pulumi/pkg/resource/mugl.go

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// Copyright 2016 Marapongo, Inc. All rights reserved.
package resource
import (
"reflect"
"github.com/marapongo/mu/pkg/compiler/core"
"github.com/marapongo/mu/pkg/tokens"
"github.com/marapongo/mu/pkg/util/contract"
)
// MuglSnapshot is a serializable, flattened MuGL graph structure, specifically for snapshots. It is very similar to
// the actual Snapshot interface, except that it flattens and rearranges a few data structures for serializability.
type MuglSnapshot struct {
Package tokens.PackageName `json:"package"` // the package which created this graph.
Args *core.Args `json:"args,omitempty"` // the blueprint args for graph creation.
Refs *string `json:"refs,omitempty"` // the ref alias, if any (`#ref` by default).
Resources *MuglResourceMap `json:"resources,omitempty"` // a map of monikers to resource vertices.
}
// DefaultSnapshotReftag is the default ref tag for intra-graph edges.
const DefaultSnapshotReftag = "#ref"
// MuglResourceMap is a map of object moniker to the resource vertex for that moniker.
type MuglResourceMap map[Moniker]*MuglResource
// MuglResource is a serializable vertex within a MuGL graph, specifically for resource snapshots.
type MuglResource struct {
ID *ID `json:"id,omitempty"` // the provider ID for this resource, if any.
Type tokens.Type `json:"type"` // this resource's full type token.
Properties *MuglPropertyMap `json:"properties,omitempty"` // an untyped bag of properties.
}
// MuglPropertyMap is a property map from resource key to the underlying property value.
type MuglPropertyMap map[string]interface{}
// SerializeSnapshot turns a snapshot into a MuGL data structure suitable for serialization.
func SerializeSnapshot(snap Snapshot, reftag string) *MuglSnapshot {
contract.Assert(snap != nil)
// Initialize the reftag if needed, and only serialize it if overridden.
var refp *string
if reftag == "" {
reftag = DefaultSnapshotReftag
} else {
refp = &reftag
}
// Serialize all vertices and only include a vertex section if non-empty.
var resmp *MuglResourceMap
resm := make(MuglResourceMap)
for _, res := range snap.Resources() {
m := res.Moniker()
contract.Assertf(string(m) != "", "Unexpected empty resource moniker")
contract.Assertf(resm[m] == nil, "Unexpected duplicate resource moniker '%v'", m)
resm[m] = SerializeResource(res, reftag)
}
if len(resm) > 0 {
resmp = &resm
}
// Only include the arguments in the output if non-emtpy.
var argsp *core.Args
if args := snap.Args(); len(args) > 0 {
argsp = &args
}
return &MuglSnapshot{
Package: snap.Pkg(), // TODO: eventually, this should carry version metadata too.
Args: argsp,
Refs: refp,
Resources: resmp,
}
}
// SerializeResource turns a resource into a MuGL data structure suitable for serialization.
func SerializeResource(res Resource, reftag string) *MuglResource {
contract.Assert(res != nil)
// Only serialize the ID if it is non-empty.
var idp *ID
if id := res.ID(); id != ID("") {
idp = &id
}
// Serialize all properties recursively, and add them if non-empty.
var props *MuglPropertyMap
if result, use := SerializeProperties(res.Properties(), reftag); use {
props = &result
}
return &MuglResource{
ID: idp,
Type: res.Type(),
Properties: props,
}
}
// SerializeProperties serializes a resource property bag so that it's suitable for serialization.
func SerializeProperties(props PropertyMap, reftag string) (MuglPropertyMap, bool) {
dst := make(MuglPropertyMap)
for _, k := range StablePropertyKeys(props) {
if v, use := SerializeProperty(props[k], reftag); use {
dst[string(k)] = v
}
}
if len(dst) > 0 {
return dst, true
}
return nil, false
}
// SerializeProperty serializes a resource property value so that it's suitable for serialization.
func SerializeProperty(prop PropertyValue, reftag string) (interface{}, bool) {
// Skip nulls.
if prop.IsNull() {
return nil, false
}
// For arrays, make sure to recurse.
if prop.IsArray() {
var arr []interface{}
for _, elem := range prop.ArrayValue() {
if v, use := SerializeProperty(elem, reftag); use {
arr = append(arr, v)
}
}
if len(arr) > 0 {
return arr, true
}
return nil, false
}
// Also for objects, recurse and use naked properties.
if prop.IsObject() {
return SerializeProperties(prop.ObjectValue(), reftag)
}
// Morph resources into their equivalent `{ "#ref": "<moniker>" }` form.
if prop.IsResource() {
return map[string]string{
reftag: string(prop.ResourceValue()),
}, true
}
// All others are returned as-is.
return prop.V, true
}
// DeserializeSnapshot takes a serialized MuGL snapshot data structure and returns its associated snapshot.
func DeserializeSnapshot(ctx *Context, mugl *MuglSnapshot) Snapshot {
// Determine the reftag to use.
var reftag string
if mugl.Refs == nil {
reftag = DefaultSnapshotReftag
} else {
reftag = *mugl.Refs
}
// For every serialized resource vertex, create a MuglResource out of it.
var resources []Resource
if mugl.Resources != nil {
// TODO: we need to enumerate resources in the specific order in which they were emitted.
for m, res := range *mugl.Resources {
// Deserialize the resources, if they exist.
var props PropertyMap
if res.Properties == nil {
props = make(PropertyMap)
} else {
props = DeserializeProperties(*res.Properties, reftag)
}
// And now just produce a resource object using the information available.
var id ID
if res.ID != nil {
id = *res.ID
}
resources = append(resources, NewResource(id, m, res.Type, props))
}
}
var args core.Args
if mugl.Args != nil {
args = *mugl.Args
}
return NewSnapshot(ctx, mugl.Package, args, resources)
}
func DeserializeProperties(props MuglPropertyMap, reftag string) PropertyMap {
result := make(PropertyMap)
for k, prop := range props {
result[PropertyKey(k)] = DeserializeProperty(prop, reftag)
}
return result
}
func DeserializeProperty(v interface{}, reftag string) PropertyValue {
if v != nil {
switch w := v.(type) {
case bool:
return NewPropertyBool(w)
case float64:
return NewPropertyNumber(w)
case string:
return NewPropertyString(w)
case []interface{}:
var arr []PropertyValue
for _, elem := range w {
arr = append(arr, DeserializeProperty(elem, reftag))
}
return NewPropertyArray(arr)
case map[string]interface{}:
// If the map has a single entry and it is the reftag, this is a moniker.
if len(w) == 1 {
if tag, has := w[reftag]; has {
if tagstr, isstring := tag.(string); isstring {
return NewPropertyResource(Moniker(tagstr))
}
}
}
// Otherwise, this is an arbitrary object value.
obj := DeserializeProperties(MuglPropertyMap(w), reftag)
return NewPropertyObject(obj)
default:
contract.Failf("Unrecognized property type: %v", reflect.ValueOf(v))
}
}
return NewPropertyNull()
}