2017-06-08 18:26:06 +02:00
|
|
|
// Licensed to Pulumi Corporation ("Pulumi") under one or more
|
|
|
|
// contributor license agreements. See the NOTICE file distributed with
|
|
|
|
// this work for additional information regarding copyright ownership.
|
|
|
|
// Pulumi licenses this file to You under the Apache License, Version 2.0
|
|
|
|
// (the "License"); you may not use this file except in compliance with
|
|
|
|
// the License. You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
package resource
|
|
|
|
|
|
|
|
import (
|
|
|
|
"github.com/pulumi/lumi/pkg/tokens"
|
|
|
|
"github.com/pulumi/lumi/pkg/util/contract"
|
|
|
|
)
|
|
|
|
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
// State is a snapshot of a resource's state that has been created using its provider. As a result, it has
|
|
|
|
// an ID, a set of input properties, and output properties, which are fixed and will not change.
|
|
|
|
type State interface {
|
|
|
|
Resource
|
|
|
|
ID() ID // the resource's unique ID assigned by the provider.
|
|
|
|
Inputs() PropertyMap // the resource's input properties (as specified by the program).
|
|
|
|
Outputs() PropertyMap // the resource's output properties (as specified by the resource provider).
|
|
|
|
}
|
|
|
|
|
|
|
|
// state is a structure containing state associated with a resource. This resource may have been serialized and
|
2017-06-08 18:26:06 +02:00
|
|
|
// deserialized, or snapshotted from a live graph of resource objects. The value's state is not, however, associated
|
|
|
|
// with any runtime objects in memory that may be actively involved in ongoing computations.
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
type state struct {
|
2017-06-08 18:26:06 +02:00
|
|
|
t tokens.Type // the resource's type.
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
urn URN // the resource's object urn, a human-friendly, unique name for the resource.
|
|
|
|
id ID // the resource's unique ID, assigned by the resource provider (or blank if uncreated).
|
2017-06-08 18:26:06 +02:00
|
|
|
inputs PropertyMap // the resource's input properties (as specified by the program).
|
|
|
|
outputs PropertyMap // the resource's output properties (as specified by the resource provider).
|
|
|
|
}
|
|
|
|
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
// NewState creates a new resource value from existing resource state information.
|
|
|
|
func NewState(t tokens.Type, urn URN, id ID, inputs PropertyMap, outputs PropertyMap) State {
|
|
|
|
contract.Assert(t != "")
|
|
|
|
contract.Assert(id != "")
|
|
|
|
contract.Assert(urn != "")
|
|
|
|
contract.Assert(inputs != nil)
|
|
|
|
contract.Assert(outputs != nil)
|
|
|
|
return &state{
|
2017-06-08 18:26:06 +02:00
|
|
|
t: t,
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
urn: urn,
|
|
|
|
id: id,
|
2017-06-08 18:26:06 +02:00
|
|
|
inputs: inputs,
|
|
|
|
outputs: outputs,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-09 01:37:40 +02:00
|
|
|
func (r *state) ID() ID { return r.id }
|
|
|
|
func (r *state) URN() URN { return r.urn }
|
|
|
|
func (r *state) Type() tokens.Type { return r.t }
|
|
|
|
func (r *state) Inputs() PropertyMap { return r.inputs }
|
|
|
|
func (r *state) Outputs() PropertyMap { return r.outputs }
|