* Fix resource-ref-as-ID marshaling. (#6125)
This reapplies 2f0dba23ab.
* Fix malformed resource value bug
PR #6125 introduced a bug by marshaling resource
ids as PropertyValues, but not handling that case on
the unmarshaling side. The previous code assumed
that the id was a simple string value. This bug prevents
any stack update operations (preview, update, destroy,
refresh). Since this change was already
released, we must now handle both cases in the
unmarshaling code.
* Add resource ref unit tests for the Go SDK. (#6142)
This reapplies 3d505912b8.
Co-authored-by: Pat Gavlin <pat@pulumi.com>
When marshaling a resource reference as its ID (i.e. when
opts.KeepResources is false, as it will be in the case of downlevel SDKs
and resource providers), we must take care to marshal/unmarshal an empty
ID as the unknown property value.
This includes the following changes to the resource ref APIs:
- Bifurcate resource reference creation into two methods: one for
creating references to custom resources and one for creating
references to component resources.
- Store the ID in a resource reference as a PropertyValue s.t. it can be
computed.
- Add a helper method for retrieving the ID as a string + an indicator of
whether or not the reference has an ID.
Fixes#5939.
Although raw provider resources accept an input that allows a user to
specifiy a provider version to use, this input is not reflected in
current SDK code generation. Furthermore, we already have a method to
specify the provider version that should be used for a resource: the
"version" resource option. These changes update the code that handles
provider resource registrations to autmoatically populate the version
input from the "version" resource option if the option is present.
Fixes https://github.com/pulumi/pulumi-azure/issues/803.
Fixes: #2086
```
pulumi new --help
Create a new Pulumi project and stack from a template.
...
To create a project from a user defined template location in source control, pass the url as follows e.g.
* pulumi new https://gitlab.com/<user>/<repo>
* pulumi new https://bitbucket.org/<user>/<repo>
* pulumi new https://github.com/<user>/<repo>
To create the project from a branch of the user defined source control location, pass the url to the branch, e.g.
* pulumi new https://gitlab.com/<user>/<repo>/tree/<branch>
* pulumi new https://bitbucket.org/<user>/<repo>/tree/<branch>
* pulumi new https://github.com/<user>/<repo>/tree/<branch>
```
These changes are a combination of three commits, each of which
contributes to the testing and/or fixing of a problem with marshaling
unknowns in `plugin.provider.Update` when `preview` is true.
## deploytest: add support for gRPC adapters.
These changes add support for communicating with providers using the
gRPC adapters to the deploytest pacakage. This makes it easier to test
the gRPC adapters across typical lifecycle patterns.
Supporting these changes are two additions to the `resource/plugin`
package:
1. A type that bridges between the `plugin.Provider` interface and the
`pulumirpc.ResourceProviderServer`
2. A function to create a `plugin.Provider` given a
`pulumirpc.ResourceProviderClient`
The deploytest package uses these to wrap an in-process
`plugin.Provider` in a gRPC interface and connect to it without using
the default plugin host, respectively.
## pulumi_test: test provider preview over gRPC.
Add a test that runs the provider preview lifecycle, but using a
provider that communicates over gRPC.
## gRPC bridge: fix unknowns in `Update` previews
Set the `KeepUnknowns` and `RejectUnknowns` bits in the `MarshalOptions`
used when unmarshaling update results to preserve unknowns during a
preview and reject them otherwise.
These changes also set the `RejectUnknowns` bit in the `MarshalOptions`
used by `Create` if `preview` is false, and fix a bug in the array
unmarshaler that could cause out-of-bounds accesses.
Fixes https://github.com/pulumi/pulumi/issues/6004.
State tracking for goals was implemented using a raw map,
but this was not safe for concurrent read/write access from
multiple goroutines. Switched to using a sync.Map, which
is threadsafe.