pulumi/pkg/resource/deploy/step_executor.go

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// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package deploy
import (
"context"
"fmt"
"sync"
"sync/atomic"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/pkg/diag"
"github.com/pulumi/pulumi/pkg/util/contract"
"github.com/pulumi/pulumi/pkg/util/logging"
)
const (
// Dummy workerID for synchronous operations.
synchronousWorkerID = -1
// Utility constant for easy debugging.
stepExecutorLogLevel = 4
)
var (
// errStepApplyFailed is a sentinel error for errors that arise when step application fails.
// We (the step executor) are not responsible for reporting those errors so this sentinel ensures
// that we don't do so.
errStepApplyFailed = errors.New("step application failed")
)
// A Chain is a sequence of Steps that must be executed in the given order.
type Chain = []Step
// stepExecutor is the component of the engine responsible for taking steps and executing
// them, possibly in parallel if requested. The step generator operates on the granularity
// of "chains", which are sequences of steps that must be executed exactly in the given order.
// Chains are a simplification of the full dependency graph DAG within Pulumi programs. Since
// Pulumi language hosts can only invoke the resource monitor once all of their dependencies have
// resolved, we (the engine) can assume that any chain given to us by the step generator is already
// ready to execute.
type stepExecutor struct {
plan *Plan // The plan currently being executed.
opts Options // The options for this current plan.
preview bool // Whether or not we are doing a preview.
pendingNews sync.Map // Resources that have been created but are pending a RegisterResourceOutputs.
workers sync.WaitGroup // WaitGroup tracking the worker goroutines that are owned by this step executor.
incomingChains chan Chain // Incoming chains that we are to execute
ctx context.Context // cancellation context for the current plan.
cancel context.CancelFunc // CancelFunc that cancels the above context.
sawError atomic.Value // atomic boolean indicating whether or not the step excecutor saw that there was an error.
}
//
// The stepExecutor communicates with a stepGenerator by listening to a channel. As the step generator
// generates new chains that need to be executed, the step executor will listen to this channel to execute
// those steps.
//
// Execute submits a Chain for asynchronous execution. The execution of the chain will begin as soon as there
// is a worker available to execute it.
func (se *stepExecutor) Execute(chain Chain) {
// The select here is to avoid blocking on a send to se.incomingChains if a cancellation is pending.
// If one is pending, we should exit early - we will shortly be tearing down the engine and exiting.
select {
case se.incomingChains <- chain:
case <-se.ctx.Done():
}
}
// ExecuteRegisterResourceOutputs services a RegisterResourceOutputsEvent synchronously on the calling goroutine.
func (se *stepExecutor) ExecuteRegisterResourceOutputs(e RegisterResourceOutputsEvent) {
// Look up the final state in the pending registration list.
urn := e.URN()
value, has := se.pendingNews.Load(urn)
contract.Assertf(has, "cannot complete a resource '%v' whose registration isn't pending", urn)
reg := value.(Step)
contract.Assertf(reg != nil, "expected a non-nil resource step ('%v')", urn)
se.pendingNews.Delete(urn)
// Unconditionally set the resource's outputs to what was provided. This intentionally overwrites whatever
// might already be there, since otherwise "deleting" outputs would have no affect.
outs := e.Outputs()
se.log(synchronousWorkerID,
"registered resource outputs %s: old=#%d, new=#%d", urn, len(reg.New().Outputs), len(outs))
reg.New().Outputs = e.Outputs()
// If there is an event subscription for finishing the resource, execute them.
if e := se.opts.Events; e != nil {
if eventerr := e.OnResourceOutputs(reg); eventerr != nil {
se.log(synchronousWorkerID, "register resource outputs failed: %s", eventerr.Error())
// This is a bit of a kludge, but ExecuteRegisterResourceOutputs is an odd duck
// in that it doesn't execute on worker goroutines. Arguably, it should, but today it's
// not possible to express RegisterResourceOutputs as a step. We could 1) more generally allow
// clients of stepExecutor to do work on worker threads by e.g. scheduling arbitrary callbacks
// or 2) promote RRE to be step-like so that it can be scheduled as if it were a step. Neither
// of these are particularly appealing right now.
outErr := errors.Wrap(eventerr, "resource complete event returned an error")
diagMsg := diag.RawMessage(reg.URN(), outErr.Error())
se.plan.Diag().Errorf(diagMsg)
se.cancelDueToError()
return
}
}
e.Done()
}
// Errored returnes whether or not this step executor saw a step whose execution ended in failure.
func (se *stepExecutor) Errored() bool {
return se.sawError.Load().(bool)
}
// SignalCompletion signals to the stepExecutor that there are no more chains left to execute. All worker
// threads will terminate as soon as they retire all of the work they are currently executing.
func (se *stepExecutor) SignalCompletion() {
close(se.incomingChains)
}
// WaitForCompletion blocks the calling goroutine until the step executor completes execution of all in-flight
// chains.
func (se *stepExecutor) WaitForCompletion() {
se.log(synchronousWorkerID, "StepExecutor.waitForCompletion(): waiting for worker threads to exit")
se.workers.Wait()
se.log(synchronousWorkerID, "StepExecutor.waitForCompletion(): worker threads all exited")
}
//
// As calls to `Execute` submit chains for execution, some number of worker goroutines will continuously
// read from `incomingChains` and execute any chains that are received. The core execution logic is in
// the next few functions.
//
// executeChain executes a chain, one step at a time. If any step in the chain fails to execute, or if the
// context is canceled, the chain stops execution.
func (se *stepExecutor) executeChain(workerID int, chain Chain) {
for _, step := range chain {
select {
case <-se.ctx.Done():
se.log(workerID, "step %v on %v canceled", step.Op(), step.URN())
return
default:
}
if err := se.executeStep(workerID, step); err != nil {
se.log(workerID, "step %v on %v failed, signalling cancellation", step.Op(), step.URN())
se.cancelDueToError()
if err != errStepApplyFailed {
// Step application errors are recorded by the OnResourceStepPost callback. This is confusing,
// but it means that at this level we shouldn't be logging any errors that came from there.
//
// The errStepApplyFailed sentinel signals that the error that failed this chain was a step apply
// error and that we shouldn't log it. Everything else should be logged to the diag system as usual.
diagMsg := diag.RawMessage(step.URN(), err.Error())
se.plan.Diag().Errorf(diagMsg)
}
return
}
}
}
func (se *stepExecutor) cancelDueToError() {
se.sawError.Store(true)
se.cancel()
}
//
// The next few functions are responsible for executing individual steps. The basic flow of step
// execution is
// 1. The pre-step event is raised, if there are any attached callbacks to the engine
// 2. If successful, the step is executed (if not a preview)
// 3. The post-step event is raised, if there are any attached callbacks to the engine
//
// The pre-step event returns an interface{}, which is some arbitrary context that must be passed
// verbatim to the post-step event.
//
// executeStep executes a single step, returning true if the step execution was successful and
// false if it was not.
func (se *stepExecutor) executeStep(workerID int, step Step) error {
var payload interface{}
events := se.opts.Events
if events != nil {
var err error
payload, err = events.OnResourceStepPre(step)
if err != nil {
se.log(workerID, "step %v on %v failed pre-resource step: %v", step.Op(), step.URN(), err)
return errors.Wrap(err, "pre-step event returned an error")
}
}
se.log(workerID, "applying step %v on %v (preview %v)", step.Op(), step.URN(), se.preview)
status, stepComplete, err := step.Apply(se.preview)
if err == nil {
// If we have a state object, and this is a create or update, remember it, as we may need to update it later.
if step.Logical() && step.New() != nil {
if prior, has := se.pendingNews.Load(step.URN()); has {
return errors.Errorf(
"resource '%s' registered twice (%s and %s)", step.URN(), prior.(Step).Op(), step.Op())
}
se.pendingNews.Store(step.URN(), step)
}
}
if events != nil {
if postErr := events.OnResourceStepPost(payload, step, status, err); postErr != nil {
se.log(workerID, "step %v on %v failed post-resource step: %v", step.Op(), step.URN(), postErr)
return errors.Wrap(postErr, "post-step event returned an error")
}
}
// Calling stepComplete allows steps that depend on this step to continue. OnResourceStepPost saved the results
// of the step in the snapshot, so we are ready to go.
if stepComplete != nil {
se.log(workerID, "step %v on %v retired", step.Op(), step.URN())
stepComplete()
}
if err != nil {
se.log(workerID, "step %v on %v failed with an error: %v", step.Op(), step.URN(), err)
return errStepApplyFailed
}
return nil
}
// log is a simple logging helper for the step executor.
func (se *stepExecutor) log(workerID int, msg string, args ...interface{}) {
if logging.V(stepExecutorLogLevel) {
message := fmt.Sprintf(msg, args...)
logging.V(stepExecutorLogLevel).Infof("StepExecutor worker(%d): %s", workerID, message)
}
}
//
// The step executor owns a number of goroutines that it considers to be "workers", responsible for
// executing steps. By default, as we ease into the waters of parallelism, there is at most one worker
// active.
//
// Workers continuously pull from se.incomingChains, executing chains as they are provided to the executor.
// There are two reasons why a worker would exit:
//
// 1. A worker exits if se.ctx is canceled. There are two ways that se.ctx gets canceled: first, if there is
// a step error in another worker, it will cancel the context. Second, if the plan executor experiences an
// error when generating steps or doing pre or post-step events, it will cancel the context.
// 2. A worker exits if it experiences an error when running a step.
//
// worker is the base function for all step executor worker goroutines. It continuously polls for new chains
// and executes any that it gets from the channel.
func (se *stepExecutor) worker(workerID int) {
se.log(workerID, "worker coming online")
defer se.workers.Done()
for {
se.log(workerID, "worker waiting for incoming chains")
select {
case chain := <-se.incomingChains:
if chain == nil {
se.log(workerID, "worker received nil chain, exiting")
return
}
se.log(workerID, "worker received chain for execution")
se.executeChain(workerID, chain)
case <-se.ctx.Done():
se.log(workerID, "worker exiting due to cancellation")
return
}
}
}
func newStepExecutor(ctx context.Context, cancel context.CancelFunc, plan *Plan, opts Options,
preview bool) *stepExecutor {
exec := &stepExecutor{
plan: plan,
opts: opts,
preview: preview,
incomingChains: make(chan Chain),
ctx: ctx,
cancel: cancel,
}
exec.sawError.Store(false)
fanout := opts.DegreeOfParallelism()
for i := 0; i < fanout; i++ {
exec.workers.Add(1)
go exec.worker(i)
}
return exec
}