pulumi/cmd/stack_import.go

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// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
package cmd
import (
"encoding/json"
"fmt"
"os"
"github.com/pkg/errors"
"github.com/spf13/cobra"
"github.com/pulumi/pulumi/pkg/util/cmdutil"
)
func newStackImportCmd() *cobra.Command {
return &cobra.Command{
Use: "import",
Args: cmdutil.MaximumNArgs(0),
Short: "Import a deployment from standard in into an existing stack",
Long: "Import a deployment from standard in into an existing stack.\n" +
"\n" +
"A deployment that was exported from a stack using `pulumi stack export` and\n" +
"hand-edited to correct inconsistencies due to failed updates, manual changes\n" +
"to cloud resources, etc. can be reimported to the stack using this command.\n" +
"The updated deployment will be read from standard in.",
Run: cmdutil.RunFunc(func(cmd *cobra.Command, args []string) error {
// Fetch the current stack and import a deployment.
Make some stack-related CLI improvements (#947) This change includes a handful of stack-related CLI formatting improvements that I've been noodling on in the background for a while, based on things that tend to trip up demos and the inner loop workflow. This includes: * If `pulumi stack select` is run by itself, use an interactive CLI menu to let the user select an existing stack, or choose to create a new one. This looks as follows $ pulumi stack select Please choose a stack, or choose to create a new one: abcdef babblabblabble > currentlyselected defcon <create a new stack> and is navigated in the usual way (key up, down, enter). * If a stack name is passed that does not exist, prompt the user to ask whether s/he wants to create one on-demand. This hooks interesting moments in time, like `pulumi stack select foo`, and cuts down on the need to run additional commands. * If a current stack is required, but none is currently selected, then pop the same interactive menu shown above to select one. Depending on the command being run, we may or may not show the option to create a new stack (e.g., that doesn't make much sense when you're running `pulumi destroy`, but might when you're running `pulumi stack`). This again lets you do with a single command what would have otherwise entailed an error with multiple commands to recover from it. * If you run `pulumi stack init` without any additional arguments, we interactively prompt for the stack name. Before, we would error and you'd then need to run `pulumi stack init <name>`. * Colorize some things nicely; for example, now all prompts will by default become bright white.
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s, err := requireCurrentStack(false)
if err != nil {
return err
}
var deployment json.RawMessage
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if err = json.NewDecoder(os.Stdin).Decode(&deployment); err != nil {
return err
}
if err = s.ImportDeployment(deployment); err != nil {
return errors.Wrap(err, "could not import deployment")
}
fmt.Printf("Import successful.\n")
return nil
}),
}
}