56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
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// *** WARNING: this file was generated by test. ***
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// *** Do not edit by hand unless you're certain you know what you are doing! ***
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Threading.Tasks;
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using Pulumi.Serialization;
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namespace Pulumi.Example.Inputs
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{
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/// <summary>
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/// Make sure that defaults propagate through types
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/// </summary>
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public sealed class LayeredTypeArgs : Pulumi.ResourceArgs
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{
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/// <summary>
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/// The answer to the question
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/// </summary>
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[Input("answer")]
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public Input<double>? Answer { get; set; }
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[Input("other", required: true)]
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public Input<Inputs.HelmReleaseSettingsArgs> Other { get; set; } = null!;
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/// <summary>
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/// Test how plain types interact
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/// </summary>
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[Input("plainOther")]
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public Inputs.HelmReleaseSettingsArgs? PlainOther { get; set; }
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/// <summary>
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/// The question already answered
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/// </summary>
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[Input("question")]
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public Input<string>? Question { get; set; }
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[Input("recursive")]
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public Input<Inputs.LayeredTypeArgs>? Recursive { get; set; }
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/// <summary>
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/// To ask and answer
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/// </summary>
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[Input("thinker", required: true)]
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public Input<string> Thinker { get; set; } = null!;
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public LayeredTypeArgs()
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{
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Answer = 42;
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Question = Utilities.GetEnv("PULUMI_THE_QUESTION") ?? "<unknown>";
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Thinker = "not a good interaction";
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}
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}
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}
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