Commit graph

41 commits

Author SHA1 Message Date
Sean Gillespie
2d4a3f7a6a
Move management of root resource state to engine (#1944)
* Protobuf changes

* Move management of root resource state to engine

This commit fixes a persistent side-by-side issue in the NodeJS SDK by
moving the management of root resource state to the engine. Doing so
adds two new endpoints to the Engine gRPC service: 1) GetRootResource
and 2) SetRootResource, which get and set the root resource
respectively.

* Rebase against master, regenerate proto
2018-09-18 11:47:34 -07:00
Sean Gillespie
559e1625df
Combine two gRPC servers into one for testing (#1918)
* Combine two gRPC servers into one for testing

For some reason, our current gRPC test setup has become flaky now that
we are spinning up two gRPC servers. Hopefully merging them into one
helps clarify what's going on.

* Add back error logging for CI
2018-09-11 15:45:15 -07:00
Sean Gillespie
2bc3eb7507
Log any errors coming from the langhost during tests (#1899) 2018-09-06 16:35:24 -07:00
joeduffy
44c17e4877 Allow promise exports
This change partly addresses pulumi/pulumi#1611, by permitting you
to export a promise at the top-level, and have it be recognized as
a stack output. In other words, you can now say things like

    async function main() {
        ...
        return {
            a: "x",
            ...,
            z: 42,
        };
    }

    module.exports = main();

and your Pulumi program will record distinct outputs as you'd hope:

    ---outputs:---
    a: "x"
    ...
    z: 42

This is arguably just a bug in the way we implemented stack outputs.
The remainder of the requests in #1611 will remain open for future
design and discussion, as they have more subtle ramifications.
2018-09-02 10:41:04 -07:00
Sean Gillespie
a0cf415179
Fix an issue with NodeJS host logging (#1819)
* Fix an issue with NodeJS host logging

Related to pulumi/pulumi#1694. This issue prevented the language host
from being aware that an engine (logging endpoint) was available and
thus no log messages were sent to the engine. By default, the language
host wrote them to standard out instead, which resulted in a pretty bad
error experience.

This commit fixes the PR and adds machinery to the NodeJS langhost tests
for testing the engine RPC endpoint. It is now possible to give a "log"
function to tests which will be hooked up to the "log" RPC endpoint
normally provided by the Pulumi engine.

* Remove accidental console.log
2018-08-24 16:50:09 -07:00
Pat Gavlin
58a75cbbf4
Pull default options from a resource's parent. (#1748)
If a resource's options bag does not specify `protect` or `provider`,
pull a default value from the resource's parent.

In order to allow a parent resource to specify providers for multiple
resource types, component resources now accept an optional map from
package name to provider instance. When a custom resource needs a
default provider from its parent, it checks its parent provider bag for
an entry under its package. If a component resource does not have a
provider bag, its pulls a default from its parent.

These changes also add a `parent` field to `InvokeOptions` s.t. calls to
invoke can use the same behavior as resource creation w.r.t. providers.

Fixes #1735, #1736.
2018-08-10 16:18:21 -07:00
CyrusNajmabadi
d19942f2b0
Go back to capturing *non-user* modules by 'require' reference. (#1655) 2018-07-31 11:37:46 -04:00
Pat Gavlin
a16a880518
Discriminate unknown values in the JS runtime. (#1414)
These changes add support for distinguishing an output property with
an unknown value from an output property with a known value that is
undefined.

In a broad sense, the Pulumi property type system is just JSON with the
addition of unknown values. Notably absent, however, are undefined
values. As it stands, our marshalers between JavaScript and Pulumi
property values treat all undefined JavaScript values as unknown Pulumi
values. Unfortunately, this conflates two very different concepts:
unknown Pulumi values are intended to represent values of output
properties that are unknown at time of preview, _not_ values that are
known but undefined. This results in difficulty reasoning about when
transforms are run on output properties as well as confusing output in
the `diff` view of Pulumi preview (user-specifed undefined values are
rendered as unknown values).

As it turns out, we already have a way to decide whether or not an
Output value is known or not: Output.performApply. These changes rename
this property to `isKnown`, clarify its meaning, and take advantage of
the result to decide whether or not an Output value should marshal as
an unknown Pulumi value.

This also allowed these changes to improve the serialization of
undefined object keys and array elements s.t. we better match JavaScript
to JSON serialization behavior (undefined object keys are omitted;
undefined array elements are marshaled as `null`).

Fixes https://github.com/pulumi/pulumi-cloud/issues/483.
2018-05-23 14:47:40 -07:00
joeduffy
5967259795 Add license headers 2018-05-22 15:02:47 -07:00
Sean Gillespie
82ac202139
Improve the promise leak experience (#1374)
* Fix a bug in promise leak detection that leaked promises when errors occur

* Add an opt-in to the super-verbose debug error message on promise leaks

* Fix a bad merge

* was/were grammar improvement in error message

* Fail the deployment if a debuggable promise leaks
2018-05-17 15:32:39 -07:00
Matt Ellis
409477b951 Invoke node directly from the language host
Instead of using a shell script to jump from the language host into
node, just invoke node directly. This makes our start-up path a little
simpler to understand and indirectly fixes pulumi/home#156, where we
would fail on Windows if the `-exec` script was in a folder that had
spaces in it (due to a subtle interaction between how go launches cmd
files and how cmd.exe parses arguments).
2018-05-02 11:16:58 -07:00
Pat Gavlin
16f1930069
Pass "special" properties to Invoke. (#1277)
Rather than filtering out the `id` and `urn` properties when serializing
the inputs to an invoke, pass these properties along. This enables the
use of invoke endpoints that accepts these as inputs (e.g. the endpoint
that backs `aws.ec2.getSubnet`).
2018-05-01 15:05:42 -07:00
joeduffy
6f4423895c Don't use instanceof for RTTI
This change moves us away from using JavaScript RTTI, by way of
`instanceof`, for built-in Pulumi types.  If we use `instanceof`,
then the same logical type loaded from separate copies of the
SDK package -- as will happen in SxS scenarios -- are considered
different.  This isn't actually what we want.  The solution is
simple: implement our own quasi-RTTI solution, using __pulumi*
properties and manual as* and is* functions.  Note that we could
have skipped the as* and is* functions, but I found that they led
to slightly easier to read code.

There is one strange thing in here, which I spoke to
@CyrusNajmabadi about: SerializedOutput<T>, because it implements
Output<T> as an _interface_, did not previously masquerade as an
actual Output<T>.  In other words, `instanceof` would have returned
false, and indeed a few important properties (like promise) are
missing.  This change preserves that behavior, although I'll admit
that this is slightly odd.  I suspect we'll want to revisit this as
part of https://github.com/pulumi/pulumi/issues/1074.

Fixes https://github.com/pulumi/pulumi/issues/1203.
2018-04-16 14:08:10 -07:00
Joe Duffy
150f57168a
Fix SxS config (#1175)
We weren't properly lazily loading everywhere we need to.
2018-04-13 11:26:01 -07:00
Joe Duffy
28033c22bc
Allow multiple Pulumi SDKs side-by-side (#1132)
Prior to this change, if you ended up with multiple Pulumi SDK
packages loaded side-by-side, we would fail in obscure ways.  The
reason for this was that we initialize and store important state
in static variables.  In the case that you load the same library
twice, however, you end up with separate copies of said statics,
which means we would be missing engine RPC addresses and so on.

This change adds the ability to recover from this situation by
mirroring the initialized state in process-wide environment
variables.  By doing this, we can safely recover simply by reading
them back when we detect that they are missing.  I think we can
eventually go even further here, and eliminate the entry point
launcher shim altogether by simply having the engine launch the
Node program with the right environment variables.  This would
be a nice simplification to the system (fewer moving pieces).

There is still a risk that the separate copy is incompatible.
Presumably the reason for loading multiple copies is that the
NPM/Yarn version solver couldn't resolve to a shared version.
This may yield obscure failure modes should RPC interfaces change.
Figuring out what to do here is part of pulumi/pulumi#957.

This fixes pulumi/pulumi#777 and pulumi/pulumi#1017.
2018-04-07 08:02:59 -07:00
joeduffy
5e28a4ab07 Add the ability to read an existing resource
This change wires up the new Read RPC method in such a manner that
Pulumi programs can invoke it.  This is technically not required for
refreshing state programmatically (as in pulumi/pulumi#1081), however
it's a feature we had eons ago and have wanted since (see
pulumi/pulumi#83), and will allow us to write code like

    let vm = aws.ec2.Instance.get("my-vm", "i-07043cd97bd2c9cfc");
    // use any property from here on out ...

The way this works is simply by bridging the Pulumi program via its
existing RPC connection to the engine, much like Invoke and
RegisterResource RPC requests already do, and then invoking the proper
resource provider in order to read the state.  Note that some resources
cannot be uniquely identified by their ID alone, and so an extra
resource state bag may be provided with just those properties required.

This came almost for free (okay, not exactly) and will come in handy as
we start gaining experience with reading live state from resources.
2018-04-05 09:48:09 -07:00
Pat Gavlin
a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00
CyrusNajmabadi
d719e7966e
Only avoid running transformations on outputs we truly do not have values for. (#921) 2018-03-18 00:15:22 -07:00
Sean Gillespie
b84320b45e
Code review feedback:
1. Various idiomatic Go and TypeScript fixes
    2. Add an integration test that end-to-end roundtrips dependency
    information for a simple Pulumi program
    3. Add an additional test assert that tests that dependency information
    comes from the language host as expected
2018-02-22 13:33:50 -08:00
joeduffy
548c22d014 Reimplement GetRequiredPlugins in Go
This brings back the Node.js language plugin's GetRequiredPlugins
function, reimplemented in Go now that the language host has been
rewritten from JavaScript.  Fairly rote translation, along with
some random fixes required to get tests passing again.
2018-02-18 08:08:15 -08:00
joeduffy
c04341edb2 Consult the program for its list of plugins
This change adds a GetRequiredPlugins RPC method to the language
host, enabling us to query it for its list of plugin requirements.
This is language-specific because it requires looking at the set
of dependencies (e.g., package.json files).

It also adds a call up front during any update/preview operation
to compute the set of plugins and require that they are present.
These plugins are populated in the cache and will be used for all
subsequent plugin-related operations during the engine's activity.

We now cache the language plugins, so that we may load them
eagerly too, which we never did previously due to the fact that
we needed to pass the monitor address at load time.  This was a
bit bizarre anyhow, since it's really the Run RPC function that
needs this information.  So, to enable caching and eager loading
-- which we need in order to invoke GetRequiredPlugins -- the
"phone home" monitor RPC address is passed at Run time.

In a subsequent change, we will switch to faulting in the plugins
that are missing -- rather than erroring -- in addition to
supporting the `pulumi plugin install` CLI command.
2018-02-18 08:08:15 -08:00
Sean Gillespie
e87204d3e1
Move language host logic from Node to Go (#901)
* experimental: separate language host from node

* Remove langhost details from the NodeJS SDK runtime

* Cleanup

* Work around an issue where Node sometimes loads the same module twice in two different contexts, resulting in two distinct module objects. Some additional cleanup.

* Add some tests

* Fix up the Windows script

* Fix up the install scripts and Windows build

* Code review feedback

* Code review feedback: error capitalization
2018-02-10 02:15:04 +00:00
CyrusNajmabadi
275670692b
Introduce Output<T> and update Resource construction code to properly handle it. (#834)
This PR adds a new formalisms at the Resource layer.  First all inputs to a Resource are typed as ```Input<T>```.  This is either a T, ```Promise<T>``
2018-02-05 14:44:23 -08:00
pat@pulumi.com
4cb7703676 Add a test. 2017-12-13 17:30:43 -08:00
pat@pulumi.com
5ef0dcf598 Test the asset deserialization changes from #677.
Just what it says on the tin.
2017-12-08 15:37:30 -08:00
joeduffy
a4c7c05e27 Simplify RPC changes
This change simplifies the necessary RPC changes for components.
Instead of a Begin/End pair, which complicates the whole system
because now we have the opportunity of a missing End call, we will
simply let RPCs come in that append outputs to existing states.
2017-11-29 12:08:01 -08:00
joeduffy
c5b7b6ef11 Bring back component outputs
This change brings back component outputs to the overall system again.
In doing so, it generally overhauls the way we do resource RPCs a bit:

* Instead of RegisterResource and CompleteResource, we call these
  BeginRegisterResource and EndRegisterResource, which begins to model
  these as effectively "asynchronous" resource requests.  This should also
  help with parallelism (https://github.com/pulumi/pulumi/issues/106).

* Flip the CLI/engine a little on its head.  Rather than it driving the
  planning and deployment process, we move more to a model where it
  simply observes it.  This is done by implementing an event handler
  interface with three events: OnResourceStepPre, OnResourceStepPost,
  and OnResourceComplete.  The first two are invoked immediately before
  and after any step operation, and the latter is invoked whenever a
  EndRegisterResource comes in.  The reason for the asymmetry here is
  that the checkpointing logic in the deployment engine is largely
  untouched (intentionally, as this is a sensitive part of the system),
  and so the "begin"/"end" nature doesn't flow through faithfully.

* Also make the engine more event-oriented in its terminology and the
  way it handles the incoming BeginRegisterResource and
  EndRegisterResource events from the language host.  This is the first
  step down a long road of incrementally refactoring the engine to work
  this way, a necessary prerequisite for parallelism.
2017-11-29 07:42:14 -08:00
joeduffy
7e48e8726b Add (back) component outputs
This change adds back component output properties.  Doing so
requires splitting the RPC interface for creating resources in
half, with an initial RegisterResource which contains all of the
input properties, and a final CompleteResource which optionally
contains any output properties synthesized by the component.
2017-11-20 17:38:09 -08:00
Luke Hoban
96e4b74b15
Support for stack outputs (#581)
Adds support for top-level exports in the main script of a Pulumi Program to be captured as stack-level output properties.

This create a new `pulumi:pulumi:Stack` component as the root of the resource tree in all Pulumi programs.  That resources has properties for each top-level export in the Node.js script.

Running `pulumi stack` will display the current value of these outputs.
2017-11-17 15:22:41 -08:00
Joe Duffy
cdb2c79e8e
Exit with an error code in the face of unhandled errors (#495)
As part of fixing the exit bug recently, we accidentally made errors
lead to zero exit codes.  As a result, the Pulumi CLI thought the
prgoram exited ordinarily, and proceeded to do its usual planning and
deployment, rather than terminating abruptly.

This is a byproduct of how Node's process.uncaughtException handler
works.  It hijacks and replaces all usual error logic, including the
process.exit part.  This change simply adds back the non-zero exit.

I also added a test (and fixed one other that began failing
afterwards), so that we can prevent regressions down the road.
2017-10-28 17:05:05 -07:00
joeduffy
599ca8ea43 Add accessors to fetch the Pulumi project and stack names
This change adds functions, `pulumi.getProject()` and `pulumi.getStack()`,
to fetch the names of the project and stack, respectively.  These can be
handy in generating names, specializing areas of the code, etc.

This fixes pulumi/pulumi#429.
2017-10-19 08:26:57 -07:00
CyrusNajmabadi
d929c169de Enable tslinting of the nodejs sdk. (#433) 2017-10-18 15:03:56 -07:00
joeduffy
2e9e0d2a98 Add a simple invoke test case 2017-09-30 14:53:27 -04:00
pat@pulumi.com
69341fa7c8 push is dead; long live update.
After discussion with Joe and Luke, we've decided to use `update` instead
of `push` as it more intuitively fits the operation being performed.
2017-09-22 17:23:40 -07:00
pat@pulumi.com
597db186ec Renames: plan -> preview, deploy -> push.
Part of #353.

These changes also remove all command aliases from the `pulumi` command.
2017-09-22 15:28:03 -07:00
joeduffy
1c2c972d37 Add back Computed<T> as a short-hand
This adds back Computed<T> as a short-hand for Promise<T | undefined>.
Subtly, all resource properties need to permit undefined flowing through
during planning  Rather than forcing the long-hand version, which is easy
to forget, we'll keep the convention of preferring Computed<T>.  It's
just a typedef and the runtime type is just a Promise.
2017-09-20 09:59:32 -07:00
joeduffy
087deb7643 Add optional dependsOn to Resource constructors
This change adds an optiona dependsOn parameter to Resource constructors,
to "force" a fake dependency between resources.  We have an extremely strong
desire to resort to using this only in unusual cases -- and instead rely
on the natural dependency DAG based on properties -- but experience in other
resource provisioning frameworks tells us that we're likely to need this in
the general case.  Indeed, we've already encountered the need in AWS's
API Gateway resources... and I suspect we'll run into more especially as we
tackle non-serverless resources like EC2 Instances, where "ambient"
dependencies are far more commonplace.

This also makes parallelism the default mode of operation, and we have a
new --serialize flag that can be used to suppress this default behavior.
Full disclosure: I expect this to become more Make-like, i.e. -j 8, where
you can specify the precise width of parallelism, when we tackle
pulumi/pulumi-fabric#106.  I also think there's a good chance we will flip
the default, so that serial execution is the default, so that developers
who don't benefit from the parallelism don't need to worry about dependsOn
in awkward ways.  This tends to be the way most tools (like Make) operate.

This fixes pulumi/pulumi-fabric#335.
2017-09-15 16:38:52 -07:00
joeduffy
e3a6695399 Depend only on vendored protos 2017-09-05 11:52:33 -07:00
joeduffy
2a22a71116 Tidy up resource properties
This changes a few aspects of resource properties:

* Move all runtime-related goo into the runtime module, in an
  internal PromiseState class.  This encapsulates the internal
  state transitions and protects against misuse.  It also allows
  us to clean up the public API for the Property<T> type so that
  it's entirely suitable for external usage.

* Track input and output property values distinctly.  It turns
  out we want to key off events differently.  For example, to marshal
  property values to a resource provider, we only care about the
  inputs.  For final property values that are used in, say, thens
  or as inputs to other properties, we want the output property value.

* Be more precise about when an output is truly final, and known, or
  unknown due to planning/dry-runs.  Note that this does mean that
  we'll encounter unknown values more frequently because, aside from
  IDs and URNs, we can't say for sure that arbitrary properties will never
  change post-creation.  We have ideas on how to denote this; see
  pulumi/pulumi-fabric#330 for more details.
2017-09-05 09:31:03 -07:00
joeduffy
b80b6afcf1 Lint the test files 2017-09-04 11:35:21 -07:00
joeduffy
3427647f93 Implement free variable calculations
This change implements free variable calculations and wires it up
to closure serialization.  This is recursive, in the sense that
the serializer may need to call back to fetch free variables for
nested functions encountered during serialization.

The free variable calculation works by parsing the serialized
function text and walking the AST, applying the usual scoping rules
to determine what is free.  In particular, it respects nested
function boundaries, and rules around var, let, and const scoping.

We are using Acorn to perform the parsing.  I'd originally gone
down the path of using V8, so that we have one consistent parser
in the game, however unfortunately neither V8's parser nor its AST
is a stable API meant for 3rd parties.  Unlike the exising internal
V8 dependencies, this one got very deep very quickly, and I became
nervous about maintaining all those dependencies.  Furthermore,
by doing it this way, we can write the free variable logic in
JavaScript, which means one fewer C++ component to maintain.

This also includes a fairly significant amount of testing, all
of which passes! 🎉
2017-09-04 11:35:21 -07:00
Renamed from sdk/nodejs/tests/langhost/run.spec.ts (Browse further)