resource properties that would cause them to refer to the new resource. Of course, all of this is tangled up in a graph of dependencies. As a result, we must create a DAG of the dependencies between creates, updates, and deletes, and then topologically sort this DAG, in order to determine the proper order of update operations. To do this, we slightly generalize the existing graph infrastructure, while also specializing two kinds of graphs; the existing one becomes a heapstate.ObjectGraph, while this new one is resource.planGraph (internal).
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Delete: false,
Detail: detail,
DryRun: dryRun,
Output: output,
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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})
},
}
Implement updates This change is a first whack at implementing updates. Creation and deletion plans are pretty straightforward; we just take a single graph, topologically sort it, and perform the operations in the right order. For creation, this is in dependency order (things that are depended upon must be created before dependents); for deletion, this is in reverse-dependency order (things that depend on others must be deleted before dependencies). These are just special cases of the more general idea of performing DAG operations in dependency order. Updates must work in terms of this more general notion. For example: * It is an error to delete a resource while another refers to it; thus, resources are deleted after deleting dependents, or after updating dependent properties that reference the resource to new values. * It is an error to depend on a create a resource before it is created; thus, resources must be created before dependents are created, and/or before updates to existing resource properties that would cause them to refer to the new resource. Of course, all of this is tangled up in a graph of dependencies. As a result, we must create a DAG of the dependencies between creates, updates, and deletes, and then topologically sort this DAG, in order to determine the proper order of update operations. To do this, we slightly generalize the existing graph infrastructure, while also specializing two kinds of graphs; the existing one becomes a heapstate.ObjectGraph, while this new one is resource.planGraph (internal).
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cmd.PersistentFlags().BoolVarP(
&detail, "all", "a", false,
"Display all detailed output during the application of changes")
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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cmd.PersistentFlags().BoolVarP(
&dryRun, "dry-run", "n", false,
"Don't actually update resources; just print out the planned updates")
cmd.PersistentFlags().StringVarP(
&output, "output", "o", "",
"Serialize the resulting snapshot to a specific file, instead of overwriting the existing one")
return cmd
}