This change fixes the provider implementation of `Construct` for multi-lang components written in Node.js to wait for any in-flight RPCs to finish before returning the results, s.t. all registered child resources are created.
In additional, invocations of `construct` are now serialized so that each call runs one after another, avoiding concurrent runs, since `construct` modifies global state. We'll follow-up with a more general concurrency fix to allow nested `construct` calls within the same provider.
This commit adds a new optional parameter to the `newResource` function
of the `Mocks` interface for TypeScript. This can be useful when writing
tests which assert differing behavior between Custom and Component
resources.
Although the new parameter will always be set, the paramteter is marked
as optional in order to maintain backwards compatibility with existing
implementations of `Mocks`.
The tests are updated to verify that `custom` is set appropriately.
Co-authored-by: Luke Hoban <luke@pulumi.com>
Fixes:#6565
As part of #6460, the logic for determing the version of the build was
moved to be a dependency on pulumictl.
Unfortunately, the homebrew installs use the "make dist" command to
build + install Pulumi to the user maching and as that would have a
dependency on pulumictl and it not existing on the user machine, it
would pass an empty version to the ldflag
This then manifested to the user as:
```
▶ pulumi version
warning: A new version of Pulumi is available. To upgrade from version '0.0.0' to '2.22.0', run
$ brew upgrade pulumi
or visit https://pulumi.com/docs/reference/install/ for manual instructions and release notes.
```
We are able to mitigate this behaviour by bringing back the get-version
script and using that script as part of the make brew installation
We can see that the versions are the same between the 2 different
installation techniques
```
make dist <------- uses pulumict
DIST:
go install -ldflags "-X github.com/pulumi/pulumi/sdk/v2/go/common/version.Version=2.24.0-alpha.1616029310+787eb70a" github.com/pulumi/pulumi/sdk/v2/dotnet/cmd/pulumi-language-dotnet
DIST:
BUILD:
```
```
make brew <----- uses the legacy script
▶ make brew
BREW:
go install -ldflags "-X github.com/pulumi/pulumi/sdk/v2/go/common/version.Version=v2.24.0-alpha.1616029310+g787eb70a2" github.com/pulumi/pulumi/sdk/v2/dotnet/cmd/pulumi-language-dotnet
BREW:
```
A full post mortem will be carried out to ensure we mitigate these
types of errors going forward and that we are able to better test
these types of situations
dotnet, nodejs and python automation APIs did not specify exec-kind for
refresh or destroy operations. This is now added following the same
logic from the go automation API.
It is possible for the same version of the same provider SDK to be loaded multiple times in Node.js. In this case, we might legitimately get mutliple registrations of the same resource. It should not matter which we use, so we can just skip re-registering. De-serialized resources will always be instances of classes from the first registered package.
Example layout this addresses. Registrations of resources in `package3` at the same verrsion.
`node_modules`
`@pulumi/pulumi`
`package1`
`node_modules`
`package3`
`package2`
`node_modules`
`package3`
Fixes#6258.
Adds a `--limit` flag to `pulumi stack history. This allows limiting to the last few entries rather than fetching the entirety of a stack's update history (which can be quite slow for stacks with lots of updates). Example: `pulumi stack history --limit 1` fetches the last history entry only.
`stack.up` and related operations in the Automation API have been updated to consume this change, drastically reducing overhead.
Promise leak debugging was accidentally toStringing an Output, leading to a red herring for several users trying to understand what was causing promise leaks.
Related to #6153 and #5853.
Related: #5653
This will take an existing output and then unwrap the secret, and
return a new output
```
import * as pulumi from "@pulumi/pulumi";
const x = pulumi.secret("test")
export const xVal = x;
const y = pulumi.unsecret(x);
export const yVal = y;
```
```
▶ pulumi stack output
Current stack outputs (3):
OUTPUT VALUE
xVal [secret]
yVal test
```
Also adds the ability to check if an output is as secret:
```
import * as pulumi from "@pulumi/pulumi";
const x = pulumi.secret("test")
const isSecret = x.isSecret;
export const isSecretDeets = isSecret;
```
Adds an opt-in `allowSecrets` flag to `serializeFunction` to allow it to capture secrets. If passed, `serializeFunction` will now report back whether it captured any secrets. This information can be used by callers to wrap the resulting text in a Secret value.
Fixes#2718.
These tests cover the same scenarios that are coverted in the engine's
unit tests, but exercise the Node SDK's marshalling paths.
These changes include a few enhancements to the Node SDK's test APIs
that make it easier to more precisely control its behavior, and extend
the `Mocks` interface to allow the registration of component resources
to work properly.
Contributes to #5943.
* Enable resource reference feature by default
Unless the PULUMI_DISABLE_RESOURCE_REFERENCES flag
is explicitly set to a truthy value, the resource reference feature is now
enabled by default.
* Set AcceptResources in the language SDKs
This can be disabled by setting the `PULUMI_DISABLE_RESOURCE_REFERENCES` environment variable to a truthy value.
Co-authored-by: Justin Van Patten <jvp@justinvp.com>
`log.error` will call the engine's `log` gRPC endpoint (if the engine is available; otherwise it will write to `console.error`) with `LogSeverity.ERROR`, which tell the engine to stop processing further resource operations.
Without this, any uncaught errors (such as input validation errors done inside `apply`) would be written to stderr, but wouldn't actually result in an update error.
Implement GetRequiredPlugins for Python, which determines the plugins
required by the program.
Also, if the `virtualenv` runtime option is set, and the specified
virtual directory is missing or empty, automatically create it and
install dependencies into it.
- Differentiate between resource references that have no ID (i.e. because
the referenced resource is not a CustomResource) and resource references
that have IDs that are not known. This is necessary for proper
backwards-compatible serialization of resource references.
- Fix the key that stores a resource reference's package version in the
.NET, NodeJS, and Python SDKs.
- Ensure that the resource monitor's marshalling/unmarshalling of inputs
and outputs to/from calls to `Construct` retain resource references as
appropriate.
- Fix serialization behavior for resources -> resource references in the
Go SDK: if a resource's ID is unknown, it should still be serialized
as a resource reference, albeit a reference with an unknown ID.
This is necessary due to the way we've factored the libraries imported
by users into modules. The primary alternative is to ensure that each
child module imports the root module for a package and registers itself
with that package where necessary to prevent circular dependencies. This
simplifies the core SDKs slightly at the cost of greater complications
in the generated SDKs; the approach taken by these changes seems like a
more maintainable option.
Contributes to #2430.
Co-authored-by: Justin Van Patten <jvp@justinvp.com>
Resources are serialized as their URN, ID, and package version. Each
Pulumi package is expected to register itself with the SDK. The package
will be invoked to construct appropriate instances of rehydrated
resources. Packages are distinguished by their name and their version.
This is the foundation of cross-process resources.
Related to #2430.
Co-authored-by: Mikhail Shilkov <github@mikhail.io>
Co-authored-by: Luke Hoban <luke@pulumi.com>
Co-authored-by: Levi Blackstone <levi@pulumi.com>
These changes add support for provider-side previews of create and
update operations, which allows resource providers to supply output
property values for resources that are being created or updated during a
preview.
If a plugin supports provider-side preview, its create/update methods
will be invoked during previews with the `preview` property set to true.
It is the responsibility of the provider to fill in any output
properties that are known before returning. It is a best practice for
providers to only fill in property values that are guaranteed to be
identical if the preview were instead an update (i.e. only those output
properties whose values can be conclusively determined without
actually performing the create/update operation should be populated).
Providers that support previews must accept unknown values in their
create and update methods.
If a plugin does not support provider-side preview, the inputs to a
create or update operation will be propagated to the outputs as they are
today.
Fixes#4992.