This addresses pulumi/pulumi#446: what we used to call "package" is
now called "project". This has gotten more confusing over time, now
that we're doing real package management.
Also fixespulumi/pulumi#426, while in here.
These changes refactor the engine's entrypoints--Deploy, Destroy, and
Preview--to be update-centric rather than stack-centric. Each of these
methods now takes a value of a new type, Update, that abstracts away the
vagaries of fetching and maintaining the update's state. This
refactoring also reinforces Pulumi.yaml as a CLI concept rather than an
engine concept; the CLI is now the only reader/writer of this format.
These changes will smooth the way for a few refactorings on the service
side that will aid in update isolation.
This change adds back component output properties. Doing so
requires splitting the RPC interface for creating resources in
half, with an initial RegisterResource which contains all of the
input properties, and a final CompleteResource which optionally
contains any output properties synthesized by the component.
The existing `SnapshotProvider` interface does not sufficiently lend
itself to reliable persistence of snapshot data. For example, consider
the following:
- The deployment engine creates a resource
- The snapshot provider fails to save the updated snapshot
In this scenario, we have no mechanism by which we can discover that the
existing snapshot (if any) does not reflect the actual state of the
resources managed by the stack, and future updates may operate
incorrectly. To address this, these changes split snapshotting into two
phases: the `Begin` phase and the `End` phase. A provider that needs to
be robust against the scenario described above (or any other scenario
that allows for a mutation to the state of the stack that is not
persisted) can use the `Begin` phase to persist the fact that there are
outstanding mutations to the stack. It would then use the `End` phase to
persist the updated snapshot and indicate that the mutation is no longer
outstanding. These steps are somewhat analogous to the prepare and
commit phases of two-phase commit.
Previously, the engine would write to io.Writer's to display output.
When hosted in `pulumi` these writers were tied to os.Stdout and
os.Stderr, but other applications hosting the engine could send them
other places (e.g. a log to be sent to an another application later).
While much better than just using the ambient streams, this was still
not the best. It would be ideal if the engine could just emit strongly
typed events and whatever is hosting the engine could care about
displaying them.
As a first step down that road, we move to a model where operations on
the engine now take a `chan engine.Event` and during the course of the
operation, events are written to this channel. It is the
responsibility of the caller of the method to read from the channel
until it is closed (singifying that the operation is complete).
The events we do emit are still intermingle presentation with data,
which is unfortunate, but can be improved over time. Most of the
events today are just colorized in the client and printed to stdout or
stderr without much thought.
This includes a few changes:
* The repo name -- and hence the Go modules -- changes from pulumi-fabric to pulumi.
* The Node.js SDK package changes from @pulumi/pulumi-fabric to just pulumi.
* The CLI is renamed from lumi to pulumi.
The existing implementation of the interface (backed by the file
system) has moved into cmd/lumi. The deployment service will start to
provide its own version.
This refactors the engine so all of the APIs on it are instance
methods on the type instead of raw methods that float around and use
data from a global engine.
A mechcanical change as we remove the global `E` and then make
anything that interacted with that in pkg/engine to be an instance
method and the dealing with the fallout.
Instead of talking directly to stdout or stderr via methods on fmt,
indirect through an Engine type (presently a global, but soon to
change) to allow control of where the streams actually end up.