hese changes plumb basic support for cancellation through the engine.
Two types of cancellation are supported for all engine operations:
- Cancellation, which waits for the operation to drive itself to a safe
point before the operation returns, and
- Termination, which does not wait for the operation to drive itself
to a safe opint for the operation returns.
When updating local or managed stacks, a single ^C triggers cancellation
of any running operation; a second ^C will trigger termination.
Fixes#513, #1077.
This command cancels a stack's currently running update, if any. It can
be used to recover from the scenario in which an update is aborted
without marking the running update as complete. Once an update has been
cancelled, it is likely that the affected stack will need to be repaired
via an pair of export/import commands before future updates can succeed.
This is part of #1077.
This change implements a `pulumi refresh` command. It operates a bit
like `pulumi update`, and friends, in that it supports `--preview` and
`--diff`, along with the usual flags, and will update your checkpoint.
It works through substitution of the deploy.Source abstraction, which
generates a sequence of resource registration events. This new
deploy.RefreshSource takes in a prior checkpoint and will walk it,
refreshing the state via the associated resource providers by invoking
Read for each resource encountered, and merging the resulting state with
the prior checkpoint, to yield a new resource.Goal state. This state is
then fed through the engine in the usual ways with a few minor caveats:
namely, although the engine must generate steps for the logical
operations (permitting us to get nice summaries, progress, and diffs),
it mustn't actually carry them out because the state being imported
already reflects reality (a deleted resource has *already* been deleted,
so of course the engine need not perform the deletion). The diffing
logic also needs to know how to treat the case of refresh slightly
differently, because we are going to be diffing outputs and not inputs.
Note that support for managed stacks is not yet complete, since that
requires updates to the service to support a refresh endpoint. That
will be coming soon ...
This change introduces support for using the cloud backend when
`pulumi init` has not been run. When this is the case, we use the new
identity model, where a stack is referenced by an owner and a stack
name only.
There are a few things going on here:
- We add a new `--owner` flag to `pulumi stack init` that lets you
control what account a stack is created in.
- When listing stacks, we show stacks owned by you and any
organizations you are a member of. So, for example, I can do:
* `pulumi stack init my-great-stack`
* `pulumi stack init --owner pulumi my-great-stack`
To create a stack owned by my user and one owned by my
organization. When `pulumi stack ls` is run, you'll see both
stacks (since they are part of the same project).
- When spelling a stack on the CLI, an owner can be optionally
specified by prefixing the stack name with an owner name. For
example `my-great-stack` means the stack `my-great-stack` owned by
the current logged in user, where-as `pulumi/my-great-stack` would
be the stack owned by the `pulumi` organization
- `--all` can be passed to `pulumi stack ls` to see *all* stacks you
have access to, not just stacks tied to the current project.
Long term, a stack name alone will not be sufficent to address a
stack. Introduce a new `backend.StackReference` interface that allows
each backend to give an opaque stack reference that can be used across
operations.
This change removes the need to `pulumi init` when targeting the local
backend. A fair amount of the change lays the foundation that the next
set of changes to stop having `pulumi init` be used for cloud stacks
as well.
Previously, `pulumi init` logically did two things:
1. It created the bookkeeping directory for local stacks, this was
stored in `<repository-root>/.pulumi`, where `<repository-root>` was
the path to what we belived the "root" of your project was. In the
case of git repositories, this was the directory that contained your
`.git` folder.
2. It recorded repository information in
`<repository-root>/.pulumi/repository.json`. This was used by the
cloud backend when computing what project to interact with on
Pulumi.com
The new identity model will remove the need for (2), since we only
need an owner and stack name to fully qualify a stack on
pulumi.com, so it's easy enough to stop creating a folder just for
that.
However, for the local backend, we need to continue to retain some
information about stacks (e.g. checkpoints, history, etc). In
addition, we need to store our workspace settings (which today just
contains the selected stack) somehere.
For state stored by the local backend, we change the URL scheme from
`local://` to `local://<optional-root-path>`. When
`<optional-root-path>` is unset, it defaults to `$HOME`. We create our
`.pulumi` folder in that directory. This is important because stack
names now must be unique within the backend, but we have some tests
using local stacks which use fixed stack names, so each integration
test really wants its own "view" of the world.
For the workspace settings, we introduce a new `workspaces` directory
in `~/.pulumi`. In this folder we write the workspace settings file
for each project. The file name is the name of the project, combined
with the SHA1 of the path of the project file on disk, to ensure that
multiple pulumi programs with the same project name have different
workspace settings.
This does mean that moving a project's location on disk will cause the
CLI to "forget" what the selected stack was, which is unfortunate, but
not the end of the world. If this ends up being a big pain point, we
can certianly try to play games in the future (for example, if we saw
a .git folder in a parent folder, we could store data in there).
With respect to compatibility, we don't attempt to migrate older files
to their newer locations. For long lived stacks managed using the
local backend, we can provide information on where to move things
to. For all stacks (regardless of backend) we'll require the user to
`pulumi stack select` their stack again, but that seems like the
correct trade-off vs writing complicated upgrade code.
This field indicates the schema of the serialized deployment. This field
behaves identically to the `Version` field of
`PatchUpdateCheckpointRequest`.
This is part of pulumi/pulumi-service#1046
This makes two minor tweaks to the login prompt:
1. Change the text so that it hyperlinks in most terminals, including
iTerm, in a way that doesn't include excess characters.
2. Disable echoing of the token.
* Lift snapshot management out of the engine
This PR is a prerequisite for parallelism by addressing a major problem
that the engine has to deal with when performing parallel resource
construction: parallel mutation of the global snapshot. This PR adds
a `SnapshotManager` type that is responsible for maintaining and
persisting the current resource snapshot. It serializes all reads and
writes to the global snapshot and persists the snapshot to persistent
storage upon every write.
As a side-effect of this, the core engine no longer needs to know about
snapshot management at all; all snapshot operations can be handled as
callbacks on deployment events. This will greatly simplify the
parallelization of the core engine.
Worth noting is that the core engine will still need to be able to read
the current snapshot, since it is interested in the dependency graphs
contained within. The full implications of that are out of scope of this
PR.
Remove dead code, Steps no longer need a reference to the plan iterator that created them
Fixing various issues that arise when bringing up pulumi-aws
Line length broke the build
Code review: remove dead field, fix yaml name error
Rebase against master, provide implementation of StackPersister for cloud backend
Code review feedback: comments on MutationStatus, style in snapshot.go
Code review feedback: move SnapshotManager to pkg/backend, change engine to use an interface SnapshotManager
Code review feedback: use a channel for synchronization
Add a comment and a new test
* Maintain two checkpoints, an immutable base and a mutable delta, and
periodically merge the two to produce snapshots
* Add a lot of tests - covers all of the non-error paths of BeginMutation and End
* Fix a test resource provider
* Add a few tests, fix a few issues
* Rebase against master, fixed merge
This change does three major things:
1. Removes the ability to be logged into multiple clouds at the same
time. Previously, we supported being logged into multiple clouds at
the same time and the CLI would fan out requests and join responses
when needed. In general, this was only useful for Pulumi employees
that wanted run against multiple copies of the service (say production
and staging) but overall was very confusing (for example in the old
world a stack with the same identity could appear twice (since it was
in two backends) which the CLI didn't handle very well).
2. Stops treating the "local" backend as a special thing, from the
point of view of the CLI. Previouly we'd always connect to the local
backend and merge that data with whatever was in clouds we were
connected to. We had gestures like `--local` in `pulumi stack init`
that meant "use the local mode". Instead, to use the local mode now
you run `pulumi login --cloud-url local://` and then you are logged in
the local backend. Since you can only ever be logged into a single
backend, we can remove the `--local` and `--remote` flags from `pulumi
stack init`, it just now requires you to be logged in and creates a
stack in whatever back end you were logged into. When logging into the
local backend, you are not prompted for an access key.
3. Prompt for login in places where you have to log in, if you are not
already logged in.
This change adds a Pulumi Cloud Console URL at the end of an update
that went through the Pulumi Cloud API. This is very basic, and is
meant to be just the beginning of adding more cross-linking to the
service. I'm still thinking through the phrasing to use here.
This endpoint is relatively expensive, as it returns a large amount of
data for each stack (essentially the stack's entire checkpoint). We
currently call this endpoint in a few places that really just need
information about a single stack. In these places we should simply
interact with that stack directly.
After these changes, there is only one call to the `stacks` endpoint on
the startup path: `upgradeConfigurationFiles` loops over all of the
stacks in each backend and attempts to upgrade each stack's
configuration. Once we no longer need to do this we will not be hitting
the `stacks` endpoint on each CLI invocation.
This change includes a bunch of refactorings I made in prep for
doing refresh (first, the command, see pulumi/pulumi#1081):
* The primary change is to change the way the engine's core update
functionality works with respect to deploy.Source. This is the
way we can plug in new sources of resource information during
planning (and, soon, diffing). The way I intend to model refresh
is by having a new kind of source, deploy.RefreshSource, which
will let us do virtually everything about an update/diff the same
way with refreshes, which avoid otherwise duplicative effort.
This includes changing the planOptions (nee deployOptions) to
take a new SourceFunc callback, which is responsible for creating
a source specific to the kind of plan being requested.
Preview, Update, and Destroy now are primarily differentiated by
the kind of deploy.Source that they return, rather than sprinkling
things like `if Destroying` throughout. This tidies up some logic
and, more importantly, gives us precisely the refresh hook we need.
* Originally, we used the deploy.NullSource for Destroy operations.
This simply returns nothing, which is how Destroy works. For some
reason, we were no longer doing this, and instead had some
`if Destroying` cases sprinkled throughout the deploy.EvalSource.
I think this is a vestige of some old way we did configuration, at
least judging by a comment, which is apparently no longer relevant.
* Move diff and diff-printing logic within the engine into its own
pkg/engine/diff.go file, to prepare for upcoming work.
* I keep noticing benign diffs anytime I regenerate protobufs. I
suspect this is because we're also on different versions. I changed
generate.sh to also dump the version into grpc_version.txt. At
least we can understand where the diffs are coming from, decide
whether to take them (i.e., a newer version), and ensure that as
a team we are monotonically increasing, and not going backwards.
* I also tidied up some tiny things I noticed while in there, like
comments, incorrect types, lint suppressions, and so on.
We previously locked our dependency on google.golang.org/grpc to 1.7.2 due to issues we had seen on 1.8.x as noted in #701. However, this has prevented us using some other dependencies which require newer grpc. A test in this repo and AWS showed no problems with the latest 1.10.x versions of the library in our tests.
We'll go ahead and remove this constraint and allow grpc to float forward. If we see issues again, we'll use that repro case to investigate an alternative fix in our code.
Resolves#701.
These changes add the API types and cloud backend code necessary to
interact with service-managed stacks (i.e. stacks that do not have
PPC-managed deployments). The bulk of these changes are unremarkable:
the API types are straightforward, as are most of the interactions with
the new APIs. The trickiest bits are token and log management.
During an update to a managed stack, the CLI must continually renew the
token used to authorize the operations on that stack that comprise the
update. Once a token has been renewed, the old token should be
discarded. The CLI supports this by running a goroutine that is
responsible for both periodically renewing the token for an update and
servicing requests for the token itself from the rest of the backend.
In addition to token renewal, log output must be captured and uploaded
to the service during an update to a managed stack. Implementing this in
a reasonable fashion required a bit of refactoring in order to reuse
what already exists for the local backend. Each event-specific `Display`
function was replaced with an equivalent `Render` function that returns
a string rather than writing to a stream. This approach was chosen
primarily to avoid dealing with sheared colorization tags, which would
otherwise require clients to fuse log lines before colorizing. We could
take that approach in the future.
These changes refactor direct interactions with the Pulumi API out of
the cloud backend and into a subpackage, `pkg/backend/cloud/client`.
This package exposes a slightly higher-level API that takes care of
calculating paths, performing HTTP calls, and occasionally wrapping
multiple physical calls into a single logical call (notably the creation
of an update and the upload of its program).
This is primarily intended as preparation for some of the changes
suggested in the feedback for #1067.
This adds a `pulumi new` command which makes it easy to quickly
automatically create the handful of needed files to get started building
an empty Pulumi project.
Usage:
```
$ pulumi new typescript
```
Or you can leave off the template name, and it will ask you to choose
one:
```
$ pulumi new
Please choose a template:
> javascript
python
typescript
```
The engine now emits events with richer metadata during the
ResourceOutputs and ResourcePre callbacks. The CLI can then use this
information to decide if it should display the event or not and how
much of the event to display.
Options dealing with what to display and how to display it have moved
into the CLI and the engine now emits all information for each event.
The engine now unconditionally emits a new type of event, a
PreludeEvent, which contains the configuration for a stack as well as
an indication if the stack is being previewed or updated. The
responsibility for interpreting the --show-config flag on the command
line is now handled by the CLI, which uses this to decide if it should
print the configuration or not, and then writes the "Previewing
changes" or "Deploying chanages" header.
This API was introduced to aid the refactoring, but it isn't something
we want to support long term. Remove it and for a few places, push
passing config.Key around more, instead of converting to the old type
eagerly.
config.Key has become a pair of namespace and name. Because the whole
world has not changed yet, there continues to be a way to convert
between a tokens.ModuleMember and config.Key, however now sometime the
conversion from tokens.ModuleMember can fail (when the module member
is not of the form `<package>:config:<name>`).
Right now, config.Key is a type alias for tokens.ModuleMember. I did a
pass over the codebase such that we use config.Key everywhere it
looked like the value did not leak to some external process (e.g a
resource provider or a langhost).
Doing this makes it a little clearer (hopefully) where code is
depending on a module member structure (e.g. <package>:config:<value>)
instead of just an opaque type.
By using untyped deployment structures via `json.RawMessage`, we can
support round-tripping between old CLI clients and newer servers, without
dropping possibly-important information on the floor. I hadn't realized
this design goal with the original system, and after talking to @pgavlin,
I better realized the intent and that we want to preserve this.
This change updates our configuration model to make it simpler to
understand by removing some features and changing how things are
persisted in files.
Notable changes:
- We've removed the notion of "workspace" vs "project"
config. Now, configuration is always stored in a file next to
`Pulumi.yaml` named `Pulumi.<stack-name>.yaml` (the same file we'd
use for an other stack specific information we would need to persist
in the future).
- We've removed the notion of project wide configuration. Every new
stack gets a completely empty set of configuration and there's no
way to share common values across stacks, instead the common value
has to be set on each stack.
We retain some of the old code for the configuration system so we can
support upgrading a project in place. That will happen with the next
change.
This change fixes some issues and allows us to close some
others (since they are no longer possible).
Fixes#866Closes#872Closes#731
We are going to be changing the configuration model. To begin, let's
take most of the existing stuff and mark it as "deprecated" so we can
keep the existing behavior (to help transition newer code forward)
while making it clear what APIs should not be called in the
implementation of `pulumi` itself.
Despite our good progress moving towards having an apitype package,
where our exchange types live and can be shared among the engine and
our services, there were a few major types that were still duplciated.
Resource was the biggest example -- and indeed, the apitype varirant
was missing the new Dependencies property -- but there were others,
like Manfiest, PluginInfo, etc. These too had semi-random omissions.
This change merges all of these types into the apitype package. This
not only cleans up the redundancy and missing properties, but will
"force the issue" with respect to keeping them in sync and properly
versioning the information in a backwards compatible way.
The resource/stack package still exists as a simple marshaling layer
to and from the engine's core data types.
Finally, I've made the controversial change to share the actual
Deployment data structure at the apitype layer also. This will force
us to confront differences in that data structure similarly, and will
allow us to leverage the strong typing throughout to catch issues.
I was reminded of this yesterday with unprintable characters as I
debugged some things on Windows. Inspired by Yarn, this change adds
a new flag --emoji (-e for short) that can be used to control whether
we show ASCII-only characters or not in the console. On Mac, it
defaults to true, and on Windows and Linux, it defaults to false.
This also brings back the retro ASCII-friendly progress spinner
when --emoji is disabled.
Prior to this change, we had a flat list of files in the
~/.pulumi/plugins directory. This was simple but unfortunately
too naive, since we in fact have multi-file plugins already.
Dumping them in the same directory increases the risk of a
collision. Instead, let's put them in their own directories.
This means, for example, you'll see things like
~/.pulumi/plugins/
resource-aws-v0.11.0-dev-8-g57a0d62/
README.txt
pulumi-resource-aws
Notice that the binary name stays the same -- e.g., in this
case pulumi-resource-aws -- and does not include the version.
This makes it simple to add it to your $PATH in the usual ways
and have it loaded as a preferred location.
The API/REST logic auto-prepended "/api", which we don't want
for the release downloads. This change just alters callsites
to specify the full path (which I prefer being explicit anyway).
This change implements basic plugin management, but we do not yet
actually use the plugins for anything (that comes next).
Plugins are stored in `~/.pulumi/plugins`, and are expected to be
in the format `pulumi-<KIND>-<NAME>-v<VERSION>[.exe]`. The KIND is
one of `analyzer`, `language`, or `resource`, the NAME is a hyphen-
delimited name (e.g., `aws` or `foo-bar`), and VERSION is the
plugin's semantic version (e.g., `0.9.11`, `1.3.7-beta.a736cf`, etc).
This commit includes four new CLI commands:
* `pulumi plugin` is the top-level plugin command. It does nothing
but show the help text for associated child commands.
* `pulumi plugin install` can be used to install plugins manually.
If run with no additional arguments, it will compute the set of
plugins used by the current project, and download them all. It
may be run to explicitly download a single plugin, however, by
invoking it as `pulumi plugin install KIND NAME VERSION`. For
example, `pulumi plugin install resource aws v0.9.11`. By default,
this command uses the cloud backend in the usual way to perform the
download, although a separate URL may be given with --cloud-url,
just like all other commands that interact with our backend service.
* `pulumi plugin ls` lists all plugins currently installed in the
plugin cache. It displays some useful statistics, like the size
of the plugin, when it was installed, when it was last used, and
so on. It sorts the display alphabetically by plugin name, and
for plugins with multiple versions, it shows the newest at the top.
The command also summarizes how much disk space is currently being
consumed by the plugin cache. There are no filtering capabilities yet.
* `pulumi plugin prune` will delete plugins from the cache. By
default, when run with no arguments, it will delete everything.
It may be run with additional arguments, KIND, NAME, and VERSION,
each one getting more specific about what it will delete. For
instance, `pulumi plugin prune resource aws` will delete all AWS
plugin versions, while `pulumi plugin prune resource aws <0.9`
will delete all AWS plugins before version 0.9. Unless --yes is
passed, the command will confirm the deletion with a count of how
many plugins will be affected by the command.
We do not yet actually download plugins on demand yet. That will
come in a subsequent change.