Don't print out the 'info' column when there is nothing to display. (#2027)
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@ -587,15 +587,10 @@ func (display *ProgressDisplay) refreshAllRowsIfInTerminal() {
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var maxColumnLengths []int
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display.convertNodesToRows(rootNodes, maxSuffixLength, &rows, &maxColumnLengths)
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for i, row := range rows {
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var id string
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if i == 0 {
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id = "#"
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} else {
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id = fmt.Sprintf("%v", i)
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}
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removeInfoColumnIfUnneeded(rows)
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display.refreshColumns(id, row, maxColumnLengths)
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for i, row := range rows {
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display.refreshColumns(fmt.Sprintf("%v", i), row, maxColumnLengths)
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}
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systemID := len(rows)
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@ -630,6 +625,19 @@ func (display *ProgressDisplay) refreshAllRowsIfInTerminal() {
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}
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}
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func removeInfoColumnIfUnneeded(rows [][]string) {
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// If there have been no info messages, then don't print out the info column header.
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for i := 1; i < len(rows); i++ {
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row := rows[i]
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if row[len(row)-1] != "" {
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return
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}
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}
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firstRow := rows[0]
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firstRow[len(firstRow)-1] = ""
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}
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// Performs all the work at the end once we've heard about the last message from the engine.
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// Specifically, this will update the status messages for any resources, and will also then
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// print out all final diagnostics. and finally will print out the summary.
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