These changes add initial support for the construction of remote
components. For now, this support is limited to the NodeJS SDK;
follow-up changes will implement support for the other SDKs.
Remote components are component resources that are constructed and
managed by plugins rather than by Pulumi programs. In this sense, they
are a bit like cloud resources, and are supported by the same
distribution and plugin loading mechanisms and described by the same
schema system.
The construction of a remote component is initiated by a
`RegisterResourceRequest` with the new `remote` field set to `true`.
When the resource monitor receives such a request, it loads the plugin
that implements the component resource and calls the `Construct`
method added to the resource provider interface as part of these
changes. This method accepts the information necessary to construct the
component and its children: the component's name, type, resource
options, inputs, and input dependencies. It is responsible for
dispatching to the appropriate component factory to create the
component, then returning its URN, resolved output properties, and
output property dependencies. The dependency information is necessary to
support features such as delete-before-replace, which rely on precise
dependency information for custom resources.
These changes also add initial support for more conveniently
implementing resource providers in NodeJS. The interface used to
implement such a provider is similar to the dynamic provider interface
(and may be unified with that interface in the future).
An example of a NodeJS program constructing a remote component resource
also implemented in NodeJS can be found in
`tests/construct_component/nodejs`.
This is the core of #2430.
The pulumi runtime used to lazily load and parse both config and
settings data set by the language host. The initial reason for this
design was that we wanted the runtime to be usable in a normal node
environment, but we have moved away from supporting that.
In addition, while we claimed we loaded these value "lazily", we
actually forced their loading quite eagerly when we started
up. However, when capturing config (or settings, as we now do), we
would capture all the logic about loading these values from the
environment.
Even worse, in the case where you had two copies of @pulumi/pulumi
loaded, it would be possible to capture a config object which was not
initialized and then at runtime the initialization logic would try to
read PULUMI_CONFIG from the process environment and fail.
So we adopt a new model where configuration and settings are parsed as
we load their containing modules. In addition, to support SxS
scinerios, we continue to use `process.env` as a way to control both
configuration and settings. This means that `run.ts` must now ensure
that these values are present in the environment before either the
config or runtime modules have been loaded.
Prior to this change, if you ended up with multiple Pulumi SDK
packages loaded side-by-side, we would fail in obscure ways. The
reason for this was that we initialize and store important state
in static variables. In the case that you load the same library
twice, however, you end up with separate copies of said statics,
which means we would be missing engine RPC addresses and so on.
This change adds the ability to recover from this situation by
mirroring the initialized state in process-wide environment
variables. By doing this, we can safely recover simply by reading
them back when we detect that they are missing. I think we can
eventually go even further here, and eliminate the entry point
launcher shim altogether by simply having the engine launch the
Node program with the right environment variables. This would
be a nice simplification to the system (fewer moving pieces).
There is still a risk that the separate copy is incompatible.
Presumably the reason for loading multiple copies is that the
NPM/Yarn version solver couldn't resolve to a shared version.
This may yield obscure failure modes should RPC interfaces change.
Figuring out what to do here is part of pulumi/pulumi#957.
This fixespulumi/pulumi#777 and pulumi/pulumi#1017.
We now unify new Config("package") and new Config("package:config"),
printing a warning when the new Config("package:config") form is
used and pointing consumers towards just new Config("package")
I've updated our examples to use the newer syntax, but I've added a
test ot the langhost to ensure both forms work.
Fixes#923
This improves the failure messages in two circumstances:
1) If the resource monitor RPC connection is missing. This can happen
two ways: either you run a Pulumi program using vanilla Node.js, instead
of the CLI, or you've accidentally loaded the Pulumi SDK more than once.
2) Failure to load the custom Pulumi SDK Node.js extension. This is a new
addition and would happen if you tried running a Pulumi program using a
vanilla Node.js, rather than using the Pulumi CLI.
This change adds environment variable fallbacks for configuration
variables, such that you can either set them explicitly, as a specific
variable PULUMI_CONFIG_<K>, or an entire JSON serialized bag via
PULUMI_CONFIG.
This is convenient when simply invoking programs at the command line,
via node, e.g.
PULUMI_CONFIG_AWS_CONFIG_REGION=us-west-2 node bin/index.js
Our language host also now uses this to communicate config when invoking
a Run RPC, rather than at the command line. This fixespulumi/pulumi#336.
The organization of packages underneath lib/ breaks the easy consumption
of submodules, a la
import {FileAsset} from "@pulumi/pulumi-fabric/asset";
We will go back to having everything hanging off the module root directory.
2017-09-04 11:35:21 -07:00
Renamed from sdk/nodejs/lib/runtime/config.ts (Browse further)