[testing] Stack context for value generation (#8108)

These changes add a context type to `resource/testing` that can be used to
generate property values that are valid with respect to certain rules. The
context represents a Pulumi stack, and contains a project name, stack name,
and a list of resources.

- URNs generated using a context will always use the context's project
  and stack name
- Resource references generated using a context will always refer to
  resources in the context's resource list
- Output values generated using a context will always pull dependencies
  from the context's resource list
This commit is contained in:
Pat Gavlin 2021-09-30 14:39:09 -07:00 committed by GitHub
parent 98ef06ecb8
commit 5f9d211cae
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -9,6 +9,105 @@ import (
"github.com/pulumi/pulumi/sdk/v3/go/common/tokens"
)
// A StackContext provides context for generating URNs and references to resources.
type StackContext struct {
projectName string
stackName string
resources []*resource.State
}
// NewStackContext creates a new stack context with the given project name, stack name, and list of resources.
func NewStackContext(projectName, stackName string, resources ...*resource.State) *StackContext {
ctx := &StackContext{projectName: projectName, stackName: stackName}
return ctx.Append(resources...)
}
// ProjectName returns the context's project name.
func (ctx *StackContext) ProjectName() string {
return ctx.projectName
}
// StackName returns the context's stack name.
func (ctx *StackContext) StackName() string {
return ctx.stackName
}
// Resources returns the context's resources.
func (ctx *StackContext) Resources() []*resource.State {
return ctx.resources
}
// Append creates a new context that contains the current context's resources and the given list of resources.
func (ctx *StackContext) Append(r ...*resource.State) *StackContext {
rs := make([]*resource.State, len(ctx.resources)+len(r))
copy(rs, ctx.resources)
copy(rs[len(ctx.resources):], r)
return &StackContext{ctx.projectName, ctx.stackName, rs}
}
// URNGenerator generates URNs that are valid within the context (i.e. the project name and stack name portions of the
// generated URNs will always be taken from the context).
func (ctx *StackContext) URNGenerator() *rapid.Generator {
return urnGenerator(ctx)
}
// URNSampler samples URNs from the stack's resources.
func (ctx *StackContext) URNSampler() *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.URN {
return rapid.SampledFrom(ctx.Resources()).Draw(t, "referenced resource").(*resource.State).URN
})
}
// ResourceReferenceGenerator generates resource.ResourceReference values. The referenced resource is
func (ctx *StackContext) ResourceReferenceGenerator() *rapid.Generator {
if len(ctx.Resources()) == 0 {
panic("cannot generate resource references: stack context has no resources")
}
return resourceReferenceGenerator(ctx)
}
// ResourceReferencePropertyGenerator generates resource reference resource.PropertyValues.
func (ctx *StackContext) ResourceReferencePropertyGenerator() *rapid.Generator {
return resourceReferencePropertyGenerator(ctx)
}
// ArrayPropertyGenerator generates array resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the elements of the array.
func (ctx *StackContext) ArrayPropertyGenerator(maxDepth int) *rapid.Generator {
return arrayPropertyGenerator(ctx, maxDepth)
}
// PropertyMapGenerator generates resource.PropertyMap values. The maxDepth parameter controls the maximum
// depth of the elements of the map.
func (ctx *StackContext) PropertyMapGenerator(maxDepth int) *rapid.Generator {
return propertyMapGenerator(ctx, maxDepth)
}
// ObjectPropertyGenerator generates object resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the elements of the object.
func (ctx *StackContext) ObjectPropertyGenerator(maxDepth int) *rapid.Generator {
return objectPropertyGenerator(ctx, maxDepth)
}
// OutputPropertyGenerator generates output resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the resolved value of the output, if any. The output's dependencies will only refer to resources in
// the context.
func (ctx *StackContext) OutputPropertyGenerator(maxDepth int) *rapid.Generator {
return outputPropertyGenerator(ctx, maxDepth)
}
// SecretPropertyGenerator generates secret resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the plaintext value of the secret, if any.
func (ctx *StackContext) SecretPropertyGenerator(maxDepth int) *rapid.Generator {
return secretPropertyGenerator(ctx, maxDepth)
}
// PropertyValueGenerator generates arbitrary resource.PropertyValues. The maxDepth parameter controls the maximum
// number of times the generator may recur.
func (ctx *StackContext) PropertyValueGenerator(maxDepth int) *rapid.Generator {
return propertyValueGenerator(ctx, maxDepth)
}
// TypeGenerator generates legal tokens.Type values.
func TypeGenerator() *rapid.Generator {
return rapid.Custom(func(t *rapid.T) tokens.Type {
@ -18,9 +117,22 @@ func TypeGenerator() *rapid.Generator {
// URNGenerator generates legal resource.URN values.
func URNGenerator() *rapid.Generator {
return urnGenerator(nil)
}
func urnGenerator(ctx *StackContext) *rapid.Generator {
var stackNameGenerator, projectNameGenerator *rapid.Generator
if ctx == nil {
stackNameGenerator = rapid.StringMatching(`^((:[^:])[^:]*)*:?$`)
projectNameGenerator = rapid.StringMatching(`^((:[^:])[^:]*)*:?$`)
} else {
stackNameGenerator = rapid.Just(ctx.StackName())
projectNameGenerator = rapid.Just(ctx.ProjectName())
}
return rapid.Custom(func(t *rapid.T) resource.URN {
stackName := tokens.QName(rapid.StringMatching(`^((:[^:])[^:]*)*:?$`).Draw(t, "stack name").(string))
projectName := tokens.PackageName(rapid.StringMatching(`^((:[^:])[^:]*)*:?$`).Draw(t, "project name").(string))
stackName := tokens.QName(stackNameGenerator.Draw(t, "stack name").(string))
projectName := tokens.PackageName(projectNameGenerator.Draw(t, "project name").(string))
parentType := TypeGenerator().Draw(t, "parent type").(tokens.Type)
resourceType := TypeGenerator().Draw(t, "resource type").(tokens.Type)
resourceName := tokens.QName(rapid.StringMatching(`^((:[^:])[^:]*)*:?$`).Draw(t, "resource name").(string))
@ -125,32 +237,66 @@ func ArchivePropertyGenerator(maxDepth int) *rapid.Generator {
// ResourceReferenceGenerator generates resource.ResourceReference values.
func ResourceReferenceGenerator() *rapid.Generator {
return resourceReferenceGenerator(nil)
}
func resourceReferenceGenerator(ctx *StackContext) *rapid.Generator {
var resourceGenerator *rapid.Generator
if ctx == nil {
resourceGenerator = rapid.Custom(func(t *rapid.T) *resource.State {
id := resource.ID("")
custom := !rapid.Bool().Draw(t, "component").(bool)
if custom {
id = IDGenerator().Draw(t, "resource ID").(resource.ID)
}
return &resource.State{
URN: URNGenerator().Draw(t, "resource URN").(resource.URN),
Custom: custom,
ID: id,
}
})
} else {
resourceGenerator = rapid.SampledFrom(ctx.Resources())
}
return rapid.Custom(func(t *rapid.T) resource.ResourceReference {
id := rapid.OneOf(UnknownPropertyGenerator(), StringPropertyGenerator()).Draw(t, "referenced ID").(resource.PropertyValue)
if id.IsString() && id.StringValue() == "" {
id = resource.PropertyValue{}
r := resourceGenerator.Draw(t, "referenced resource").(*resource.State)
// Only pull the resource's ID if it is a custom resource. Component resources do not have IDs.
var id resource.PropertyValue
if r.Custom {
id = rapid.OneOf(UnknownPropertyGenerator(), rapid.Just(resource.NewStringProperty(string(r.ID)))).Draw(t, "referenced ID").(resource.PropertyValue)
}
return resource.ResourceReference{
URN: URNGenerator().Draw(t, "referenced URN").(resource.URN),
URN: r.URN,
ID: id,
PackageVersion: SemverStringGenerator().Draw(t, "package version").(string),
}
})
}
// ResourceReferencePropertyGenerator generates resource references resource.PropertyValues.
// ResourceReferencePropertyGenerator generates resource reference resource.PropertyValues.
func ResourceReferencePropertyGenerator() *rapid.Generator {
return resourceReferencePropertyGenerator(nil)
}
func resourceReferencePropertyGenerator(ctx *StackContext) *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.PropertyValue {
return resource.NewResourceReferenceProperty(ResourceReferenceGenerator().Draw(t, "resource reference").(resource.ResourceReference))
return resource.NewResourceReferenceProperty(resourceReferenceGenerator(ctx).Draw(t, "resource reference").(resource.ResourceReference))
})
}
// ArrayPropertyGenerator generates array resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the elements of the array.
func ArrayPropertyGenerator(maxDepth int) *rapid.Generator {
return arrayPropertyGenerator(nil, maxDepth)
}
func arrayPropertyGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.PropertyValue {
return resource.NewArrayProperty(rapid.SliceOfN(PropertyValueGenerator(maxDepth-1), 0, 32).Draw(t, "array elements").([]resource.PropertyValue))
return resource.NewArrayProperty(rapid.SliceOfN(propertyValueGenerator(ctx, maxDepth-1), 0, 32).Draw(t, "array elements").([]resource.PropertyValue))
})
}
@ -164,35 +310,60 @@ func PropertyKeyGenerator() *rapid.Generator {
// PropertyMapGenerator generates resource.PropertyMap values. The maxDepth parameter controls the maximum
// depth of the elements of the map.
func PropertyMapGenerator(maxDepth int) *rapid.Generator {
return propertyMapGenerator(nil, maxDepth)
}
func propertyMapGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.PropertyMap {
return resource.PropertyMap(rapid.MapOfN(PropertyKeyGenerator(), PropertyValueGenerator(maxDepth-1), 0, 32).Draw(t, "property map").(map[resource.PropertyKey]resource.PropertyValue))
return resource.PropertyMap(rapid.MapOfN(PropertyKeyGenerator(), propertyValueGenerator(ctx, maxDepth-1), 0, 32).Draw(t, "property map").(map[resource.PropertyKey]resource.PropertyValue))
})
}
// ObjectPropertyGenerator generates object resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the elements of the object.
func ObjectPropertyGenerator(maxDepth int) *rapid.Generator {
return objectPropertyGenerator(nil, maxDepth)
}
func objectPropertyGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.PropertyValue {
return resource.NewObjectProperty(PropertyMapGenerator(maxDepth).Draw(t, "object contents").(resource.PropertyMap))
return resource.NewObjectProperty(propertyMapGenerator(ctx, maxDepth).Draw(t, "object contents").(resource.PropertyMap))
})
}
// OutputPropertyGenerator generates output resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the resolved value of the output, if any.
// depth of the resolved value of the output, if any. If a StackContext, the output's dependencies will only refer to
// resources in the context.
func OutputPropertyGenerator(maxDepth int) *rapid.Generator {
return outputPropertyGenerator(nil, maxDepth)
}
func outputPropertyGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
var urnGenerator *rapid.Generator
var dependenciesUpperBound int
if ctx == nil {
urnGenerator, dependenciesUpperBound = URNGenerator(), 32
} else {
urnGenerator = ctx.URNSampler()
dependenciesUpperBound = len(ctx.Resources())
if dependenciesUpperBound > 32 {
dependenciesUpperBound = 32
}
}
return rapid.Custom(func(t *rapid.T) resource.PropertyValue {
var element resource.PropertyValue
known := rapid.Bool().Draw(t, "known").(bool)
if known {
element = PropertyValueGenerator(maxDepth-1).Draw(t, "output element").(resource.PropertyValue)
element = propertyValueGenerator(ctx, maxDepth-1).Draw(t, "output element").(resource.PropertyValue)
}
return resource.NewOutputProperty(resource.Output{
Element: element,
Known: known,
Secret: rapid.Bool().Draw(t, "secret").(bool),
Dependencies: rapid.SliceOfN(URNGenerator(), 0, 32).Draw(t, "dependencies").([]resource.URN),
Dependencies: rapid.SliceOfN(urnGenerator, 0, dependenciesUpperBound).Draw(t, "dependencies").([]resource.URN),
})
})
}
@ -200,9 +371,13 @@ func OutputPropertyGenerator(maxDepth int) *rapid.Generator {
// SecretPropertyGenerator generates secret resource.PropertyValues. The maxDepth parameter controls the maximum
// depth of the plaintext value of the secret, if any.
func SecretPropertyGenerator(maxDepth int) *rapid.Generator {
return secretPropertyGenerator(nil, maxDepth)
}
func secretPropertyGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
return rapid.Custom(func(t *rapid.T) resource.PropertyValue {
return resource.NewSecretProperty(&resource.Secret{
Element: PropertyValueGenerator(maxDepth-1).Draw(t, "secret element").(resource.PropertyValue),
Element: propertyValueGenerator(ctx, maxDepth-1).Draw(t, "secret element").(resource.PropertyValue),
})
})
}
@ -210,6 +385,10 @@ func SecretPropertyGenerator(maxDepth int) *rapid.Generator {
// PropertyValueGenerator generates arbitrary resource.PropertyValues. The maxDepth parameter controls the maximum
// number of times the generator may recur.
func PropertyValueGenerator(maxDepth int) *rapid.Generator {
return propertyValueGenerator(nil, maxDepth)
}
func propertyValueGenerator(ctx *StackContext, maxDepth int) *rapid.Generator {
choices := []*rapid.Generator{
UnknownPropertyGenerator(),
NullPropertyGenerator(),
@ -217,15 +396,19 @@ func PropertyValueGenerator(maxDepth int) *rapid.Generator {
NumberPropertyGenerator(),
StringPropertyGenerator(),
AssetPropertyGenerator(),
ResourceReferencePropertyGenerator(),
}
if ctx == nil || len(ctx.Resources()) > 0 {
choices = append(choices, resourceReferencePropertyGenerator(ctx))
}
if maxDepth > 0 {
choices = append(choices,
ArchivePropertyGenerator(maxDepth),
ArrayPropertyGenerator(maxDepth),
ObjectPropertyGenerator(maxDepth),
OutputPropertyGenerator(maxDepth),
SecretPropertyGenerator(maxDepth))
arrayPropertyGenerator(ctx, maxDepth),
objectPropertyGenerator(ctx, maxDepth),
outputPropertyGenerator(ctx, maxDepth),
secretPropertyGenerator(ctx, maxDepth))
}
return rapid.OneOf(choices...)
}