Commit graph

25 commits

Author SHA1 Message Date
Luke Hoban eb32039013
Add replaceOnChanges resource option (#7226)
Adds a new resource option to force replacement when certain properties report changes, even if the resource provider itself does not require a replacement.

Fixes #6753.

Co-authored-by: Levi Blackstone <levi@pulumi.com>
2021-07-01 13:32:08 -06:00
Levi Blackstone d297db3d59
[sdk/proto] Add providers field to RegisterResourceRequest (#6761) 2021-04-13 15:19:24 -06:00
Pat Gavlin 3d2e31289a
Add support for serialized resource references. (#5041)
Resources are serialized as their URN, ID, and package version. Each
Pulumi package is expected to register itself with the SDK. The package
will be invoked to construct appropriate instances of rehydrated
resources. Packages are distinguished by their name and their version.

This is the foundation of cross-process resources.

Related to #2430.

Co-authored-by: Mikhail Shilkov <github@mikhail.io>
Co-authored-by: Luke Hoban <luke@pulumi.com>
Co-authored-by: Levi Blackstone <levi@pulumi.com>
2020-10-27 10:12:12 -07:00
Justin Van Patten 9bcf02e7ed
Support remote components in Python (#5375) 2020-09-30 14:09:20 -07:00
Pat Gavlin 2585b86aa4
Initial support for remote component construction. (#5280)
These changes add initial support for the construction of remote
components. For now, this support is limited to the NodeJS SDK;
follow-up changes will implement support for the other SDKs.

Remote components are component resources that are constructed and
managed by plugins rather than by Pulumi programs. In this sense, they
are a bit like cloud resources, and are supported by the same
distribution and plugin loading mechanisms and described by the same
schema system.

The construction of a remote component is initiated by a
`RegisterResourceRequest` with the new `remote` field set to `true`.
When the resource monitor receives such a request, it loads the plugin
that implements the component resource and calls the `Construct`
method added to the resource provider interface as part of these
changes. This method accepts the information necessary to construct the
component and its children: the component's name, type, resource
options, inputs, and input dependencies. It is responsible for
dispatching to the appropriate component factory to create the
component, then returning its URN, resolved output properties, and
output property dependencies. The dependency information is necessary to
support features such as delete-before-replace, which rely on precise
dependency information for custom resources.

These changes also add initial support for more conveniently
implementing resource providers in NodeJS. The interface used to
implement such a provider is similar to the dynamic provider interface
(and may be unified with that interface in the future).

An example of a NodeJS program constructing a remote component resource
also implemented in NodeJS can be found in
`tests/construct_component/nodejs`.

This is the core of #2430.
2020-09-07 19:33:55 -07:00
James Nugent a1b55192dd Regenerate protocol buffers code 2020-02-28 11:53:47 +00:00
Pat Gavlin 137fd54f1c
Propagate inputs to outputs during preview. (#3327)
These changes restore a more-correct version of the behavior that was
disabled with #3014. The original implementation of this behavior was
done in the SDKs, which do not have access to the complete inputs for a
resource (in particular, default values filled in by the provider during
`Check` are not exposed to the SDK). This lack of information meant that
the resolved output values could disagree with the typings present in
a provider SDK. Exacerbating this problem was the fact that unknown
values were dropped entirely, causing `undefined` values to appear in
unexpected places.

By doing this in the engine and allowing unknown values to be
represented in a first-class manner in the SDK, we can attack both of
these issues.

Although this behavior is not _strictly_ consistent with respect to the
resource model--in an update, a resource's output properties will come
from its provider and may differ from its input properties--this
behavior was present in the product for a fairly long time without
significant issues. In the future, we may be able to improve the
accuracy of resource outputs during a preview by allowing the provider
to dry-run CRUD operations and return partially-known values where
possible.

These changes also introduce new APIs in the Node and Python SDKs
that work with unknown values in a first-class fashion:
- A new parameter to the `apply` function that indicates that the
  callback should be run even if the result of the apply contains
  unknown values
- `containsUnknowns` and `isUnknown`, which return true if a value
  either contains nested unknown values or is exactly an unknown value
- The `Unknown` type, which represents unknown values

The primary use case for these APIs is to allow nested, properties with
known values to be accessed via the lifted property accessor even when
the containing property is not fully know. A common example of this
pattern is the `metadata.name` property of a Kubernetes `Namespace`
object: while other properties of the `metadata` bag may be unknown,
`name` is often known. These APIs allow `ns.metadata.name` to return a
known value in this case.

In order to avoid exposing downlevel SDKs to unknown values--a change
which could break user code by exposing it to unexpected values--a
language SDK must indicate whether or not it supports first-class
unknown values as part of each `RegisterResourceRequest`.

These changes also allow us to avoid breaking user code with the new
behavior introduced by the prior commit.

Fixes #3190.
2019-11-11 12:09:34 -08:00
Pat Gavlin 834e583c95
Revert "Propagate inputs to outputs during preview. (#3245)" (#3324)
This reverts commit 80504bf0bc.
2019-10-10 10:33:05 -07:00
Pat Gavlin 80504bf0bc
Propagate inputs to outputs during preview. (#3245)
These changes restore a more-correct version of the behavior that was
disabled with #3014. The original implementation of this behavior was
done in the SDKs, which do not have access to the complete inputs for a
resource (in particular, default values filled in by the provider during
`Check` are not exposed to the SDK). This lack of information meant that
the resolved output values could disagree with the typings present in
a provider SDK. Exacerbating this problem was the fact that unknown
values were dropped entirely, causing `undefined` values to appear in
unexpected places.

By doing this in the engine and allowing unknown values to be
represented in a first-class manner in the SDK, we can attack both of
these issues.

Although this behavior is not _strictly_ consistent with respect to the
resource model--in an update, a resource's output properties will come
from its provider and may differ from its input properties--this
behavior was present in the product for a fairly long time without
significant issues. In the future, we may be able to improve the
accuracy of resource outputs during a preview by allowing the provider
to dry-run CRUD operations and return partially-known values where
possible.

These changes also introduce new APIs in the Node and Python SDKs
that work with unknown values in a first-class fashion:
- A new parameter to the `apply` function that indicates that the
  callback should be run even if the result of the apply contains
  unknown values
- `containsUnknowns` and `isUnknown`, which return true if a value
  either contains nested unknown values or is exactly an unknown value
- The `Unknown` type, which represents unknown values

The primary use case for these APIs is to allow nested, properties with
known values to be accessed via the lifted property accessor even when
the containing property is not fully know. A common example of this
pattern is the `metadata.name` property of a Kubernetes `Namespace`
object: while other properties of the `metadata` bag may be unknown,
`name` is often known. These APIs allow `ns.metadata.name` to return a
known value in this case.

In order to avoid exposing downlevel SDKs to unknown values--a change
which could break user code by exposing it to unexpected values--a
language SDK must indicate whether or not it supports first-class
unknown values as part of each `RegisterResourceRequest`.

These changes also allow us to avoid breaking user code with the new
behavior introduced by the prior commit.

Fixes #3190.
2019-09-30 11:03:58 -07:00
Pat Gavlin 8745440c1b
Allow users to explicitly disable delete-before-replace. (#3118)
With these changes, a user may explicitly set `deleteBeforeReplace` to
`false` in order to disable DBR behavior for a particular resource. This
is the SDK + CLI escape hatch for cases where the changes in
https://github.com/pulumi/pulumi-terraform/pull/465 cause undesirable
behavior.
2019-08-20 15:51:02 -07:00
Paul Stack 02ffff8840
Addition of Custom Timeouts (#2885)
* Plumbing the custom timeouts from the engine to the providers

* Plumbing the CustomTimeouts through to the engine and adding test to show this

* Change the provider proto to include individual timeouts

* Plumbing the CustomTimeouts from the engine through to the Provider RPC interface

* Change how the CustomTimeouts are sent across RPC

These errors were spotted in testing. We can now see that the timeout
information is arriving in the RegisterResourceRequest

```
req=&pulumirpc.RegisterResourceRequest{
           Type:                    "aws:s3/bucket:Bucket",
           Name:                    "my-bucket",
           Parent:                  "urn:pulumi:dev::aws-vpc::pulumi:pulumi:Stack::aws-vpc-dev",
           Custom:                  true,
           Object:                  &structpb.Struct{},
           Protect:                 false,
           Dependencies:            nil,
           Provider:                "",
           PropertyDependencies:    {},
           DeleteBeforeReplace:     false,
           Version:                 "",
           IgnoreChanges:           nil,
           AcceptSecrets:           true,
           AdditionalSecretOutputs: nil,
           Aliases:                 nil,
           CustomTimeouts:          &pulumirpc.RegisterResourceRequest_CustomTimeouts{
               Create:               300,
               Update:               400,
               Delete:               500,
               XXX_NoUnkeyedLiteral: struct {}{},
               XXX_unrecognized:     nil,
               XXX_sizecache:        0,
           },
           XXX_NoUnkeyedLiteral: struct {}{},
           XXX_unrecognized:     nil,
           XXX_sizecache:        0,
       }
```

* Changing the design to use strings

* CHANGELOG entry to include the CustomTimeouts work

* Changing custom timeouts to be passed around the engine as converted value

We don't want to pass around strings - the user can provide it but we want
to make the engine aware of the timeout in seconds as a float64
2019-07-16 00:26:28 +03:00
Pat Gavlin e1a52693dc
Add support for importing existing resources. (#2893)
A resource can be imported by setting the `import` property in the
resource options bag when instantiating a resource. In order to
successfully import a resource, its desired configuration (i.e. its
inputs) must not differ from its actual configuration (i.e. its state)
as calculated by the resource's provider.

There are a few interesting state transitions hiding here when importing
a resource:
1. No prior resource exists in the checkpoint file. In this case, the
   resource is simply imported.
2. An external resource exists in the checkpoint file. In this case, the
   resource is imported and the old external state is discarded.
3. A non-external resource exists in the checkpoint file and its ID is
   different from the ID to import. In this case, the new resource is
   imported and the old resource is deleted.
4. A non-external resource exists in the checkpoint file, but the ID is
   the same as the ID to import. In this case, the import ID is ignored
   and the resource is treated as it would be in all cases except for
   changes that would replace the resource. In that case, the step
   generator issues an error that indicates that the import ID should be
   removed: were we to move forward with the replace, the new state of
   the stack would fall under case (3), which is almost certainly not
   what the user intends.

Fixes #1662.
2019-07-12 11:12:01 -07:00
Luke Hoban 15e924b5cf
Support aliases for renaming, re-typing, or re-parenting resources (#2774)
Adds a new resource option `aliases` which can be used to rename a resource.  When making a breaking change to the name or type of a resource or component, the old name can be added to the list of `aliases` for a resource to ensure that existing resources will be migrated to the new name instead of being deleted and replaced with the new named resource.

There are two key places this change is implemented. 

The first is the step generator in the engine.  When computing whether there is an old version of a registered resource, we now take into account the aliases specified on the registered resource.  That is, we first look up the resource by its new URN in the old state, and then by any aliases provided (in order).  This can allow the resource to be matched as a (potential) update to an existing resource with a different URN.

The second is the core `Resource` constructor in the JavaScript (and soon Python) SDKs.  This change ensures that when a parent resource is aliased, that all children implicitly inherit corresponding aliases.  It is similar to how many other resource options are "inherited" implicitly from the parent.

Four specific scenarios are explicitly tested as part of this PR:
1. Renaming a resource
2. Adopting a resource into a component (as the owner of both component and consumption codebases)
3. Renaming a component instance (as the owner of the consumption codebase without changes to the component)
4. Changing the type of a component (as the owner of the component codebase without changes to the consumption codebase)
4. Combining (1) and (3) to make both changes to a resource at the same time
2019-05-31 23:01:01 -07:00
Matt Ellis cb59c21c01 Rename SecretOutputs to AdditionalSecretOutputs
This makes the intention of this field clearer.
2019-05-10 17:07:52 -07:00
Matt Ellis 8e84b3c4fd Regnerate generated code 2019-05-10 17:07:52 -07:00
Matt Ellis 2ad9afc572 Regnerate gRPC generated code 2019-05-10 17:07:52 -07:00
Luke Hoban 0550f71a35
Add an ignoreChanges resource option (#2657)
Fixes #2277.

Adds a new ignoreChanges resource option that allows specifying a list of property names whose values will be ignored during updates. The property values will be used for Create, but will be ignored for purposes of updates, and as a result also cannot trigger replacements.

This is a feature of the Pulumi engine, not of the resource providers, so no new logic is needed in providers to support this feature. Instead, the engine simply replaces the values of input properties in the goal state with old inputs for properties marked as ignoreChanges.

Currently, only top level properties may be specified in ignoreChanges. In the future, this could be extended to support paths to nested properties (including into array elements) with a JSONPath/JMESPath syntax.
2019-04-22 13:54:48 -07:00
Sean Gillespie 47a2acaa7b
Protobuf changes for provider versioning (#2642)
In pursuit of pulumi/pulumi#2389, this commit adds the necessary changes
to the resource monitor protocol so that language hosts can communicate
exactly what version of a provider should be used when servicing an
Invoke, ReadResource, or RegisterResource. The expectation here is that,
if a language host provides a version, the engine MUST use EXACTLY that
version of a provider plugin in order to service the request.
2019-04-16 10:06:43 -07:00
Pat Gavlin 6e90ab0341
Add support for explicit delete-before-replace (#2415)
These changes add a new flag to the various `ResourceOptions` types that
indicates that a resource should be deleted before it is replaced, even
if the provider does not require this behavior. The usual
delete-before-replace cascade semantics apply.

Fixes #1620.
2019-01-31 14:27:53 -08:00
Sean Gillespie 1d5526d292
Work around commonjs protoc bug (#2403)
* Work around commonjs protoc bug

When compiling with the commonjs target, the protoc compiler still emits
references to Closure Compiler-isms that whack global state onto the
global object. This is particularly bad for us since we expect to be
able to make backwards-compatible changes to our Protobuf definitions
without breaking things, and this bug makes it impossible to do so.

To remedy the bug, this commit hacks the output of protoc (again) with
sed in order to avoid ever touching the global object. Everything still
works fine because the commonjs target (correctly) exports the protobuf
message types via the module system - it's just not writing to global
anymore.

* Fix status.proto

* Don't hack status.proto
2019-01-29 17:07:47 -08:00
Pat Gavlin 1ecdc83a33 Implement more precise delete-before-replace semantics. (#2369)
This implements the new algorithm for deciding which resources must be
deleted due to a delete-before-replace operation.

We need to compute the set of resources that may be replaced by a
change to the resource under consideration. We do this by taking the
complete set of transitive dependents on the resource under
consideration and removing any resources that would not be replaced by
changes to their dependencies. We determine whether or not a resource
may be replaced by substituting unknowns for input properties that may
change due to deletion of the resources their value depends on and
calling the resource provider's Diff method.

This is perhaps clearer when described by example. Consider the
following dependency graph:

  A
__|__
B   C
|  _|_
D  E F

In this graph, all of B, C, D, E, and F transitively depend on A. It may
be the case, however, that changes to the specific properties of any of
those resources R that would occur if a resource on the path to A were
deleted and recreated may not cause R to be replaced. For example, the
edge from B to A may be a simple dependsOn edge such that a change to
B does not actually influence any of B's input properties. In that case,
neither B nor D would need to be deleted before A could be deleted.

In order to make the above algorithm a reality, the resource monitor
interface has been updated to include a map that associates an input
property key with the list of resources that input property depends on.
Older clients of the resource monitor will leave this map empty, in
which case all input properties will be treated as depending on all
dependencies of the resource. This is probably overly conservative, but
it is less conservative than what we currently implement, and is
certainly correct.
2019-01-28 09:46:30 -08:00
Pat Gavlin a222705143
Implement first-class providers. (#1695)
### First-Class Providers
These changes implement support for first-class providers. First-class
providers are provider plugins that are exposed as resources via the
Pulumi programming model so that they may be explicitly and multiply
instantiated. Each instance of a provider resource may be configured
differently, and configuration parameters may be source from the
outputs of other resources.

### Provider Plugin Changes
In order to accommodate the need to verify and diff provider
configuration and configure providers without complete configuration
information, these changes adjust the high-level provider plugin
interface. Two new methods for validating a provider's configuration
and diffing changes to the same have been added (`CheckConfig` and
`DiffConfig`, respectively), and the type of the configuration bag
accepted by `Configure` has been changed to a `PropertyMap`.

These changes have not yet been reflected in the provider plugin gRPC
interface. We will do this in a set of follow-up changes. Until then,
these methods are implemented by adapters:
- `CheckConfig` validates that all configuration parameters are string
  or unknown properties. This is necessary because existing plugins
  only accept string-typed configuration values.
- `DiffConfig` either returns "never replace" if all configuration
  values are known or "must replace" if any configuration value is
  unknown. The justification for this behavior is given
  [here](https://github.com/pulumi/pulumi/pull/1695/files#diff-a6cd5c7f337665f5bb22e92ca5f07537R106)
- `Configure` converts the config bag to a legacy config map and
  configures the provider plugin if all config values are known. If any
  config value is unknown, the underlying plugin is not configured and
  the provider may only perform `Check`, `Read`, and `Invoke`, all of
  which return empty results. We justify this behavior becuase it is
  only possible during a preview and provides the best experience we
  can manage with the existing gRPC interface.

### Resource Model Changes
Providers are now exposed as resources that participate in a stack's
dependency graph. Like other resources, they are explicitly created,
may have multiple instances, and may have dependencies on other
resources. Providers are referred to using provider references, which
are a combination of the provider's URN and its ID. This design
addresses the need during a preview to refer to providers that have not
yet been physically created and therefore have no ID.

All custom resources that are not themselves providers must specify a
single provider via a provider reference. The named provider will be
used to manage that resource's CRUD operations. If a resource's
provider reference changes, the resource must be replaced. Though its
URN is not present in the resource's dependency list, the provider
should be treated as a dependency of the resource when topologically
sorting the dependency graph.

Finally, `Invoke` operations must now specify a provider to use for the
invocation via a provider reference.

### Engine Changes
First-class providers support requires a few changes to the engine:
- The engine must have some way to map from provider references to
  provider plugins. It must be possible to add providers from a stack's
  checkpoint to this map and to register new/updated providers during
  the execution of a plan in response to CRUD operations on provider
  resources.
- In order to support updating existing stacks using existing Pulumi
  programs that may not explicitly instantiate providers, the engine
  must be able to manage the "default" providers for each package
  referenced by a checkpoint or Pulumi program. The configuration for
  a "default" provider is taken from the stack's configuration data.

The former need is addressed by adding a provider registry type that is
responsible for managing all of the plugins required by a plan. In
addition to loading plugins froma checkpoint and providing the ability
to map from a provider reference to a provider plugin, this type serves
as the provider plugin for providers themselves (i.e. it is the
"provider provider").

The latter need is solved via two relatively self-contained changes to
plan setup and the eval source.

During plan setup, the old checkpoint is scanned for custom resources
that do not have a provider reference in order to compute the set of
packages that require a default provider. Once this set has been
computed, the required default provider definitions are conjured and
prepended to the checkpoint's resource list. Each resource that
requires a default provider is then updated to refer to the default
provider for its package.

While an eval source is running, each custom resource registration,
resource read, and invoke that does not name a provider is trapped
before being returned by the source iterator. If no default provider
for the appropriate package has been registered, the eval source
synthesizes an appropriate registration, waits for it to complete, and
records the registered provider's reference. This reference is injected
into the original request, which is then processed as usual. If a
default provider was already registered, the recorded reference is
used and no new registration occurs.

### SDK Changes
These changes only expose first-class providers from the Node.JS SDK.
- A new abstract class, `ProviderResource`, can be subclassed and used
  to instantiate first-class providers.
- A new field in `ResourceOptions`, `provider`, can be used to supply
  a particular provider instance to manage a `CustomResource`'s CRUD
  operations.
- A new type, `InvokeOptions`, can be used to specify options that
  control the behavior of a call to `pulumi.runtime.invoke`. This type
  includes a `provider` field that is analogous to
  `ResourceOptions.provider`.
2018-08-06 17:50:29 -07:00
Sean Gillespie 48aa5e73f8
Save resources obtained from ".get" in the snapshot (#1654)
* Protobuf changes to record dependencies for read resources

* Add a number of tests for read resources, especially around replacement

* Place read resources in the snapshot with "external" bit set

Fixes pulumi/pulumi#1521. This commit introduces two new step ops: Read
and ReadReplacement. The engine generates Read and ReadReplacement steps
when servicing ReadResource RPC calls from the language host.

* Fix an omission of OpReadReplace from the step list

* Rebase against master

* Transition to use V2 Resources by default

* Add a semantic "relinquish" operation to the engine

If the engine observes that a resource is read and also that the
resource exists in the snapshot as a non-external resource, it will not
delete the resource if the IDs of the old and new resources match.

* Typo fix

* CR: add missing comments, DeserializeDeployment -> DeserializeDeploymentV2, ID check
2018-08-03 14:06:00 -07:00
joeduffy 5e28a4ab07 Add the ability to read an existing resource
This change wires up the new Read RPC method in such a manner that
Pulumi programs can invoke it.  This is technically not required for
refreshing state programmatically (as in pulumi/pulumi#1081), however
it's a feature we had eons ago and have wanted since (see
pulumi/pulumi#83), and will allow us to write code like

    let vm = aws.ec2.Instance.get("my-vm", "i-07043cd97bd2c9cfc");
    // use any property from here on out ...

The way this works is simply by bridging the Pulumi program via its
existing RPC connection to the engine, much like Invoke and
RegisterResource RPC requests already do, and then invoking the proper
resource provider in order to read the state.  Note that some resources
cannot be uniquely identified by their ID alone, and so an extra
resource state bag may be provided with just those properties required.

This came almost for free (okay, not exactly) and will come in handy as
we start gaining experience with reading live state from resources.
2018-04-05 09:48:09 -07:00
joeduffy a045e2fb1e Implement more of the Python runtime
This change includes a lot more functionality.  Enough to actually
run the webserver-py example through previews, updates, and destroys!

* Actually wire up the gRPC connections to the engine/monitor.

* Move the Node.js and Python generated Protobuf/gRPC files underneath
  the actual SDK directories to simplify this generally.  No more
  copying during `make` and, in fact, this was required to give a smoother
  experience with good packages/modules for the Python's SDK development.

* Build the Python egg during `make build`.

* Add support for program stacks.  Just like with the Node.js runtime,
  we will auto-parent any resources without explicit parents to a single
  top-level resource component.

* Add support for component resource output properties.

* Add get_project() and get_stack() functions for retrieving the current
  project and stack names.

* Properly use UNKNOWN sentinels.

* Add a set_outputs() function on Resource.  This is defined by the
  code-generator and allows custom logic for output property setting.
  This is cleaner than the way we do this in Node.js, and gives us a
  way to ensure that output properties are "real" properties, complete
  with member documentation.  This also gives us a hook to perform
  name demangling, which the code-generator typically controls anyway.

* Add package dependencies to setuptools.py and requirements.txt.
2018-02-24 08:58:34 -08:00
Renamed from sdk/proto/nodejs/resource_pb.js (Browse further)