* Make `async:true` the default for `invoke` calls (#3750)
* Switch away from native grpc impl. (#3728)
* Remove usage of the 'deasync' library from @pulumi/pulumi. (#3752)
* Only retry as long as we get unavailable back. Anything else continues. (#3769)
* Handle all errors for now. (#3781)
* Do not assume --yes was present when using pulumi in non-interactive mode (#3793)
* Upgrade all paths for sdk and pkg to v2
* Backport C# invoke classes and other recent gen changes (#4288)
Adjust C# generation
* Replace IDeployment with a sealed class (#4318)
Replace IDeployment with a sealed class
* .NET: default to args subtype rather than Args.Empty (#4320)
* Adding system namespace for Dotnet code gen
This is required for using Obsolute attributes for deprecations
```
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'ObsoleteAttribute' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'Obsolete' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
```
* Fix the nullability of config type properties in C# codegen (#4379)
The dependency graph used to determine the set of resources that
depend on a resource being DBR'd is constructured from the list of
resource states present in the old snapshot. However, the dependencies
of resources that are present in both the old snapshot and the current
plan can be different, which in turn can cause the engine to make
incorrect decisions during DBR with respect to which resources need to
be replaced. For example, consider the following program:
```
var resA = new Resource("a", {dbr: "foo"});
var resB = new Resource("b", {dbr: resA.prop});
```
If this program is then changed to:
```
var resB = new Resource("b", {dbr: "<literal value of resA.prop>"});
var resA = new Resource("a", {dbr: "bar"});
```
The engine will first decide to make no changes to "b", as its input
property values have not changed. "b" has changed, however, such that it
no longer has a dependency on "a".
The engine will then decide to DBR "a". In the process, it will
determine that it first needs to delete "b", because the state for "b"
that is used when calculating "a"'s dependents does not reflect the
changes made during the plan.
To fix this issue, we rely on the observation that dependents can only
have been _removed_ from the base dependency graph: for a dependent to
have been added, it would have had to have been registered prior to the
root--a resource it depends on--which is not a valid operation. This
means that any resources that depend on the root must not yet have
been registered, which in turn implies that resources that have already
been registered must not depend on the root. Thus, we ignore these
resources if they are encountered while walking the old dependency graph
to determine the set of dependents.
Attempting to `pulumi stack rename` a stack which had been created but
never updated, when using the local backend, was broken because
code-paths were not hardened against the snapshot being `nil` (which
is the case for a stack before the initial deployment had been done).
Fixes#2654
We have many cases where we want to do the following:
deployment -> snapshot -> process snapshot -> deployment
We now retain information in the snapshot about the secrets manager
that was used to construct it, so in these round trip cases, we can
re-use the existing manager.
`edit.RenameStack` walks a Snapshot and rewrites all of the parts
where a stack name is present (URNs, the ID of the top level Stack
resource, providers)
* Add new 'pulumi state' command for editing state
This commit adds 'pulumi state unprotect' and 'pulumi state delete', two
commands that can be used to unprotect and delete resources from a
stack's state, respectively.
* Simplify LocateResource
* CR: Print yellow 'warning' before editing state
* Lots of CR feedback
* CR: Only delete protected resources when asked with --force