Commit graph

12 commits

Author SHA1 Message Date
Matt Ellis
7587bcd7ec Have engine emit "events" instead of writing to streams
Previously, the engine would write to io.Writer's to display output.
When hosted in `pulumi` these writers were tied to os.Stdout and
os.Stderr, but other applications hosting the engine could send them
other places (e.g. a log to be sent to an another application later).

While much better than just using the ambient streams, this was still
not the best. It would be ideal if the engine could just emit strongly
typed events and whatever is hosting the engine could care about
displaying them.

As a first step down that road, we move to a model where operations on
the engine now take a `chan engine.Event` and during the course of the
operation, events are written to this channel. It is the
responsibility of the caller of the method to read from the channel
until it is closed (singifying that the operation is complete).

The events we do emit are still intermingle presentation with data,
which is unfortunate, but can be improved over time. Most of the
events today are just colorized in the client and printed to stdout or
stderr without much thought.
2017-10-09 18:24:56 -07:00
Matt Ellis
daa083636c Rename envCmdInfo to planContext
This name is still not great, but the old name was really, really bad.
2017-10-02 18:03:07 -07:00
Matt Ellis
93ab134bbb Have the CLI keep track of the current environment
Previously, the engine was concered with maintaing information about
the currently active environment. Now, the CLI is in charge of
this. As part of this change, the engine can now assume that every
environment has a non empty name (and I've added asserts on the
entrypoints of the engine API to ensure that any consumer of the
engine passes a non empty environment name)
2017-10-02 16:57:41 -07:00
Matt Ellis
d29f6fc4e5 Use tokens.QName instead of string as the type for environment
Internally, the engine deals with tokens.QName and not raw
strings. Push that up to the API boundary
2017-10-02 15:14:55 -07:00
Matt Ellis
c022db9285 Require environment name on deployment APIs
Deployments always need to be done in the context of some environment,
so let's make the argument explicit instead of it coming in the
property bag
2017-10-02 11:14:27 -07:00
Joe Duffy
f6e694c72b Rename pulumi-fabric to pulumi
This includes a few changes:

* The repo name -- and hence the Go modules -- changes from pulumi-fabric to pulumi.

* The Node.js SDK package changes from @pulumi/pulumi-fabric to just pulumi.

* The CLI is renamed from lumi to pulumi.
2017-09-21 19:18:21 -07:00
joeduffy
22387d24cd Switch to a --parallel=P flag
This change flips the polarity on parallelism: rather than having a
--serialize flag, we will have a --parallel=P flag, and by default
we will shut off parallelism.  We aren't benefiting from it at the
moment (until we implement pulumi/pulumi-fabric#106), and there are
more hidden dependencies in places like AWS Lambdas and Permissions
than I had realized.  We may revisit the default, but this allows
us to bite off the messiness of dependsOn only when we benefit from
it.  And in any case, the --parallel=P capability will be useful.
2017-09-17 08:10:46 -07:00
joeduffy
087deb7643 Add optional dependsOn to Resource constructors
This change adds an optiona dependsOn parameter to Resource constructors,
to "force" a fake dependency between resources.  We have an extremely strong
desire to resort to using this only in unusual cases -- and instead rely
on the natural dependency DAG based on properties -- but experience in other
resource provisioning frameworks tells us that we're likely to need this in
the general case.  Indeed, we've already encountered the need in AWS's
API Gateway resources... and I suspect we'll run into more especially as we
tackle non-serverless resources like EC2 Instances, where "ambient"
dependencies are far more commonplace.

This also makes parallelism the default mode of operation, and we have a
new --serialize flag that can be used to suppress this default behavior.
Full disclosure: I expect this to become more Make-like, i.e. -j 8, where
you can specify the precise width of parallelism, when we tackle
pulumi/pulumi-fabric#106.  I also think there's a good chance we will flip
the default, so that serial execution is the default, so that developers
who don't benefit from the parallelism don't need to worry about dependsOn
in awkward ways.  This tends to be the way most tools (like Make) operate.

This fixes pulumi/pulumi-fabric#335.
2017-09-15 16:38:52 -07:00
joeduffy
f189c40f35 Wire up Lumi to the new runtime strategy
🔥 🔥 🔥  🔥 🔥 🔥

Getting closer on #311.
2017-09-04 11:35:21 -07:00
Matt Ellis
b7388fa99a Clean up Destroy API boundary 2017-08-24 18:09:37 -07:00
Matt Ellis
865422567c Alow multiple instances of engine.Engine
This refactors the engine so all of the APIs on it are instance
methods on the type instead of raw methods that float around and use
data from a global engine.

A mechcanical change as we remove the global `E` and then make
anything that interacted with that in pkg/engine to be an instance
method and the dealing with the fallout.
2017-08-24 18:09:37 -07:00
Matt Ellis
a6eabdc34b Move a bunch of code around
Move most of the guts of `lumi` into the newly created `engine`
package.
2017-08-24 18:00:46 -07:00