* Multi-pass, in-place checks for SDK codegen tests; toward working Python checks
* Remove temp debug output
* Upgrade Node
* Update dotnet; need to follow up on version.txt quirks
* WIP
* Sounds like we can use non-github package names to ensure things are local
* Fix simple-enum-schema
* Fix dash-named-schema
* Fix nested-module
* Start building a test-running pass
* Infer skipping tests from skipping compiles
* Move tree schma tests to a proper place
* Address lint issues on Go code
* Build against local Go SDK
* Update pkg/codegen/internal/test/sdk_driver.go
Co-authored-by: Ian Wahbe <ian@wahbe.com>
* Make go tests work by copying them into the tree from go-extras
* Fix lint
* Fix bad merge
* Manifest-based file discovery
* Remove version-related TODO from dotnet codegen
* Add doc comment
* Do not overwrite go.mod if found from mixins
* Accept python codegen change
* Accept node codegen
* Ignore lint issue
* Accept docs changes
Co-authored-by: Ian Wahbe <ian@wahbe.com>
* Emit schema.Package.Version when possible
* Update CHANGELOG_PENDING.md
* Correctly interpret python versions (I hope)
* Update PLUGIN_VERSION to the package version
* Modify tests to conform with master merge
We run the best static check we can on generated code, ensuring that it is valid.
* Run type checker against all languages (not docs)
* Fix package location, add some deps for schemas
* More tests passing
* These tests finally work
* Make linter happy
* Fix tests for merge from master
* Opt out of input-collision(nodejs) test
* Get more visibility into testing nodejs
* Fix type assumption
* Specify ts-node version
* Retrofit typescript dependencies for node14
* Give each go instance it's own module
* Attempt to diagnose remote go mod init failure
* Provide root for go mod init
* Make linter happy
These changes take a step towards simplifying and unifying the
generation of output types in the Go SDKs, especially for pointer,
array, and map outputs. This code was previously duplicated amongst the
various specialized output type generators, which led to inconsistencies
between the various implementaitons.
This is prep work for fixing #7595.
This commit modifies the generation of `setup.py` to use Python
variables as the source for the package version and plugin version
instead of placeholder strings. This has the effect of making the
packages installable via the `-e` flag directly from their source
directory rather than requiring a build step, which is useful while
developing a plugin and examples in tandem.
This commit adds a newline to the end of the package.json files
generated by Pulumi codegen, such that they can be installed in place
without modification.
Rather than duplicating the list of tests and codegen driver across each
SDK, move its definition into `pkg/codegen/internal/test`. This has a
few notable benefits:
- All SDK code generators will be tested against each test. Though some
tests may exercise a particular code generator more than others, the
extra coverage will be generally beneficial.
- Adding a new test is simpler, as only a single file needs to be
changed.
- All SDKs now honor the `PULUMI_ACCEPT` environment variable for
updating baselines.
- Codegen tests now validate all generated files instead of only a
particular subset.
These changes support arbitrary combinations of input + plain types
within a schema. Handling plain types at the property level was not
sufficient to support such combinations. Reifying these types
required updating quite a bit of code. This is likely to have caused
some temporary complications, but should eventually lead to
substantial simplification in the SDK and program code generators.
With the new design, input and optional types are explicit in the schema
type system. Optionals will only appear at the outermost level of a type
(i.e. Input<Optional<>>, Array<Optional<>>, etc. will not occur). In
addition to explicit input types, each object type now has a "plain"
shape and an "input" shape. The former uses only plain types; the latter
uses input shapes wherever a plain type is not specified. Plain types
are indicated in the schema by setting the "plain" property of a type spec
to true.
Python resource constructor overloads were recently added that accept a
`<Resource>Args` class for input properties, as an alternative to the
other constructor overload that accepts keyword arguments. The name of
the new args class is the name of the resource concatenated with an
`Args` suffix.
Some providers (e.g. Kubernetes, Azure Native, and Google Native) have
input types with the same name as resources in the same module, which
results in two different `<Resource>Args` classes in the same module.
When you try to use the new args class with the constructor, e.g.:
```python
pulumi_kubernetes.storage.v1.StorageClass(
resource_name='string',
args=pulumi_kubernetes.storage.v1.StorageClassArgs(...),
opts=pulumi.ResourceOptions(...),
)
```
You run into an error, because
`pulumi_kubernetes.storage.v1.StorageClassArgs` is actually referring to
the existing input type rather than the intended `StorageClassArgs`
class for the constructor arguments.
Having the duplicate classes hasn't broken existing usage of the input
type because we "export" all the input types for a module _after_ all
the resources and resource args classes are exported, so the input type
just ends up "overwriting" the duplicate resource args class.
Other languages don't have this problem because the input type is either
in it's own module/namespace (e.g. Node.js and .NET) or a different name
is used for the input type (Go). But with Python, the input types and
resources are all available in the same module.
To address this for Python, when there is an input type in the same
module with the same name as the resource, the args class for the
resource will be emitted as `<Resource>InitArgs` instead of
`<Resource>Args`.