pulumi/cmd/update.go

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// Copyright 2016-2018, Pulumi Corporation. All rights reserved.
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
2017-02-22 20:21:26 +01:00
package cmd
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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import (
"os"
"github.com/pkg/errors"
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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"github.com/spf13/cobra"
"golang.org/x/crypto/ssh/terminal"
"github.com/pulumi/pulumi/pkg/backend"
"github.com/pulumi/pulumi/pkg/engine"
Improve the overall cloud CLI experience This improves the overall cloud CLI experience workflow. Now whether a stack is local or cloud is inherent to the stack itself. If you interact with a cloud stack, we transparently talk to the cloud; if you interact with a local stack, we just do the right thing, and perform all operations locally. Aside from sometimes seeing a cloud emoji pop-up ☁️, the experience is quite similar. For example, to initialize a new cloud stack, simply: $ pulumi login Logging into Pulumi Cloud: https://pulumi.com/ Enter Pulumi access token: <enter your token> $ pulumi stack init my-cloud-stack Note that you may log into a specific cloud if you'd like. For now, this is just for our own testing purposes, but someday when we support custom clouds (e.g., Enterprise), you can just say: $ pulumi login --cloud-url https://corp.acme.my-ppc.net:9873 The cloud is now the default. If you instead prefer a "fire and forget" style of stack, you can skip the login and pass `--local`: $ pulumi stack init my-faf-stack --local If you are logged in and run `pulumi`, we tell you as much: $ pulumi Usage: pulumi [command] // as before... Currently logged into the Pulumi Cloud ☁️ https://pulumi.com/ And if you list your stacks, we tell you which one is local or not: $ pulumi stack ls NAME LAST UPDATE RESOURCE COUNT CLOUD URL my-cloud-stack 2017-12-01 ... 3 https://pulumi.com/ my-faf-stack n/a 0 n/a And `pulumi stack` by itself prints information like your cloud org, PPC name, and so on, in addition to the usuals. I shall write up more details and make sure to document these changes. This change also fairly significantly refactors the layout of cloud versus local logic, so that the cmd/ package is resonsible for CLI things, and the new pkg/backend/ package is responsible for the backends. The following is the overall resulting package architecture: * The backend.Backend interface can be implemented to substitute a new backend. This has operations to get and list stacks, perform updates, and so on. * The backend.Stack struct is a wrapper around a stack that has or is being manipulated by a Backend. It resembles our existing Stack notions in the engine, but carries additional metadata about its source. Notably, it offers functions that allow operations like updating and deleting on the Backend from which it came. * There is very little else in the pkg/backend/ package. * A new package, pkg/backend/local/, encapsulates all local state management for "fire and forget" scenarios. It simply implements the above logic and contains anything specific to the local experience. * A peer package, pkg/backend/cloud/, encapsulates all logic required for the cloud experience. This includes its subpackage apitype/ which contains JSON schema descriptions required for REST calls against the cloud backend. It also contains handy functions to list which clouds we have authenticated with. * A subpackage here, pkg/backend/state/, is not a provider at all. Instead, it contains all of the state management functions that are currently shared between local and cloud backends. This includes configuration logic -- including encryption -- as well as logic pertaining to which stacks are known to the workspace. This addresses pulumi/pulumi#629 and pulumi/pulumi#494.
2017-12-02 16:29:46 +01:00
"github.com/pulumi/pulumi/pkg/tokens"
"github.com/pulumi/pulumi/pkg/util/cmdutil"
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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)
func newUpdateCmd() *cobra.Command {
var debug bool
var stack string
var message string
// Flags for engine.UpdateOptions.
var analyzers []string
var color colorFlag
var parallel int
var preview bool
var force bool
var showConfig bool
var showReplacementSteps bool
var showSames bool
var diffDisplay bool
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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var cmd = &cobra.Command{
Use: "update",
Aliases: []string{"up"},
SuggestFor: []string{"deploy", "push"},
Implement basic plugin management This change implements basic plugin management, but we do not yet actually use the plugins for anything (that comes next). Plugins are stored in `~/.pulumi/plugins`, and are expected to be in the format `pulumi-<KIND>-<NAME>-v<VERSION>[.exe]`. The KIND is one of `analyzer`, `language`, or `resource`, the NAME is a hyphen- delimited name (e.g., `aws` or `foo-bar`), and VERSION is the plugin's semantic version (e.g., `0.9.11`, `1.3.7-beta.a736cf`, etc). This commit includes four new CLI commands: * `pulumi plugin` is the top-level plugin command. It does nothing but show the help text for associated child commands. * `pulumi plugin install` can be used to install plugins manually. If run with no additional arguments, it will compute the set of plugins used by the current project, and download them all. It may be run to explicitly download a single plugin, however, by invoking it as `pulumi plugin install KIND NAME VERSION`. For example, `pulumi plugin install resource aws v0.9.11`. By default, this command uses the cloud backend in the usual way to perform the download, although a separate URL may be given with --cloud-url, just like all other commands that interact with our backend service. * `pulumi plugin ls` lists all plugins currently installed in the plugin cache. It displays some useful statistics, like the size of the plugin, when it was installed, when it was last used, and so on. It sorts the display alphabetically by plugin name, and for plugins with multiple versions, it shows the newest at the top. The command also summarizes how much disk space is currently being consumed by the plugin cache. There are no filtering capabilities yet. * `pulumi plugin prune` will delete plugins from the cache. By default, when run with no arguments, it will delete everything. It may be run with additional arguments, KIND, NAME, and VERSION, each one getting more specific about what it will delete. For instance, `pulumi plugin prune resource aws` will delete all AWS plugin versions, while `pulumi plugin prune resource aws <0.9` will delete all AWS plugins before version 0.9. Unless --yes is passed, the command will confirm the deletion with a count of how many plugins will be affected by the command. We do not yet actually download plugins on demand yet. That will come in a subsequent change.
2018-02-04 19:51:29 +01:00
Short: "Update the resources in a stack",
General prep work for refresh This change includes a bunch of refactorings I made in prep for doing refresh (first, the command, see pulumi/pulumi#1081): * The primary change is to change the way the engine's core update functionality works with respect to deploy.Source. This is the way we can plug in new sources of resource information during planning (and, soon, diffing). The way I intend to model refresh is by having a new kind of source, deploy.RefreshSource, which will let us do virtually everything about an update/diff the same way with refreshes, which avoid otherwise duplicative effort. This includes changing the planOptions (nee deployOptions) to take a new SourceFunc callback, which is responsible for creating a source specific to the kind of plan being requested. Preview, Update, and Destroy now are primarily differentiated by the kind of deploy.Source that they return, rather than sprinkling things like `if Destroying` throughout. This tidies up some logic and, more importantly, gives us precisely the refresh hook we need. * Originally, we used the deploy.NullSource for Destroy operations. This simply returns nothing, which is how Destroy works. For some reason, we were no longer doing this, and instead had some `if Destroying` cases sprinkled throughout the deploy.EvalSource. I think this is a vestige of some old way we did configuration, at least judging by a comment, which is apparently no longer relevant. * Move diff and diff-printing logic within the engine into its own pkg/engine/diff.go file, to prepare for upcoming work. * I keep noticing benign diffs anytime I regenerate protobufs. I suspect this is because we're also on different versions. I changed generate.sh to also dump the version into grpc_version.txt. At least we can understand where the diffs are coming from, decide whether to take them (i.e., a newer version), and ensure that as a team we are monotonically increasing, and not going backwards. * I also tidied up some tiny things I noticed while in there, like comments, incorrect types, lint suppressions, and so on.
2018-03-28 16:45:23 +02:00
Long: "Update the resources in a stack.\n" +
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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"\n" +
"This command updates an existing stack whose state is represented by the existing checkpoint\n" +
"file. The new desired state is computed by running a Pulumi program, and extracting all resource\n" +
"allocations from its resulting object graph. These allocations are then compared against the\n" +
"existing state to determine what operations must take place to achieve the desired state. This\n" +
"command results in a checkpoint containing a full snapshot of the stack's new resource state, so\n" +
"that it may be updated incrementally again later.\n" +
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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"\n" +
"The program to run is loaded from the project in the current directory. Use the `-C` or\n" +
"`--cwd` flag to use a different directory.",
Args: cmdutil.NoArgs,
Run: cmdutil.RunFunc(func(cmd *cobra.Command, args []string) error {
if !force && !preview && !terminal.IsTerminal(int(os.Stdout.Fd())) {
return errors.New("'update' must be run interactively or be passed the --force or --preview flag")
}
if force && preview {
return errors.New("--force and --preview cannot both be specified")
}
Make some stack-related CLI improvements (#947) This change includes a handful of stack-related CLI formatting improvements that I've been noodling on in the background for a while, based on things that tend to trip up demos and the inner loop workflow. This includes: * If `pulumi stack select` is run by itself, use an interactive CLI menu to let the user select an existing stack, or choose to create a new one. This looks as follows $ pulumi stack select Please choose a stack, or choose to create a new one: abcdef babblabblabble > currentlyselected defcon <create a new stack> and is navigated in the usual way (key up, down, enter). * If a stack name is passed that does not exist, prompt the user to ask whether s/he wants to create one on-demand. This hooks interesting moments in time, like `pulumi stack select foo`, and cuts down on the need to run additional commands. * If a current stack is required, but none is currently selected, then pop the same interactive menu shown above to select one. Depending on the command being run, we may or may not show the option to create a new stack (e.g., that doesn't make much sense when you're running `pulumi destroy`, but might when you're running `pulumi stack`). This again lets you do with a single command what would have otherwise entailed an error with multiple commands to recover from it. * If you run `pulumi stack init` without any additional arguments, we interactively prompt for the stack name. Before, we would error and you'd then need to run `pulumi stack init <name>`. * Colorize some things nicely; for example, now all prompts will by default become bright white.
2018-02-17 00:03:54 +01:00
s, err := requireStack(tokens.QName(stack), true)
if err != nil {
return err
}
General prep work for refresh This change includes a bunch of refactorings I made in prep for doing refresh (first, the command, see pulumi/pulumi#1081): * The primary change is to change the way the engine's core update functionality works with respect to deploy.Source. This is the way we can plug in new sources of resource information during planning (and, soon, diffing). The way I intend to model refresh is by having a new kind of source, deploy.RefreshSource, which will let us do virtually everything about an update/diff the same way with refreshes, which avoid otherwise duplicative effort. This includes changing the planOptions (nee deployOptions) to take a new SourceFunc callback, which is responsible for creating a source specific to the kind of plan being requested. Preview, Update, and Destroy now are primarily differentiated by the kind of deploy.Source that they return, rather than sprinkling things like `if Destroying` throughout. This tidies up some logic and, more importantly, gives us precisely the refresh hook we need. * Originally, we used the deploy.NullSource for Destroy operations. This simply returns nothing, which is how Destroy works. For some reason, we were no longer doing this, and instead had some `if Destroying` cases sprinkled throughout the deploy.EvalSource. I think this is a vestige of some old way we did configuration, at least judging by a comment, which is apparently no longer relevant. * Move diff and diff-printing logic within the engine into its own pkg/engine/diff.go file, to prepare for upcoming work. * I keep noticing benign diffs anytime I regenerate protobufs. I suspect this is because we're also on different versions. I changed generate.sh to also dump the version into grpc_version.txt. At least we can understand where the diffs are coming from, decide whether to take them (i.e., a newer version), and ensure that as a team we are monotonically increasing, and not going backwards. * I also tidied up some tiny things I noticed while in there, like comments, incorrect types, lint suppressions, and so on.
2018-03-28 16:45:23 +02:00
proj, root, err := readProject()
if err != nil {
return err
}
m, err := getUpdateMetadata(message, root)
if err != nil {
return errors.Wrap(err, "gathering environment metadata")
}
return s.Update(proj, root, m, engine.UpdateOptions{
Analyzers: analyzers,
Force: force,
Preview: preview,
Parallel: parallel,
Debug: debug,
}, backend.DisplayOptions{
Color: color.Colorization(),
ShowConfig: showConfig,
ShowReplacementSteps: showReplacementSteps,
ShowSameResources: showSames,
DiffDisplay: diffDisplay,
Debug: debug,
})
}),
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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}
cmd.PersistentFlags().BoolVarP(
&debug, "debug", "d", false,
"Print detailed debugging output during resource operations")
cmd.PersistentFlags().StringVarP(
&stack, "stack", "s", "",
Implement basic plugin management This change implements basic plugin management, but we do not yet actually use the plugins for anything (that comes next). Plugins are stored in `~/.pulumi/plugins`, and are expected to be in the format `pulumi-<KIND>-<NAME>-v<VERSION>[.exe]`. The KIND is one of `analyzer`, `language`, or `resource`, the NAME is a hyphen- delimited name (e.g., `aws` or `foo-bar`), and VERSION is the plugin's semantic version (e.g., `0.9.11`, `1.3.7-beta.a736cf`, etc). This commit includes four new CLI commands: * `pulumi plugin` is the top-level plugin command. It does nothing but show the help text for associated child commands. * `pulumi plugin install` can be used to install plugins manually. If run with no additional arguments, it will compute the set of plugins used by the current project, and download them all. It may be run to explicitly download a single plugin, however, by invoking it as `pulumi plugin install KIND NAME VERSION`. For example, `pulumi plugin install resource aws v0.9.11`. By default, this command uses the cloud backend in the usual way to perform the download, although a separate URL may be given with --cloud-url, just like all other commands that interact with our backend service. * `pulumi plugin ls` lists all plugins currently installed in the plugin cache. It displays some useful statistics, like the size of the plugin, when it was installed, when it was last used, and so on. It sorts the display alphabetically by plugin name, and for plugins with multiple versions, it shows the newest at the top. The command also summarizes how much disk space is currently being consumed by the plugin cache. There are no filtering capabilities yet. * `pulumi plugin prune` will delete plugins from the cache. By default, when run with no arguments, it will delete everything. It may be run with additional arguments, KIND, NAME, and VERSION, each one getting more specific about what it will delete. For instance, `pulumi plugin prune resource aws` will delete all AWS plugin versions, while `pulumi plugin prune resource aws <0.9` will delete all AWS plugins before version 0.9. Unless --yes is passed, the command will confirm the deletion with a count of how many plugins will be affected by the command. We do not yet actually download plugins on demand yet. That will come in a subsequent change.
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"Choose a stack other than the currently selected one")
cmd.PersistentFlags().StringVarP(
&message, "message", "m", "",
"Optional message to associate with the update operation")
// Flags for engine.UpdateOptions.
cmd.PersistentFlags().StringSliceVar(
&analyzers, "analyzer", []string{},
"Run one or more analyzers as part of this update")
cmd.PersistentFlags().IntVarP(
&parallel, "parallel", "p", 0,
"Allow P resource operations to run in parallel at once (<=1 for no parallelism)")
cmd.PersistentFlags().BoolVarP(
&force, "force", "f", false,
"Skip confirmation prompts and preview, and proceed with the update automatically")
cmd.PersistentFlags().BoolVar(
&preview, "preview", false,
"Only show a preview of what will happen, without prompting or making any changes")
cmd.PersistentFlags().BoolVar(
&showConfig, "show-config", false,
"Show configuration keys and variables")
Implement `get` functions on all resources This change implements the `get` function for resources. Per pulumi/lumi#83, this allows Lumi scripts to actually read from the target environment. For example, we can now look up a SecurityGroup from its ARN: let group = aws.ec2.SecurityGroup.get( "arn:aws:ec2:us-west-2:153052954103:security-group:sg-02150d79"); The returned object is a fully functional resource object. So, we can then link it up with an EC2 instance, for example, in the usual ways: let instance = new aws.ec2.Instance(..., { securityGroups: [ group ], }); This didn't require any changes to the RPC or provider model, since we already implement the Get function. There are a few loose ends; two are short term: 1) URNs are not rehydrated. 2) Query is not yet implemented. One is mid-term: 3) We probably want a URN-based lookup function. But we will likely wait until we tackle pulumi/lumi#109 before adding this. And one is long term (and subtle): 4) These amount to I/O and are not repeatable! A change in the target environment may cause a script to generate a different plan intermittently. Most likely we want to apply a different kind of deployment "policy" for such scripts. These are inching towards the scripting model of pulumi/lumi#121, which is an entirely different beast than the repeatable immutable infrastructure deployments. Finally, it is worth noting that with this, we have some of the fundamental underpinnings required to finally tackle "inference" (pulumi/lumi#142).
2017-06-20 02:24:00 +02:00
cmd.PersistentFlags().BoolVar(
&showReplacementSteps, "show-replacement-steps", false,
"Show detailed resource replacement creates and deletes instead of a single step")
cmd.PersistentFlags().BoolVar(
&showSames, "show-sames", false,
"Show resources that don't need be updated because they haven't changed, alongside those that do")
cmd.PersistentFlags().BoolVar(
&diffDisplay, "diff", false,
"Display operation as a rich diff showing the overall change")
cmd.PersistentFlags().VarP(
&color, "color", "c", "Colorize output. Choices are: always, never, raw, auto")
Repivot plan/apply commands; prepare for updates This change repivots the plan/apply commands slightly. This is largely in preparation for performing deletes and updates of existing environments. The old way was slightly confusing and made things appear more "magical" than they actually are. Namely, different things are needed for different kinds of deployment operations, and trying to present them each underneath a single pair of CLI commands just leads to weird modality and options. The new way is to offer three commands: create, update, and delete. Each does what it says on the tin: create provisions a new environment, update makes resource updates to an existing one, and delete tears down an existing one entirely. The arguments are what make this interesting: create demands a MuPackage to evaluate (producing the new desired state snapshot), update takes *both* an existing snapshot file plus a MuPackage to evaluate (producing the new desired state snapshot to diff against the existing one), and delete merely takes an existing snapshot file and no MuPackage, since all it must do is tear down an existing known environment. Replacing the plan functionality is the --dry-run (-n) flag that may be passed to any of the above commands. This will print out the plan without actually performing any opterations. All commands produce serializable resource files in the MuGL file format, and attempt to do smart things with respect to backups, etc., to support the intended "Git-oriented" workflow of the pure CLI dev experience.
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return cmd
}