Commit graph

283 commits

Author SHA1 Message Date
Matt Ellis 5dfd720bc3 Remove config.AsModuleMember()
This API was introduced to aid the refactoring, but it isn't something
we want to support long term. Remove it and for a few places, push
passing config.Key around more, instead of converting to the old type
eagerly.
2018-03-08 10:52:25 -08:00
Matt Ellis 1515889a40 Remove the need for the :config: part of a config bag
We now unify new Config("package") and new Config("package:config"),
printing a warning when the new Config("package:config") form is
used and pointing consumers towards just new Config("package")

I've updated our examples to use the newer syntax, but I've added a
test ot the langhost to ensure both forms work.

Fixes #923
2018-03-08 10:52:25 -08:00
CyrusNajmabadi c544accfa6
Only attempt to serialize the properties of an object that are actually used. (#1000) 2018-03-07 21:10:12 -08:00
joeduffy 66f3f84d16 Disable Pylint temporarily
This change temporarily disables Pylint.  Assuming it is on the path,
and furthermore that the one on the path runs under 2.7, simply won't
work.  See pulumi/pulumi#1007 for details; it also tracks reenabling.
2018-03-07 09:06:51 -08:00
joeduffy 440ffb27e5 Prefer Python2 tools; fail-fast when wrong
This change includes a few things:

1) Prefer python2 and pip2 when on the PATH, over the undecorated
   names python and pip.  This is the standard convention for package
   managers like Pip, etc., to support Python2 and Python3 side-by-side.

2) Fail-fast if neither can be found on the PATH.

3) Check the reported version number for python, pip, and pylint, and
   fail-fast if it doesn't report back 2.7, just to safeguard against
   undecorated binaries with unsupported versions.

Also, we had not listed wheel as a dependency in the requirements.txt
file.  This needs to be there to support building bdist_wheels.  Fixed.
2018-03-06 17:50:42 -08:00
Luke Hoban f59931d242
Fix filename in Node.js SDK tsconfig (#1001) 2018-03-05 18:29:38 -08:00
CyrusNajmabadi 410351f571
Do not throw if 'typeof' references an undeclared variable. (#998) 2018-03-05 12:58:25 -08:00
CyrusNajmabadi e7c0e4cdaa
Make many fixes to closure serialization (#944)
Make many fixes to closure serialization

Primary things that i've done as part of this change:

    Added support for cyclic objects.
    Properly serialize objects that are shared across different function. previously you would get multiple copies, now you properly reference the same copy.
    Remove the usages of 'hashes' for functions. Because we track identity of objects, we no longer need them.
    Serialize properties of functions (if they have any).
    Handle Objects/Functions with different __proto__s than normal. i.e. classes/constructors. but also anything the user may have done themselves to the object.
    Handle generator functions.
    Handle functions with 'computed' names.
    Handle functions with 'symbol' names.
    Handle serializing Promises as Promises.
    Removed the dual Closure/AsyncClosure tree. One existed solely so we could have a tree without promises (for use in testing maybe?). Because this all exists in a part of our codebase that is entirely async, it's fine to have promises in the tree, and to await them when serializing the Closure to a string.
    Handle serializing class-constructors and methods. Including properly handling 'super' calls.
2018-03-01 00:32:01 -08:00
Joe Duffy 9412f4ac7a
Publish Pulumi Python SDK package (#988)
We now publish the Pulumi Python SDK package to our private PyPI
server at the same time we also publish the NPM package.  For now,
we use the test Pulumi.com service, and will switch to staging as
soon as it becomes available.
2018-02-28 18:38:08 -08:00
Sean Gillespie 1011989369
Produce better error messages when the main module is not found (#976)
* Produce better error messages when the main module is not found

If we fail to load a program's main module, inspect the program's
package.json and attempt to diagnose why the main module load failed.

* Code review feedback: entrypoint -> entry point, call out npm build explicitly, simplify control flow

* Code review feedback: add a little more levity to the unknown exception error message
2018-02-26 10:54:56 -08:00
Luke Hoban ff87af1a44
Workaround for issue with python setup.py (#980)
Pass `--prefix=` to avoid hitting: `error: can't combine user with with prefix/exec_prefix/home or install_(plat)base`.
2018-02-24 17:50:54 -08:00
joeduffy a1c4115fa6 Also setup.py with --user
This ensures we can properly install the built package in Travis's
images, which have everything owned by root by default.
2018-02-24 09:52:30 -08:00
joeduffy 4f591bed76 Use a newer pylint
This ensures the new exclusion syntax is accepted, which is required
to ignore the Protobuf-generated files which have numerous lint warnings.
2018-02-24 09:52:30 -08:00
joeduffy 153344354c Pip install to user homedir
This change passes --user to pip install, so that it installs packages
underneath the home directory.  This is required because, except for the
"python" image in Travis, all Python and Pip-related directories are
root-owned.  The --user approach avoids needing to sudo all over the place.
2018-02-24 09:21:16 -08:00
joeduffy a045e2fb1e Implement more of the Python runtime
This change includes a lot more functionality.  Enough to actually
run the webserver-py example through previews, updates, and destroys!

* Actually wire up the gRPC connections to the engine/monitor.

* Move the Node.js and Python generated Protobuf/gRPC files underneath
  the actual SDK directories to simplify this generally.  No more
  copying during `make` and, in fact, this was required to give a smoother
  experience with good packages/modules for the Python's SDK development.

* Build the Python egg during `make build`.

* Add support for program stacks.  Just like with the Node.js runtime,
  we will auto-parent any resources without explicit parents to a single
  top-level resource component.

* Add support for component resource output properties.

* Add get_project() and get_stack() functions for retrieving the current
  project and stack names.

* Properly use UNKNOWN sentinels.

* Add a set_outputs() function on Resource.  This is defined by the
  code-generator and allows custom logic for output property setting.
  This is cleaner than the way we do this in Node.js, and gives us a
  way to ensure that output properties are "real" properties, complete
  with member documentation.  This also gives us a hook to perform
  name demangling, which the code-generator typically controls anyway.

* Add package dependencies to setuptools.py and requirements.txt.
2018-02-24 08:58:34 -08:00
joeduffy 74563afdc8 Get the empty Python program working
This change gets enough of the Python SDK up and running that the
empty Python program will work.  Mostly just scaffolding, but the
basic structure is now in place.  The primary remaining work is to
wire up resource creation to the gRPC interfaces.

In summary:

* The basic structure is as follows:

    - Everything goes into sdk/python/.

    - sdk/python/cmd/pulumi-langhost-python is a Go language host
      that simply knows how to spawn Python processes to run out
      entrypoint in response to requests by the engine.

    - sdk/python/cmd/pulumi-langhost-python-exec is a little Python
      shim that is invoked by the language host to run Python programs,
      and is responsible for setting up the minimal goo before we can
      do so (RPC connections and the like).

    - sdk/python/lib/ contains a Python Pip package suitable for PyPi.

    - In there, we have two packages: the root pulumi package that
      contains all of the basic Pulumi programming model abstractions,
      and pulumi.runtime, which contains the implementation of
      resource registration, RPC interfacing with the engine, and so on.

* Add logic in our test framework to conditionalize on the language
  type and react accordingly.  This will allow us to skip Yarn for
  Python projects and eventually run Pip if there's a requirements.txt.

* Created the basic project structure, including all of the usual
  Make targets for installing into the proper places.

* Building also runs Pylint and we are clean.

There are a few other minor things in here:

* Add an "empty" test for both Node.js and Python.  These pass.

* Fix an existing bug in plugin shutdown logic.  At some point, we
  started waiting for stderr/stdout to flush before shutting down
  the plugin; but if certain failures happen "early" during the
  plugin launch process, these channels will never get initialized
  and so waiting for them deadlocks.

* Recently we seem to have added logic to delete test temp
  directories  if a failure happened during initialization of said
  temp directories.  This is unfortunate, because you often need to
  look at the temp directory to see what failed.  We already clean
  them up elsewhere after the full test completes successfully, so
  I don't think we need to be doing this, and I've removed it.

Still many loose ends (config, resources, etc), but it's a start!
2018-02-23 19:33:02 -08:00
joeduffy d9a143c8a1 Implement the Python langhost RPC server
This change adds a basic Python langhost RPC server.  It's fairly
barebones and merely acts as a jumping off point for the Pulumi engine
to spawn a Python program.  The host is written in Go, in contrast to
implementing the host in Python, and more closely resembles how I
expect the Node.js language host to work once pulumi/pulumi#331 is done.
2018-02-23 19:33:02 -08:00
Sean Gillespie b84320b45e
Code review feedback:
1. Various idiomatic Go and TypeScript fixes
    2. Add an integration test that end-to-end roundtrips dependency
    information for a simple Pulumi program
    3. Add an additional test assert that tests that dependency information
    comes from the language host as expected
2018-02-22 13:33:50 -08:00
Sean Gillespie ad06e9b0d8
Save resource dependency information in the checkpoint file
This commit does two things:
    1. All dependencies of a resource, both implicit and explicit, are
    communicated directly to the engine when registering a resource. The
    engine keeps track of these dependencies and ultimately serializes
    them out to the checkpoint file upon successful deployment.
    2. Once a successful deployment is done, the new `pulumi stack
    graph` command reads the checkpoint file and outputs the dependency
    information within in the DOT format.

Keeping track of dependency information within the checkpoint file is
desirable for a number of reasons, most notably delete-before-create,
where we want to delete resources before we have created their
replacement when performing an update.
2018-02-21 17:49:09 -08:00
Sean Gillespie d68bc0db63
Revert "Rollback #882 (#888)" (#964)
This reverts commit 71beb2a51f.
2018-02-21 09:43:17 -08:00
joeduffy 88dcdd8d2b Substitute ${VERSION} on Windows builds too
This change refactors the way we do ${VERSION} substitution in both
the Node.js SDK's version.js and package.json, so that it can work on
Windows.  This is required now that we are actually parsing semvers.
2018-02-20 14:37:28 -08:00
joeduffy 365a96f9ad Add custom NODE_PATH to resource cmd 2018-02-19 18:45:12 -08:00
joeduffy 9903adf822 Produce -exec without file extensions
On Windows, when we launch the language host, it will end up with
a ".exe" file extension at the end of os.Args[0].  This leads us to
produce a garbage filename for the -exec script -- namely,
pulumi-language-nodejs.exe-exec -- which, of course fails.  We simply
need to trim off the ".exe" bit before producing the script name.
2018-02-19 14:39:26 -08:00
joeduffy 225bfd46b3 Don't block on nil channels
We have had a long-standing bug in here where we waiting on a
stdout channel that never got populated, when the language plugin
fails to load entirely.  This would lead to hung processes.  The
fix is simple: only wait for stdout/stderr channels to drain that
have actually been wired up to enjoy the requisite signaling.
2018-02-19 14:06:15 -08:00
joeduffy e4cf4e3b31 Delete errant plugin command 2018-02-19 13:37:59 -08:00
joeduffy 25f5a71568 Add support for project plugins
This adds support for two things:

* Installing all plugins that a project requires with a single command:

    $ pulumi plugin install

* Listing the plugins that this project requires:

    $ pulumi plugin ls --project
    $ pulumi plugin ls -p
2018-02-19 11:24:19 -08:00
joeduffy ca3516d3e5 Fix language script merge 2018-02-18 08:08:15 -08:00
joeduffy 548c22d014 Reimplement GetRequiredPlugins in Go
This brings back the Node.js language plugin's GetRequiredPlugins
function, reimplemented in Go now that the language host has been
rewritten from JavaScript.  Fairly rote translation, along with
some random fixes required to get tests passing again.
2018-02-18 08:08:15 -08:00
joeduffy 96088dd56f Implement Node.js GetRequiredPlugins function
This change implements the Node.js language host's GetRequiredPlugins
function.  This merely scans all node_modules/*/package.json files in
the program directory, looking for those that have associated plugins.
It returns a list of any found along with their version numbers.
2018-02-18 08:08:15 -08:00
joeduffy c04341edb2 Consult the program for its list of plugins
This change adds a GetRequiredPlugins RPC method to the language
host, enabling us to query it for its list of plugin requirements.
This is language-specific because it requires looking at the set
of dependencies (e.g., package.json files).

It also adds a call up front during any update/preview operation
to compute the set of plugins and require that they are present.
These plugins are populated in the cache and will be used for all
subsequent plugin-related operations during the engine's activity.

We now cache the language plugins, so that we may load them
eagerly too, which we never did previously due to the fact that
we needed to pass the monitor address at load time.  This was a
bit bizarre anyhow, since it's really the Run RPC function that
needs this information.  So, to enable caching and eager loading
-- which we need in order to invoke GetRequiredPlugins -- the
"phone home" monitor RPC address is passed at Run time.

In a subsequent change, we will switch to faulting in the plugins
that are missing -- rather than erroring -- in addition to
supporting the `pulumi plugin install` CLI command.
2018-02-18 08:08:15 -08:00
joeduffy 5d16fc936a Add workspace.GetPluginPath, and use it
This change introduces a workspace.GetPluginPath function that probes
the central workspace cache of plugins for a matching plugin binary that
matches the desired kind, name, and, optionally, version.  It also permits
overriding this with $PATH for developer scenarios.

The analyzer, language, and resource plugin logic now uses this function
for deciding which binary path to load at runtime.
2018-02-18 08:08:15 -08:00
Sean Gillespie d3fb639823 Ship nativeruntime.node as part of the SDK
Fixes #356. Instead of downloading a node binary with our closure
serialization code linked-in, this PR instead publishes the
`nativeruntime.node` produced by the NodeJS SDK build as part of the SDK.

This has a number of advantages. First, it is vastly more easy to
develop closure.cc in this configuration. Second, we have the ability
to ship different `nativeruntime.node`s side-by-side, paving the way
for enabling future versions of Node. Third, we don't have to stay
in the business of shipping custom builds of Node, although we do still
need to ship a version of Node with minor modifications in order for
Windows to still work.
2018-02-16 18:12:33 -08:00
Matt Ellis 2d0ca1992e Cleanup provider launch scripts and fix some windows build oddities
The windows build was still on the old plan from way back when where
we had binaries littered in the build tree and you had to add parts of
your build-tree to the `%PATH%` for the integration tests to work.

This cleans that up and moves all of our scripts that invoke
javascript to be on the same plan. They invoke our specially named
node with a relative path to the JS code we want to run.
2018-02-15 17:02:35 -08:00
Matt Ellis 4b2441ac22 Use relative path in langhost launcher
We no longer have a node_modules folder in the SDK (since all
packages now come from NPM) so we need to adjust the shell script we
use to launch our runner to use a relative path.
2018-02-14 17:55:48 -08:00
Sean Gillespie 402a599fc7
Don't use shebangs to launch providers and correctly kill child process trees on Unix (#934)
* Don't use shebangs to launch providers and correctly kill child process trees on Unix

* Link to relevant documentation
2018-02-14 13:56:07 -08:00
Sean Gillespie c245b6ac6f
Update the README 2018-02-14 10:33:18 -08:00
Joe Duffy 444ebdd1b5
Improve failure messages (#932)
This improves the failure messages in two circumstances:

1) If the resource monitor RPC connection is missing.  This can happen
   two ways: either you run a Pulumi program using vanilla Node.js, instead
   of the CLI, or you've accidentally loaded the Pulumi SDK more than once.

2) Failure to load the custom Pulumi SDK Node.js extension.  This is a new
   addition and would happen if you tried running a Pulumi program using a
   vanilla Node.js, rather than using the Pulumi CLI.
2018-02-14 09:55:02 -08:00
Joe Duffy 5d2f21d527
Merge pull request #926 from pulumi/swgillespie/custom-node
Download and use a custom Node binary containing the closure serialization native module
2018-02-13 19:16:16 -08:00
Sean Gillespie a09f3bf52c
Launch the dynamic provider provider with shebangs 2018-02-13 17:54:55 -08:00
Sean Gillespie f1a0b1c925
Launch dynamic providers with our custom Node 2018-02-13 17:06:12 -08:00
Matt Ellis 7cd42df84e Fix paths to custom_node 2018-02-13 16:50:32 -08:00
Matt Ellis 80de7f9a83 Add missing download_node.cmd wrapper 2018-02-13 16:31:35 -08:00
Matt Ellis 4499b44355 Fix download_node.ps1; remove ensure_custom_v8
This gets the windows build a little further along. We actually get to
the point where we run the pulumi integration tests now, but they all
fail.
2018-02-13 16:00:02 -08:00
Sean Gillespie 05cb5368a4
Download and use a custom Node binary instead of linking against
private V8 APIs from within our native Node module.
2018-02-13 14:04:01 -08:00
Joe Duffy e0d3eae16f
Publish README and LICENSE in @pulumi/pulumi (#927) 2018-02-13 12:05:45 -08:00
Joe Duffy 6e5084218c
Use the scoped @pulumi name for linking layout (#920) 2018-02-12 16:16:16 -08:00
Joe Duffy a74aa51662
Rename pulumi package to @pulumi/pulumi (#917)
In order to begin publishing our core SDK package to NPM, we will
need it to be underneath the @pulumi scope so that it may remain
private.  Eventually, we can alias pulumi back to it.

This is part of pulumi/pulumi#915.
2018-02-12 13:13:13 -08:00
Sean Gillespie e87204d3e1
Move language host logic from Node to Go (#901)
* experimental: separate language host from node

* Remove langhost details from the NodeJS SDK runtime

* Cleanup

* Work around an issue where Node sometimes loads the same module twice in two different contexts, resulting in two distinct module objects. Some additional cleanup.

* Add some tests

* Fix up the Windows script

* Fix up the install scripts and Windows build

* Code review feedback

* Code review feedback: error capitalization
2018-02-10 02:15:04 +00:00
CyrusNajmabadi 296151e088
Support serializing methods to the inside layer. (#904) 2018-02-09 14:22:03 -08:00
Justin Van Patten 1b6df5eddf
Fix spelling (#894) 2018-02-07 15:01:55 -08:00