Implement GetRequiredPlugins for Python, which determines the plugins
required by the program.
Also, if the `virtualenv` runtime option is set, and the specified
virtual directory is missing or empty, automatically create it and
install dependencies into it.
These changes add initial support for the construction of remote
components. For now, this support is limited to the NodeJS SDK;
follow-up changes will implement support for the other SDKs.
Remote components are component resources that are constructed and
managed by plugins rather than by Pulumi programs. In this sense, they
are a bit like cloud resources, and are supported by the same
distribution and plugin loading mechanisms and described by the same
schema system.
The construction of a remote component is initiated by a
`RegisterResourceRequest` with the new `remote` field set to `true`.
When the resource monitor receives such a request, it loads the plugin
that implements the component resource and calls the `Construct`
method added to the resource provider interface as part of these
changes. This method accepts the information necessary to construct the
component and its children: the component's name, type, resource
options, inputs, and input dependencies. It is responsible for
dispatching to the appropriate component factory to create the
component, then returning its URN, resolved output properties, and
output property dependencies. The dependency information is necessary to
support features such as delete-before-replace, which rely on precise
dependency information for custom resources.
These changes also add initial support for more conveniently
implementing resource providers in NodeJS. The interface used to
implement such a provider is similar to the dynamic provider interface
(and may be unified with that interface in the future).
An example of a NodeJS program constructing a remote component resource
also implemented in NodeJS can be found in
`tests/construct_component/nodejs`.
This is the core of #2430.
* Make `async:true` the default for `invoke` calls (#3750)
* Switch away from native grpc impl. (#3728)
* Remove usage of the 'deasync' library from @pulumi/pulumi. (#3752)
* Only retry as long as we get unavailable back. Anything else continues. (#3769)
* Handle all errors for now. (#3781)
* Do not assume --yes was present when using pulumi in non-interactive mode (#3793)
* Upgrade all paths for sdk and pkg to v2
* Backport C# invoke classes and other recent gen changes (#4288)
Adjust C# generation
* Replace IDeployment with a sealed class (#4318)
Replace IDeployment with a sealed class
* .NET: default to args subtype rather than Args.Empty (#4320)
* Adding system namespace for Dotnet code gen
This is required for using Obsolute attributes for deprecations
```
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'ObsoleteAttribute' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'Obsolete' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
```
* Fix the nullability of config type properties in C# codegen (#4379)
* Fix some tracing issues.
- Add endpoints for `startUpdate` and `postEngineEventsBatch` so that
spans for these invocations have proper names
- Inject a tracing span when walking a plan so that resource operations
are properly parented
- When handling gRPC calls, inject a tracing span into the call's
metadata if no span is already present so that resource monitor and
engine spans are properly parented
- Do not trace client gRPC invocations of the empty method so that these
calls (which are used to determine server availability) do not muddy
the trace. Note that I tried parenting these spans appropriately, but
doing so broke the trace entirely.
With these changes, the only unparented span in a typical Pulumi
invocation is a single call to `getUser`. This span is unparented
because that call does not have a context available. Plumbing a context
into that particular call is surprisingly tricky, as it is often called
by other context-less functions.
* Make tracing support more flexible.
- Add support for writing trace data to a local file using Appdash
- Add support for viewing Appdash traces via the CLI
This package's flags conflict with those in google/glog. Replace all
references to this package with references to
pulumi/pulumi/pkg/util/logging, and change that package to explicitly
call `flag.CommandLine.Parse` with an empty slice.
This should make it much easier to consume these packages in downstream
repos that have direct or indirect dependencies on google/glog.
@keen99 pointed out that newer versions of golangci-lint were failing
due to some spelling errors. This change fixes them up. We have also
now have a work item to track moving to a newer golangci-lint tool in
the future.
Fixes#2841
In previous commits, we have changed the language plugin protocol to
allow the host to communicate that the plugin is meant to boot in "query
mode." In nodejs, this involves not doing things like registering the
default stack resource. This commit will implement this functionality.
The langhost shares its standard out and standard error with the
language executor that it is used (python/nodejs), so we must be sure to
flush our stdout and stderr before reporting a Run failure to the
engine.
We run the same suite of changes that we did on gometalinter. This
ended up catching a few new issues, some of which were addressed and
some of which were baselined.
Instead of trying to probe for the normal path ourselves, just use
node's `require.resolve` statement to find `@pulumi/pulumi/cmd/run`.
This allows run to be found in cases where either yarn workspaces are
used, or the module has been installed globally.
Part of #1868
The plugin host can ask the language host to provide a list of
resource plugins that it thinks will be nessecary for use at
deployment time, so they can be eagerly loaded.
In NodeJS (the only language host that implements this RPC) This works
by walking the directory tree rooted at the CWD of the project,
looking for package.json files, parsing them and seeing it they have
some marker property set. If they do, we add information about them
which we return at the end of our walk.
If there is *any* error, the entire operation fails. We've seen a
bunch of cases where this happens:
- Broken symlinks written by some editors as part of autosave.
- Access denied errors when part of the tree is unwalkable (Eric ran
into this on Windows when he had a Pulumi program at the root of his
file system.
- Recusive symlinks leading to errors when trying to walk down the
infinite chain. (See #1634 for one such example).
The very frustrating thing about this is that when you hit an error
its not clear what is going on and fixing it can be non-trivial. Even
worse, in the normal case, all of these plugins are already installed
and could be loaded by the host (in the common case, plugins are
installed as a post install step when you run `npm install`) so if we
simply didn't do this check at all, things would work great.
This change does two things:
1. It does not stop at the first error we hit when discovering
plugins, instead we just record the error and continue.
2. Does not fail the overall operation if there was an error. Instead,
we return to the host what we have, which may be an incomplete view
of the world. We glog the errors we did discover for diagnostics if
we ever need them.
I believe that long term most of this code gets deleted anyway. I
expect we will move to a model long term where the engine faults in
the plugin (downloading it if needed) when a request for the plugin
arrives. But for now, we shouldn't block normal operations just
because we couldn't answer a question with full fidelity.
Fixes#1478
This change lets us set runtime specific options in Pulumi.yaml, which
will flow as arguments to the language hosts. We then teach the nodejs
host that when the `typescript` is set to `true` that it should load
ts-node before calling into user code. This allows using typescript
natively without an explicit compile step outside of Pulumi.
This works even when a tsconfig.json file is not present in the
application and should provide a nicer inner loop for folks writing
typescript (I'm pretty sure everyone has run into the "but I fixed
that bug! Why isn't it getting picked up? Oh, I forgot to run tsc"
problem.
Fixes#958
These changes enable tracing of Pulumi API calls.
The span with which to associate an API call is passed via a
`context.Context` parameter. This required plumbing a
`context.Context` parameter through a rather large number of APIs,
especially in the backend.
In general, all API calls are associated with a new root span that
exists for essentially the entire lifetime of an invocation of the
Pulumi CLI. There were a few places where the plumbing got a bit hairier
than I was willing to address with these changes; I've used
`context.Background()` in these instances. API calls that receive this
context will create new root spans, but will still be traced.
Instead of using a shell script to jump from the language host into
node, just invoke node directly. This makes our start-up path a little
simpler to understand and indirectly fixespulumi/home#156, where we
would fail on Windows if the `-exec` script was in a folder that had
spaces in it (due to a subtle interaction between how go launches cmd
files and how cmd.exe parses arguments).
We need to support the current version of the nodejs language host
running programs that use older version of @pulumi/pulumi where the
runtime expected config keys to look like
`<package>:config:<name>`. In the language host we actually did the
transformation from the new format to the old one, for compatability
reasons but we then droped the transfomed value on the floor.
This API was introduced to aid the refactoring, but it isn't something
we want to support long term. Remove it and for a few places, push
passing config.Key around more, instead of converting to the old type
eagerly.
On Windows, when we launch the language host, it will end up with
a ".exe" file extension at the end of os.Args[0]. This leads us to
produce a garbage filename for the -exec script -- namely,
pulumi-language-nodejs.exe-exec -- which, of course fails. We simply
need to trim off the ".exe" bit before producing the script name.
We have had a long-standing bug in here where we waiting on a
stdout channel that never got populated, when the language plugin
fails to load entirely. This would lead to hung processes. The
fix is simple: only wait for stdout/stderr channels to drain that
have actually been wired up to enjoy the requisite signaling.
This adds support for two things:
* Installing all plugins that a project requires with a single command:
$ pulumi plugin install
* Listing the plugins that this project requires:
$ pulumi plugin ls --project
$ pulumi plugin ls -p
This brings back the Node.js language plugin's GetRequiredPlugins
function, reimplemented in Go now that the language host has been
rewritten from JavaScript. Fairly rote translation, along with
some random fixes required to get tests passing again.