We retain a few tests on the RunBuild plan, with `typescript` set to
false in the runtime options, but for the general case, we remove the
build steps and custom entry points for our programs.
This change lets us set runtime specific options in Pulumi.yaml, which
will flow as arguments to the language hosts. We then teach the nodejs
host that when the `typescript` is set to `true` that it should load
ts-node before calling into user code. This allows using typescript
natively without an explicit compile step outside of Pulumi.
This works even when a tsconfig.json file is not present in the
application and should provide a nicer inner loop for folks writing
typescript (I'm pretty sure everyone has run into the "but I fixed
that bug! Why isn't it getting picked up? Oh, I forgot to run tsc"
problem.
Fixes#958
This allows us to delete the one off export/import test, which is nice
because it failed to run when PULUMI_ACCESS_TOKEN was not set in the
environment (due to an interaction between `pulumi login` and the
bare-bones integration test framework)
Because we run our golang integration tests "in tree" (due to
the need to be under $GOPATH and have a vendor folder around), the
"command-output" folder was getting left behind, dirtying the worktree
after building.
This change does two things:
1. On a succecssful run, remove the folder.
2. Ignore the folder via .gitignore (this way if a test fails and you
do `git add .` you don't end up commiting this folder).
Due to the way GOPATH and vendoring works, copying Go tests out to a
random temp directory simply will not work. This is largely a holdover
to the days of when .pulumi/ directories would pollute the directory,
but is also done for languages like Node.js whose preparatory and build
steps also pollute the working directory (with bin/ and node_modules/
directories). Go does not have this problem, so we can safely skip.
Today we defaulted our tests to create stacks in the `pulumi`
organization. We did this because our tests run with `pulumi-bot` and
we'd rather create the stacks in our shared organization, so any
Pulumi developer can see them.
Of course, as we prepare to have folks outside of the Pulumi
organization write and run tests, this has now become a bad default.
Remove the ability to explicitly set an owner in
ProgramTestOptions (since that would more or less only lead to pain
going forward) and default to just creating the stacks in whatever
account is currently logged in. In CI, we'll set a new environment
variable "PULUMI_TEST_OWNER" which controls the owner of the stacks,
which we'll set to `pulumi`.
Impact to day to day developers is during test runs locally you'll see
stacks in your list of stacks. If any of the tests fail to clean up,
you'll see these lingering stacks (but you can go clean them up).
math/rand uses a fixed seed, meaning that across runs the Kth call to
`rand.Int63()` will always return the same value.
Given that we want to provide a unique suffix across multiple
concurrent runs, this isn't the behavior we want.
I saw an instance fail in CI where all three legs ran the test
concurrently and they raced on creating the test stack, since they all
generated the same name.
This lets us set these values globaly, in our Travis and AppVeyor
configurations instead of forcing every test to opt-in. It also means
that by default, local builds will not report any of this data (and
will not need access to these endpoints).
These changes add support for pre- and post-`pulumi` callbacks to the
integration test framework. These callbacks will be invoked immediately
before and after (respectively) running a `pulumi` command.
This changes the CLI interface in a few ways:
* `pulumi preview` is back! The alternative of saying
`pulumi update --preview` just felt awkward, and it's a common
operation to want to perform. Let's just make it work.
* There are two flags consistent across all update commands,
`update`, `refresh`, and `destroy`:
- `--skip-preview` will skip the preview step. Note that this
does *not* skip the prompt to confirm that you'd like to proceed.
Indeed, it will still prompt, with a little warning text about
the fact that the preview has been skipped.
* `--yes` will auto-approve the updates.
This lands us in a simpler and more intuitive spot for common scenarios.
I found the flag --force to be a strange name for skipping a preview,
since that name is usually reserved for operations that might be harmful
and yet you're coercing a tool to do it anyway, knowing there's a chance
you're going to shoot yourself in the foot.
I also found that what I almost always want in the situation where
--force was being used is to actually just run a preview and have the
confirmation auto-accepted. Going straight to --force isn't the right
thing in a CI scenario, where you actually want to run a preview first,
just to ensure there aren't any issues, before doing the update.
In a sense, there are four options here:
1. Run a preview, ask for confirmation, then do an update (the default).
2. Run a preview, auto-accept, and then do an update (the CI scenario).
3. Just run a preview with neither a confirmation nor an update (dry run).
4. Just do an update, without performing a preview beforehand (rare).
This change enables all four workflows in our CLI.
Rather than have an explosion of flags, we have a single flag,
--preview, which can specify the mode that we're operating in. The
following are the values which correlate to the above four modes:
1. "": default (no --preview specified)
2. "auto": auto-accept preview confirmation
3. "only": only run a preview, don't confirm or update
4. "skip": skip the preview altogether
As part of this change, I redid a bit of how the preview modes
were specified. Rather than booleans, which had some illegal
combinations, this change introduces a new enum type. Furthermore,
because the engine is wholly ignorant of these flags -- and only the
backend understands them -- it was confusing to me that
engine.UpdateOptions stored this flag, especially given that all
interesting engine options _also_ accepted a dryRun boolean. As of
this change, the backend.PreviewBehavior controls the preview options.
This change introduces support for using the cloud backend when
`pulumi init` has not been run. When this is the case, we use the new
identity model, where a stack is referenced by an owner and a stack
name only.
There are a few things going on here:
- We add a new `--owner` flag to `pulumi stack init` that lets you
control what account a stack is created in.
- When listing stacks, we show stacks owned by you and any
organizations you are a member of. So, for example, I can do:
* `pulumi stack init my-great-stack`
* `pulumi stack init --owner pulumi my-great-stack`
To create a stack owned by my user and one owned by my
organization. When `pulumi stack ls` is run, you'll see both
stacks (since they are part of the same project).
- When spelling a stack on the CLI, an owner can be optionally
specified by prefixing the stack name with an owner name. For
example `my-great-stack` means the stack `my-great-stack` owned by
the current logged in user, where-as `pulumi/my-great-stack` would
be the stack owned by the `pulumi` organization
- `--all` can be passed to `pulumi stack ls` to see *all* stacks you
have access to, not just stacks tied to the current project.
To prepare for a world where stack names must be unique across an
owner, add some randomness to the names we use for stacks as part of
our integration tests.
This change removes the need to `pulumi init` when targeting the local
backend. A fair amount of the change lays the foundation that the next
set of changes to stop having `pulumi init` be used for cloud stacks
as well.
Previously, `pulumi init` logically did two things:
1. It created the bookkeeping directory for local stacks, this was
stored in `<repository-root>/.pulumi`, where `<repository-root>` was
the path to what we belived the "root" of your project was. In the
case of git repositories, this was the directory that contained your
`.git` folder.
2. It recorded repository information in
`<repository-root>/.pulumi/repository.json`. This was used by the
cloud backend when computing what project to interact with on
Pulumi.com
The new identity model will remove the need for (2), since we only
need an owner and stack name to fully qualify a stack on
pulumi.com, so it's easy enough to stop creating a folder just for
that.
However, for the local backend, we need to continue to retain some
information about stacks (e.g. checkpoints, history, etc). In
addition, we need to store our workspace settings (which today just
contains the selected stack) somehere.
For state stored by the local backend, we change the URL scheme from
`local://` to `local://<optional-root-path>`. When
`<optional-root-path>` is unset, it defaults to `$HOME`. We create our
`.pulumi` folder in that directory. This is important because stack
names now must be unique within the backend, but we have some tests
using local stacks which use fixed stack names, so each integration
test really wants its own "view" of the world.
For the workspace settings, we introduce a new `workspaces` directory
in `~/.pulumi`. In this folder we write the workspace settings file
for each project. The file name is the name of the project, combined
with the SHA1 of the path of the project file on disk, to ensure that
multiple pulumi programs with the same project name have different
workspace settings.
This does mean that moving a project's location on disk will cause the
CLI to "forget" what the selected stack was, which is unfortunate, but
not the end of the world. If this ends up being a big pain point, we
can certianly try to play games in the future (for example, if we saw
a .git folder in a parent folder, we could store data in there).
With respect to compatibility, we don't attempt to migrate older files
to their newer locations. For long lived stacks managed using the
local backend, we can provide information on where to move things
to. For all stacks (regardless of backend) we'll require the user to
`pulumi stack select` their stack again, but that seems like the
correct trade-off vs writing complicated upgrade code.
This change does three major things:
1. Removes the ability to be logged into multiple clouds at the same
time. Previously, we supported being logged into multiple clouds at
the same time and the CLI would fan out requests and join responses
when needed. In general, this was only useful for Pulumi employees
that wanted run against multiple copies of the service (say production
and staging) but overall was very confusing (for example in the old
world a stack with the same identity could appear twice (since it was
in two backends) which the CLI didn't handle very well).
2. Stops treating the "local" backend as a special thing, from the
point of view of the CLI. Previouly we'd always connect to the local
backend and merge that data with whatever was in clouds we were
connected to. We had gestures like `--local` in `pulumi stack init`
that meant "use the local mode". Instead, to use the local mode now
you run `pulumi login --cloud-url local://` and then you are logged in
the local backend. Since you can only ever be logged into a single
backend, we can remove the `--local` and `--remote` flags from `pulumi
stack init`, it just now requires you to be logged in and creates a
stack in whatever back end you were logged into. When logging into the
local backend, you are not prompted for an access key.
3. Prompt for login in places where you have to log in, if you are not
already logged in.
Tests now target managed stacks instead of local stacks.
The existing logged in user and target backend API are used unless PULUMI_ACCES_TOKEN is defined, in which case tests are run under that access token and against the PULUMI_API backend.
For developer machines, we will now need to be logged in to Pulumi to run tests, and whichever default API backend is logged in (the one listed as current in ~/.pulumi/credentials.json) will be used. If you need to override these, provide PULUMI_ACCESS_TOKEN and possibly PULUMI_API.
For Travis, we currently target the staging service using the Pulumi Bot user.
We have decided to run tests in the pulumi organization. This can be overridden for local testing (or in Travis in the future) by defining PULUMI_API_OWNER_ORGANIZATION and using an access token with access to that organization.
Part of pulumi/home#195.
This change includes a bunch of refactorings I made in prep for
doing refresh (first, the command, see pulumi/pulumi#1081):
* The primary change is to change the way the engine's core update
functionality works with respect to deploy.Source. This is the
way we can plug in new sources of resource information during
planning (and, soon, diffing). The way I intend to model refresh
is by having a new kind of source, deploy.RefreshSource, which
will let us do virtually everything about an update/diff the same
way with refreshes, which avoid otherwise duplicative effort.
This includes changing the planOptions (nee deployOptions) to
take a new SourceFunc callback, which is responsible for creating
a source specific to the kind of plan being requested.
Preview, Update, and Destroy now are primarily differentiated by
the kind of deploy.Source that they return, rather than sprinkling
things like `if Destroying` throughout. This tidies up some logic
and, more importantly, gives us precisely the refresh hook we need.
* Originally, we used the deploy.NullSource for Destroy operations.
This simply returns nothing, which is how Destroy works. For some
reason, we were no longer doing this, and instead had some
`if Destroying` cases sprinkled throughout the deploy.EvalSource.
I think this is a vestige of some old way we did configuration, at
least judging by a comment, which is apparently no longer relevant.
* Move diff and diff-printing logic within the engine into its own
pkg/engine/diff.go file, to prepare for upcoming work.
* I keep noticing benign diffs anytime I regenerate protobufs. I
suspect this is because we're also on different versions. I changed
generate.sh to also dump the version into grpc_version.txt. At
least we can understand where the diffs are coming from, decide
whether to take them (i.e., a newer version), and ensure that as
a team we are monotonically increasing, and not going backwards.
* I also tidied up some tiny things I noticed while in there, like
comments, incorrect types, lint suppressions, and so on.
This takes the existing `apitype.Checkpoint` type and renames it to
`apitype.CheckpointV1` locking in the shape. In addition, we introduce
a `apitype.VersionedCheckpoint` type, which holds a version number and
a json document representing a checkpoint at that version. Now, when
reading a checkpoint, the CLI can determine if it's in a format it
understands, and fail gracefully if it is not.
While the CLI understands the older checkpoint version, it always
writes the newest version format, meaning that if you manage a
fire-and-forget stack with this version of the CLI, it will be
un-readable by previous versions.
Stacks managed by Pulumi.com are not impacted by this change.
Fixes: #887
The change to refactor out where we store configuration data broke our
old strategy, which we discovered when we tried to take this payload
into pulumi-aws.
Despite our good progress moving towards having an apitype package,
where our exchange types live and can be shared among the engine and
our services, there were a few major types that were still duplciated.
Resource was the biggest example -- and indeed, the apitype varirant
was missing the new Dependencies property -- but there were others,
like Manfiest, PluginInfo, etc. These too had semi-random omissions.
This change merges all of these types into the apitype package. This
not only cleans up the redundancy and missing properties, but will
"force the issue" with respect to keeping them in sync and properly
versioning the information in a backwards compatible way.
The resource/stack package still exists as a simple marshaling layer
to and from the engine's core data types.
Finally, I've made the controversial change to share the actual
Deployment data structure at the apitype layer also. This will force
us to confront differences in that data structure similarly, and will
allow us to leverage the strong typing throughout to catch issues.
This change gets enough of the Python SDK up and running that the
empty Python program will work. Mostly just scaffolding, but the
basic structure is now in place. The primary remaining work is to
wire up resource creation to the gRPC interfaces.
In summary:
* The basic structure is as follows:
- Everything goes into sdk/python/.
- sdk/python/cmd/pulumi-langhost-python is a Go language host
that simply knows how to spawn Python processes to run out
entrypoint in response to requests by the engine.
- sdk/python/cmd/pulumi-langhost-python-exec is a little Python
shim that is invoked by the language host to run Python programs,
and is responsible for setting up the minimal goo before we can
do so (RPC connections and the like).
- sdk/python/lib/ contains a Python Pip package suitable for PyPi.
- In there, we have two packages: the root pulumi package that
contains all of the basic Pulumi programming model abstractions,
and pulumi.runtime, which contains the implementation of
resource registration, RPC interfacing with the engine, and so on.
* Add logic in our test framework to conditionalize on the language
type and react accordingly. This will allow us to skip Yarn for
Python projects and eventually run Pip if there's a requirements.txt.
* Created the basic project structure, including all of the usual
Make targets for installing into the proper places.
* Building also runs Pylint and we are clean.
There are a few other minor things in here:
* Add an "empty" test for both Node.js and Python. These pass.
* Fix an existing bug in plugin shutdown logic. At some point, we
started waiting for stderr/stdout to flush before shutting down
the plugin; but if certain failures happen "early" during the
plugin launch process, these channels will never get initialized
and so waiting for them deadlocks.
* Recently we seem to have added logic to delete test temp
directories if a failure happened during initialization of said
temp directories. This is unfortunate, because you often need to
look at the temp directory to see what failed. We already clean
them up elsewhere after the full test completes successfully, so
I don't think we need to be doing this, and I've removed it.
Still many loose ends (config, resources, etc), but it's a start!
Backup copies of local stack checkpoints are now saved to the
user's home directory (`~/.pulumi/backups`) by default.
This enables users to recover after accidentally deleting their
local `.pulumi` directory (e.g. via `git clean`).
The behavior can be disabled by setting the
PULUMI_DISABLE_CHECKPOINT_BACKUPS environment variable, which
we use to disable backups when running all tests other than the
test for this functionality.
This addresses pulumi/pulumi#446: what we used to call "package" is
now called "project". This has gotten more confusing over time, now
that we're doing real package management.
Also fixespulumi/pulumi#426, while in here.
We've seen yarn fail from time to time during our integration
tests (usually timeouts talking to the npm registry) so let's add a
few retries to all yarn commands.
We were pretty careful to keep the test directory around if the test ever
exited early due to a panic or error return. But if the test ran to
completion and failed -- for example, if ExtraRuntimeValidation caused the
test to fail -- we would end up deleting the test directory.
Fixes#868