The @pulumi/pulumi TypScript SDK exposes `streamInvoke`, which returns a
(potentially infinite) stream of responses. This currently is _assumed_
to be infinite, in that there is no way to signal cancellation, and
prevents Pulumi from being able to clean up when we're finished using
the results of the `streamInvoke`.
This commit will introduce a `StreamInvokeResult` type, which is an
`AsyncIterable` that also exposes a `cancel` function, whih does just
this.
Use it like this:
// `streamInvoke` to retrieve all updates to any `Deployment`, enumerate 0
// updates from the stream, then `cancel` giving the Kubernetes provider to
// clean up and close gracefully.
const deployments = await streamInvoke("kubernetes:kubernetes:watch", {
group: "apps", version: "v1", kind: "Deployment",
break;
});
deployments.cancel();
If a stack output includes a `Resource`, we will as of a recent change
always show the output diff, but this diff will potentially include
unknowns, leading to spurious output like:
```
+ namePrefix : output<string>
```
These changes supress these diffs by adding a special key to the POJO
we generate for resources *during preview only* that indicates that the
POJO represents a Pulumi resource, then stripping all adds of unknown
values from diffs for objects marked with that key.
Fixes#3314.
Adds Python support for resource transformations aligned with the existing NodeJS support in #3174.
This PR also moves processing of transformations to earlier in the resource construction process (for both NodeJS and Python) to ensure that invariants established in the constructor cannot be violated by transformations. This change can technically be a breaking change, but given that (a) the transformations features was just released in 1.3.0 and (b) the cases where this is a breaking change are uncommon and unlikely to have been reliable anyway - it feels like a change we should make now.
Fixes#3283.
These changes restore a more-correct version of the behavior that was
disabled with #3014. The original implementation of this behavior was
done in the SDKs, which do not have access to the complete inputs for a
resource (in particular, default values filled in by the provider during
`Check` are not exposed to the SDK). This lack of information meant that
the resolved output values could disagree with the typings present in
a provider SDK. Exacerbating this problem was the fact that unknown
values were dropped entirely, causing `undefined` values to appear in
unexpected places.
By doing this in the engine and allowing unknown values to be
represented in a first-class manner in the SDK, we can attack both of
these issues.
Although this behavior is not _strictly_ consistent with respect to the
resource model--in an update, a resource's output properties will come
from its provider and may differ from its input properties--this
behavior was present in the product for a fairly long time without
significant issues. In the future, we may be able to improve the
accuracy of resource outputs during a preview by allowing the provider
to dry-run CRUD operations and return partially-known values where
possible.
These changes also introduce new APIs in the Node and Python SDKs
that work with unknown values in a first-class fashion:
- A new parameter to the `apply` function that indicates that the
callback should be run even if the result of the apply contains
unknown values
- `containsUnknowns` and `isUnknown`, which return true if a value
either contains nested unknown values or is exactly an unknown value
- The `Unknown` type, which represents unknown values
The primary use case for these APIs is to allow nested, properties with
known values to be accessed via the lifted property accessor even when
the containing property is not fully know. A common example of this
pattern is the `metadata.name` property of a Kubernetes `Namespace`
object: while other properties of the `metadata` bag may be unknown,
`name` is often known. These APIs allow `ns.metadata.name` to return a
known value in this case.
In order to avoid exposing downlevel SDKs to unknown values--a change
which could break user code by exposing it to unexpected values--a
language SDK must indicate whether or not it supports first-class
unknown values as part of each `RegisterResourceRequest`.
These changes also allow us to avoid breaking user code with the new
behavior introduced by the prior commit.
Fixes#3190.
Adds the ability to provide `transformations` to modify the properties and resource options that will be used for any child resource of a component or stack.
This offers an "escape hatch" to modify the behaviour of a component by peeking behind it's abstraction. For example, it can be used to add a resource option (`additionalSecretOutputs`, `aliases`, `protect`, etc.) to a specific known child of a component, or to modify some input property to a child resource if the component does not (yet) expose the ability to control that input directly. It could also be used for more interesting scenarios - such as:
1. Automatically applying tags to all resources that support them in a stack (or component)
2. Injecting real dependencies between stringly-referenced resources in a Helm Chart
3. Injecting explicit names using a preferred naming convention across all resources in a stack
4. Injecting `import` onto all resources by doing a lookup into a name=>id mapping
Because this feature makes it possible to peek behind a component abstraction, it must be used with care in cases where the component is versioned independently of the use of transformations. Also, this can result in "spooky action at a distance", so should be used judiciously. That said - this can be used as an escape hatch to unblock a wide variety of common use cases without waiting on changes to be made in a component implementation.
Each transformation is passed the `resource`, `name`, `type`, `props` and `opts` that are passed into the `Resource` constructor for any resource descended from the resource that has the transformation applied. The transformation callback can optionally return alternate versions of the `props` and `opts` to be used in place of the original values provided to the resource constructor.
Fixes#2068.
We intend to replace PULUMI_TEST_MODE with better testing support
that doesn't suffer from all the pitfalls of our current approach.
Unfortunately, we don't yet have complete guidance or validation
that the new approaches will work for all existing end users. So,
until we do, we'll take a lighter touch approach here, and simply
not encourage new usage of PULUMI_TEST_MODE.
Issue #3045 will remain open to track a mroe permanent fix.
With these changes, a user may explicitly set `deleteBeforeReplace` to
`false` in order to disable DBR behavior for a particular resource. This
is the SDK + CLI escape hatch for cases where the changes in
https://github.com/pulumi/pulumi-terraform/pull/465 cause undesirable
behavior.
For new properties added to `Resource`, we need to make sure to handle cases where these are undefined as they may not be available on versions of `Resource` that come from older SDK versions, which could me side-by-side in a single Pulumi program execution.
Fixes#2938
* Plumbing the custom timeouts from the engine to the providers
* Plumbing the CustomTimeouts through to the engine and adding test to show this
* Change the provider proto to include individual timeouts
* Plumbing the CustomTimeouts from the engine through to the Provider RPC interface
* Change how the CustomTimeouts are sent across RPC
These errors were spotted in testing. We can now see that the timeout
information is arriving in the RegisterResourceRequest
```
req=&pulumirpc.RegisterResourceRequest{
Type: "aws:s3/bucket:Bucket",
Name: "my-bucket",
Parent: "urn:pulumi:dev::aws-vpc::pulumi:pulumi:Stack::aws-vpc-dev",
Custom: true,
Object: &structpb.Struct{},
Protect: false,
Dependencies: nil,
Provider: "",
PropertyDependencies: {},
DeleteBeforeReplace: false,
Version: "",
IgnoreChanges: nil,
AcceptSecrets: true,
AdditionalSecretOutputs: nil,
Aliases: nil,
CustomTimeouts: &pulumirpc.RegisterResourceRequest_CustomTimeouts{
Create: 300,
Update: 400,
Delete: 500,
XXX_NoUnkeyedLiteral: struct {}{},
XXX_unrecognized: nil,
XXX_sizecache: 0,
},
XXX_NoUnkeyedLiteral: struct {}{},
XXX_unrecognized: nil,
XXX_sizecache: 0,
}
```
* Changing the design to use strings
* CHANGELOG entry to include the CustomTimeouts work
* Changing custom timeouts to be passed around the engine as converted value
We don't want to pass around strings - the user can provide it but we want
to make the engine aware of the timeout in seconds as a float64
A resource can be imported by setting the `import` property in the
resource options bag when instantiating a resource. In order to
successfully import a resource, its desired configuration (i.e. its
inputs) must not differ from its actual configuration (i.e. its state)
as calculated by the resource's provider.
There are a few interesting state transitions hiding here when importing
a resource:
1. No prior resource exists in the checkpoint file. In this case, the
resource is simply imported.
2. An external resource exists in the checkpoint file. In this case, the
resource is imported and the old external state is discarded.
3. A non-external resource exists in the checkpoint file and its ID is
different from the ID to import. In this case, the new resource is
imported and the old resource is deleted.
4. A non-external resource exists in the checkpoint file, but the ID is
the same as the ID to import. In this case, the import ID is ignored
and the resource is treated as it would be in all cases except for
changes that would replace the resource. In that case, the step
generator issues an error that indicates that the import ID should be
removed: were we to move forward with the replace, the new state of
the stack would fall under case (3), which is almost certainly not
what the user intends.
Fixes#1662.
There current RPC model for Pulumi allows secret values to be deeply
embedded in lists or maps, however at the language level, since we
track secrets via `Output<T>` we need to ensure that during
deserialization, if a list or a map contains a secret, we need to
instead treat it as if the entire list or map was a secret.
We have logic in the language runtimes to do this as part of
serialization. There were a few issues this commit addresses:
- We were not promoting secretness across arrays in either Node or
Python
- For Python, our promotion logic was buggy and caused it to behave in
a manner where if any value was secret, the output values of the
object would be corrupted, because we'd incorrectly treat the
outputs as a secret who's value was a map, instead of a map of
values (some of which may be secret).
This caused very confusing behavior, because it would appear that a
resource creation call just did not set various output properties when
one or more of them ended up containing a secret.
Our logic to export a resource as a stack output transforms the
resource into a plain old object by eliding internal fields and then
just serializing the resource as a POJO.
The custom serialization logic we used here unwrapped an Output
without care to see if it held a secret. Now, when it does, we
continue to return an Output as the thing to be serialized and that
output is marked as a secret.
Fixes#2862
This commit will expose the new `Invoke` routine that lists resource
outputs through the Node.js SDK.
This API is implemented via a new API, `EnumerablePromise`, which is a
collection of simple query primitives built onto the `Promise` API. The
query model is lazy and LINQ-like, and generally intended to make
`Promise` simpler to deal with in query scenarios. See #2601 for more
details.
Fixes#2600.
Adds a new resource option `aliases` which can be used to rename a resource. When making a breaking change to the name or type of a resource or component, the old name can be added to the list of `aliases` for a resource to ensure that existing resources will be migrated to the new name instead of being deleted and replaced with the new named resource.
There are two key places this change is implemented.
The first is the step generator in the engine. When computing whether there is an old version of a registered resource, we now take into account the aliases specified on the registered resource. That is, we first look up the resource by its new URN in the old state, and then by any aliases provided (in order). This can allow the resource to be matched as a (potential) update to an existing resource with a different URN.
The second is the core `Resource` constructor in the JavaScript (and soon Python) SDKs. This change ensures that when a parent resource is aliased, that all children implicitly inherit corresponding aliases. It is similar to how many other resource options are "inherited" implicitly from the parent.
Four specific scenarios are explicitly tested as part of this PR:
1. Renaming a resource
2. Adopting a resource into a component (as the owner of both component and consumption codebases)
3. Renaming a component instance (as the owner of the consumption codebase without changes to the component)
4. Changing the type of a component (as the owner of the component codebase without changes to the consumption codebase)
4. Combining (1) and (3) to make both changes to a resource at the same time
Because of our Proxy types, every output will return something when
you call `.isSecret` on it. However, if you call it on an output from
a version of `@pulumi/pulumi` which did not support secrets, the thing
you will get back is not undefined but rather an `Output` which wraps
undefined.
Because of this, care must be taken when reading this property and so
a small helper is introduced and used in places we care about.
Since we don't support nesting secrets (as they are modeled as
Outputs), as we deserialize, we push the secretness up to top level,
where we will correctly use it to mark the output as secret.
This fixes an issue where if you created a StackReference resource,
with a mix of secret and non secret properties, you would see the
"wire form" of the secrets as values on the `outputs` map of the
StackReference resource.
In our system, we model secrets as outputs with an additional bit of
metadata that says they are secret. For Read and Register resource
calls, our RPC interface says if the client side of the interface can
handle secrets being returned (i.e. the language SDK knows how to
sniff for the special signiture and resolve the output with the
special bit set).
For Invoke, we have no such model. Instead, we return a `Promise<T>`
where T's shape has just regular property fields. There's no place
for us to tack the secretness onto, since there are no Outputs.
So, for now, don't even return secret values back across the invoke
channel. We can still take them as arguments (which is good) but we
can't even return secrets as part of invoke calls. This is not ideal,
but given the way we model these sources, there's no way around
this. Fortunately, the result of these invoke calls are not stored in
the checkpoint and since the type is not Output<T> it will be clear
that the underlying value is just present in plaintext. A user that
wants to pass the result of an invoke into a resource can turn an
existing property into a secret via `pulumi.secret`.
When serializing values, if the other end of the resource monitor
interface does not support secrets (e.g. it is an older CLI), don't
pass secrets to it.
`Output<T>` now tracks if an output represents secret data or
not. When secret, it is marshalled as a secret value and we signal to
the resource monitor that it is safe to return secret values to us.
The `pulumi` module exports a new functiion, `secret<T>` which works
in the same was a `output<T>` except that it marks the underlying
output as a secret.
This secret bit flows as you would expect across `all`'s and
`apply`'s.
Note that in process memory, the raw value is still present, when you
run an `apply` for a secret output, you are able to see the raw
value. In addition, if you capture a secret output with a lambda, the
raw value will be present in the captured source text.
We changed the `pulumi update` command to be `pulumi up` a while back
(`update` is an alias of `up`). This change just makes it so we refer to
the actual command, `pulumi up`, instead of the older `pulumi update`.
In previous commits, we have changed the language plugin protocol to
allow the host to communicate that the plugin is meant to boot in "query
mode." In nodejs, this involves not doing things like registering the
default stack resource. This commit will implement this functionality.
* NodeJS: allow callers to override provider version
* Python: allow callers to override provider version
* NodeJS: add version for invoke
* Python: add version to invoke
* NodeJS: add tests for ReadResource
* Post-merge cleanup
* update doc comments
Fixes#2277.
Adds a new ignoreChanges resource option that allows specifying a list of property names whose values will be ignored during updates. The property values will be used for Create, but will be ignored for purposes of updates, and as a result also cannot trigger replacements.
This is a feature of the Pulumi engine, not of the resource providers, so no new logic is needed in providers to support this feature. Instead, the engine simply replaces the values of input properties in the goal state with old inputs for properties marked as ignoreChanges.
Currently, only top level properties may be specified in ignoreChanges. In the future, this could be extended to support paths to nested properties (including into array elements) with a JSONPath/JMESPath syntax.
* Enable unit testing for Pulumi programs
This change enables rudimentary unit testing of your Pulumi programs, by introducing a `PULUMI_TEST_MODE` envvar that, when set, allows programs to run without a CLI. That includes
* Just being able to import your Pulumi modules, and test ordinary functions -- which otherwise would have often accidentally triggered the "Not Running in a CLI" error message
* Being able to verify a subset of resource properties and shapes, with the caveat that outputs are not included, due to the fact that this is a perpetual "dry run" without any engine operations occurring
In principle, this also means you can attach a debugger and step through your code.
* Finish the unit testing features
This change
1) Incorporates CR feedback, namely requiring that test mode be
explicitly enabled for any of this to work.
2) Implements Python support for the same capabilities.
3) Includes tests for both JavaScript and Python SDKs.
* Add a note on unit testing to the CHANGELOG
* Use Node 8 friendly assert API
* Embellish the CHANGELOG entry a bit