pulumi/pkg/workspace/paths.go

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// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
package workspace
import (
"io/ioutil"
"os"
"path/filepath"
"strings"
"github.com/pulumi/pulumi/pkg/encoding"
"github.com/pulumi/pulumi/pkg/tokens"
)
const ProjectFile = "Pulumi" // the base name of a Project.
const Dir = ".pulumi" // the default name of the LumiPack output directory.
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const StackDir = "stacks" // the default name of the LumiPack stack directory.
const DepDir = "packs" // the directory in which dependencies exist, either local or global.
const SettingsFile = "workspace" // the base name of a markup file for shared settings in a workspace.
// StackPath returns a path to the given stack's default location.
func StackPath(stack tokens.QName) string {
path := filepath.Join(Dir, StackDir)
if stack != "" {
path = filepath.Join(path, qnamePath(stack)+encoding.Exts[0])
}
return path
}
// isTop returns true if the path represents the top of the filesystem.
func isTop(path string) bool {
return os.IsPathSeparator(path[len(path)-1])
}
// pathDir returns the nearest directory to the given path (identity if a directory; parent otherwise).
func pathDir(path string) string {
// It's possible that the path is a file (e.g., a Lumi.yaml file); if so, we want the directory.
info, err := os.Stat(path)
if err != nil || info.IsDir() {
return path
}
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return filepath.Dir(path)
}
Begin overhauling semantic phases This change further merges the new AST and MuPack/MuIL formats and abstractions into the core of the compiler. A good amount of the old code is gone now; I decided against ripping it all out in one fell swoop so that I can methodically check that we are preserving all relevant decisions and/or functionality we had in the old model. The changes are too numerous to outline in this commit message, however, here are the noteworthy ones: * Split up the notion of symbols and tokens, resulting in: - pkg/symbols for true compiler symbols (bound nodes) - pkg/tokens for name-based tokens, identifiers, constants * Several packages move underneath pkg/compiler: - pkg/ast becomes pkg/compiler/ast - pkg/errors becomes pkg/compiler/errors - pkg/symbols becomes pkg/compiler/symbols * pkg/ast/... becomes pkg/compiler/legacy/ast/... * pkg/pack/ast becomes pkg/compiler/ast. * pkg/options goes away, merged back into pkg/compiler. * All binding functionality moves underneath a dedicated package, pkg/compiler/binder. The legacy.go file contains cruft that will eventually go away, while the other files represent a halfway point between new and old, but are expected to stay roughly in the current shape. * All parsing functionality is moved underneath a new pkg/compiler/metadata namespace, and we adopt new terminology "metadata reading" since real parsing happens in the MetaMu compilers. Hence, Parser has become metadata.Reader. * In general phases of the compiler no longer share access to the actual compiler.Compiler object. Instead, shared state is moved to the core.Context object underneath pkg/compiler/core. * Dependency resolution during binding has been rewritten to the new model, including stashing bound package symbols in the context object, and detecting import cycles. * Compiler construction does not take a workspace object. Instead, creation of a workspace is entirely hidden inside of the compiler's constructor logic. * There are three Compile* functions on the Compiler interface, to support different styles of invoking compilation: Compile() auto- detects a Mu package, based on the workspace; CompilePath(string) loads the target as a Mu package and compiles it, regardless of the workspace settings; and, CompilePackage(*pack.Package) will compile a pre-loaded package AST, again regardless of workspace. * Delete the _fe, _sema, and parsetree phases. They are no longer relevant and the functionality is largely subsumed by the above. ...and so very much more. I'm surprised I ever got this to compile again!
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// DetectPackage locates the closest package from the given path, searching "upwards" in the directory hierarchy. If no
// Project is found, an empty path is returned. If problems are detected, they are logged to the diag.Sink.
func DetectPackage(path string) (string, error) {
// It's possible the target is already the file we seek; if so, return right away.
if IsProject(path) {
return path, nil
}
curr := pathDir(path)
for {
stop := false
// Enumerate the current path's files, checking each to see if it's a Project.
files, err := ioutil.ReadDir(curr)
if err != nil {
return "", err
}
for _, file := range files {
name := file.Name()
path := filepath.Join(curr, name)
if IsProject(path) {
return path, nil
} else if IsLumiDir(path) {
// If we hit a workspace, stop looking.
stop = true
}
}
// If we encountered a stop condition, break out of the loop.
if stop {
break
}
// If neither succeeded, keep looking in our parent directory.
curr = filepath.Dir(curr)
if isTop(curr) {
break
}
}
return "", nil
}
// IsLumiDir returns true if the target is a Lumi directory.
func IsLumiDir(path string) bool {
info, err := os.Stat(path)
return err == nil && info.IsDir() && info.Name() == Dir
}
// IsProject returns true if the path references what appears to be a valid project. If problems are detected -- like
// an incorrect extension -- they are logged to the provided diag.Sink (if non-nil).
func IsProject(path string) bool {
return isMarkupFile(path, ProjectFile)
}
func isMarkupFile(path string, expect string) bool {
info, err := os.Stat(path)
if err != nil || info.IsDir() {
// Missing files and directories can't be markup files.
return false
}
// Ensure the base name is expected.
name := info.Name()
ext := filepath.Ext(name)
base := strings.TrimSuffix(name, ext)
if base != expect {
return false
}
// Check all supported extensions.
for _, mext := range encoding.Exts {
if name == expect+mext {
return true
}
}
return false
}